* Script/Quest: implement event for the quest Orabus the Helmsman.
Thanks Wyreth for the original script.
* Fix coordinates that I inverted by mistake.
* Rename 9999_99_99_99_world.sql to 2019_06_04_04_world.sql
* Script/Creature: implement spell effect for the item Prototype Neural Needler used on Imprisoned Beryl Sorcerer.
* Rename 9999_99_99_99_world.sql to 2019_06_03_02_world.sql
* Adding last state of rivendare rewrite
* Fix aura beeing removed on reset, fix death pact
* Not needed
* SQL: Changed remove/inset into update, fixed delete at conditions part
* Typo
* Remove link spell, fix blank lines, change magic numbers to enum
* Test changes with SpellScript and DoCastSelf
* Revert SpellScript and moved DoCastSelf for the aura into UpdateAI part
* Damn, copyright.
* Fix Unholy Aura
* Fix again (does attack now / does cast if encounter resets)
* Adding handling of the aura to the db
* Rename 2018_99_99_99_world_335.sql to 2019_05_31_02_world_335.sql
* Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura.
* Forgot to change this in last-second rename.
* Apply suggested changes, thanks Shauren!
* Issue 22974: Initial bugfix suggestion.
* Fixed allignment.
* Removed unused call.
* Initial spider spawn targeting is done.
* Resolves issue 22874. Initial implementation suggestion.
* Commenting out dead code.
* Reordered private members to meet standards of member initializer list.
* Removing unused parameter and changing data structure from list to vector.
* Changed list to vector in the grid notifier.
* Removing comments and fixing identation.
* Stupid collapsed blocks.
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Cleaned up all the core changes and scripted eggs and spell according to pull request comments.
* Fix no-pch build.
* Fix no-pch build 2.
* Added sql file for the spell and gameobject script.
* Update 2019_05_20_00_world.sql
* Added conditions to spell thanks @xvywh and some minor changes to the code.
* Removed some strange leftovers.
* Removed obsolete brackets.
* Rename 2019_05_20_00_world.sql to 2019_05_24_00_world.sql
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Core/TempSummons: Implement PR comments
* Initial fix suggestion for 22660.
* Removed todo related to the work done in this branch.
* Removing obsolete braces and added failfast check.
* Refactored the logic about having the quest.
* Removing obsolete braces.
* Adding reference to incomplete type.
* Switching from forward declaration to header where type is defined.
* Including Player type definition in order to work with nopch.
* Update src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
* Update src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
* Reverted mistakenly deleted todo
* Core/Spell: add proper cooldowns to some spells used by vehicles, thanks to jackpoz and sirikfoll.
* Add Wing Buffet and Stampy's Stompy-Stomp.
* Add Tag Greater Felfire Diemetradon and Touch of Darkness.
* Rename 9999_99_99_99_world.sql to 2019_05_17_00_world.sql
Fix infinite loop in npc_air_force_bots happening when aura 38067 was removed, triggering MoveInLineOfSight() that would add back the aura. Only 1 aura add/remove for guard for player is allowed now.
* Scripts/Wailing Caverns: make Disciple of Naralex say Mutanus the Devourer
Disciple of Naralex should say
"This Mutanus the Devourer is a minion from Naralex's nightmare no doubt!"
instead of using $n caused by a missing target in the Talk() script command.
- remove hardcoded text (deprecated method)
- add already existing DB gossip content to enum
- correct spell enum from spell_creature_ to spell_create_
- replace case switch with if statement (only one boolean case)
Extra script file update:
- remove SD comment line 22 (outdated info, replaced by SAI)
* typo and correction
* spell aura no longer shared between targets
_spellAura isolated
* SPELL_AURA_CONTROL_VEHICLE is not strictly single target spell
Steam Tank Control and Wyrmrest Commander
units can reseat themselves again
* Rename 9999_99_99_99_world.sql to 2019_03_08_00_world.sql