Commit Graph

36737 Commits

Author SHA1 Message Date
Treeston
4aa098a50e Core/Maps: Move some more Map internals to actually be... internals. 2021-01-03 09:44:26 +01:00
Treeston
f7a79750c9 Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*, to signify that outside code has zero business changing these. 2021-01-03 09:44:08 +01:00
Treeston
ee3956b44c Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
fixes #25777
# Conflicts:
#	src/server/game/Maps/Map.cpp
2021-01-03 09:44:08 +01:00
funjoker
5c0febcfb3 Misc: Happy New Year
Update copyright info
2021-01-01 15:11:21 +01:00
Ovahlord
89d11739a7 fixed warnings 2020-12-31 15:20:17 +01:00
Ovahlord
adb6664ab7 Scripts/BoT:
* modernized all remaining scripts
* no longer save already triggered area triggers in instance save data and block their execution only when the corresponding boss has been defeated already
* optimized area trigger scripts for boss intros by using a single shared script with different ctor arguments
* handle Cho'Gall's intro and outro texts for Halfus Wyrmbreaker
2020-12-31 15:02:17 +01:00
jackpoz
a177a5977d Dep/Boost: Set boost msvc version on Windows to 14.2
14.2 is the only supported one (Visual Studio 2019)
2020-12-30 19:31:40 +01:00
Sevi
89ed3f8091 Core/Vehicles: Add missing caster guid check
Merges #25773

(cherry picked from commit e26122dc54)
2020-12-28 17:42:00 +01:00
Shauren
ef70533e55 Core/Vehicles: Treat entering other vehicles mounted on main vehicle as swapping seats
(cherry picked from commit 110564e757)
2020-12-28 17:41:50 +01:00
Phil
c8d37293e8 Core/DBLayer: fixed debug build (#195) 2020-12-05 18:27:35 +01:00
funjoker
10f776c4f4 Add Discord link 2020-11-27 21:13:06 +01:00
Ovahlord
1edd5e8c12 Scripts/FL:
* corrected Clump Check functionality to reflect retail behaivior
* Leaping Flames will now prefer nontank targets if available
2020-11-25 15:16:09 +01:00
Ovahlord
3a97aad549 Core/Spells: corrected mechanic of target type 126 and renamed it to TARGET_UNIT_AREA_ENEMY 2020-11-25 15:15:03 +01:00
Ovahlord
d35af4ef6c Core/Maps: fixed spawn groups bypassing spawnMask restrictions when tied to boss encounters 2020-11-25 10:14:17 +01:00
Ovahlord
aff2bad534 Scripts/FL: implement Majordomo Staghelm encounter 2020-11-25 10:07:37 +01:00
Ovahlord
6dfa793567 Core/Spells: define and enable TARGET_UNIT_SRC_AREA_ENEMY_2 2020-11-25 10:07:36 +01:00
Ovahlord
7be90a5bc7 Scripts/FL: modernize instance script to latest standards 2020-11-25 10:07:36 +01:00
iThorgrim
52aada0c5e Core/Misc: added trainer data to Myriam Spellwaker and added missing config settings to bnetserver.conf (#193) 2020-11-23 02:23:49 +01:00
Ovahlord
e2d6a2f0cd Core/Players:
* converted SMSG_SET_PROFICIENCY to packet class and corrected initial sending for it
* removed death rune hack and replaced it with the correct packet instead
* corrected sending order for a few login packets
2020-11-21 14:45:36 +01:00
Ovahlord
f9f27c8c2b DB/ScarletEnclave:
* corrected a bunch of questgiver details emotes
* Olrun the Battlecaller will now use a proper cyclic path and corrected bytes for correct movement animations
2020-11-21 00:17:27 +01:00
Ovahlord
2075879183 Core/Movement:
* splines that are being sent via StopMoving() will now send the correct spline data when a unit has died
* corrected setting the NowDead field in SMSG_ATTACK_STOP to prevent creature's from looking away from the cool guys when dying
2020-11-19 03:18:06 +01:00
Ovahlord
882254e3cd Core/Movement: added PauseMovement and Resume functionality to cyclic spline movement generator to support pause and resume movements (e.g. on gossip hello) 2020-11-18 04:58:27 +01:00
Ovahlord
1800e9c7a4 DB/Creatures: spawned missing horde specific npcs in all wings of the Scarlet Monastery and fixed some startup errors 2020-11-18 02:48:35 +01:00
Ovahlord
4d5e6b2d2d Core/Packets: added packet structure for SMSG_AURA_POINTS_DEPLETED 2020-11-17 02:29:04 +01:00
Ovahlord
d72fde4309 Core/Packets: implement SMSG_DISENCHANT_CREDIT 2020-11-17 01:17:38 +01:00
Ovahlord
04d3144b5b Core/Maps: apply feedback from code review 2020-11-16 19:10:20 +01:00
Ovahlord
4ff5b6189d Core/Maps: implement new flags for instance spawn groups to allow to restrict spawn groups to horde or alliance only
*use the new flags to restrict the Scarlet Monastery Alliance spawns to alliance players only
2020-11-16 18:55:27 +01:00
Ovahlord
4a28a9d700 Core/Spells: added visual indicator when reaching max Maelstrom Weapon stacks 2020-11-14 21:42:38 +01:00
Ovahlord
004be1b31d Core/Spells: Shadow Infusion will now have a duration of 12 seconds instead of 30 to match sniff duration data 2020-11-14 01:16:48 +01:00
Ovahlord
a53cc2319e Core/Spells: make SPELL_AURA_MOD_RESISTANCE respect stacking rules 2020-11-14 01:04:35 +01:00
Ovahlord
40a3d5fe1f Scripts/BT: fixed warnings 2020-11-05 18:02:57 +01:00
Ovahlord
a9a1b225ff Core/Misc: added underlying type to SpellMissInfo 2020-11-05 17:43:06 +01:00
Keader
3b2ef0ec45 Scripts/BT: full instance rewrite 2020-11-05 17:42:33 +01:00
Ovahlord
398ee2dfcd Core/Spells: send reflect status in SpellGo only when the miss reason is SPELL_MISS_REFLECT 2020-11-05 09:48:36 +01:00
Ovahlord
754c138f89 Core/Spells: ported CastSpell unclusterfucking from 3.3.5 branch 2020-11-04 22:37:11 +01:00
Ovahlord
7e637971ee fixed build 2020-11-03 21:58:48 +01:00
Ovahlord
24da4cc22e Core/Packets: added structure for SMSG_LFG_SEARCH_RESULT 2020-11-03 21:50:57 +01:00
Ovahlord
a0313cf13e Core/Packets: name and handle another field in BattlefieldRatedInfo and corrected reward amount calculation based on sniff research 2020-11-03 17:05:27 +01:00
Ovahlord
ed77ee7443 Core/Packets: named remaining unknown fields in RatedBattlefieldInfo 2020-11-03 15:36:22 +01:00
Ovahlord
b79bc4dde7 Core/Packets: corrected field order and type in RequestPVPRewardsResponse and handle BattlefieldRatedInfo for arena teams 2020-11-02 23:14:25 +01:00
Ovahlord
031363620d Core/Packets: named and handled yet another fields in SMSG_BATTLEFIELD_RATED_INFO packet. This fixes random battleground conquest rewards being displayed corrected when getting closer to the weekly cap 2020-11-02 22:17:30 +01:00
Ovahlord
8f88ac6293 Core/Packets: fixed structure of SMSG_RATED_BG_STATS, corrected namings for conquest points related fields in SMSG_BATTLEFIELD_RATED_INFO and feed them with correct infos to match sniff research results 2020-11-02 21:28:36 +01:00
Ovahlord
251f147efb Core/Players: fixed sending correct weekly cap for rated BG conquest points 2020-11-02 20:09:09 +01:00
Ovahlord
44bbd1db8b Core/Config: fixed a typo 2020-11-02 18:58:13 +01:00
Ovahlord
88024e0e74 Core/Packets: converted more packets to packet class 2020-11-02 17:51:08 +01:00
Ovahlord
90151b33c6 Core/Config: use correct config type for selecting the active rated battleground bracket from config and added sanity checks 2020-11-02 02:38:31 +01:00
Ovahlord
7adc01a4f7 Core/Battlegrounds: use correct data type for reading rated bg reward config values 2020-11-02 02:35:27 +01:00
Ovahlord
4c8fe1c08e Core/Packets: converted SMSG_BATTLEFIELD_LIST to packet class and handle remaining fields 2020-11-02 02:33:29 +01:00
Ovahlord
b513b472a6 Core/Packets: converted SMSG_RATED_BG_STATS, SMSG_PVP_OPTIONS_ENABLED and SMSG_BATTLEFIELD_RATED_INFO to packet class and named a fiew fields 2020-11-02 02:32:06 +01:00
Kenneth P. Barquero
cfecdc0fe5 Core/Battlegrounds: implement rated battleground world state allow queueing up for rated BGs
This will allow to toggle the rated battleground UI for the player, the RBG system is yet to be implemented.
2020-10-31 12:54:53 +01:00