megamage
4e1143c990
*Fix a crash of vehicle.
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--HG--
branch : trunk
2009-04-21 12:55:26 -05:00
megamage
fc7e1db9fb
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
QAston
7139aa19d8
*Move unsummon statue and pet code to spell::finish
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*Move m_formalCaster from Aura to AuraEffect
*Interrupt channeled spells in spell::update instead of unit::_deleteauras
--HG--
branch : trunk
2009-04-20 23:08:03 +02:00
QAston
cc5414f925
*Correct check range for totem area auras.
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--HG--
branch : trunk
2009-04-20 16:48:35 +02:00
QAston
4ac0914d81
*Change totem cast handling, use owner guid as m_originalCaster by default.
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*Check range for formal caster instead of original one
--HG--
branch : trunk
2009-04-20 14:23:00 +02:00
QAston
9ddd7cf660
Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved fire nova totem.
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--HG--
branch : trunk
2009-04-20 12:38:35 +02:00
megamage
68fd41d2c8
*Fix a bug that pet/charmed cannot AOE neutral creatures.
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--HG--
branch : trunk
2009-04-19 19:45:54 -05:00
QAston
b190b51d4f
*Missing part of last commit
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--HG--
branch : trunk
2009-04-20 00:57:14 +02:00
QAston
9e5276fe16
*Fix healing amount of Earthliving.
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*Fix a typo causing freeze-thanks to megamage
--HG--
branch : trunk
2009-04-20 00:23:32 +02:00
QAston
caf9b7d356
*Prevent crash in EffectDispelMechanic.
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--HG--
branch : trunk
2009-04-19 22:21:40 +02:00
QAston
b1360dc1e8
*Remove stealth when unit gets hit
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*Drop radius check for channeled auras, use range only.
--HG--
branch : trunk
2009-04-19 21:38:30 +02:00
megamage
e6868e73f1
*Always remove aura when charge becomes 0 in dropcharge.
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--HG--
branch : trunk
2009-04-19 12:10:53 -05:00
megamage
2a875fb5e0
[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightguard
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--HG--
branch : trunk
2009-04-19 11:42:16 -05:00
megamage
0c27856ee4
*Merge.
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--HG--
branch : trunk
2009-04-19 11:10:07 -05:00
QAston
73749e13fe
*Send overkill messages to client.
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--HG--
branch : trunk
2009-04-19 15:44:11 +02:00
QAston
568879e109
*Send overheal amount to client.
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*Fix potion cooldowns.
--HG--
branch : trunk
2009-04-19 14:44:16 +02:00
megamage
7f8cf6c5fe
*Update castcustomspell(). Allow change other spell values than basepoints.
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--HG--
branch : trunk
2009-04-19 00:54:01 -05:00
QAston
c75e467513
* Turn proc flag on periodic heal spells back on.
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* Fix Glyph of Rejuvenation.
* Fix a typo in bladestorm handling.
* Use Player's Crippling Poison for Deadly Brew instead of mob one to make it not stackable(dunno if it's correct)
--HG--
branch : trunk
2009-04-19 01:32:22 +02:00
QAston
8dc8babfb7
*Add coeficient for lifebloom final healing and temporary set amount of it to not increase while spell is stacked, proc improved mana shield with riptide.
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--HG--
branch : trunk
2009-04-19 00:25:12 +02:00
QAston
08976f5c6e
*Fix a typo in latest rev
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--HG--
branch : trunk
2009-04-18 22:43:35 +02:00
megamage
db65f3c111
*Merge.
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--HG--
branch : trunk
2009-04-18 11:05:35 -05:00
megamage
5d2968792f
*Try to fix a crash by not allowing trap grid visit creating new grid.
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--HG--
branch : trunk
2009-04-18 10:37:15 -05:00
QAston
c9290eac28
*Allow imp to learn Phase Shift
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*Correct bonus damage for Unstable Affliction
*Correct some procflags.
--HG--
branch : trunk
rename : sql/updates/2685_world_spell_proc_event.sql => sql/updates/2774_world_spell_proc_event.sql
2009-04-18 17:32:04 +02:00
QAston
8af353f34a
*Correct display of creatures teleported by spells.
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--HG--
branch : trunk
2009-04-18 02:31:19 +02:00
megamage
8b7fb65c36
*Fix incorrect threat calculation of taunt spells.
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--HG--
branch : trunk
2009-04-17 18:08:52 -05:00
megamage
c7d78b5ff9
*Some work on vehicles.
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--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
QAston
dca6d6bb01
*Use safer method to check if any auras were removed while aura update
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--HG--
branch : trunk
2009-04-16 22:53:52 +02:00
QAston
00e64ac82b
*Remove auras with interrupt flags by expire-this allows them to proc(and fixes master of subtlety/overkill)
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--HG--
branch : trunk
2009-04-16 22:11:35 +02:00
megamage
e9272c9e84
*Fix a typo of the last commit.
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--HG--
branch : trunk
2009-04-15 19:01:32 -05:00
megamage
479b312e60
*Fix a typo.
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--HG--
branch : trunk
2009-04-15 18:26:59 -05:00
megamage
bf7b203e86
[7670] Revert "Not apply/remove passive auras on aura state change (not need)" Author: Lightguard
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This reverts commit d5f6eefd1bb3c64797e54d19cc58ccc8c4cf8a4f.
Some 3.0.x talents not work without this like 44441
--HG--
branch : trunk
2009-04-15 17:24:01 -05:00
QAston
441d042d5c
*Set correct healing bonus for spells using coefficient.
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*Always reapply aura mods as 'real' when adding aura to stack.
*Make blood frenzy expire when duration ends.
*Correct procflag for T.N.T once again.
--HG--
branch : trunk
rename : sql/updates/2685_world.sql => sql/updates/2702_world_spell_proc_event.sql
2009-04-15 20:34:52 +02:00
raczman
4fb720c7d1
Update to creature formations.
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This is a big merge, it may cause problems. Use with caution, report bugs.
--HG--
branch : trunk
2009-04-15 15:46:02 +02:00
megamage
ceae9b8e0f
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. Author: VladimirMangos
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* Use AI::AttackStart calls only in case explicit request creature attack from core or AI code "attack it if can".
Like taunt, pet handler attack command.
* Use AI::AttackedBy for reaction at hostile action "do something at hostile action"
Like non-dot damage, swing, negative spell landing, or fade fear/etc.
And provided by default call AttackStart if no current target.
This fix some problems, like:
* Civilian will react propertly at attack by another creature (not pet or player).
* Will not cases (at least triggred by core) when attack target start run to attacker before any real hostile action apply.
*Note: AttackBy is still disabled until proved useful to TC.
--HG--
branch : trunk
2009-04-14 21:07:52 -05:00
megamage
2af6eb9882
*Fix a crash caused by memory corruption introduced in 2665.
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--HG--
branch : trunk
2009-04-14 15:39:33 -05:00
megamage
df35e1ad2b
[7663] Cleanup spell interrupt code. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-13 17:36:37 -05:00
QAston
0583b4bd04
*Prevent item trade exploit - by Iskander.
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*Do not set cooldown for triggered spells.
*Do not allow to kill unit twice.
--HG--
branch : trunk
2009-04-13 21:59:44 +02:00
QAston
f46d1b3b81
*Add some debug info to procflag
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*Fix Sudden Death.
--HG--
branch : trunk
2009-04-13 20:50:52 +02:00
QAston
a13e6537e9
*Fix T.N.T proc chance
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--HG--
branch : trunk
2009-04-13 18:56:29 +02:00
QAston
beab3e0125
*Fix some problems with ProcFlag
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--HG--
branch : trunk
2009-04-13 15:52:59 +02:00
megamage
c1c5a707ff
[7657] Implement function for access to gameobject owned by unit and created by some spell. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-12 17:41:46 -05:00
QAston
7409df2dc9
*Take combo points for delayed spells
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*Fix a typo in spellsteal handling and a typo causing freeze while removing spellmods.
--HG--
branch : trunk
2009-04-12 13:12:08 +02:00
megamage
dda2fdff33
*Implement spell Disengage and Death Grip.
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--HG--
branch : trunk
2009-04-11 22:41:15 -05:00
megamage
22529d80a4
*Fix build.
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--HG--
branch : trunk
2009-04-11 15:34:31 -05:00
megamage
d697fbd158
*Merge.
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--HG--
branch : trunk
2009-04-11 15:03:34 -05:00
megamage
3120221deb
*Note: this patch may do not have any use for TC.
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[7645] Fixed problems wit temporary unsummoned pets and cleanup code. Author: VladimirMangos
* Save temporary unsummoned pet to current slot (instead non_in_slot mode) and
prevent save as current pet summoned while temporay unsummon (arena)
* Prevent overwrite temporary summoned pet data
* At player loading set temporary unsummoned pet data instead pet loading
if pet expected to be temporary unsummoned in current player state (loading in taxi flight/etc)
* Restore proper pet at arena leave and unsummon in arena summoned.
--HG--
branch : trunk
2009-04-11 14:47:38 -05:00
megamage
9378a9cf21
*Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
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--HG--
branch : trunk
2009-04-11 13:42:34 -05:00
Rat
80e1a5faac
*fix melee hit crit and add it to debuglog if disabled
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--HG--
branch : trunk
2009-04-11 19:31:20 +02:00
QAston
2e0ffba0bc
*Fix beacon of light.
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*Fix a crash in Spell::CanAutoCast.
--HG--
branch : trunk
2009-04-11 18:58:34 +02:00
megamage
d1c2d98015
*Merge.
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--HG--
branch : trunk
2009-04-10 18:01:15 -05:00