Peter Keresztes Schmidt
87211d9f4d
Core/PacketIO: Update SMSG_QUESTGIVER_QUEST_DETAILS ( #25232 )
...
* Core/PacketIO: Update SMSG_QUESTGIVER_QUEST_DETAILS
* Core/PacketIO: Name RewardFactionFlags field of QuestInfo struct
2020-08-15 13:25:23 +02:00
Treeston
6116e5b385
Core/Warden: Warden refactors (PR #25235 )
2020-08-11 18:04:36 +02:00
Shauren
e240e5936a
Core/PacketIO: Name previously unknown fields in lfg packets
2020-08-06 22:08:21 +02:00
Ovahlord
86107584c0
Core/Packets: updated CMSG_LFG_JOIN and CMSG_LFG_LEAVE to new packet handling
...
(cherry picked from commit 6abeb36584 )
# Conflicts:
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Server/Packets/AllPackets.h
# src/server/game/Server/WorldSession.h
# src/server/game/Server/WorldSocket.cpp
2020-08-06 21:48:51 +02:00
Treeston
3164b58c7d
Core/Authserver: Re-organize the accounts table (PR #25135 )
...
- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA)
- salt/verifier/session_key are now binary
- old s/v/sha_pass_hash fields kept around for backwards compatibility
- sha_pass_hash is still updated (for now), s/v are not
- sha_pass_hash is only read if s/v have been manually changed
- SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19)
2020-08-02 22:52:21 +02:00
Shauren
9b806c6b5d
Core/DBLayer: Add nicer api for SQLQueryHolders
2020-07-31 23:27:26 +02:00
Treeston
2059c32744
Build fix for certain compiler configurations on Linux. 7f7fa8b follow-up.
2020-07-30 16:52:55 +02:00
Treeston
7f7fa8b23d
Core/Authserver: Split SRP6 into its own file (PR #25131 )
2020-07-29 00:07:41 +02:00
Shauren
3ad05386c8
Core/Networking: Fixed authserver socket read handlers being called on incorrect thread
2020-07-28 19:44:38 +02:00
Giacomo Pozzoni
8a2c79c850
Core/Metric: Log detailed metrics about each opcode handler ( #25153 )
...
* Core/Metric: Log detailed metrics about each opcode handler
* Add new panel to Performance profiling dashboard and use fill(0) instead of fill(none)
* Add new settings Metric.Threshold.* to be able to specify the minimum threshold for the specified metrics
* Update dashboard
* Change thresholds to be required to send the metrics. A TC_METRIC_DETAILED_TIMER metric with an expected threshold not configured will be ignored
* Use typedef Milliseconds
* Refresh realms on load
2020-07-28 14:27:54 +02:00
Treeston
4f570e5d08
Core/Authserver: Auth cleanup phase 1b, the "I didn't hit Stage All" commit. Sorry. ( 5e36bf7 follow-up)
2020-07-26 05:20:41 +02:00
Treeston
210176fd91
Core/Authserver: Authserver cleanup (PR#25093)
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- Fix a handful of 1/256 bugs with most significant byte zero in BigNumber
- Get rid of (most of) the C-style arrays in authserver
- CryptoRandom as a unified source for cryptographic randomness
- Bring our other crypto APIs into 2020
- BigNumber usability improvements
- Authserver is now actually readable as a result of all of the above
2020-07-26 01:53:34 +02:00
Shauren
83e0a1b944
Core/PacketIO: Fix broken CMSG_RESURRECT_RESPONSE structure after 9fe6756cf2
2020-07-17 21:06:45 +02:00
Treeston
896b68d5c2
Core/Time: Rename GetGameTime{System, Steady}Point methods
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The names are a bit unhandy. Rename them (shorter but still meaningful).
GetGameTimeSystemPoint() -> GetSystemTime()
GetGameTimeSteadyPoint() -> Now()
Also add 2 new typedefs:
typedef std::chrono::steady_clock::time_point TimePoint;
typedef std::chrono::system_clock::time_point SystemTimePoint;
Closes #25042
2020-07-17 17:05:55 +02:00
NoName
9fe6756cf2
Core/PacketIO: Updated corpse related packet structures ( #24922 )
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/MapManager.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/QueryPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.h
* + For SMSG_DEATH_RELEASE_LOC
G3D::Vector3 -> TaggedPosition<Position::XYZ>
+ removed non 3.3.5 packets
Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com >
Co-authored-by: Mogadischu <cgnad@live.de >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-07-14 23:15:33 +02:00
Peter Keresztes Schmidt
c92950b3e1
Core/DataStores: Update DBC field names to generated ones ( #24999 )
2020-07-12 15:36:55 +02:00
ForesterDev
8e0365d8a6
DB/Account: update account_access table ( #24788 )
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* DB/Account: update account_access table:
- rename fields id -> AccountID, gmlevel -> SecurityLevel
- add Comment field
- rename command .acc set gmlevel to .acc set seclevel
* Update auth database
* Fix primary key
* Temporary restore old command account set gmlevel with same handler as account set seclevel
Use Optional for realmID - if not set, use -1 (for all realms)
* Rename 2020_XX_XX_00_auth.sql to 2020_06_20_00_auth.sql
* Update auth_database.sql
* Rename 2020_XX_XX_00_world.sql to 2020_06_20_06_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-06-20 21:49:18 +02:00
jackpoz
adc7cd3cee
Core/Misc: Fix static analysis issues reported by Coverity Scan
2020-06-03 20:49:31 +02:00
Shauren
0e9eb8e7f5
Core/PacketIO: Validate AddonInfo size
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Closes #24734
2020-06-01 23:43:38 +02:00
Giacomo Pozzoni
141ada19b0
Cherry pick some db commits ( #24713 )
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* Core/DBLayer: Implement async transaction completion callbacks
(cherry picked from commit 0f0ca3a919 )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/bnetserver/Server/Session.cpp
# src/server/bnetserver/Server/Session.h
# src/server/database/Database/Transaction.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSocket.cpp
# src/server/game/Server/WorldSocket.h
* Core/Misc: Fixed char enum packet sometimes not showing newly created character when client latency is too low
(cherry picked from commit fc9d2e728e )
# Conflicts:
# src/server/game/Handlers/CharacterHandler.cpp
* Fix no-pch build
* Core/Player: Wait for correct transaction on character creation
(cherry picked from commit 01c68b2aa2 )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
* Fix warning
* Remove unused login transaction
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-05-30 17:43:54 +02:00
ForesterDev
f7ac6296b6
Core/PacketIO: Create BankHandler & update bank opcodes to new packet class ( #24695 )
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* Core/PacketIO: Create BankHandler & update bank opcodes to new packet class
(cherry picked from commit 478e86c074 )
* fix nopch build
* Update SMSG_BUY_BANK_SLOT_RESULT
* fix naming
* fix copypaste error
Co-authored-by: Luzifix <luzifix19@gmail.com >
2020-05-29 18:26:53 +02:00
Shauren
f0060496f9
Core/Networking: Switch to intrusive variant of MPSC queue to halve the number of memory allocations for packet sending ( #24659 )
2020-05-29 18:17:24 +02:00
NoName
1680f2221e
Core/Misc: Sync some funcion names with master ( #24683 )
2020-05-24 21:56:34 +02:00
ForesterDev
84dad1b29b
Core/Packets: updated CMSG_PLAYED_TIME, SMSG_PLAYED_TIME ( #24674 )
...
(cherry picked from commit 50b4a3a707 )
# Conflicts:
# src/server/game/Server/Packets/CharacterPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
# src/server/scripts/Northrend/Nexus/Nexus/nexus.h
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-05-21 14:55:30 +02:00
ForesterDev
6caba62572
Core/PacketIO: updated some pet packets ( #24531 )
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* Core/PacketIO: Updated and enabled CMSG_PET_ABANDON
(cherry picked from commit 0b76381283 )
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: Updated and enabled CMSG_PET_STOP_ATTACK
(cherry picked from commit dea718e4ed )
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: Updated and enabled CMSG_PET_SPELL_AUTOCAST
(cherry picked from commit 1f8268c89c )
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: Updated SMSG_PET_LEARNED_SPELL
* Core/PacketIO: Updated SMSG_PET_UNLEARNED_SPELL
* fix build
* Remove whitespaces
* Unify naming for PetGUID
* Initialize variables
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-05-10 16:25:08 +02:00
ForesterDev
5eaf68670a
Core/PacketIO: Updated logout opcodes ( #24519 )
...
(cherry picked from commit f59a701e29 )
# Conflicts:
# src/server/database/Database/Implementation/LoginDatabase.cpp
# src/server/database/Database/Implementation/LoginDatabase.h
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Server/Packets/AuthenticationPackets.cpp
# src/server/game/Server/Packets/AuthenticationPackets.h
# src/server/game/Server/Packets/CharacterPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
# src/server/game/Server/WorldSocket.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-05-10 14:37:44 +02:00
ccrs
eedb2d3343
Build: fix nopch
...
hey there
2020-05-02 11:42:31 +02:00
NoName
c38a9d757d
Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting cases ( #24507 )
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cherry-pick from fb0d2ed2b9
Co-authored-by: Ovah <dreadkiller@gmx.de >
2020-04-29 22:37:35 +02:00
Shauren
b4584ee323
Core/PacketIO: Fixed crash in TogglePvP::Read
2020-04-27 10:51:13 +02:00
ForesterDev
332b2f1f53
Core/PacketIO: updated CMSG_TOGGLE_PVP opcode ( #24476 )
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* Core/PacketIO: updated CMSG_TOGGLE_PVP opcode
* Use Optional<T>.
Restore ApplyModFlag() code.
* Fix no-pch build
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2020-04-26 22:10:07 +02:00
ForesterDev
c79b5f58e5
Core/PacketIO: updated SMSG_CROSSED_INEBRIATION_THRESHOLD ( #24475 )
...
(cherry picked from commit 9f4e4b9546 )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-20 09:26:19 +02:00
ForesterDev
c0f516caee
Core/Packets: updated MSG_RANDOM_ROLL ( #24457 )
...
(cherry picked from commit 5dddfbdb7b )
# Conflicts:
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/GroupHandler.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.h
Co-authored-by: DJScias <djscias@gmail.com >
2020-04-18 14:28:07 +02:00
ForesterDev
b712222a08
Core/Packets: ( #24441 )
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* SMSG_START_MIRROR_TIMER
* SMSG_STOP_MIRROR_TIMER
* SMSG_PAUSE_MIRROR_TIMER -- not used
(cherry picked from commit 79bbca0bbf )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
Co-authored-by: Golrag <golrag.jeremy@gmail.com >
2020-04-14 14:15:20 +02:00
ForesterDev
c973c0260f
Core/Packets: updated SMSG_LEVELUP_INFO ( #24440 )
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* Core/Packets: updated & enabled SMSG_LEVELUP_INFO
(cherry picked from commit bf9024c34180b1e35afb3cc9ef4cf1f3133dedfd#gitext://gotocommit/bf9024c34180b1e35afb3cc9ef4cf1f3133dedfd)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
* Remove empty line
* Remove whitespace
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 14:06:16 +02:00
ForesterDev
e1a8ebc064
Core/PacketIO: updated SMSG_DURABILITY_DAMAGE_DEATH ( #24442 )
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- use RATE_DURABILITY_LOSS_ON_DEATH for death from falling
- add note, that RATE_DURABILITY_LOSS_ON_DEATH doesn't change log message
(cherry picked from commit a1831e0c1e )
# Conflicts:
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Server/Packets/GameObjectPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 14:00:53 +02:00
ForesterDev
37ff15489b
Core/PacketIO: updated SMSG_ENVIRONMENTAL_DAMAGE_LOG ( #24443 )
...
(cherry picked from commit 7b446a28cc )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/CombatLogPackets.cpp
# src/server/game/Server/Packets/CombatLogPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 13:58:11 +02:00
ForesterDev
bfd73e7f47
Core/PacketIO: updated SMSG_FEATURE_SYSTEM_STATUS ( #24403 )
...
* Core/Packets: updated SMSG_FEATURE_SYSTEM_STATUS
(cherry picked from commit 231207970b )
# Conflicts:
# src/server/game/Battlegrounds/ArenaTeam.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/GroupHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Server/Packets/SpellPackets.cpp
# src/server/game/Server/Packets/SpellPackets.h
# src/server/game/Server/Packets/SystemPackets.cpp
# src/server/game/Server/Packets/SystemPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.h
* Define complaint status values and replace magic numbers
* Add missing header
Co-authored-by: joschiwald <joschiwald.trinity@gmail.com >
2020-04-11 19:49:36 +02:00
ForesterDev
3e54e798e6
Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class ( #24393 )
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* Core/Packets: Added SMSG_LEARNED_SPELLS packet
(cherry picked from commit 51026f28bd )
Co-authored-by: chemicstry <chemicstry@gmail.com >
* Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class
(cherry picked from commit 7eb02e945f )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/CombatHandler.cpp
# src/server/game/Server/Packets/CombatPackets.cpp
# src/server/game/Server/Packets/CombatPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* rename opcode name CMSG_SETSHEATHED -> CMSG_SET_SHEATHED
* Revert "Core/Packets: Added SMSG_LEARNED_SPELLS packet"
This reverts commit 7beefdfb162f503067a519193f704ac15809779f.
Co-authored-by: chemicstry <chemicstry@gmail.com >
2020-04-11 19:48:16 +02:00
NoName
f9d9440577
Core/PacketIO: Updated CMSG_REQUEST_PET_INFO ( #24420 )
...
cherry-picked fd162fb604
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-04-11 18:49:44 +02:00
NoName
566dcfc518
Core/PacketIO: Updated CMSG_DISMISS_CRITTER ( #24412 )
...
based on cherry-pick 6fbfc61de1
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-04-08 21:35:01 +02:00
jackpoz
31018c3652
Core/Log: Log all character kicks to "network.kick" category
2020-04-08 21:05:01 +02:00
jackpoz
68fcd592f8
Core/NetworkIO: Adjust more packet throttling values
...
Thanks @Nefertumm at f5e38a7f57 for the heads-up
2020-04-08 17:43:07 +02:00
ForesterDev
97405ceb01
Core/PacketIO: Updated SMSG_LOGIN_VERIFY_WORLD ( #24395 )
...
(cherry picked from commit 7256c7c2c7 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-04-06 15:18:36 +02:00
jackpoz
caae3886d2
Core/Misc: Remove whitespace at the end of lines
2020-04-05 19:11:00 +02:00
Giacomo Pozzoni
3def52c1c4
Core/Logs: Log full guid instead of just low guid, part 2
2020-04-05 19:10:58 +02:00
ForesterDev
5d70f6ccd4
Core/Packets: update & enabled CMSG_SHOWING_CLOAK, CMSG_SHOWING_HELM ( #24394 )
...
(cherry picked from commit a47d57d1db )
Co-authored-by: DJScias <zumbak04@gmail.com >
2020-04-04 18:34:43 +02:00
Shauren
f7a67099d4
Core/DBLayer: Prevent mixing databases with query holders
...
(cherry picked from commit 13440434c3 )
# Conflicts:
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
2020-03-31 13:42:01 +00:00
Shauren
635b8d52d5
Core/DBLayer: Prevent committing transactions started on a different database
...
(cherry picked from commit f6e2b8cdc1 )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/DatabaseWorkerPool.h
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/Transaction.cpp
# src/server/database/Database/Transaction.h
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/Achievements/AchievementMgr.h
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.h
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/BattlePets/BattlePetMgr.h
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/BlackMarket/BlackMarketMgr.h
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Item/Item.h
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/CollectionMgr.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Garrison/Garrison.h
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Handlers/BlackMarketHandler.cpp
# src/server/game/Handlers/CalendarHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.h
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/scripts/Commands/cs_misc.cpp
2020-03-31 13:42:01 +00:00
Shauren
fe1003bdbd
Core/DBLayer: Prevent using prepared statements on wrong database
...
(cherry picked from commit e8e89f58fb )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/bnetserver/Server/Session.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.cpp
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/PreparedStatement.cpp
# src/server/database/Database/PreparedStatement.h
# src/server/database/Database/QueryHolder.cpp
# src/server/database/Database/SQLOperation.h
# src/server/database/Database/Transaction.h
# src/server/game/Accounts/BattlenetAccountMgr.cpp
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/Battlegrounds/ArenaTeam.cpp
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/Chat/Channels/Channel.cpp
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Guilds/GuildMgr.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ItemHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Handlers/TicketHandler.cpp
# src/server/game/Loot/Loot.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Movement/Waypoints/WaypointManager.cpp
# src/server/game/OutdoorPvP/OutdoorPvP.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Reputation/ReputationMgr.cpp
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSocket.cpp
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_account.cpp
# src/server/scripts/Commands/cs_ban.cpp
# src/server/scripts/Commands/cs_battlenet_account.cpp
# src/server/scripts/Commands/cs_group.cpp
# src/server/scripts/Commands/cs_lfg.cpp
# src/server/scripts/Commands/cs_list.cpp
# src/server/scripts/Commands/cs_message.cpp
# src/server/scripts/Commands/cs_misc.cpp
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_tele.cpp
# src/server/scripts/Commands/cs_wp.cpp
# src/server/shared/DataStores/DB2DatabaseLoader.cpp
# src/server/shared/Realm/RealmList.cpp
2020-03-31 13:42:01 +00:00
ForesterDev
3c8622dd83
Core/PacketIO: updated spell "cancel" opcodes to new packet class ( #24342 )
...
CMSG_CANCEL_CAST, CMSG_CANCEL_AURA, CMSG_PET_CANCEL_AURA,CMSG_CANCEL_GROWTH_AURA, CMSG_CANCEL_MOUNT_AURA, CMSG_CANCEL_AUTO_REPEAT_SPELL and CMSG_CANCEL_CHANNELLING.
2020-03-30 17:21:40 +02:00