Commit Graph

130 Commits

Author SHA1 Message Date
click
5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Spp
03c34ee507 Fix a lot of warnings 2012-02-16 13:56:28 +01:00
Subv
9791bb599a Merge pull request #5160 from TrinityCore/dynamic_vmaps
Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
2012-02-09 11:17:05 -08:00
Subv2112
93d199f043 Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
Aokromes
d1bb8afadd Scripts/Commands Send Global GM message when reloading waypoint_data table like other reloads 2012-02-07 17:53:42 +01:00
Subv2112
03953930f9 Scripts/Commands: Adjust .pinfo and .gm list to respect the realmid in account_access table.
closes #1306

Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-28 16:03:36 -05:00
click
e6d5b21778 Core: Fix non-PCH build and remove a few warnings. 2012-01-24 00:24:39 +01:00
Subv2112
3d4f55723c Core/SAI: Linked events should be executed after the event that linked them is executed.
Core/SAI: Allow SMART_EVENT_GO_STATE_CHANGED to use ActionInvoker target

Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-22 20:36:01 -05:00
Shocker
5552a33251 Merge pull request #4839 from Fredi/reload
Core/Commands: Implement reload multiple creature templates
2012-01-21 08:32:54 -08:00
Machiavelli
2d89b4bfe0 Core/DBLayer: Change some incorrect uses of PQuery with PExecute or Execute 2012-01-18 21:02:06 +01:00
Fredi
688ddb17d4 Core/Commands: Implement reload multiple creature templates
Example: .reload creature_template 34797 34799 35144 34796

Closes #2700
2012-01-17 09:25:46 -02:00
Machiavelli
dbbac0bdaa Core/Movement: Implement spline movement subsystem.
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.

--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629) Chaplain and Venugh
With the following incremental fixes during my review:

- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time

Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.

Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
Subv2112
7101e9626c Scripts/Commands: Fixed an error with account set gmlevel, the gmRealmID can be signed
Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-09 09:28:27 -05:00
danik
803acccb07 Command/Account: fixed crash when creating account from console 2012-01-06 17:49:15 +01:00
Venugh
b7959716ea Core/Commands: Implemented .reload waypoint_data command. (requests from Aokromes.) 2012-01-05 20:31:12 +01:00
Bezo
9473c11383 Add Password change (Player level.) logs 2012-01-04 02:56:00 +02:00
leak
73f79c41a1 Core/DBLayer: Couple fixes 2012-01-02 20:29:22 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
leak
73cf793e56 Core/DBLayer: Refactor prepared statement defines Note:
The new format for the middle section is a 3-letter upper case abbreviation of the sql command being executed (select -> SEL, update -> UPD, etc.)
{DB}_{SEL/INS/UPD/DEL/REP}_{Summary of data changed}
2011-12-31 20:14:38 +01:00
leak
b39857a15d Core/DBLayer: Convert PExecute() queries to prepared statements No. 4 2011-12-31 19:06:24 +01:00
leak
8adac3f246 Core/DBLayer: Convert PExecute() queries to prepared statements No. 3 2011-12-31 00:32:05 +01:00
leak
ef17c05dec Core/DBLayer: Convert PExecute() queries to prepared statements No. 1 2011-12-25 18:13:21 +01:00
kaelima
7a2f7b0e63 Commands/Npc: Add AIName/ScriptName to npc info
Thanks Aokromes for suggestion
2011-12-18 22:45:23 +01:00
Kapoeira
b0dfaa204d Core/Commands: Allow .mod drunk to modify the drunk state of the targeted player. Original idea on the forums, can't remember who exactly suggested this. 2011-12-10 14:39:52 -05:00
megamage
5b034ee631 Revert 81fea2d7b5. 2011-11-28 14:34:30 -05:00
megamage
81fea2d7b5 Fix some memory leak from CreateTamedPetFrom. 2011-11-28 14:10:56 -05:00
megamage
529af3cd09 Delete obj if it is not successfully added to grid. More to fix. 2011-11-28 14:05:25 -05:00
Nay
5a4636c145 Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency
Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26 03:00:06 +00:00
Shauren
358b33239a Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit 2011-11-23 19:17:33 +01:00
Machiavelli
682c3289c7 Tabs 2011-11-20 13:46:53 +01:00
thumsoul
831f2f4a9d Core/Commands: Allow "$home" to be second parameter of .tele name, to teleport players to homebind
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-11-20 13:43:58 +01:00
Shauren
c5c06f4b72 Core/Commands: Fixed .account set gmlevel to correctly use realmId specified instead of id of the realm that the command was executed on 2011-11-13 18:52:46 +01:00
Bootz
d1334624da Core: Codestyle clean-up
"pl"->"player"

 Note: codestyle methods needs maintained, Player* player.
still to do properly clean-up chat.cpp.
2011-11-07 11:18:00 -06:00
megamage
e3fa04823d Use TRINITY_GUARD to replace ACE_GUARD. ASSERT(false) if failed to acquire the lock. 2011-10-31 17:25:12 -04:00
Kaelima
e158a5e14e Core/Commands: Typo in d9406b0e59 Ty glkrlos 2011-10-31 09:17:45 +01:00
kaelima
d9406b0e59 Core/Commands: Add stupid-check for trying to add negative itemID to vendor. Fixes crash #3238 2011-10-31 00:02:32 +01:00
Fredi
a8d20d5da8 Script/Commands: Codestyle and cleanups 2011-10-24 08:35:33 -02:00
megamage
c9c5c2a355 Use read/write thread mx guard instead of general guard for HashMapHolder. 2011-10-21 17:29:09 -04:00
megamage
c29ff41001 Rename some classes in grid system.
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
Fredi Machado
97142102e0 Core/Misc: Added 'f' after float values 2011-10-17 07:38:27 -03:00
kaelima
97e5140a1d Core/WaypointMgr: Allow to set orientation to waypoints.
- Instead of the need to use a waypoint_script to change orientation on waypoint arrival.
2011-10-15 18:38:27 +02:00
megamage
3ba22d0d06 Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management. 2011-10-10 17:39:34 -04:00
megamage
d156e066cf Rename "SetPosition" to "UpdatePosition".
Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
Fredi Machado
fd76ef3cd0 Script/Commands: Codestyle and cleanups 2011-10-10 10:33:13 -03:00
Bootz
5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*" 2011-09-29 09:32:55 +02:00
Rochet2
a0a22ecbc8 Scripts/Commands: Added .dev command to show <Dev> tag in nickname 2011-09-21 11:35:29 -03:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp-
33ce07bdde Core: Minor cleanups (here and there)
- Fix warning
- Fix some typos
- Correct upper 'for' limit in LoadSkillLineAbilityMap
- Remove use of magic number in a query related to security levels
2011-09-13 14:15:35 +02:00