* Tools/MMAPs: Remove input argument --maxAngle
Remove input argument --maxAngle . This should be just hardcoded in MapBuilder::GetMapSpecificConfig() so all settings are easily found in the same place instead of being spread around.
* Tools/MMAPs: Add new area type NAV_AREA_GROUND_STEEP
Add new area type NAV_AREA_GROUND_STEEP for ground with slope in the range (55, 70] .
NAV_AREA_GROUND is used for ground with range [0, 55] .
NAV_AREA_GROUND_STEEP takes priority over NAV_AREA_GROUND.
* Tools/MMAPs: Fix NAV_GROUND_STEEP flag not being saved in the mmtile
* Core/PathFinding: Implement NAV_GROUND_STEEP flag
Implement NAV_GROUND_STEEP flag, used only by Creatures that are in combat or evading.
* Distinguish between RC_WALKABLE_AREA and NAV_AREA_GROUND.
* Allow mobs in combat to walk on steeps up to 80°
* Allow mobs in combat to walk on steeps up to 85°.
Disable rcFilterLedgeSpans() filter as it removed long steep spans.
* Increase cost of steep spans to try making creatures walk around obstacles instead of walking on them
* Revert last commit
(cherry picked from commit 995a443da2)
Fix another infinite loop in Detour caused by degenerated triangles.
Check the result of some previously ignored Detour calls.
Update recastnavigation to 3a619d773deb7e3a15ee215217c825995fe71312 and apply some more custom changes
(cherry picked from commit c602220e02)
Change the infinite loop fix in Detour to allow looping through all the m_nodePool nodes max once, otherwise it most likely means that we entered an infinite loop. This is currently set to 1024.
(cherry picked from commit 12e6faa0fa)
Fix an infinite loop in Detour happening in Dalaran Sewers.
This is more of an emergency patch until we figure out why dtNodes have a circular reference (A -> B -> C -> A) happening quite often in this place
(cherry picked from commit c8ec2dd95d)
* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes#21033
(cherry picked from commit e60c1f84a7)
* to make use of cmakes inherited link dependencies which
imports all include directories/ definitions from the link library
(cherry picked from commit 1a572d2425)
Update recast to 1dd5cf1883
Fix 2 warnings.
These changes have no effect on MMAPs and it's not needed to re-extact them.
(cherry picked from commit dfa556aaa2)
Conflicts:
dep/PackageList.txt
Update recast from 1be9de72d8 to 740a7ba516 .
This differs from aa645683b8 because it includes a fix 77ebf64353 which correctly extract tile connections when using rcMergePolyMeshes(), used by mmaps_generator.
MMAPs version is now set to 5.
Re-extract MMAPs using mmaps_generator , any old extracted MMAPs will not work.
Fix invisible wall issues in MMAPS caused by tile connections not being extracted correctly.
This reverts aa645683b8 and restores an old version of recastnavigation, most likely 1be9de72d8 .
Re-extracting MMAPS is required.
* Complete changelog can be found at http://code.google.com/p/recastnavigation/
* Adjusted a few config values
Important:
* New mmaps extraction is required
* Folder size will be increased
Tested with:
- Windows 8 x64
- MySQL 5.5.30 win32
- OpenSSL 1.0.1c (32 bits)
- No PCH
- MinGW with GCC 4.7.0
TODO:
- Fix compile/link with PCH enabled
- Fix compile with WheatyExceptonionReport enabled (ignored for now)
- Fix compile of .rc files (ignored for now)
- Test with more platforms