ariel-
3d5584fb86
Core/Pools: fix VS dynamic linking
2017-05-28 03:18:59 +02:00
ariel-
da65d89129
Core/Misc: fix some clang 5 warnings
2017-05-28 03:18:50 +02:00
treeston
e361682377
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
2017-05-28 03:18:35 +02:00
ariel-
8082b3165e
Core/Spell: abort channeling if no valid targets are found after searching
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Closes #17624
2017-05-28 03:11:57 +02:00
Aokromes
f3c30eabbe
missing part
2017-05-26 18:43:02 +02:00
Aokromes
975e487cf9
Core/PlayerDump: general revamping
2017-05-26 18:32:37 +02:00
Shauren
d8b9d2a9da
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
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(cherry picked from commit b8db320bf1 )
2017-05-26 14:49:55 +02:00
Aokromes
06168fb412
Implement real time statistic visualization
2017-05-26 14:47:59 +02:00
ariel-
70f3879c32
Core/Player: update interaction checks, some info taken from client
2017-05-26 14:26:43 +02:00
DoctorKraft
225b6ede81
Core/Hotswap: Fix Reload on Linux
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* Closes #19465
2017-05-26 14:25:08 +02:00
Shauren
aa864d57f7
Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in CompilerDefs.h
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(cherry picked from commit 43510a258c )
2017-05-26 14:24:42 +02:00
Aokromes
f0e36b0863
Core/Defines: define faction templates and replace magic numbers from scripts
2017-05-23 14:37:54 +02:00
ariel-
ddb787482c
Core/Unit: don't clear low health aura states on death
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- Confirmed with sniffs, healthless states aren't cleared
- Prevents some procs from happening
Closes #19754
2017-05-16 06:50:39 +02:00
Aokromes
a20788a8a8
Core/Misc: Fix dynamic linkin
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By Krudor
2017-05-14 17:03:00 +02:00
Aokromes
7c0f5add07
Core/Logs: Reword some logs
2017-05-12 10:03:46 +02:00
Aokromes
d9f72fdb88
Core/Globals: fix array out of bounds crash on loading npc_text_locale
2017-05-07 10:35:16 +02:00
ariel-
4eaa6b50b6
Core/Entities: allow guardian pets to inherit spellmods
2017-05-07 06:06:34 +02:00
Aokromes
6a7f15ecf4
Scripts/Commands: Update reload commands names
2017-05-07 06:05:53 +02:00
Aokromes
fc20b6934b
build fix
2017-05-06 02:38:01 +02:00
Aokromes
0fbcdca05e
Core/Collision: Replaced phasemask with proper phases in GameObject c…
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…ollision calculation
2017-05-06 01:55:17 +02:00
Aokromes
a16f3b9e0f
Missing change
2017-05-04 18:09:12 +02:00
Aokromes
9bdf7bc7f0
Core/Misc: Update locales_gossip_menu_option to simple system
2017-05-04 17:57:22 +02:00
Aokromes
46d73126dd
Core/Misc: Update locales_npc_text to simple system
2017-05-04 17:21:32 +02:00
Chazy Chaz
5158cca124
Core/Misc: Update locales_creature_text to simple system
2017-05-04 17:02:32 +02:00
Aokromes
4dbb2ac9bf
build fix
2017-05-03 06:23:56 +02:00
Aokromes
4c4698c33d
Core/Misc: Update locales_achievement_reward to simple system
2017-05-03 06:16:21 +02:00
Chaouki Dhib
4565c2f8c2
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
2017-05-03 06:01:08 +02:00
ccrs
e2153e5280
Core/Transport: fix logic error
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justStopped was always set true, but when transports spawn and remain stationary timer, _currentFrame->ArriveTime and _currentFrame->DepartureTime are set to 0, making justStopped always remain true and triggering incorrect calls.
2017-05-03 05:59:48 +02:00
Aokromes
83680656fb
compile fix
2017-05-02 03:52:26 +02:00
Aokromes
bdac4421e2
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
2017-05-02 02:59:58 +02:00
Aokromes
897a3b0633
typo fixes
2017-05-02 02:47:59 +02:00
Aokromes
acd63b4259
Core/Entities: moved PetAura handling to Player where it belongs
2017-05-02 02:10:32 +02:00
ariel-
f3246f835c
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook
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- Duplicated logic never used, sometimes only ScriptMgr version was called, sometimes only AI
- They only encourage bad scripting practices
- You can still use OnSpellHit or a SpellScript
2017-05-02 02:04:45 +02:00
Aokromes
c015a5cf10
Core/Misc: camelize GetFaction/SetFaction properly
2017-05-02 02:02:31 +02:00
Aokromes
c42aea1bce
Coding style
2017-05-01 14:54:49 +02:00
ccrs
a17849bcfe
Core/Unit: 2170541a51 followup
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use true as default value since pretty much all the script calls will expect that
2017-04-28 12:57:38 +02:00
ccrs
748df97208
Core/Spell: move creature focus
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bellow the possible interruptions
2017-04-28 12:57:16 +02:00
ccrs
8b62b4ff03
Core/CreatureAI: b6b0353bff followup
2017-04-28 12:57:06 +02:00
Aokromes
52b6941616
typo fix, fixes crash on windows
2017-04-27 04:17:11 +02:00
Aokromes
d2e0ad00b6
fix some coverity issues
2017-04-26 18:08:08 +02:00
ariel-
e53e8b8437
Core/AI: some tweaks on boundary functionality:
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- Moved SetBoundary to public scope to allow for greater flexibility (ie set from external script)
- Extended to allow checking inverted boundaries
2017-04-26 13:08:01 +02:00
ariel-
8070e6ad29
Core/AI: added a function to allow 0 damage attacks (sparring) depending on target
2017-04-26 13:07:54 +02:00
jackpoz
1664c1bd2e
Core/Misc: Fix static analysis issues
2017-04-26 05:09:44 +02:00
jackpoz
d01f1d31bd
Core/Misc: Fix static analysis issues
2017-04-26 05:09:21 +02:00
ariel-
c697a9de2e
Core/Spell: don't make creature change orientation to 0 if channeling self
2017-04-25 13:31:11 +02:00
ariel-
8e16897073
Core/Spell: define channels without movement interrupt flags as allowed move
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- Remove script hacks no longer needed
2017-04-25 13:30:58 +02:00
ariel-
2e27a1f64e
Core/AI: prevent launching a new MoveChase if victim didn't change
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Thanks ccrs for feedback :P
2017-04-25 13:30:44 +02:00
ariel-
469be111cd
Core/Spell: implement pvp trinket immunity against Judgement of Justice
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By Riztazz, closes #19484
2017-04-25 13:27:41 +02:00
ariel-
e6580ad922
Core/Player: don't randomly change temporary spell status
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- They shouldn't be saved in db
- Prevented temporary spell removal after a save
Closes #14373
2017-04-25 13:27:28 +02:00
Aokromes
ae8dccad31
Core/Spell: fix creature focus with channeled spells
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- Remove one not needed ReleaseFocus, this is done at finish already
2017-04-25 13:27:02 +02:00