Commit Graph

216 Commits

Author SHA1 Message Date
megamage
4e1143c990 *Fix a crash of vehicle.
--HG--
branch : trunk
2009-04-21 12:55:26 -05:00
QAston
9ddd7cf660 Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved fire nova totem.
--HG--
branch : trunk
2009-04-20 12:38:35 +02:00
megamage
68fd41d2c8 *Fix a bug that pet/charmed cannot AOE neutral creatures.
--HG--
branch : trunk
2009-04-19 19:45:54 -05:00
megamage
e6868e73f1 *Always remove aura when charge becomes 0 in dropcharge.
--HG--
branch : trunk
2009-04-19 12:10:53 -05:00
megamage
2a875fb5e0 [7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightguard
--HG--
branch : trunk
2009-04-19 11:42:16 -05:00
megamage
0c27856ee4 *Merge.
--HG--
branch : trunk
2009-04-19 11:10:07 -05:00
QAston
568879e109 *Send overheal amount to client.
*Fix potion cooldowns.

--HG--
branch : trunk
2009-04-19 14:44:16 +02:00
megamage
7f8cf6c5fe *Update castcustomspell(). Allow change other spell values than basepoints.
--HG--
branch : trunk
2009-04-19 00:54:01 -05:00
megamage
db65f3c111 *Merge.
--HG--
branch : trunk
2009-04-18 11:05:35 -05:00
megamage
60736b1f7d *Fix visibility update bug of long-distance teleport.
--HG--
branch : trunk
2009-04-18 11:03:27 -05:00
megamage
c7d78b5ff9 *Some work on vehicles.
--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
QAston
dca6d6bb01 *Use safer method to check if any auras were removed while aura update
--HG--
branch : trunk
2009-04-16 22:53:52 +02:00
QAston
7472580235 *Merge
--HG--
branch : trunk
2009-04-15 20:59:07 +02:00
QAston
8ca97f7bcb Backed out changeset 77ac33a3948b - it caused problems with some channeled spells (interruption)
--HG--
branch : trunk
2009-04-15 20:58:39 +02:00
QAston
a13e6537e9 *Fix T.N.T proc chance
--HG--
branch : trunk
2009-04-13 18:56:29 +02:00
QAston
beab3e0125 *Fix some problems with ProcFlag
--HG--
branch : trunk
2009-04-13 15:52:59 +02:00
megamage
c1c5a707ff [7657] Implement function for access to gameobject owned by unit and created by some spell. Author: VladimirMangos
--HG--
branch : trunk
2009-04-12 17:41:46 -05:00
QAston
fcbdb10122 *Fix cooldown set for Reincarnation
*Change some aura interrupt flags description to handle stealth breaking correctly.

--HG--
branch : trunk
2009-04-12 16:18:55 +02:00
megamage
dda2fdff33 *Implement spell Disengage and Death Grip.
--HG--
branch : trunk
2009-04-11 22:41:15 -05:00
megamage
d697fbd158 *Merge.
--HG--
branch : trunk
2009-04-11 15:03:34 -05:00
megamage
9378a9cf21 *Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
--HG--
branch : trunk
2009-04-11 13:42:34 -05:00
megamage
5a71d93bd2 *Update vehicle code.
*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.

--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
megamage
0c5efdf941 *Fix build.
--HG--
branch : trunk
2009-04-08 21:31:17 -05:00
QAston
b3e71cfd64 *Calculate proc chance for aura, instead auraeffect
--HG--
branch : trunk
2009-04-08 21:18:52 +02:00
QAston
6cd7985fe8 *Fix ressurecting while in bg.
*Fix imp leader of the pack.
*Fix fishing.

--HG--
branch : trunk
2009-04-08 15:51:23 +02:00
megamage
f59c4debf6 [7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed.

--HG--
branch : trunk
2009-04-07 19:38:09 -05:00
QAston
26b856a513 *Change way of aura removing-make it safer.
--HG--
branch : trunk
2009-04-07 20:27:34 +02:00
Anubisss
0aab67c47d *Fix CRLF in Unit.h and Level3.cpp files.
--HG--
branch : trunk
2009-04-07 00:23:37 +02:00
QAston
5e565cd777 * Fix some freezes.
* Fix freeze in HandleModMechanicImmunity- thanks for megamage for pointing this.

--HG--
branch : trunk
2009-04-07 20:09:15 +02:00
QAston
6375f8fc8c *Set aura remove by expire only for expired auras
--HG--
branch : trunk
2009-04-06 23:27:13 +02:00
QAston
20c02ef760 *Update of aura system.
--HG--
branch : trunk
2009-04-06 13:31:14 +02:00
megamage
34f9778296 *Add some checks during object deconstruction.
--HG--
branch : trunk
2009-04-03 16:28:15 -06:00
megamage
031df598ab *Try to fix crash.
--HG--
branch : trunk
2009-03-31 09:18:39 -06:00
megamage
666db14e7c *Try to fix a crash caused by attackstop.
--HG--
branch : trunk
2009-03-29 10:12:04 -06:00
megamage
ff83e4a9b1 *Fix some bugs of pet.
--HG--
branch : trunk
2009-03-27 22:47:28 -06:00
megamage
bc2f2bc56a [7552] Move client version dependend DBC code to src/game. Author: VladimirMangos
--HG--
branch : trunk
2009-03-27 09:58:20 -06:00
megamage
4cee45c09d *Set interrupt aura with remove cancel.
--HG--
branch : trunk
2009-03-24 17:16:28 -06:00
megamage
40598d6647 *Do not proc anything for aura remove type = delete.
*Use delete type for duel complete.

--HG--
branch : trunk
2009-03-24 17:05:05 -06:00
megamage
7d9a71a6cf [7523] Fixed: players will now drop flag in battleground if they cast immunity buff on themselves. Author: `win
TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code).
    Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message.
    Fixed: Do not call Battleground::Update for battleground template objects.
    Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases).

--HG--
branch : trunk
2009-03-24 09:36:50 -06:00
megamage
ba957ed9f4 *Allow knockback creatures.
--HG--
branch : trunk
2009-03-23 15:26:13 -06:00
megamage
2c17957627 *Fix a crash caused by RemoveSpellsCausingAuraWithDispel.
--HG--
branch : trunk
2009-03-23 09:31:54 -06:00
QAston
7303f9db8b *Backport blood frenzy fix from TC2.
--HG--
branch : trunk
2009-03-22 17:10:01 +01:00
QAston
a0530658ff *Fix blood frenzy remove (and possibly some other SPELL_AURA_ADD_TARGET_TRIGGER auras too).
*Fix some problems with Cut to the Chase.

--HG--
branch : trunk
2009-03-22 16:24:53 +01:00
megamage
a84e757793 *Update summon system. Show pet bar for guardians. Allow multiple charms/guardians.
--HG--
branch : trunk
2009-03-21 09:48:44 -06:00
megamage
d7e05e8003 *Fix some out-of-range array indices of totem slot and charm spell slot.
--HG--
branch : trunk
2009-03-20 14:23:25 -06:00
megamage
8f627853df *More work on summon system.
--HG--
branch : trunk
2009-03-20 14:01:46 -06:00
QAston
ad06f05ddb *Fix Focused Magic.
*Make Presence of Mind no longer trigger Arcane Power.
*Apply correct calculation for SPELLMOD_PROC_PER_MINUTE.
*Fix divine shield positivity.

--HG--
branch : trunk
2009-03-20 19:53:26 +01:00
megamage
5b73a59f15 *Set totem slot to 4 but total summon slot to 6.
*Fix build.

--HG--
branch : trunk
2009-03-19 15:45:22 -06:00
QAston
c6f3532ada *Fix Area auras for target without a party.
*Fix Improved soul leech and correct procflags for soul leech.

--HG--
branch : trunk
2009-03-19 21:47:16 +01:00
megamage
a2392121f0 *Fix the bug that summon dbc is not read. Now creatures can be summoned.
*Make minipet as tempsummon instead of pet. Make totem as tempsummon.

--HG--
branch : trunk
2009-03-19 14:41:30 -06:00