Aokromes
5cbd6cfecf
compile fix, now yes.
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Never leave aokromes to try to code c++
2016-08-21 03:05:02 +02:00
Aokromes
d297f013f1
warning fixes and partial revert
2016-08-21 02:28:29 +02:00
Aokromes
3792e4ea75
missing part
2016-08-21 01:51:05 +02:00
Aokromes
32d3f380bb
more picks
2016-08-21 01:33:04 +02:00
Aokromes
faaa88a483
missing part
2016-08-21 00:55:17 +02:00
Aokromes
c68f48c9b3
Partial pick of 735606bc73 to fix compile
2016-08-21 00:52:39 +02:00
Malcrom
cadaf222e7
Core/Creatures: Implemented loading animkits from creature_addon ( #17834 )
2016-08-21 00:14:15 +02:00
SnapperRy
c2f65d822b
Core/SpellArea: only check against spell_area entries for the current quest when updating quest status
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Closes #17804
2016-08-20 18:26:31 +02:00
Shauren
a778c8033f
Core/Spells: Fixed possible null pointer dereference
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Coverity CID 1357406
(cherry picked from commit cc07a491f6 )
2016-08-20 15:54:14 +02:00
Aokromes
7ea03a2e47
Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. Tagging issue #15560 .
2016-08-20 14:48:34 +02:00
jackpoz
8fcb5ace9d
Core/Battleground: Fix crash happening when reporting afk a nonexistent player
2016-08-20 14:43:15 +02:00
treeston
cd53178361
Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation when ground targeting.
2016-08-20 13:15:23 +02:00
Aokromes
5023384dab
Update boss_jedoga_shadowseeker.cpp
2016-08-20 12:33:28 +02:00
Aokromes
56b3f461fe
Core/Scripts: move Pet Trainer gossip to DB
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SQL content based on issue 14719 by Killyana,
conditions output from Malcrom's Condition Creator
- remove hardcoded #define gossip options
- enum gossip menu IDs from DB
- remove outdated SD comments at the top of the file
2016-08-20 12:22:58 +02:00
treeston
3755efcb8e
Core/ObjectMgr: I knew I missed something.
2016-08-20 11:10:02 +02:00
treeston
3d9a11d744
Core/ObjectMgr: Follow up on 628792f to remove some superfluous warnings.
2016-08-20 11:03:12 +02:00
Chaouki Dhib
c152bbe17d
Core/Spells: Fixed extended spell range while moving Closes #17818 ( #17824 )
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Cherry pick of 10e0f4ff8f
Closes https://github.com/TrinityCore/TrinityCore/issues/17818
2016-08-20 06:23:00 +02:00
treeston
190ef9fc54
Pet/DK: Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs.
2016-08-20 06:22:42 +02:00
treeston
5b819fa0f1
AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open quest offer instead of adding straight to log - old behavior can be requested using action_param2. Closes #17735 .
2016-08-20 06:22:19 +02:00
ariel-
dbe992b25b
Core/ObjectMgr: added some more sanity checks to creature templates
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- Extra: throwed semicolons around
- Clarified meaning for a vehicleId check (what it said didn't correspond to what was actually checked)
2016-08-20 06:20:11 +02:00
treeston
7b036961f3
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set.
2016-08-20 06:19:54 +02:00
treeston
0e47f961c9
AI/SmartScripts: Add SMART_ACTION_DISABLE_EVADE (117).
2016-08-20 06:19:41 +02:00
treeston
c2fd73c95d
Core/SmartScripts: Add SMART_TARGET_LOOT_RECIPIENTS. Does what it says on the tin.
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Use this new target type to fix The Rider of Blood, The Rider of Frost, The Rider of the Unholy. Closes #17817 .
2016-08-20 06:19:26 +02:00
Aokromes
8d12a82f5b
Core/Player: readd player to battleground after a login (but only after adding it to map, preventing a crash).
2016-08-20 06:18:56 +02:00
jackpoz
bb2db482da
Revert "Core/Battlegrounds: Properly readd player to Battleground containers after a login."
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This reverts commit fbc521084c .
Fixes #17810
2016-08-20 06:15:27 +02:00
ariel-
2ea1adc544
Core/Globals: delete another synch query using CharacterInfo map
2016-08-18 09:48:01 +02:00
ariel-
9d1fc3e94d
Core/World: short circuit setWorldState and avoid a db query in case there's nothing to update really
2016-08-18 09:47:42 +02:00
jackpoz
90b22c6cd4
Core/MMAPs: Update recast
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Update recast to recastnavigation/recastnavigation@64385e9
2016-08-18 09:46:18 +02:00
Aokromes
8d720ee52f
Core/ObjectAccessor: optimize FindPlayerByName by saving a map of player names to Player
2016-08-18 09:41:38 +02:00
jackpoz
e6c7894be1
Tools/MMapGenerator: Avoid saving uninitialized padding bytes to disk
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Initialize padding bytes in MmapTileHeader struct to avoid saving uninitialized data to disk, causing issues when binary-comparing *.mmtile files.
2016-08-18 09:35:04 +02:00
treeston
77e4a1e487
Revert "Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items)."
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This reverts commit 63f577a7ef .
See discussion in commit comments.
2016-08-16 23:34:40 +02:00
treeston
0ffd02f540
Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items).
2016-08-16 15:35:01 +02:00
Aokromes
80eeea4f85
Core/PlayerDump: add missing character_queststatus_* columns to dump
2016-08-16 12:32:59 +02:00
ariel-
4d41ec93a0
Core/Battlegrounds: Properly readd player to Battleground containers after a login.
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Closes #16141
2016-08-16 12:30:38 +02:00
ariel-
b92ba1e11d
Core/Player: Do not kick AFK player from BG if it's a GM
2016-08-16 12:26:54 +02:00
ariel-
30e0460306
Core/Scripts: allow ".debug arena" and ".debug battleground" commands to be issued in the console
2016-08-16 12:26:33 +02:00
Aokromes
375b7a61c4
Core/Units: Fixed melee range check
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* Split Spell::CheckRange() into 2 methods since that method had more than one responsibility.
* Moved melee range logic into its own function
* Moved melee range logic method GetMeleeRange from Spell to Unit class. Unit::IsWithinMeleeRange() and Spell::GetMinMaxRange() both use that method.
2016-08-16 12:25:53 +02:00
robinsch
c406fb2a73
Core/Spell: Remove all raid auras on party leave ( #17663 )
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Core/Spell: Remove all raid auras on party leave
2016-08-15 00:03:33 +02:00
Aokromes
960c22e602
Core/Scripts: remove script npc_timothy_daniels
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The core script `npc_timothy_daniels` is no longer needed,
all the gossip handling is already present in the database.
- remove core script npc_timothy_daniels
- remove ScriptName from c_t entry in DB
2016-08-14 23:57:06 +02:00
Aokromes
34c249458f
Fix compile after coding style
2016-08-14 21:04:15 +02:00
Aokromes
6487dd39b3
Core/Entities: 3.3.5a coding style
2016-08-14 20:39:58 +02:00
Aokromes
6443c02225
Compile fix
2016-08-14 20:26:57 +02:00
PORTELAS Michael
6f22ed66c3
Update Player.cpp
2016-08-14 18:04:41 +00:00
PORTELAS Michael
41fbfa3b14
Update Player.cpp
2016-08-14 17:05:08 +00:00
Aokromes
69b8d5be94
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2016-08-14 10:17:14 +02:00
tkrokli
d847bcdac4
Core/Scripts: move npc_mortog_steamhead to DB
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Move core script npc_mortog_steamhead to database
- script contains gossip handling + 1 condition
- both actions can be handled in DB settings
2016-08-14 10:16:43 +02:00
treeston
1fc6f18024
Entities/Player: Fixed an edge case bug that could cause a character to get stuck in forced recustomization indefinitely if two or more appearance properties were out of bounds.
2016-08-14 10:16:32 +02:00
Aokromes
5b8fa815a7
Core/Worldstates: move WS_ARENA_DISTRIBUTION_TIME declaration
2016-08-14 10:16:08 +02:00
roc13x
a54adfd894
Core/Build: Fixed dynamic mode build
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Core can now be built in dynamic mode, enabling the hotswap system to be
used.
Hotswap works fine on Windows. Didnt work for me on Debian, the rebuild
and reload process happens but the old version of the module remains for
some reason. Cant figure it out right now
2016-08-13 17:26:30 +01:00
Aokromes
2d46fcbfc8
Core/Quest: Add tooltip for Quest Items that drop from NPCs
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Closes #81
2016-08-12 23:03:03 +02:00