Commit Graph

9730 Commits

Author SHA1 Message Date
ariel-
4a5e0e2f35 Core/Battlegrounds: do not teleport GMs if out of bounds before starting 2016-08-03 11:49:50 +02:00
Aokromes
56feab44d9 Core/Player: New PartyLevelReq setting 2016-08-03 11:49:01 +02:00
ariel-
35209adb87 Core/Spells: Abyssal Shatter should have a chance to skill up 2016-08-03 11:44:23 +02:00
Aokromes
da3f7d464c Core/PVP: Move report AFK requirement to config (#17699) 2016-08-03 11:42:59 +02:00
ariel-
a85dd54ce0 Update BattleGroundHandler.cpp 2016-08-03 11:26:49 +02:00
Aokromes
d1197ef166 Core/PVP: Improve log (#17698) 2016-08-03 11:25:57 +02:00
ariel-
aa53a0d71b Core/Spells: Define some aura types
(cherry picked from commit 802ebbe36a)

Conflicts:
	src/server/game/Spells/Auras/SpellAuraDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
2016-08-01 03:54:32 -03:00
ariel-
61c72215c3 Core/Auras: Renamed spell aura 333 to better describe its purpose
(cherry picked from commit c2f6c4d2bd)

Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
2016-08-01 03:54:31 -03:00
ariel-
badef62df4 Core/Spells: ported helper function from 3f28fd304d
Core/Spells: Reimplemented automatic spell learning
2016-08-01 03:54:31 -03:00
ariel-
87f25be0aa Core/Spells: build fixes 2016-08-01 03:54:30 -03:00
ariel-
79b3fa5862 Core/Auras: Implemented SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE, SPELL_AURA_MOD_GLOBAL_COOLDOWN_BY_HASTE, SPELL_AURA_MOD_COOLDOWN_BY_HASTE_REGEN and SPELL_AURA_MOD_GLOBAL_COOLDOWN_BY_HASTE_REGEN
(cherry picked from commit 6c71c8694f)

Conflicts:
	src/server/game/Spells/Auras/SpellAuraDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellHistory.cpp
2016-08-01 03:54:29 -03:00
ariel-
0c51829cc4 Core/Auras: Implemented aura 321 SPELL_AURA_MOD_NO_ACTIONS
(cherry picked from commit 55d5cd37df)
2016-08-01 03:54:28 -03:00
ariel-
7c58e4cc08 Core/GameObject: misc type mismatch
(cherry picked from commit 4baa7f443a)
2016-08-01 01:29:58 -03:00
ariel-
30d4f70533 Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)

(cherry picked from commit 62bfee37cb)

Conflicts:
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_gobject.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/Kalimdor/zone_feralas.cpp
2016-08-01 01:23:47 -03:00
Aokromes
b51adac24c Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f)
cmangos/mangos-wotlk@0fe88f3: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb7: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table
2016-07-30 15:51:23 +02:00
ariel-
d21eb7542a Core/Spell: fix one logic fail when calculating level penalty
(http://wow.gamepedia.com/index.php?title=Spell_power&oldid=1751770#Spells_learned_before_level_20)
2016-07-30 12:19:04 +02:00
Aokromes
4bc52061e6 Core/Quests: Delete all quest bound items on quest reward, failure or abandoning
By runningnak3d
2016-07-30 12:13:01 +02:00
ariel-
21b19bd179 Core/GameObjects: fix typo 2016-07-30 12:05:41 +02:00
Nyeriah
fd1a0cd4f0 Core/Player: Actually close tickets when characters are deleted
* Solves issue with tickets being open indefinitely if characters are deleted while tickets are still open
2016-07-30 12:05:27 +02:00
ariel-
88bb891a71 Core/Misc: fix issues reported by static analysis 2016-07-26 03:15:20 -03:00
ariel-
a254ce1a7c Core/Achievements: Fix merge fail introduced in 2bdcce17f8, additional requirements weren't being checked and completed criteria was being checked twice instead.
Updates #51
2016-07-24 19:09:11 -03:00
Aokromes
9d5cb998b7 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2016-07-24 19:58:12 +02:00
Aokromes
9fb69216bc Import some enum's and struct's to achievements.
From ArkCORE.
2016-07-24 19:57:31 +02:00
ariel
d876b6a693 Core/PlayerAI: silence warning 2016-07-24 17:33:27 +00:00
ariel-
c413e65d25 Core/Movement: partial revert 817eb007db and proper compile fixes, this was generating crashes
Closes #80
2016-07-23 23:44:34 -03:00
ariel-
f5e2b7db3a Core/Spells: Fix merge error in e34e3f379f causing instant spells to be wrongly Delayed
Closes #74
2016-07-23 17:59:46 -03:00
ariel-
9aea1aaa35 Core/Instances: Fix memory leak in InstanceSaveMgr
Fix memory leak in InstanceSaveMgr added in 1f170c99ef .
Make InstanceSave::SetToDelete() private since it's not supposed to be used by anything other than InstanceSave or its friend class InstanceSaveMgr .

Closes #82
2016-07-23 17:01:29 -03:00
ariel-
705c052fc2 Core/PlayerAI: update spec detection logic, still needs spells to be updated for 4.3.4 2016-07-23 16:54:03 -03:00
ariel-
4b24e404e7 Core/Spell: fix Wrecking crew
Closes #77
2016-07-23 16:52:00 -03:00
ariel-
ba734a5be1 Core/Spells: update f35df037b6 for 4.3 spells 2016-07-23 16:15:37 -03:00
ariel-
fa8662e617 Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
2016-07-23 07:02:25 -03:00
ariel-
a8b9edefbc Core/Spell: whitespace fix 2016-07-23 06:50:43 -03:00
ariel-
4a96106d60 Core/Spells: finish porting SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN handling from 6.x 2016-07-23 06:11:56 -03:00
ariel-
ceb2b94e0b Core/Quests: cache areatrigger relationship in Quest object and send client correct data 2016-07-23 05:19:08 -03:00
ariel-
0923870dfb Core/Misc: useless flag is useless 2016-07-23 04:43:31 -03:00
ariel-
1eeff3a295 Core/Player: misc codestyle 2016-07-23 04:20:44 -03:00
Aokromes
f32aca84ab Compile fix 2016-07-23 00:26:39 +02:00
Aokromes
7a4c33bc66 Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent Point of no Escape 2016-07-22 21:59:03 +02:00
Aokromes
9d5ff93e27 Core: Removed Whitespaces 2016-07-22 21:40:34 +02:00
Vincent-Michael
0d7a6c6556 Core: Added missing overrides
(cherry picked from commit 5d584116fe)
2016-07-22 18:50:26 +02:00
treeston
d4de0ab053 AI/SmartScripts: Add action_param3 "disablePathfinding" to SMART_ACTION_MOVE_TO_POS (69). 2016-07-22 18:47:20 +02:00
Aokromes
7cb583a657 Core/Vehicle: delay position update in Vehicles, this may be deleted …
…on UpdatePosition, generating a crash
2016-07-20 19:55:44 +02:00
Killyana
ae7c54eb34 Core/Entities: Remove wrong immunity
Closes #17363
2016-07-20 19:53:25 +02:00
ariel-
65d6a4cca1 Core/Player: Misc codestyle 2016-07-20 19:51:39 +02:00
ForesterDev
64596c6739 Core/UnitAI: Removed unneccessary null checks in SpellTargetSelector. CID 1357405 (#17630) 2016-07-20 19:51:15 +02:00
SnapperRy
836b9180fe Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender (#17601) 2016-07-20 19:46:37 +02:00
ariel-
08ce85d0fb Core/Loot: fix bug introduced in a49544cc18 in which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted 2016-07-20 19:45:26 +02:00
ccrs
2b863c2b8e Core/UnitAI: #17309 follow-up (#17608)
* Core/UnitAI: SelectTarget correction

Set CurrentVictim as first element on targetList if necessary, which is then filled with the threatlist elements that satisfy the predicate.
2016-07-20 19:45:08 +02:00
Gustavo
c31be4100e Core/AI Prevent bosses respawn when BossState is set to DONE (#17616) 2016-07-20 19:44:44 +02:00
ccrs
faa310252f Core/UnitAI: SelectTarget correction (#17309)
Core/UnitAI: SelectTarget correction - have current victim always be first element of target list
2016-07-20 19:41:37 +02:00