Commit Graph

30565 Commits

Author SHA1 Message Date
Killyana
4337eefc8f Space 2019-01-24 20:20:03 +01:00
Killyana
03b4b8bdab DB/Creature: Update visibility distance for difficulty entry 2019-01-24 20:14:13 +01:00
Killyana
717e050edb DB/Quest: The Sun Gate
Closes #22977
2019-01-22 20:16:17 +01:00
Killyana
71fd5f19dc DB/Quest: Alien Egg
Closes #22668
2019-01-22 17:14:17 +01:00
Killyana
c62b38e562 DB/Spell: Fix some dbc spells 2019-01-22 16:44:14 +01:00
Killyana
af46f3fd4c DB/Quest: The Final Code (horde version) 2019-01-22 15:58:52 +01:00
Killyana
52460203d2 DB/GameObject: Stonebreaker Brew 2019-01-22 14:20:09 +01:00
Killyana
18d07e6c4e DB/Quest: Deactivating the Spire
Closes #22966
2019-01-21 23:06:19 +01:00
jackpoz
813cf761fc Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL 2019-01-21 21:14:27 +01:00
jackpoz
518e6299ca Core/Spells: Fix assert triggered
Fix assert triggered when a spell would trigger another spell in OnEffectHitTarget that would kill the target, then processing the main spell effects. The triggered spell can kill the target, changing its death state to CORPSE and removing auras created.
Fix #22306
2019-01-19 17:41:03 +01:00
jackpoz
dc628b23e2 Core/Misc: Fix clang 6.0 warnings
Ported from e9bcae1fad
2019-01-19 15:02:47 +01:00
Kittnz
372de1cafe DB/Creature: Fix visibility for every creature
A lot of creatures didn't have an entry in creature_template_addon
2019-01-19 14:57:49 +01:00
jackpoz
d05ab073cb Core/Misc: Update 85e3169fbd about SOAP
Change again how SOAP is stopped if SOAP successfully binds but worldserver fails to bind its sockets.
A crash remains if SOAP fails to bind because it calls exit() and that triggers asserts everywhere.
2019-01-18 22:57:23 +01:00
jackpoz
46f2595f51 Core/Networking: Set SO_REUSEADDR on *nix platforms 2019-01-18 20:31:47 +01:00
Shauren
12852ddb30 Build/Misc: Removed -DDEBUG from clang compile options
(cherry picked from commit b0609757d3)
2019-01-18 19:58:02 +01:00
jackpoz
85e3169fbd Core/Misc: Fix shutdown with SOAP enabled
Fix worldserver entering a loop when having SOAP enabled but failing to bind both SOAP and worldserver listened socket. SOAP thread would keep trying to bind the socket over and over checking World::IsStopped() condition that was never set to true
2019-01-18 17:58:24 +01:00
Killyana
0cbdbd8a3f DB/Creature: Update visibilityDistanceType on creature_addon
ref d1c3ee9579
2019-01-17 17:34:10 +01:00
ccrs
d8819147b0 Core/Misc: update SMSG_UPDATE_WORLD_STATE uses 2019-01-17 11:52:38 +01:00
ccrs
bcb0b03fac Server/Packets: port WorldStatePackets from master 2019-01-17 11:06:35 +01:00
Killyana
52b0280a81 DB/Creature: North Fleet Marksman
Closes #22949
2019-01-17 01:08:44 +01:00
Killyana
75a987ccf8 DB/Quest: Meet Lieutenant Icehammer...
Closes #22951
Thanks to Sorikoff for the initial script
2019-01-16 23:58:15 +01:00
ccrs
c5423fa474 Scripts/ICC: npc_suppresser corrections
closes #22908
2019-01-16 23:30:23 +01:00
Shauren
63ea6a50e8 Core/Creatures: Only allow class and pet trainers to reset talents and teach dual spec
Closes #22953
2019-01-16 21:58:21 +01:00
Kittnz
c751d57c60 Rename SQL 2019-01-16 21:06:36 +01:00
Kittnz
d1c3ee9579 Core/Objects: increase sight range of objects & correct general default visibility distance (#22891)
This can be used for anything really.
Note: This does not make the object active.

#21111 #21681
2019-01-16 20:47:25 +01:00
Killyana
583eba3688 DB/Gossip: Shayis Steelfury 2019-01-16 19:06:26 +01:00
Killyana
519b99ac9a DB/SAI: Warlord Zol'Maz
Ref #20246
2019-01-16 15:19:49 +01:00
Killyana
7e579a9848 DB/Trainers: Remove conditions related to Blacksmithing specialization from trainers as this was moved to spells
Players will be able to see this spells but learning requires the correct specialization
2019-01-16 01:22:07 +01:00
Killyana
cf5302c822 DB/Creature: Re-script for Valis Windchaser, Rugan Steelbelly and Jeran Lockwood 2019-01-15 23:51:25 +01:00
Shauren
d834ac0255 Warning fix 2019-01-15 22:52:17 +01:00
Shauren
250fcc8970 Core/Auth: Implement additional version check for modified clients during login 2019-01-15 22:49:27 +01:00
Shauren
ec1cfa36f4 Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
Closes #22720
2019-01-15 16:54:57 +01:00
Giacomo Pozzoni
6859dfa2d1 Core/Quest: Fix crash in GetQuestDialogStatus()
Fix possible NULL dereference in GetQuestDialogStatus()
Fixes #22516
2019-01-15 15:37:12 +01:00
Killyana
d755ef1e8b DB/Gossip: Add missing gossip 2019-01-14 18:56:25 +01:00
Killyana
a2241a7b92 DB/Gossip: Update gossip menus with the correct entry 2019-01-14 18:29:00 +01:00
Killyana
772a68d624 DB/Creature: Update Lord Victor Nefarius gossips with the correct entry
Closes #22946
2019-01-14 18:03:01 +01:00
Killyana
d609e515d7 DB/Loot: Fix loots for Kim'jael's Equipment
Closes #22809
2019-01-14 16:16:23 +01:00
Killyana
cf8017f718 DB/Creature: Giant Tidecrawler 2019-01-14 15:05:54 +01:00
Sorikoff
09ac56e3ab DB/SAI: North Fleet Sailor, Vengeance Bringer, North Fleet Medic, Winterskorn Scout
Closes #22941
Closes  #22943
Closes #22944
Closes #22947
2019-01-14 14:37:07 +01:00
ccrs
954fd2639a Core/Unit: rename & cleanup GetCreatePowers
it hurted my eyes too much
2019-01-14 07:07:06 +01:00
Giacomo Pozzoni
8f9654d817 3.3.5 UnitAI (#22911)
* Core/AI: Revamp how UnitAI changes are applied

Revamp how UnitAI changes are applied by storing current AI in a variable and all previous AIs plus current in a stack.
The callers can push/pop AIs on the stack that will take effect only in next Unit::Update() call.
The current AI will be a valid object for the whole duration of Unit::Update() and until next Unit::Update() call.

* Core/AI: Apply new AI change code

* Core/AI: Fix build

* Core/AI: Fix crash on Creature::AIM_Create()

* Core/AI: Fix crash

* Core/AI: Restore ASSERT

* Core/AI: Fix UnitAI not being popped properly when restoring a charmed AI
2019-01-13 20:25:02 +01:00
Trond B. Krokli
a8558c4361 Scripts/Borean Tundra: Corastrasza gossip menu improvements (#22942)
- split the quest status check, the quest gossips are different
- remove old hardcoded text (deprecated method)
- enumerate already existing DB gossip menu option items
2019-01-13 16:48:55 +01:00
Killyana
7b40303a48 DB/Creature: Add missing spawns on The CrystalSpine 2019-01-12 21:02:35 +01:00
Killyana
7cf7a3fd10 DB/Creature: Abyssal Flamebringer 2019-01-12 19:27:52 +01:00
Killyana
5be2cf5ec3 DB/Creature: Daggertail Lizard 2019-01-12 19:03:33 +01:00
Killyana
a05950e43d DB/Creature: Wrath Speaker 2019-01-12 18:27:01 +01:00
Killyana
58c6e1374e DB/Creature: Wrath Reaver 2019-01-12 18:13:46 +01:00
Shauren
5b4eefb6d8 Buildsystem: Configure boost to return error messages encoded using utf8 instead of whatever current system code page is on windows 2019-01-12 18:04:58 +01:00
Shauren
901af6546b Core/CLI: Fixed utf-8 console input on windows 2019-01-12 18:03:50 +01:00
Killyana
d431ce3bb7 DB/GameObject: Fel Cannonball Stack 2019-01-12 17:46:52 +01:00