Commit Graph

35425 Commits

Author SHA1 Message Date
Ovahlord
38fefdcc80 Scripts/TSC: make travis happy 2019-12-08 16:26:16 +01:00
Ovahlord
29b4c7ba51 Scripts/TSC: reworked High Priestes Azil phase two behaivior
* corrected the number of summoned adds during phase two
* corrected overall timers for summoning adds during phase one and two
* randomize the summon destinations of the followers to get correct spawn behaivior
2019-12-08 15:55:04 +01:00
Ovahlord
763173daba Scripts/TSC: applied type usage standards for two loops in High Priestes Azil's script 2019-12-08 14:46:12 +01:00
Ovahlord
76a0afca06 Scripts/TSC: followup fixups for High Priestes Azil. Her adds will now continue to spawn during phase two 2019-12-08 14:42:36 +01:00
Ovahlord
24b99e7d34 Scripts/TSC: added missing repeat timers to High Priestess Azil after finishing phase two
* todo: these timers are not sniffed but taken from the engage hook. Need sniffs to validate them
2019-12-08 14:36:11 +01:00
Ovahlord
a8a119205b Scripts/World: removed deprecated emerald dragon scripts 2019-12-08 11:43:06 +01:00
Warpten
cbb5f9132f Core/Spells: Death Strike will now always consume its runes even when not hitting the target 2019-12-08 11:34:45 +01:00
Ovahlord
398a42c917 Core/Spells: Totems will now get their hit result from their owner instead of doing it on their own 2019-12-08 11:29:29 +01:00
Ovahlord
29d387ee0e DB/Spells: Maelstrom Weapon will now also consume its stacks when using Greater Healing Wave 2019-12-08 10:10:32 +01:00
Ovahlord
c83b3aaa80 Core/Datastores: apply coding standards to 3b7e135f52 2019-12-08 02:19:46 +01:00
Ovahlord
c78d379003 Core/DataStores: make travis happy 2019-12-08 02:13:47 +01:00
Warpten
162301e8db Core/Defines: defined AURA_STATE_ALLOW_SPEC_CHANGE_BG 2019-12-08 02:02:01 +01:00
Warpten
2047d4c4b2 Core/Spells: define and implement UNIT_FLAG2_IGNORE_SPELL_MIN_RANGE_RESTRICTIONS and corrected sending the correct spell failed message when being too close to a spell cast target 2019-12-08 01:55:23 +01:00
Ovahlord
8b4a1d703b Core/Spells: fixed build and corrected Deep Wounds weapon damage calculation 2019-12-08 01:54:03 +01:00
Warpten
3b7e135f52 Core/Items: reworked item weapon damage and armor calculations based on what client does internally 2019-12-08 01:44:54 +01:00
Ovahlord
5cedd2dcc3 Core/Stats: disabled armor penetration handlings and removed related functions as they are deprecated since Cataclysm 2019-12-08 01:04:15 +01:00
Ovahlord
f990fbb7ab Core/Spells: updated Master of Elements script to new model and simplified code 2019-12-06 16:40:41 +01:00
Ovahlord
5d21f24d36 Core/Professions: use the correct value type for selecting archaeology guid based data 2019-12-06 16:16:36 +01:00
Ovahlord
3dc4c6d5bc Core/Spells: fixed Blood in the Water talent 2019-12-05 15:29:26 +01:00
Ovahlord
f9a3234a86 Scripts: removed a duplicate comment added in ee99cfbb78 2019-12-05 10:16:34 +01:00
Ovahlord
ee99cfbb78 Scripts/ScarletEnclave: reworked Eye of Acherus script with sniffed data 2019-12-04 23:25:47 +01:00
Ovahlord
cc1d2af83a DB/Loot: added loot for Ascendant Lord Obsidius 2019-12-04 17:06:40 +01:00
Ovahlord
237365c589 DB/Loot: added loot entries for Rom'Ogg Bonecrusher, Corla, Herald of Twilight, Karsh Steelbender and Beauty 2019-12-04 03:10:40 +01:00
Ovahlord
1a6a959ec1 DB/Spells: added updated proc entries for Primal Fury 2019-12-04 00:09:01 +01:00
Ovahlord
11ce5f6bc9 Core/Players: fixed warnings reported by travis in a4cac0f8f5 2019-12-03 23:12:13 +01:00
Warpten
a4cac0f8f5 Core/Players: updated Player::GetAverageItemLevel to reflect what client does internally 2019-12-03 22:48:42 +01:00
Ovahlord
c66e194f23 Core/Spells: updated skinning required level values to Cataclysm
* hi @warpten
2019-12-03 21:26:15 +01:00
Ovahlord
7c9eb925c9 Core/Objects: ported helpers to determine object type ids easier 2019-12-03 18:55:32 +01:00
Ovahlord
366f4624e7 Scripts/BWD: removed more unused variables 2019-12-03 17:34:08 +01:00
Ovahlord
7ea160811f Scripts/BWD: fixed some unused variables in Nefarian's End script 2019-12-03 16:50:18 +01:00
Ovahlord
0433e7a4ab Scripts: fixed two warnings reported by Travis 2019-12-03 16:20:54 +01:00
Ovahlord
818def83f4 Core/Spells: removed stack argument from Unit::SpellDamageBonusTaken 2019-12-03 15:53:12 +01:00
Ovahlord
51a5db0010 Core/Spells: ported more cleanups for periodic health leech effects 2019-12-03 15:45:58 +01:00
Ovahlord
5717f52195 Core/Spells: ported some cleanups for periodic damage aura ticks 2019-12-03 15:42:59 +01:00
Ovahlord
338e2e3e8c Core/Spells: Earth Shield will no longer benefit from the targets healing bonus effects twice 2019-12-03 15:13:13 +01:00
Ovahlord
b8ffc464d6 Core/Spells: hardcoded weapon damage percent bonuses will no longer get applied twice
* use correct combo point spell for Mangle
2019-12-03 15:09:53 +01:00
Ovahlord
6c25c1ceb9 DB/Spells: allow Evangelism to proc from periodic damage ticks as well 2019-12-02 21:29:01 +01:00
Ovahlord
ce213bf581 Core/Spells: Fulmination will no longer benefit from damage bonuses as it gets its damage values from Lightning Shield already 2019-12-02 21:16:27 +01:00
Ovahlord
db887a63e6 Core/Spells: fixed a typo that was causing Shadow Word: Death not getting any damage bonus benefits 2019-12-02 19:42:27 +01:00
Ovahlord
2b07ffa5e9 Core/Spells:
* updated Shadow Word: Pain to Cataclysm
* fixed Improved Mind Blast talent
* fixed Masochism talent
* fixed Mind Melt talent
* fixed removing the Mind Spike crit chance bonus when hitting the target with a Mind Blast
* corrected Pain and Suffering aura duration refreshment script
* fixed Paralysis proc conditions
2019-12-02 19:38:29 +01:00
Ovahlord
b9188738dc Core/Spells: updated T.N.T aurascript to new model and added missing proc entry 2019-12-01 22:54:39 +01:00
Ovahlord
2043e50d51 Core/Spells: fixed Whirlwind cooldown reduction when hitting 4 or more targets 2019-12-01 20:59:10 +01:00
Ovahlord
be32801d4a DB/Spells: added missing proc cooldown for Pit Fighter 2019-12-01 20:16:10 +01:00
Ovahlord
b889384e37 Core/Spells: allow Execute to trigger procs
*lol...
2019-12-01 19:58:59 +01:00
Ovahlord
323c931820 Scripts/TotT: Neptulon will now enter phase two after a certain amount of time instead of when all major adds are dead 2019-12-01 19:31:47 +01:00
Ovahlord
0c0906416e Core/Movement: added a missing pointer check to 386160d359 2019-12-01 09:40:25 +01:00
Ovahlord
386160d359 Core/Spells: define and implement PROC_FLAG_JUMP
* added forward leap exception for Thermal Jump
2019-11-30 01:07:38 +01:00
Ovahlord
8f636eae92 Core/Misc: revert some gametime calls back to getMsTime until the gameevent replacement has been merged 2019-11-28 22:20:12 +01:00
Ghaster
5aba03330d Fix typo in scripts/CMakeLists.txt (#1) 2019-11-28 13:03:46 +01:00
Ovahlord
f8a17d673e Core/Unit: fixed a warning reported by travis 2019-11-28 09:28:43 +01:00