Malcrom
37cd5081c1
Core/spells: Set max targets for Spell Skartax Purple Beam
2012-06-03 22:12:04 -02:30
Malcrom
66ac3e6c80
DB/misc: Some misc db updates for Shadowmoon Valley
2012-06-03 21:44:18 -02:30
Subv
a757187d7d
Fixed build
2012-06-03 16:39:10 -05:00
kaelima
1dc6bd69aa
Core/Auth: Correct a bad error log during authentication
2012-06-03 23:34:24 +02:00
Subv
c7cb120449
Core/EventAI: Check AIName for EventAI scripts while loading them, avoid iterating again
2012-06-03 16:27:25 -05:00
kaelima
fa1375b7d6
Script/Shadowfiend: Use PetAI for shadowfiends, fixes shadowcrawl autocasting
2012-06-03 23:12:21 +02:00
Nay
ee82a71cea
DB/Quests: Update OfferRewardText and RequestItemsText for some quests
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P.S This introduces less new content than what it appears to be, most
updates are simple typo fixes or removing or adding an extra space
2012-06-03 22:08:10 +01:00
Malcrom
87cec6b638
DB/creature/misc: Add some felboar spawns and update a few creatures.
2012-06-03 14:16:34 -02:30
kaelima
820ce26277
DB/Quests: Fix quest Magic Carpet Ride
2012-06-03 15:12:32 +01:00
Nay
4e745d2888
Core/Enums: Update vehicle seat flags and vehicle seat b flags (from WPP)
2012-06-03 15:10:47 +01:00
Shauren
3b44401aa6
Core/Movement: Fixed Facing* splines on transports
2012-06-03 15:31:37 +02:00
Nay
7a5e4dd585
Merge pull request #6704 from 4m1g0/lookupQuest
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Core/Commands: Fixed lookup quest command to show [rewarded] mark on rewarded quests
Closes #6452
2012-06-03 05:32:03 -07:00
4m1g0
985e8cdcd3
Core/Commands: Fixed lookup quest command to show [rewarded] mark on rewarded quests
2012-06-03 06:13:28 +02:00
kaelima
a32f4f439b
Core/Protocol: Move some debug messages to their appropriate debug output mask.
2012-06-03 05:41:30 +02:00
kaelima
c9efe05751
Core/Visibility: Change the default visibility distance for instances and battlegrounds to blizz-like values.
2012-06-03 05:36:27 +02:00
Malcrom
3888760e10
DB/creature_transport: fix
2012-06-03 00:32:03 -02:30
Malcrom
0c54d350fd
DB/creature_transport: remove dupe spawn
2012-06-03 00:22:31 -02:30
Malcrom
cddc6a8a59
DB/waypoints: Pathing for Frigid Proto-Drakes
2012-06-02 23:48:42 -02:30
Malcrom
4392b49983
DB/misc: Fix up some flying creatures and remove some creature_addons.
2012-06-02 21:49:58 -02:30
Malcrom
9899ba7a9e
DB/waypoints: Fix up Dragons around Wymrest temple
2012-06-02 21:04:29 -02:30
Nay
e0e0395db8
Merge pull request #6696 from Vincent-Michael/spline
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Core/Movement: Add missing SplineFlags / SplineTypes to enums
2012-06-02 12:05:07 -07:00
ZxBiohazardZx
c729aa5d5a
DB/Commit: reference values are negative, im jumping a cliff, bye
2012-06-02 20:15:42 +02:00
ZxBiohazardZx
beb91af011
DB/Loot: Fix WOTLK items dropping off level 20 mobs
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Closes #6692
2012-06-02 20:03:12 +02:00
ZxBiohazardZx
3b87f1d29b
Commit: Add newlines to end of files
2012-06-02 19:50:39 +02:00
ZxBiohazardZx
250565fae5
DB/Loot: 100% Rework of all loots in Hellfire Peninsula and Zangermarsh
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Closes #2161
2012-06-02 19:28:36 +02:00
Vincent-Michael
79e00cfcbe
Core/Movement: Add missing SplineFlags / SplineTypes to enums
2012-06-02 19:14:19 +02:00
zori
b90050a528
Core/Movement: Properly handle cases when jumping from one transport directly to another
2012-06-02 18:38:02 +02:00
Malcrom
a80ee1379e
DB/creature_text: Add text for Drill Sergeant Steamcrank
2012-06-02 13:09:27 -02:30
Malcrom
9bb1dc6361
DB/waypoints: Add a few missing paths
2012-06-02 11:18:51 -02:30
Nay
cffcf633c3
Core/SAI: If spell id in SMART_ACTION_REMOVEAURASFROMSPELL is 0, remove all auras instead
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-06-02 14:29:15 +01:00
click
adcd4e0a5d
Docs: Re-add descriptions for the PREFIX, CONF_DIR and LIBSDIR cmake parameters to the Unix installation instructions
2012-06-02 14:53:41 +02:00
click
09c497bce2
Core/AI: Remove "enforced override"-check in the EventAI-manager in case of AI not being set to EventAI.
2012-06-02 14:43:07 +02:00
Malcrom
5e6daadcd0
DB/SAI: Fixes for Quest 9738 "Lost in Action". One NPC left to script
2012-06-02 09:45:37 -02:30
Nay
d75ea8837b
Scripts/Dragonblight: Fix quest Strengthen the Ancients - Closes #2043
2012-06-01 23:03:57 +01:00
Nay
f89ef6da5b
DB/Misc: Fix DB startup errors - Closes #6666
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Also add a missing break; to previous commit
2012-06-01 19:59:44 +01:00
Nay
925657cc98
Scripts/Sholazar: Fix quest Kick, What Kick? - Closes #370
2012-06-01 19:48:43 +01:00
Malcrom
8cc19196a6
Core/script: Informed by Kaelima this line is handled by dbc and not required.
2012-06-01 12:34:08 -02:30
Malcrom
dfbd7a820b
Core/scripts: Add generic script to prevent cannon movement.
2012-06-01 12:23:55 -02:30
Kandera
99b23429db
Core/Spells: fix damage from touch the nightmare for the caster and fix damage and healing for dream funnel. closes #6669 closes #6676
2012-06-01 10:43:36 -04:00
Nay
980e0f73e8
Misc/Docs: Some updates to UnixInstall.txt and remove EventAI.txt
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We really don't want people to use EAI.
2012-06-01 15:18:33 +01:00
Malcrom
2b3b8f6dde
DB/creature: Add missing 7th Legion Chain Gun spawns for quest "The Chain Gun and You"
2012-05-31 23:35:05 -02:30
Malcrom
189e32cab9
DB/creature: Add a couple more Domesticated Felboar Spawns
2012-05-31 22:24:44 -02:30
ZxBiohazardZx
faaf22d628
DB/Loot: bump Draconic for Dummies to 100% if on quest
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Closes #6653
2012-05-31 23:10:44 +02:00
Shauren
f5ab1a3a5c
Core/Movement: Fixed Unit::StopMoving()
2012-05-31 23:04:09 +02:00
Malcrom
7cb1935010
DB/SAI: Some Ragefire Trash Mob EAI to SAI Conversions
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By; Ragefire Trash Mob EAI to SAI Conversions
Closes Issue 6662
2012-05-31 18:31:22 -02:30
Malcrom
34735a1ea4
DB/gameobject template: Fix faction for Draconic for Dummies objects
2012-05-31 18:14:24 -02:30
Malcrom
a696860236
DB/gossip: Add missing gossip for Draconic for Dummies objects
2012-05-31 18:11:55 -02:30
Malcrom
2f557f507d
DB/gameobject: Add Missing Draconic for Dummies Objects
2012-05-31 17:48:30 -02:30
warriorpoetex
2172705b99
DB/SAI: Ragefire Chasm Boss SAI Fix/Addition
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- Converted some EAI to SAI as well as added SAI to Taragaman the Hungerer.
Closes #6661
2012-05-31 20:50:35 +01:00
Shauren
425eeb8280
Core/Movement
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* Implemented creature movement on transports
* Set minimum speed for creature allowed to start movement (too low speed leads to overflows in movement time calculations which in turn leads to crashes)
2012-05-31 19:45:11 +02:00