* FROM_UNIXTIME doesn't allow '' inside the ()
* This should solve the issue of jumping from phase 1 -> 2 -> 3 -> 4 without completing the objectives
* This should also tick a LOT of players off if their servers are running with the stock TDB blizz values :P (low pop servers at least).
--HG--
branch : trunk
* In the comments for Trinity Script, removed old DB connection info
* What was the ScriptDev2 DB is now part of the World DB, so those settings are used.
--HG--
branch : trunk
*Correctly select aura triggered spell target.
*Fix some scripts, should be pGOHello = &
*Fix a bug that some channel spells cannot be interrupted.
*Fix a bug that not-selectable creature cannot be hit by target_entry spells.
*If eventAI cannot find heroic flag and normal flag, enable event as default rather than disable it.
--HG--
branch : trunk
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands
Please test out the above spells (including Mind Control) and report any issues on the forums.
--HG--
branch : trunk
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex
* [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir
* Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi
* Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir
* Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza
* Better args checking in .sendmoney command. Author: Vladimir
--HG--
branch : trunk
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
--HG--
branch : trunk
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
- Added: Pathaleon the Calculator script. Also added a Mechanar Instance script.
- Added: Fixed and improved version of High King Maulgar. (Timers, Spells, Adds...)
- Fixed: Nethermancer Sepethrea encounter. Spawning Adds, timers, spells...
- Fixed: Lot of timers and spells like for: Doomlord Kazzak, Doomwalker, Gruul, and more.
* Fixed 147_world.sql
--HG--
branch : trunk
Fix blessed recovery and martyrdom. Patch provided by Gomez.
setActive for Akama shade to see if this can fix the bug that it cannot find channeler.
--HG--
branch : trunk
*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy.
--HG--
branch : trunk
* Cleanups
*** This revision made by ogres due to our Gnome engineers getting a little too drunk at yesterdays Trinity office party(It's true, would I lie to you?).
--HG--
branch : trunk
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
--HG--
branch : trunk
Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.
--HG--
branch : trunk
* Make pet come back to its owner after possession ends if it's not currently in combat
* Allow the possessed unit to properly change attack targets
* Also remove charm effects from charmed target on owner aura cancel
--HG--
branch : trunk