Shauren
|
45ee989c70
|
Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
|
2024-03-07 00:23:52 +01:00 |
|
Shauren
|
a70e758ba5
|
Tools/vmap_extractor: Move information about model type from spawns in vmap tiles to model file itself
|
2024-03-06 00:04:19 +01:00 |
|
Shauren
|
d791afae1d
|
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
|
2023-01-08 21:16:53 +01:00 |
|
ModoX
|
6ce6665992
|
Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area ids (#28632)
Closes #28326
Co-authored-by: Gosha <284210+Lordron@users.noreply.github.com>
|
2022-12-30 00:02:40 +01:00 |
|
Shauren
|
a2ec80b14c
|
Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
|
2022-12-20 16:01:28 +01:00 |
|
Shauren
|
c13d26e1fa
|
Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
|
2022-05-22 14:53:05 +02:00 |
|
Giacomo Pozzoni
|
99ee958e0a
|
Core/Misc: Fix issues reported by static analysis (#25351)
* Core/Misc: Fix issues reported by static analysis
* Core/Vmaps: Code cleanup after e777161888
(cherry picked from commit cfc8f7b442)
|
2022-02-04 12:18:15 +01:00 |
|
Shauren
|
bb8f22ed20
|
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
|
2021-04-25 00:11:36 +02:00 |
|
Shauren
|
1c52d5fff7
|
Core/Misc: Replace NULL with nullptr
|
2020-08-14 17:06:03 +02:00 |
|
Shauren
|
6040f8eb31
|
Core/Collision: Port new parts for retrieving area/liquid data from gameobjects added when porting 42f9deb21e to 3.3.5
|
2020-06-28 12:26:39 +02:00 |
|
Aokromes
|
b0bf1275ee
|
New Year
|
2020-01-02 06:44:10 +01:00 |
|
vincent-michael
|
5620eb9463
|
Update copyright note for 2019
auto happy = new year(2019);
|
2019-01-01 10:14:33 +01:00 |
|
HelloKitty
|
46c69df3a7
|
Core/Vmaps: Stop M2s from occluding for spellcast LoS
Closes #18528
(cherry-picked from 01d715eaef)
|
2018-12-09 14:18:42 +01:00 |
|
Shauren
|
dad56a224d
|
Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info)
|
2018-04-08 00:04:20 +02:00 |
|
Shauren
|
a71d4b70ff
|
Add missing fclose
|
2018-04-07 22:20:30 +02:00 |
|
Shauren
|
2c64bb97e6
|
Tools:
* mapextractor - fixed fatigue in Thousand Needles
* mapextractor - fixed compressing liquid data
* vmapextractor - fixed extracting liquids inside WMOs
* vmapextractor - implemented new WMO flags
* vmapextractor - store model type for gameobject models
* mmap_generator - fixed processing liquids broken in e5d23103f3
|
2018-04-07 21:56:19 +02:00 |
|
Shauren
|
b095c4cd30
|
Core/Misc: Removed obsolete NO_CORE_FUNCS
|
2018-04-02 20:05:08 +02:00 |
|
Gacko
|
bb0056bbe9
|
Fix non-PCH build.
|
2018-03-29 21:17:55 +02:00 |
|
Shauren
|
42f9deb21e
|
Core/Maps: Implemented getting area id from gameobject spawns
Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
|
2018-03-28 22:01:22 +02:00 |
|
Shauren
|
91be2332e2
|
Core/Entities: Phasing rewrite
* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
|
2018-03-25 19:28:36 +03:00 |
|
vincent-michael
|
7d00ae4045
|
Update copyright note for 2018
auto happy = new year(2018);
|
2018-01-01 00:40:17 +01:00 |
|
joschiwald
|
036f67c0c1
|
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
|
2017-05-05 21:22:58 +02:00 |
|
vincent-michael
|
86b98686a9
|
Update copyright note for 2017
Happy new year
|
2017-01-01 16:23:13 +01:00 |
|
Vincent-Michael
|
478cc756eb
|
Update copyright note for 2016
Happy new year (Again new year with idiots ...)
|
2016-01-01 00:34:25 +01:00 |
|
StormBytePP
|
1d2aafd39b
|
Core/Build: Merge common library and move database out of shared
|
2015-08-21 17:52:42 +02:00 |
|