Killyana
4337eefc8f
Space
2019-01-24 20:20:03 +01:00
Killyana
03b4b8bdab
DB/Creature: Update visibility distance for difficulty entry
2019-01-24 20:14:13 +01:00
Killyana
717e050edb
DB/Quest: The Sun Gate
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Closes #22977
2019-01-22 20:16:17 +01:00
Killyana
71fd5f19dc
DB/Quest: Alien Egg
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Closes #22668
2019-01-22 17:14:17 +01:00
Killyana
c62b38e562
DB/Spell: Fix some dbc spells
2019-01-22 16:44:14 +01:00
Killyana
af46f3fd4c
DB/Quest: The Final Code (horde version)
2019-01-22 15:58:52 +01:00
Killyana
52460203d2
DB/GameObject: Stonebreaker Brew
2019-01-22 14:20:09 +01:00
Killyana
18d07e6c4e
DB/Quest: Deactivating the Spire
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Closes #22966
2019-01-21 23:06:19 +01:00
jackpoz
813cf761fc
Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL
2019-01-21 21:14:27 +01:00
jackpoz
518e6299ca
Core/Spells: Fix assert triggered
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Fix assert triggered when a spell would trigger another spell in OnEffectHitTarget that would kill the target, then processing the main spell effects. The triggered spell can kill the target, changing its death state to CORPSE and removing auras created.
Fix #22306
2019-01-19 17:41:03 +01:00
jackpoz
dc628b23e2
Core/Misc: Fix clang 6.0 warnings
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Ported from e9bcae1fad
2019-01-19 15:02:47 +01:00
Kittnz
372de1cafe
DB/Creature: Fix visibility for every creature
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A lot of creatures didn't have an entry in creature_template_addon
2019-01-19 14:57:49 +01:00
jackpoz
d05ab073cb
Core/Misc: Update 85e3169fbd about SOAP
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Change again how SOAP is stopped if SOAP successfully binds but worldserver fails to bind its sockets.
A crash remains if SOAP fails to bind because it calls exit() and that triggers asserts everywhere.
2019-01-18 22:57:23 +01:00
jackpoz
46f2595f51
Core/Networking: Set SO_REUSEADDR on *nix platforms
2019-01-18 20:31:47 +01:00
Shauren
12852ddb30
Build/Misc: Removed -DDEBUG from clang compile options
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(cherry picked from commit b0609757d3 )
2019-01-18 19:58:02 +01:00
jackpoz
85e3169fbd
Core/Misc: Fix shutdown with SOAP enabled
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Fix worldserver entering a loop when having SOAP enabled but failing to bind both SOAP and worldserver listened socket. SOAP thread would keep trying to bind the socket over and over checking World::IsStopped() condition that was never set to true
2019-01-18 17:58:24 +01:00
Killyana
0cbdbd8a3f
DB/Creature: Update visibilityDistanceType on creature_addon
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ref d1c3ee9579
2019-01-17 17:34:10 +01:00
ccrs
d8819147b0
Core/Misc: update SMSG_UPDATE_WORLD_STATE uses
2019-01-17 11:52:38 +01:00
ccrs
bcb0b03fac
Server/Packets: port WorldStatePackets from master
2019-01-17 11:06:35 +01:00
Killyana
52b0280a81
DB/Creature: North Fleet Marksman
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Closes #22949
2019-01-17 01:08:44 +01:00
Killyana
75a987ccf8
DB/Quest: Meet Lieutenant Icehammer...
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Closes #22951
Thanks to Sorikoff for the initial script
2019-01-16 23:58:15 +01:00
ccrs
c5423fa474
Scripts/ICC: npc_suppresser corrections
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closes #22908
2019-01-16 23:30:23 +01:00
Shauren
63ea6a50e8
Core/Creatures: Only allow class and pet trainers to reset talents and teach dual spec
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Closes #22953
2019-01-16 21:58:21 +01:00
Kittnz
c751d57c60
Rename SQL
2019-01-16 21:06:36 +01:00
Kittnz
d1c3ee9579
Core/Objects: increase sight range of objects & correct general default visibility distance ( #22891 )
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This can be used for anything really.
Note: This does not make the object active.
#21111 #21681
2019-01-16 20:47:25 +01:00
Killyana
583eba3688
DB/Gossip: Shayis Steelfury
2019-01-16 19:06:26 +01:00
Killyana
519b99ac9a
DB/SAI: Warlord Zol'Maz
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Ref #20246
2019-01-16 15:19:49 +01:00
Killyana
7e579a9848
DB/Trainers: Remove conditions related to Blacksmithing specialization from trainers as this was moved to spells
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Players will be able to see this spells but learning requires the correct specialization
2019-01-16 01:22:07 +01:00
Killyana
cf5302c822
DB/Creature: Re-script for Valis Windchaser, Rugan Steelbelly and Jeran Lockwood
2019-01-15 23:51:25 +01:00
Shauren
d834ac0255
Warning fix
2019-01-15 22:52:17 +01:00
Shauren
250fcc8970
Core/Auth: Implement additional version check for modified clients during login
2019-01-15 22:49:27 +01:00
Shauren
ec1cfa36f4
Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
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Closes #22720
2019-01-15 16:54:57 +01:00
Giacomo Pozzoni
6859dfa2d1
Core/Quest: Fix crash in GetQuestDialogStatus()
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Fix possible NULL dereference in GetQuestDialogStatus()
Fixes #22516
2019-01-15 15:37:12 +01:00
Killyana
d755ef1e8b
DB/Gossip: Add missing gossip
2019-01-14 18:56:25 +01:00
Killyana
a2241a7b92
DB/Gossip: Update gossip menus with the correct entry
2019-01-14 18:29:00 +01:00
Killyana
772a68d624
DB/Creature: Update Lord Victor Nefarius gossips with the correct entry
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Closes #22946
2019-01-14 18:03:01 +01:00
Killyana
d609e515d7
DB/Loot: Fix loots for Kim'jael's Equipment
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Closes #22809
2019-01-14 16:16:23 +01:00
Killyana
cf8017f718
DB/Creature: Giant Tidecrawler
2019-01-14 15:05:54 +01:00
Sorikoff
09ac56e3ab
DB/SAI: North Fleet Sailor, Vengeance Bringer, North Fleet Medic, Winterskorn Scout
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Closes #22941
Closes #22943
Closes #22944
Closes #22947
2019-01-14 14:37:07 +01:00
ccrs
954fd2639a
Core/Unit: rename & cleanup GetCreatePowers
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it hurted my eyes too much
2019-01-14 07:07:06 +01:00
Giacomo Pozzoni
8f9654d817
3.3.5 UnitAI ( #22911 )
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* Core/AI: Revamp how UnitAI changes are applied
Revamp how UnitAI changes are applied by storing current AI in a variable and all previous AIs plus current in a stack.
The callers can push/pop AIs on the stack that will take effect only in next Unit::Update() call.
The current AI will be a valid object for the whole duration of Unit::Update() and until next Unit::Update() call.
* Core/AI: Apply new AI change code
* Core/AI: Fix build
* Core/AI: Fix crash on Creature::AIM_Create()
* Core/AI: Fix crash
* Core/AI: Restore ASSERT
* Core/AI: Fix UnitAI not being popped properly when restoring a charmed AI
2019-01-13 20:25:02 +01:00
Trond B. Krokli
a8558c4361
Scripts/Borean Tundra: Corastrasza gossip menu improvements ( #22942 )
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- split the quest status check, the quest gossips are different
- remove old hardcoded text (deprecated method)
- enumerate already existing DB gossip menu option items
2019-01-13 16:48:55 +01:00
Killyana
7b40303a48
DB/Creature: Add missing spawns on The CrystalSpine
2019-01-12 21:02:35 +01:00
Killyana
7cf7a3fd10
DB/Creature: Abyssal Flamebringer
2019-01-12 19:27:52 +01:00
Killyana
5be2cf5ec3
DB/Creature: Daggertail Lizard
2019-01-12 19:03:33 +01:00
Killyana
a05950e43d
DB/Creature: Wrath Speaker
2019-01-12 18:27:01 +01:00
Killyana
58c6e1374e
DB/Creature: Wrath Reaver
2019-01-12 18:13:46 +01:00
Shauren
5b4eefb6d8
Buildsystem: Configure boost to return error messages encoded using utf8 instead of whatever current system code page is on windows
2019-01-12 18:04:58 +01:00
Shauren
901af6546b
Core/CLI: Fixed utf-8 console input on windows
2019-01-12 18:03:50 +01:00
Killyana
d431ce3bb7
DB/GameObject: Fel Cannonball Stack
2019-01-12 17:46:52 +01:00