frozenarmor
609728a17b
Update forgotten copyright-headers for 2012.
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Signed-off-by: frozenarmor <venom.victorios@gmail.com >
2012-03-11 00:52:06 +05:00
Spp
f495e0efe4
Warning fixes and some random cleanup here and there
2012-03-07 14:09:18 +01:00
Spp
d38bc3a178
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here and there
2012-02-27 14:58:47 +01:00
Shauren
dc28b92415
Core: Random cleanup + compile fix
2012-02-23 13:01:16 +01:00
Venugh
5416b734e4
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 12:32:21 +01:00
Venugh
1cac01b3df
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 11:50:58 +01:00
Nay
bbfceafed6
Actually remove searing_gorge.cpp from CMakeLists, sorry.
2012-02-22 20:12:45 +00:00
Nay
a7e5c3c7c4
Misc: Delete searing_gorge.cpp and fix a typo in worldserver config
2012-02-22 19:56:23 +00:00
Malcrom
0fba6e70f6
scripts: Searing Gorge wasn't cleaned up properly.
2012-02-22 14:06:50 -03:30
Malcrom
7da99c4589
db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip.
2012-02-22 12:59:46 -03:30
Malcrom
74fc13596c
DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI.
2012-02-21 20:03:12 -03:30
Malcrom
f87da6d664
DB/Gossip: Fix gossip for Fallen Hero of the Horde and remove cpp script.
2012-02-18 15:38:51 -03:30
click
5411e1ce52
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
Malcrom
958c32b026
Move gossip for Lore Keeper of Norgannon to db. Remove cpp script. Also rename some incorrectly named sql updates.
2012-02-18 08:27:00 -03:30
Matthew Goff
7a117dd429
Core/Misc:
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- Replace emote magic number by enum
- Added all missing defines from AnimationData.dbc. Minor corrections to existing ones. Standardized some naming and updated cpp files as needed.
- Correct a spell used in AQ
Closes #3787
Closes #5095
2012-02-06 01:22:45 +00:00
QAston
c7ea952a47
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC respectively. New names tell much more about what those flags do.
2012-02-03 18:46:05 +01:00
Shocker
08be716ef8
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
2012-02-03 19:02:17 +02:00
Bootz
6c3bdb1f70
Scripts/EasternKingdoms: MoltenCore
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* Fixed Enums in defines.
2012-01-26 02:55:23 -06:00
Bootz
74441b12ec
Scripts/EasternKingdoms: ScarletMonastery
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* Removed trailing white spaces
2012-01-26 02:49:10 -06:00
Bootz
c0cd16e51d
Scripts/EasternKingdoms: ScarletMonastery
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* Fixed a few derps i missed on last patch
2012-01-26 02:40:15 -06:00
Bootz
2db052b109
Scripts/EasternKingdoms: ScareltMonastery
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* Script Standardizations done,
- Removed SD2 Hieroglyphics.
- Removed Hungarian Notations.
- Fixed Enums in Defines.
2012-01-26 02:21:15 -06:00
Bootz
e0930b1a37
Scripts/EasternKingdoms: Blackwing Lair
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* Adjusted copyright headers back to '09 these need updated b4 can use 2012
2012-01-25 01:13:07 -06:00
Bootz
79c2390f81
Scripts/EasterKingdoms: Blackwing Lair
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* code-style cleanup
* Fixed copyright header
* Fixed defines in enums
todo: make the necessary changes for script_text-> Creature_texts.
2012-01-25 00:39:37 -06:00
Discover
c1cf2db17f
DB/SAI: The Missing Diplomat
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closes #3700
2012-01-16 12:36:52 +01:00
kaelima
f10e41ee41
Scripts/Trial of the Crusader: Fix crash in MovementInform for Frost Sphere in Anub'arak encounter.
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Thanks Vincent-Michael!
Fixes #4834
2012-01-15 20:37:25 +01:00
Machiavelli
dbbac0bdaa
Core/Movement: Implement spline movement subsystem.
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Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.
--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629 ) Chaplain and Venugh
With the following incremental fixes during my review:
- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time
Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.
Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
svannon
b878e68f8a
Core/Script: remove unused script
2012-01-13 22:13:10 +01:00
malcrom
03a7f12916
Core/Script: update creature_text for Twilight Corruptor from sniffs
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closes #4697
2012-01-08 14:20:11 +01:00
malcrom
57e1972b86
Core/Script: update creature_text for the Paladin Trial Quests in Eversong from sniffs
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closes #4699
2012-01-08 13:34:49 +01:00
malcrom
7b86761045
Core/Script: update creature_text for Phizzlethorpe from sniffs
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closes #4698
2012-01-08 13:23:54 +01:00
ZxBiohazardZx
b556ac564b
Core/Build: fix build
2012-01-08 12:50:15 +01:00
malcrom
ae4d221b3c
Core/Script: update creature_text for Vanndar from sniffs
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closes #4696
2012-01-08 12:07:12 +01:00
malcrom
4112b2a7d4
Core/Script: update creature_text for Drekthar from sniffs
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closes #4693
2012-01-08 11:58:19 +01:00
malcrom
2ba7cfacca
Core/Script: update creature_text for Galvangar from sniffs
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closes #4694
2012-01-08 11:47:41 +01:00
malcrom
b6f9caff6b
Core/Script: update creature_text for Balinda from sniffs
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closes #4692
2012-01-08 11:43:35 +01:00
ZxBiohazardZx
c65dec07f8
Core/Scripts: remove call to unexisting class related to b52f381c3e
2012-01-08 11:13:03 +01:00
malcrom
b52f381c3e
DB/SAI: convert Blood Knight Dawnstar script to DB
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closes #4701
2012-01-08 09:55:34 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Spp
3792b470e0
Core/Scripts: Replace rand with urand in most cases (using regexp)
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Used: perl -pi -e 's/([0-9]+) \+ rand\(\)\%([0-9]+)/"urand(".$1.", ".($1+$2).")"/ge'
2011-12-28 10:51:16 +01:00
Spp
4fb634f9a5
Fix missing changes from previous merge
2011-12-28 09:16:06 +01:00
Aokromes
559dfe5139
rand() to urand #5
2011-12-28 04:35:51 +01:00
Aokromes
0e18d49f15
rand() to urand #4
2011-12-28 04:33:18 +01:00
Aokromes
b24dfc10cb
rand to urand #3
2011-12-28 04:26:30 +01:00
Aokromes
611f9ad419
rand #2
2011-12-28 04:25:25 +01:00
Aokromes
2e8de8cd2b
rand() to urand #1
2011-12-28 04:24:31 +01:00
Discover-
f2ad757acd
Core/Scripts: Fix quest Heroes of Old.
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Closes #3703
2011-12-25 00:43:26 +01:00
Machiavelli
6c03bf9535
Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
2011-12-19 22:06:29 +01:00
w1sht0l1v3
b8a0d04acc
Scripts/Brd: Fix learning of Dark Iron Smelting.
2011-11-28 16:36:43 +02:00
Shauren
358b33239a
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
Shauren
638693e78f
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.)
2011-11-23 17:55:16 +01:00