Aokromes
3ed49467ba
Core/Chat: Split ChatLevelReq.Say into 3
2016-08-03 11:56:08 +02:00
Aokromes
d6915eb661
Typo fix
2016-08-03 11:50:11 +02:00
ariel-
4a5e0e2f35
Core/Battlegrounds: do not teleport GMs if out of bounds before starting
2016-08-03 11:49:50 +02:00
Aokromes
56feab44d9
Core/Player: New PartyLevelReq setting
2016-08-03 11:49:01 +02:00
ariel-
35209adb87
Core/Spells: Abyssal Shatter should have a chance to skill up
2016-08-03 11:44:23 +02:00
Aokromes
da3f7d464c
Core/PVP: Move report AFK requirement to config ( #17699 )
2016-08-03 11:42:59 +02:00
ariel-
a85dd54ce0
Update BattleGroundHandler.cpp
2016-08-03 11:26:49 +02:00
Aokromes
d1197ef166
Core/PVP: Improve log ( #17698 )
2016-08-03 11:25:57 +02:00
ariel-
aa53a0d71b
Core/Spells: Define some aura types
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(cherry picked from commit 802ebbe36a )
Conflicts:
src/server/game/Spells/Auras/SpellAuraDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
2016-08-01 03:54:32 -03:00
ariel-
61c72215c3
Core/Auras: Renamed spell aura 333 to better describe its purpose
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(cherry picked from commit c2f6c4d2bd )
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
2016-08-01 03:54:31 -03:00
ariel-
badef62df4
Core/Spells: ported helper function from 3f28fd304d
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Core/Spells: Reimplemented automatic spell learning
2016-08-01 03:54:31 -03:00
ariel-
87f25be0aa
Core/Spells: build fixes
2016-08-01 03:54:30 -03:00
ariel-
79b3fa5862
Core/Auras: Implemented SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE, SPELL_AURA_MOD_GLOBAL_COOLDOWN_BY_HASTE, SPELL_AURA_MOD_COOLDOWN_BY_HASTE_REGEN and SPELL_AURA_MOD_GLOBAL_COOLDOWN_BY_HASTE_REGEN
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(cherry picked from commit 6c71c8694f )
Conflicts:
src/server/game/Spells/Auras/SpellAuraDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellHistory.cpp
2016-08-01 03:54:29 -03:00
ariel-
0c51829cc4
Core/Auras: Implemented aura 321 SPELL_AURA_MOD_NO_ACTIONS
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(cherry picked from commit 55d5cd37df )
2016-08-01 03:54:28 -03:00
ariel-
7c58e4cc08
Core/GameObject: misc type mismatch
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(cherry picked from commit 4baa7f443a )
2016-08-01 01:29:58 -03:00
ariel-
30d4f70533
Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
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- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
(cherry picked from commit 62bfee37cb )
Conflicts:
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
2016-08-01 01:23:47 -03:00
Aokromes
b51adac24c
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f )
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cmangos/mangos-wotlk@0fe88f3 : [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb7 : [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c : [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951 : [11807] Add gameobject_addon table
2016-07-30 15:51:23 +02:00
ariel-
d21eb7542a
Core/Spell: fix one logic fail when calculating level penalty
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(http://wow.gamepedia.com/index.php?title=Spell_power&oldid=1751770#Spells_learned_before_level_20 )
2016-07-30 12:19:04 +02:00
Aokromes
4bc52061e6
Core/Quests: Delete all quest bound items on quest reward, failure or abandoning
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By runningnak3d
2016-07-30 12:13:01 +02:00
ariel-
21b19bd179
Core/GameObjects: fix typo
2016-07-30 12:05:41 +02:00
Nyeriah
fd1a0cd4f0
Core/Player: Actually close tickets when characters are deleted
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* Solves issue with tickets being open indefinitely if characters are deleted while tickets are still open
2016-07-30 12:05:27 +02:00
ariel-
88bb891a71
Core/Misc: fix issues reported by static analysis
2016-07-26 03:15:20 -03:00
ariel-
a254ce1a7c
Core/Achievements: Fix merge fail introduced in 2bdcce17f8, additional requirements weren't being checked and completed criteria was being checked twice instead.
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Updates #51
2016-07-24 19:09:11 -03:00
Aokromes
9d5cb998b7
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2016-07-24 19:58:12 +02:00
Aokromes
9fb69216bc
Import some enum's and struct's to achievements.
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From ArkCORE.
2016-07-24 19:57:31 +02:00
ariel
d876b6a693
Core/PlayerAI: silence warning
2016-07-24 17:33:27 +00:00
ariel-
c413e65d25
Core/Movement: partial revert 817eb007db and proper compile fixes, this was generating crashes
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Closes #80
2016-07-23 23:44:34 -03:00
ariel-
f5e2b7db3a
Core/Spells: Fix merge error in e34e3f379f causing instant spells to be wrongly Delayed
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Closes #74
2016-07-23 17:59:46 -03:00
ariel-
9aea1aaa35
Core/Instances: Fix memory leak in InstanceSaveMgr
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Fix memory leak in InstanceSaveMgr added in 1f170c99ef .
Make InstanceSave::SetToDelete() private since it's not supposed to be used by anything other than InstanceSave or its friend class InstanceSaveMgr .
Closes #82
2016-07-23 17:01:29 -03:00
ariel-
705c052fc2
Core/PlayerAI: update spec detection logic, still needs spells to be updated for 4.3.4
2016-07-23 16:54:03 -03:00
ariel-
4b24e404e7
Core/Spell: fix Wrecking crew
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Closes #77
2016-07-23 16:52:00 -03:00
ariel-
ba734a5be1
Core/Spells: update f35df037b6 for 4.3 spells
2016-07-23 16:15:37 -03:00
ariel-
fa8662e617
Core/Movement: Clean up and improvements on Unit::SetSpeed ( #16843 )
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- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
2016-07-23 07:02:25 -03:00
ariel-
a8b9edefbc
Core/Spell: whitespace fix
2016-07-23 06:50:43 -03:00
ariel-
4a96106d60
Core/Spells: finish porting SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN handling from 6.x
2016-07-23 06:11:56 -03:00
ariel-
ceb2b94e0b
Core/Quests: cache areatrigger relationship in Quest object and send client correct data
2016-07-23 05:19:08 -03:00
ariel-
0923870dfb
Core/Misc: useless flag is useless
2016-07-23 04:43:31 -03:00
ariel-
1eeff3a295
Core/Player: misc codestyle
2016-07-23 04:20:44 -03:00
Aokromes
f32aca84ab
Compile fix
2016-07-23 00:26:39 +02:00
Aokromes
7a4c33bc66
Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent Point of no Escape
2016-07-22 21:59:03 +02:00
Aokromes
9d5ff93e27
Core: Removed Whitespaces
2016-07-22 21:40:34 +02:00
Vincent-Michael
0d7a6c6556
Core: Added missing overrides
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(cherry picked from commit 5d584116fe )
2016-07-22 18:50:26 +02:00
treeston
d4de0ab053
AI/SmartScripts: Add action_param3 "disablePathfinding" to SMART_ACTION_MOVE_TO_POS (69).
2016-07-22 18:47:20 +02:00
Aokromes
7cb583a657
Core/Vehicle: delay position update in Vehicles, this may be deleted …
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…on UpdatePosition, generating a crash
2016-07-20 19:55:44 +02:00
Killyana
ae7c54eb34
Core/Entities: Remove wrong immunity
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Closes #17363
2016-07-20 19:53:25 +02:00
ariel-
65d6a4cca1
Core/Player: Misc codestyle
2016-07-20 19:51:39 +02:00
ForesterDev
64596c6739
Core/UnitAI: Removed unneccessary null checks in SpellTargetSelector. CID 1357405 ( #17630 )
2016-07-20 19:51:15 +02:00
SnapperRy
836b9180fe
Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender ( #17601 )
2016-07-20 19:46:37 +02:00
ariel-
08ce85d0fb
Core/Loot: fix bug introduced in a49544cc18 in which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted
2016-07-20 19:45:26 +02:00
ccrs
2b863c2b8e
Core/UnitAI: #17309 follow-up ( #17608 )
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* Core/UnitAI: SelectTarget correction
Set CurrentVictim as first element on targetList if necessary, which is then filled with the threatlist elements that satisfy the predicate.
2016-07-20 19:45:08 +02:00