Aokromes
57573fd491
Build fix
2017-08-14 14:00:11 +02:00
Aokromes
e140e2ffbc
Scripting: Clean up of magic numbers
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By Malcrom
2017-08-14 13:42:26 +02:00
Aokromes
139cea3d26
Scripts/ICC: Minor Fixes for Lich King
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- Fixed Shadow Trap and Defile Targets
- Fixed Shadow Trap Summon Delay and Duration
- Fixed Berserk Timer (15 Minutes)
- Fixed Shadow Trap Despawn when Snowstorm starts
2017-08-14 11:53:05 +02:00
Treeston
584a302f3c
Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic.
2017-07-27 16:46:47 +02:00
treeston
d73970fcb5
Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute).
2017-07-18 18:34:57 +02:00
Aokromes
8a2526cd94
Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's called nitro _boosts_. Not _boots_. Nitro _boosts_.
2017-07-18 14:19:41 +02:00
Aokromes
8b6261c809
Core/Misc: Fix static analysis issues
2017-07-16 19:05:26 +02:00
vincent-michael
c9e25147cc
Scripts/Misc: Fixed static analysis issues
2017-07-16 12:21:13 +02:00
Aokromes
1c6197a0e3
Build fix
2017-07-15 17:24:05 +02:00
Aokromes
33c7f9d471
Core/Misc: Fix static analysis issues
2017-07-15 16:36:41 +02:00
Regigicas
b583c1ffec
Scripts/Commands: Fix a crash on summon when no group is avaible ( #20029 )
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Closes #20027
2017-07-15 16:32:02 +02:00
Nyeriah
c2272525a9
Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on phase transition after latest changes
2017-07-08 18:44:58 +02:00
Aokromes
8633f6e30c
fix warning
2017-07-05 07:45:38 +02:00
Aokromes
d83eee0f89
Core/Script: Partial Redridge fixup
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By Malcrom - Reviewed by Treeston and Keader
2017-07-04 17:54:11 +02:00
Keader
f2aa981f81
Core/Custom: Fixed Duel Reset Exploits
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Close #17419
*Fixed exploit with SPELLMOD_COOLDOWN
*Fixed exploit with some items (like Sylvanas' Music Box)
*Little cleanup
2017-07-02 10:12:05 +02:00
Aokromes
7627540b11
Combat/threat rewrite prep - merge RBAC/DB changes.
2017-06-28 17:45:14 +02:00
Shauren
2a68b6a0db
Buildsystem: Exclude ScriptPCH from all targets when building dynamic scripts (except MSVC)
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(cherry picked from commit 550c57a0df )
2017-06-25 14:17:28 +02:00
Shauren
1808fdd7b2
Buildsystem: Minor PCH building changes
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* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header
* Don't call the linker for pch helpertargets
(cherry picked from commit 137f5e7887 )
2017-06-25 14:16:31 +02:00
Aokromes
4326455788
build fix
2017-06-19 21:16:50 +02:00
Aokromes
1a5c0f5c3b
Core/Grids: Ported cmangos/mangos-wotlk@ea99457
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(cherry picked from commit 9299e9b )
2017-06-19 20:20:26 +02:00
S.V
87784721a4
Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act ( #19342 )
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Closes #19261 .
2017-06-18 15:41:45 +02:00
ariel-
5e37e99ffa
Core/Scripts: fix array out of bounds in Pit of Saron doorData
2017-06-18 10:43:37 +02:00
Aokromes
a990a4ce08
Rename .debug uws to .debug worldstate (clarity change).
2017-06-17 11:51:12 +02:00
treeston
46f98b64c3
Rename .debug uws to .debug worldstate (clarity change).
2017-06-17 11:42:23 +02:00
Aokromes
b1f54ba152
Make travis happy
2017-06-17 11:33:02 +02:00
Girip Dragos Andrei
2d9aeacfd7
Wailing Caverns
2017-06-17 08:44:27 +00:00
Aokromes
461ba1cb56
Fix (C) for multiple files
2017-06-15 08:46:45 +02:00
treeston
5812c6559f
build fix
2017-06-15 07:49:57 +02:00
Aokromes
5b1121af3c
Add new command 'npc showloot'. Does exactly what it says on the tin.
2017-06-12 19:37:41 +02:00
Aokromes
57841569e5
- Add new commands .group set assistant, .group set maintank and .gro…
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…up set mainassist to toggle raid member flags.
- Fix 2017_05_29_00_auth.sql to be reapply safe.
2017-06-12 18:23:57 +02:00
treeston
d33f462200
Removed a now-unused local ( ca02629 follow-up)
2017-06-12 18:00:28 +02:00
Aokromes
558bbbcf98
Make some adjustments to .summon and .group summon behavior to make t…
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…hem more permissive:
- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
2017-06-12 18:03:01 +02:00
Aokromes
6c686876d0
Core/Scripts: fix some /W4 warnings
2017-06-12 17:49:39 +02:00
Aokromes
5c4153ba98
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
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- Moved statics to cpp
- Save scriptids into an array
2017-06-12 17:40:47 +02:00
Aokromes
9057cae219
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
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Then it turned out that gameobject LoS is already fixed. So all this does, really, is restructure some stuff.
And remove the hack from Sapphiron because I could.
2017-06-11 19:02:07 +02:00
ariel-
e05083ad4b
Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury targetlist
2017-06-11 17:50:11 +02:00
jackpoz
2102bd28a3
Core/Scripts: Simplify code
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Partially revert 753e7074d8 and 12c680f9b1 to simplify the code and to only remove GMs from the target list.
2017-06-09 13:25:59 +02:00
ariel-
307cc1e36f
Core/Scripts: filter out corpses from Sindragosa's Fury targetlist
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- This would incur in a crash after attempting to convert the Corpse object into Player
Closes #19227
Closes #19862
2017-06-09 13:22:40 +02:00
Aokromes
f8d9d954d1
Get zone/area IDs from vmap data in the liquid update
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* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.
2017-06-09 13:20:37 +02:00
Aokromes
ac3dbcb880
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer restricted to a list
2017-06-07 09:53:04 +02:00
Aokromes
0bb27ecd4b
Pet/Guardian AI hook re-organizing ( #19824 )
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* Pet/Guardian AI hook re-organizing:
- Adjust OwnerAttacked/OwnerAttackedBy hooks on CreatureAI to fire for all owned units, not just player pets. This should allow guardians to more reliably recognize valid targets.
- Kill off the AttackedBy hook. While it was defined in CreatureAI.h as virtual, it was only ever invoked for player pets in specific situations. This makes it classic developer bait.
- Adjust PetAI to use DamageTaken instead of AttackedBy.
- Adjust behavior of AttackStart on PetAI to compensate.
2017-06-07 02:50:14 +02:00
TecDian
25ba21f85e
Core/Scripts: simplify speech for DK races quests
2017-06-06 07:55:36 +02:00
treeston
a6b393c2af
clang is dumb
2017-06-06 07:49:31 +02:00
treeston
68c500f020
Some improvements to .debug raidreset command. Now supports heroic difficulty 5-man dungeons and outputs sensible text, as opposed to silently doing (or not doing) stuff.
2017-06-06 07:49:02 +02:00
Aokromes
a68dd40235
tabs
2017-06-02 17:28:38 +02:00
Aokromes
214b5a65e3
DB/Misc: Misc fixes for Dun Morogh
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By Malcrom
2017-06-02 16:07:06 +02:00
Keader
58747b0037
Core/Scripts: Fixed some events that not should triggered by non-players on Illidan encounter
2017-06-02 10:23:28 +02:00
Aokromes
123c10a395
Scripts/Stockades - Add scripts to instance
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By Artamedes
2017-06-01 23:55:52 +02:00
Aokromes
2d94972577
missing part
2017-05-30 10:20:27 +02:00
sirikfoll
519af6e6e6
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
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Closes #19823
2017-05-30 09:57:03 +02:00