Naios
3a3a6bbfd2
Core/Globals: Use std::string rather than char* to pass script names around.
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(cherry picked from commit b7b49fe35f )
Conflicts:
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
2015-11-07 13:09:10 +01:00
Shauren
965d29484b
Core/Items: Corrected all spellid checks from item_template to also check -1
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Closes #15797
2015-11-01 16:29:29 +01:00
Vincent-Michael
98cd477149
Core/Misc: Update game creature template locale in simple system
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(cherry picked from commit 8aa55a0b57 )
2015-10-31 20:54:59 +01:00
Shauren
1de03cf107
Core/Players: Implemented serverside validation of reserved/profane names
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Closes #15357
New library dependency: Boost.Regex
(cherry picked from commit b564c10b13 )
2015-10-31 17:27:45 +01:00
Shauren
4a36850167
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
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(cherry picked from commit aaaa1c3441 )
2015-10-29 21:08:00 +01:00
Shauren
7dcddd90be
Core/Spells: Improved spell category cooldown handling
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* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
(cherry picked from commit 1efb3f08e2 )
Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
pete318
b1032ed620
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
2015-10-12 23:10:41 +02:00
Shauren
402a3c45ff
Core/Maps: Moved corpse management to map level
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(cherry picked from commit cd27fd38b9 )
# Conflicts:
# src/server/database/Database/Implementation/CharacterDatabase.cpp
# src/server/database/Database/Implementation/CharacterDatabase.h
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/GossipDef.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Globals/ObjectAccessor.cpp
# src/server/game/Globals/ObjectAccessor.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Grids/ObjectGridLoader.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/CharacterPackets.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
pete318
dcb7082277
Map local guids 6.x -> 3.3.35:
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Implemented:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
Nyeriah
9a43dd35cd
Core/ObjectMgr: Fix loading quest's RewardSpells
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(spells rewarded on quest completion)
2015-09-16 18:45:03 -03:00
MitchesD
0eea8d686b
Merge pull request #15497 from ShinDarth/335-misc
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[3.3.5] Low priority changes after latest backports
2015-09-15 10:45:40 +02:00
ShinDarth
b1d773f3d5
Core/Misc: rename some variables after latest backports
2015-09-14 23:35:58 +02:00
Shauren
2056961aae
Core/Players: Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them
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* Taxi cost on multi-segment paths is now charged per segment when it is started
2015-09-12 20:15:34 +02:00
ShinDarth
38cbefd3c4
DB/World schema backport: updated quest_template table
2015-09-10 15:54:56 +02:00
ShinDarth
33892e0f9d
DB/World schema backport: updated quest_template table
2015-09-10 13:16:05 +02:00
ShinDarth
b41e0156db
DB/World: fix bad field rename introduced in 6b43e72f01
2015-09-03 15:02:21 +02:00
Duarte Duarte
139598a07e
Merge pull request #15384 from ShinDarth/quest_backports2
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DB/World schema backport: sort some quest_template fields using 6.x style
2015-09-02 07:20:20 -07:00
Duarte Duarte
e28ee38664
Merge pull request #15356 from ShinDarth/quest_backports
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DB/World schema backport: quest_details, _request_items and _offer_reward
2015-09-02 07:20:04 -07:00
ShinDarth
f7c7b92ef3
DB/World schema backport: quest_details, quest_request_items and quest_offer_reward tables
2015-08-29 18:38:26 +02:00
ShinDarth
bc67016e7b
DB/World schema backport: sort quest_template fields 6.x style
2015-08-29 17:27:03 +02:00
jackpoz
4940072102
Core/Spells: Skip spell category additional cooldown check added in 43e8c841f5 for SPELL_CATEGORY_FOOD.
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Workaround for #15278 till spell cooldown system properly supports spells with spell category triggering spells with same spell category.
Fixes #15278 .
2015-08-27 20:41:57 +02:00
jackpoz
43e8c841f5
Core/Spells: Fix potions exploit
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Fix an exploit that allowed to consume different potions even if they share the same cooldown.
Closes #15265
2015-08-12 23:43:24 +02:00
Vincent-Michael
fd26c3c87c
Core/Misc: Added new error logs for gameobject_questitem / creature_questitem tables
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(cherry picked from commit 2fcab335df )
2015-07-26 01:21:13 +01:00
Vincent-Michael
d2d4bc2668
Core: Header cleanup in game/*/*.cpp
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(cherry picked from commit 2e586bc520 )
Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Combat/ThreatManager.cpp
src/server/game/DataStores/DB2Stores.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/ObjectGuid.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Handlers/BankHandler.cpp
src/server/game/Handlers/CombatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TokenHandler.cpp
src/server/game/Handlers/VoiceChatHandler.cpp
src/server/game/Maps/Map.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Packet.cpp
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellScript.cpp
src/server/game/Warden/Warden.cpp
src/server/game/Warden/WardenWin.cpp
src/server/game/Weather/WeatherMgr.cpp
2015-07-25 21:53:30 +01:00
Vincent-Michael
9245bad755
Core/Misc: Update game object template locale in simple system
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(cherry picked from commit f4536f3812 )
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/QueryHandler.cpp
2015-07-19 01:25:16 +01:00
Naios
5ceb3fd0ab
Core/Globals: Rename AddCreData -> AddCreatureData and MoveCreData -> MoveCreatureData
2015-07-18 18:21:56 +02:00
ShinDarth
5178395a4f
DB/World schema backport: split quest_template and quest_template_addon
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Closes #14982
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2015-07-02 00:27:38 +01:00
ShinDarth
1c0b0f825c
DB/World schema backport: move questItem* fields to *_questitem tables
2015-06-29 19:21:00 +02:00
ShinDarth
6b43e72f01
DB/World: Backport schema changes from 6.x branch (renames)
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Closes #14899
2015-06-23 00:16:15 +01:00
DDuarte
08b8dd10d1
Core/GOs: Correct type of lowGuid when loading gameobject_addons
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Coverity IDs: 1302436 1302437 1302438
Issue introduced in 95b5e35745
2015-06-01 02:09:45 +01:00
Rat
6dcfe9ba17
Core/GameObjects: fixed build in gcc
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(cherry picked from commit c5bbc9287d )
2015-05-19 13:58:40 +01:00
DDuarte
916ce6f4f3
Fix build after recent cherry-picks
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- Rename fields in TaxiPathNodeEntry to match 6.x names
- Add LowType to ObjectGuid
2015-05-19 12:30:06 +01:00
Rat
95b5e35745
Core/GameObjects: Implemented gameobject_addon table, you can now set invisibility for gameobjects for quests
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(cherry picked from commit 9d59d038f8 )
Conflicts:
sql/updates/world/2015_04_05_07_world.sql
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
Core/GameObjects: fixed typo and logic (0 is a valid invisibility type)
(cherry picked from commit 23e8a3ce29 )
2015-05-19 11:22:51 +01:00
Vincent-Michael
d178213f90
Core: Fix build
2015-04-29 20:33:29 +02:00
Shauren
8b07f1cd4d
Core/GameObjects: Removed the possibility to spawn transports wih gm commands (such objects did not have any transport mechanics but could still cause crashes)
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Closes #14542
(cherry picked from commit 149ff8da87 )
Conflicts:
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Globals/ObjectMgr.cpp
2015-04-29 00:05:47 +01:00
Naios
71c0d4f792
Core/Log: Fix linker errors that occur on msvc 12 lower then update 4
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* http://stackoverflow.com/questions/4891067/weird-undefined-symbols-of-static-constants-inside-a-struct-class
* http://www-01.ibm.com/support/knowledgecenter/SSGH3R_8.0.0/com.ibm.xlcpp8a.doc/language/ref/cplr038.htm%23cplr038
* closes #14463
* ref #14317
(cherry picked from commit 9b0b1185e4 )
Conflicts:
src/server/game/Server/WorldSocketMgr.cpp
2015-03-28 17:29:43 +01:00
Carbenium
03176662d1
Merge pull request #14317 from Naios/typesafelog
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Type safe logging
(cherry picked from commit cc0c9add5a )
Conflicts:
src/server/bnetserver/CMakeLists.txt
src/server/game/Server/WorldSocketMgr.cpp
src/server/shared/Logging/AppenderDB.cpp
src/server/worldserver/CMakeLists.txt
2015-03-18 02:59:40 +01:00
joschiwald
d3ad87b1cf
Core: silence broadcasttext startup errors
2015-03-16 14:18:31 +01:00
click
356f3b6bc5
Core: INFO->ERROR level adjustment in ObjectMgr.cpp
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Suggest everyone attempt to remember this:
TC_LOG_TRACE = extreme debugging (debuginfo with packetstructures/data)
TC_LOG_DEBUG = debugging (detailed activity of functions and activites inside core)
TC_LOG_INFO = normal runstate (regular info like logins/logouts/levelups/passwordchanges etc)
TC_LOG_WARN = possible issue with config/data etc - things that are not how they should be)
TC_LOG_ERROR = actual error that has been either caought or must be fixed at some point
TC_LOG_FATAL = crash or data corruption imminent
Using the right logmech also helps distinguishing between 'regular runtime info' and stuff that might lead to a pissy situation later on... :)
2015-03-08 07:47:17 +01:00
jackpoz
4c0476bfd7
Core/Misc: Properly sanitize ReputationSpillover data
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Fix an issue added in 024b57bb74 that didn't properly skip ReputationSpillover rows with invalid data.
Fix also a static analysis issue reported by Coverity.
(cherry picked from commit 95b1204798 )
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
2015-01-31 22:24:12 +00:00
Vincent-Michael
f3e86d3e68
Update copyright note for 2015
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Happy new year
Conflicts:
src/server/bnetserver/Authentication/AuthCodes.h
src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
src/server/bnetserver/Packets/AchievementPackets.h
src/server/bnetserver/Packets/AuthenticationPackets.cpp
src/server/bnetserver/Packets/AuthenticationPackets.h
src/server/bnetserver/Packets/BitStream.cpp
src/server/bnetserver/Packets/BitStream.h
src/server/bnetserver/Packets/CachePackets.cpp
src/server/bnetserver/Packets/CachePackets.h
src/server/bnetserver/Packets/ChatPackets.h
src/server/bnetserver/Packets/ConnectionPackets.cpp
src/server/bnetserver/Packets/ConnectionPackets.h
src/server/bnetserver/Packets/FriendsPackets.cpp
src/server/bnetserver/Packets/FriendsPackets.h
src/server/bnetserver/Packets/PacketManager.cpp
src/server/bnetserver/Packets/PacketManager.h
src/server/bnetserver/Packets/Packets.h
src/server/bnetserver/Packets/PacketsBase.cpp
src/server/bnetserver/Packets/PacketsBase.h
src/server/bnetserver/Packets/PresencePackets.cpp
src/server/bnetserver/Packets/PresencePackets.h
src/server/bnetserver/Packets/ProfilePackets.h
src/server/bnetserver/Packets/SupportPackets.h
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Packets/WoWRealmPackets.h
src/server/bnetserver/Realms/RealmList.cpp
src/server/bnetserver/Realms/WorldListener.cpp
src/server/bnetserver/Realms/WorldListener.h
src/server/bnetserver/Server/ComponentManager.cpp
src/server/bnetserver/Server/ComponentManager.h
src/server/bnetserver/Server/ModuleManager.cpp
src/server/bnetserver/Server/ModuleManager.h
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/bnetserver/Server/SessionManager.cpp
src/server/bnetserver/Server/SessionManager.h
src/server/game/Accounts/BattlenetAccountMgr.cpp
src/server/game/Accounts/BattlenetAccountMgr.h
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.h
src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
src/server/game/Entities/AreaTrigger/AreaTrigger.h
src/server/game/Entities/Item/ItemTemplate.cpp
src/server/game/Guilds/GuildFinderMgr.cpp
src/server/game/Guilds/GuildFinderMgr.h
src/server/game/Handlers/GuildFinderHandler.cpp
src/server/game/Handlers/VoidStorageHandler.cpp
src/server/game/Movement/MovementStructures.cpp
src/server/game/Movement/MovementStructures.h
src/server/game/Movement/PathGenerator.cpp
src/server/game/Server/BattlenetServerManager.cpp
src/server/game/Server/BattlenetServerManager.h
src/server/game/Server/Packet.cpp
src/server/game/Server/Packet.h
src/server/game/Server/Packets/AchievementPackets.cpp
src/server/game/Server/Packets/AchievementPackets.h
src/server/game/Server/Packets/AuctionHousePackets.cpp
src/server/game/Server/Packets/AuctionHousePackets.h
src/server/game/Server/Packets/AuthenticationPackets.cpp
src/server/game/Server/Packets/AuthenticationPackets.h
src/server/game/Server/Packets/BattlegroundPackets.cpp
src/server/game/Server/Packets/BattlegroundPackets.h
src/server/game/Server/Packets/ChannelPackets.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/CharacterPackets.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/ChatPackets.cpp
src/server/game/Server/Packets/ChatPackets.h
src/server/game/Server/Packets/ClientConfigPackets.cpp
src/server/game/Server/Packets/ClientConfigPackets.h
src/server/game/Server/Packets/CombatLogPackets.cpp
src/server/game/Server/Packets/CombatLogPackets.h
src/server/game/Server/Packets/CombatPackets.cpp
src/server/game/Server/Packets/CombatPackets.h
src/server/game/Server/Packets/EquipmentSetPackets.cpp
src/server/game/Server/Packets/EquipmentSetPackets.h
src/server/game/Server/Packets/GameObjectPackets.cpp
src/server/game/Server/Packets/GameObjectPackets.h
src/server/game/Server/Packets/GuildPackets.cpp
src/server/game/Server/Packets/GuildPackets.h
src/server/game/Server/Packets/ItemPackets.cpp
src/server/game/Server/Packets/ItemPackets.h
src/server/game/Server/Packets/LootPackets.h
src/server/game/Server/Packets/MiscPackets.cpp
src/server/game/Server/Packets/MiscPackets.h
src/server/game/Server/Packets/MovementPackets.cpp
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Server/Packets/NPCPackets.cpp
src/server/game/Server/Packets/NPCPackets.h
src/server/game/Server/Packets/QueryPackets.cpp
src/server/game/Server/Packets/QueryPackets.h
src/server/game/Server/Packets/QuestPackets.cpp
src/server/game/Server/Packets/QuestPackets.h
src/server/game/Server/Packets/ReputationPackets.cpp
src/server/game/Server/Packets/ReputationPackets.h
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/Packets/SpellPackets.h
src/server/game/Server/Packets/SystemPackets.cpp
src/server/game/Server/Packets/SystemPackets.h
src/server/game/Server/Packets/TalentPackets.cpp
src/server/game/Server/Packets/TalentPackets.h
src/server/game/Server/Packets/TradePackets.h
src/server/game/Server/Packets/WorldStatePackets.cpp
src/server/game/Server/Packets/WorldStatePackets.h
src/server/game/Server/WorldSocket.cpp
src/server/ipc/CMakeLists.txt
src/server/ipc/Commands.cpp
src/server/ipc/Commands.h
src/server/ipc/ZMQTask.cpp
src/server/ipc/ZMQTask.h
src/server/ipc/ZmqContext.cpp
src/server/ipc/ZmqContext.h
src/server/ipc/ZmqListener.cpp
src/server/ipc/ZmqListener.h
src/server/ipc/ZmqMux.cpp
src/server/ipc/ZmqMux.h
src/server/ipc/ZmqWorker.cpp
src/server/ipc/ZmqWorker.h
src/server/scripts/Commands/cs_battlenet_account.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
src/server/scripts/Kalimdor/Firelands/firelands.h
src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.h
src/server/shared/Cryptography/Authentication/AuthCrypt.h
src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
src/server/shared/Cryptography/HmacHash.cpp
src/server/shared/Cryptography/SHA256.cpp
src/server/shared/Cryptography/SHA256.h
src/server/shared/Database/Implementation/HotfixDatabase.cpp
src/server/shared/Database/Implementation/HotfixDatabase.h
src/server/shared/Realm/Realm.cpp
src/server/shared/Realm/Realm.h
src/tools/connection_patcher/CMakeLists.txt
src/tools/connection_patcher/Constants/BinaryTypes.hpp
src/tools/connection_patcher/Helper.cpp
src/tools/connection_patcher/Helper.hpp
src/tools/connection_patcher/Patcher.cpp
src/tools/connection_patcher/Patcher.hpp
src/tools/connection_patcher/Patches/Common.hpp
src/tools/connection_patcher/Patches/Mac.hpp
src/tools/connection_patcher/Patches/Windows.hpp
src/tools/connection_patcher/Patterns/Common.hpp
src/tools/connection_patcher/Patterns/Mac.hpp
src/tools/connection_patcher/Patterns/Windows.hpp
src/tools/connection_patcher/Program.cpp
src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
Gacko
0bad99626b
Core/ObjectMgr: Fix log format
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(cherry picked from commit 3498d9579d )
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
2014-12-06 15:47:42 +01:00
joschiwald
5b93a6b392
Core/Scripts: log ScriptNames assigned in database without core script
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(cherry picked from commit cc4ebdbe05 )
2014-12-06 15:38:21 +01:00
Nayd
24c173f387
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
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Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
2014-11-26 02:21:50 +00:00
joschiwald
1a075f0454
Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
2014-10-19 15:30:35 +02:00
jackpoz
ee5eaab598
Core/Players: Fix players not being notified if on loading screen
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Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world.
There might be additional cases where this applies, please report back if you find any.
Fixes #11339
2014-10-17 22:35:28 +02:00
Vincent-Michael
adefe39bf6
DB/Brewfest: Added missing brewfest spawn in shatttath
2014-10-05 03:21:26 +02:00
Vincent-Michael
f989c7182c
Core/Misc: Added support for calculate zoneId/areaId for creature / gameoject table at loading (Slow server startup ca.3-4 sec.)
2014-10-05 01:57:37 +02:00
Warpten
e70ce42416
Merge pull request #13180 from ShinDarth/335_fix
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Core/ObjectMgr: corrected error labels
2014-09-21 15:24:51 +02:00
ShinDarth
4892408ed0
Core/ObjectMgr: corrected error labels
2014-09-21 15:21:30 +02:00