Ovahlord
473c663e3b
Scripts/Deadmines: Glubtok should be able to use offhand attacks
2018-05-29 18:53:08 +02:00
Ovahlord
dbb60b46ad
Scripts/Deadmines: Vanessa VanCleef should constantly summon Defias reinforcements rather than just each one a single time
2018-05-29 18:52:29 +02:00
Ovahlord
7447a06739
Scripts/Gilneas:
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*Horrid Abomination will now restitch itself when at 1 health
*added area check, text warning and Fiery Boulder spellscript and events for Forsaken Catapults
*fixed forcecast target selection for Cataclysm camera shaking spell after completing "Leader of their Pack"
*added sparring Datas for Forsaken Footsoldier vs Duskhaven Watchman
*corrected some phasings here and there
2018-05-26 23:30:38 +02:00
Ovahlord
f8ae1f93aa
Scripts/Gilneas:
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*fixed quest "Two by Sea"
*fixed quest "Leader of the Pack"
*implement phaseshift to phase 183
*implement terrainswap for first Duskhaven terrain change
2018-05-23 01:05:26 +02:00
Ovahlord
927416123e
Scripts/Gilneas:
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*fixed chapter 2 intro
*corrected and fixed phasing for the first two phases of chapter 2
*fixed quest "You can't take 'em alone"
*fixed quest "Save the Children!"
*added some more sparring data
2018-05-22 18:22:58 +02:00
Ovahlord
b5cb35691f
Scripts/BoT:
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* finished phasing cycle between Theralion and Valiona's ground and air abilities
* corrected Deep Breath coordinates by using the Flight Target Stalker positions
2018-05-20 01:18:18 +02:00
Ovahlord
4f3b7ae3ff
Scripts/BoT: removed a unused GuidSet
2018-05-17 19:56:57 +02:00
Ovahlord
dd19a61362
Scripts/Deadmines: corrected some datings, fixed a spelling mistake and cleaned up some spacings
2018-05-17 13:32:31 +02:00
Ovahlord
917ec50131
Scripts/Deadmines: removed an unused enum from Captain Cookie's script
2018-05-17 13:28:53 +02:00
Ovahlord
a659a8fa2d
Scripts/BoT: initial work on Theralion and Valiona
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Todo:
*Valiona's Deep Breath mechanic and phase switch
*Twilight Realm hostiles
*Heroic abilities
2018-05-12 23:13:04 +02:00
Ovahlord
0c14264352
Scripts/BoT: fixed resetting the Emerald Whelp Cage and fixed loading unresponsive dragon combinations
2018-05-06 19:24:09 +02:00
Ovahlord
cfee8a09a1
Core/Maps: Fixed loading vmaps and mmaps in instances
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(ported commit b773d9997b )
2018-05-06 18:47:51 +02:00
Ovahlord
0e5be63528
Scripts/BoT: corrected copyright dating for Halfus' script
2018-04-30 20:05:12 +02:00
Ovahlord
851c15377f
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-04-26 12:51:17 +02:00
Aokromes
7e6fc5ae69
Scripts/Stratholme: Baroness Anastari rework
2018-04-25 00:18:30 +02:00
Ovahlord
9ade5b77ff
Scripts/BoT: removed unused instance data from Halfus Wyrmbreaker and instance script
2018-04-24 12:49:00 +02:00
Ovahlord
bdd3b4f343
Revereted an unwanted change
2018-04-17 16:49:00 +02:00
Ovahlord
30b9c8e489
Scripts/BoT: add despawn timer for enslaved dragons
2018-04-17 16:22:35 +02:00
Ovahlord
884e1e9c01
Scripts/BoT: enslaved dragons will now cast their debuff again
2018-04-17 15:41:12 +02:00
Ovahlord
7156eca93b
Scripts/BoT: update the enslaved dragons entries uppon encounter startt and use the proper entries
2018-04-17 15:28:41 +02:00
Ovahlord
36b3dcff71
Scripts/BoT: implement Dancing Flames visual effects
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*fixed summon destination for Cyclone Winds
*added 100 Valor Points to all difficulties for Halfus Wyrmbreaker
2018-04-17 14:34:56 +02:00
Ovahlord
54fa65f76b
Scripts/BoT: implement achievement 'The Only Escape'
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*fixed some typos, clarified some namings and cleanup up code
2018-04-17 11:21:36 +02:00
Ovahlord
8bf2cebd96
Scripts/BoT: implement Halfus Wyrmbreaker encounter
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*todo: fix cyclone winds summon destination, implement dancing flame visuals
2018-04-16 23:49:31 +02:00
Ovahlord
8f9e46c6f1
Scripts/BoT: add instance script for Bastion of Twilight as preparation for implementation
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* also added a base boss file for halfus wyrmbreaker
2018-04-16 11:11:05 +02:00
Ovahlord
97ec97330f
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-04-14 10:25:28 +02:00
Aokromes
4aebd4de3b
Core/Misc: Fix no-pch build
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Closes #158 by Mordoth
2018-04-12 17:56:58 +02:00
Ovahlord
ffee6ab73b
Scripts/Deadmines: fixed spawning Captain Cookie when the instance has been unloaded (eg. due to a crash)
2018-04-05 04:04:05 +02:00
Ovahlord
654461619a
Scripts/Deadmines: implement new handling for spawning Vanessa's ropes so only the missing ropes will spawn
2018-04-04 23:03:37 +02:00
Ovahlord
c702437d32
Scripts/Deadmines: Note from Vanessa will no longer spawn when loading the instance save and Vanessa has been defeated already
2018-04-02 23:05:47 +02:00
Ovahlord
ce21ed1543
Scripts/SFK: fixed Lord Walden's Frost Shards channeling and fixed codestyle
2018-04-02 08:55:01 +02:00
Ovahlord
891eb14df9
Scripts/Deadmines: make Admiral Ripsnarl not selectable when vanishing into the fog
2018-04-02 07:51:38 +02:00
Ovahlord
5a59d33fd5
Scripts/Deadmines: cleaned more things up and fixed a tabbing
2018-04-02 07:47:36 +02:00
Ovahlord
92ca9b867d
Scripts/Deadmines: minor cleanup after recent implementation
2018-04-02 07:44:22 +02:00
Ovahlord
e0ad916764
Scripts/Deadmines: finished Vanessa VanCleef implementation... finally!
2018-04-02 07:42:31 +02:00
Ovahlord
20566cb142
Scripts/Deadmines: more work on Vanessa VanCleef
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* scripted Rope movement and Adds AI
* initial work on detonating the ship
2018-04-02 03:34:56 +02:00
Ovahlord
58d0cd8a8c
Scripts/Gilneas: some initial work on chapter 2
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* implement intro event for chapter 2
* added support for entering phase 181 after completion
2018-03-29 15:39:07 +02:00
Ovahlord
70b58b7122
Core: fixed loading Deadmines scripts
2018-03-28 15:36:11 +02:00
Ovahlord
37e4b3492c
Fixed build after recent header cleanup
2018-03-28 14:58:59 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
4f0870cf32
And finally zmq nightmare is over
2018-03-28 06:11:01 -03:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
09dc44b08e
Scripts/Deadmines: fixed a typo that caused the Foundry Door to stay closed when defeating Foe Reaper 5000
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*implement a reset mechanism to reset Vanessa's nightmare
2018-03-27 01:42:44 +02:00
Ovahlord
ad7057f784
Scripts/Deadmines: some minor fine tunings for nightmare phases
2018-03-27 01:16:48 +02:00
Ovahlord
c3e247acb9
Scripts/Deadmines: dropped some unneeded code and moved it to SAI
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*fixed some targeting fails for Ripsnarl's nightmare
2018-03-27 00:20:44 +02:00
Ovahlord
d473c1f0b8
Script/DM: finished initial work on Nightmare phases
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*todo: fix calissas resque and nightmare offwearing message and reset nightmare when vanessa evades
2018-03-26 01:14:03 +02:00
Ovahlord
a88659ac1c
Scripts/Deadmines: more work on Vanessa VanCleef's nightmare phases.
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*finished Glubtok and Helix nightmares
2018-03-25 03:03:48 +02:00
Ovalord
0e998a6161
Scripts/Deadmines: fixed a warning
2018-03-15 22:06:15 +01:00
Ovalord
e0d987fa37
Merge branch '4.3.4' of https://github.com/Ovahlord/TrinityCore into 4.3.4
2018-03-15 17:21:39 +01:00
Ovalord
bcd6057ab9
Scripts/Deadmines: added WIP code for Vanessa VanCleef
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* removed some grid searchers and use instancescript instead
2018-03-15 17:18:06 +01:00
Ovahlord
a6368c7e6b
Fixed build
2018-03-14 09:11:11 +01:00