Commit Graph

41308 Commits

Author SHA1 Message Date
Shauren
649f8f5fc0 Codestyle fix 2023-06-07 23:52:00 +02:00
Shauren
b98df50add Core/Auction House: Fixed sorting items with itemlevel greater than 255 2023-06-07 20:03:20 +02:00
Shauren
8d1a57eb96 Core: Update allowed build to 10.1.0.49890 2023-06-06 00:50:41 +02:00
Shauren
43134cadf1 Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute 2023-06-05 22:48:31 +02:00
Naddley
4a508e1ff5 DB/Stormwind: Added some missing spawns for Old Town 2023-06-05 00:13:14 +02:00
Teleqraph
7d15ec0de8 Scripts/Spells: Implement Empowered Renew (#29036) 2023-06-04 16:29:36 +02:00
Shauren
b3590184c0 Core/Auras: Implemented helper function to estimate total damage/healing done by a periodic effect 2023-06-04 12:30:03 +02:00
Teleqraph
cd10bf5052 Scripts/Spells: Implement Healing Chorus (#29038)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-06-04 00:40:33 +02:00
Shauren
622eed752b Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect 2023-06-03 23:17:28 +02:00
Teleqraph
277497fdf1 Scripts/Spells: Implement Holy Mending (#29031) 2023-06-03 19:06:40 +02:00
Naddley
d5ccf6ca08 DB/BurningSteppes: Scripted quest "Rotten Old Memories" 2023-06-03 01:42:38 +02:00
Naddley
53db113164 DB/SAI: Added conversation script to Vanessa VanCleef in Goldshire 2023-06-03 01:39:50 +02:00
Naddley
7ab909ea26 DB/ElwynnForest: Scripted quest "A Window to the Past" 2023-06-02 02:05:34 +02:00
Shauren
a2be8d2028 Core/Quests: Implemented new db table quest_objectives_completion_effect
* Turn off automatic phase updates on quest objective completion
* Allow more convenient conversation and spell casts on quest objective completion
2023-06-02 00:50:30 +02:00
Meji
f2041701da DB/Nagrand: Update templates and difficulties 2023-06-01 18:22:10 +02:00
Meji
167ca68062 DB/ShadowLabyrinth: Update templates and difficulties 2023-06-01 18:21:58 +02:00
Meji
3f98854111 DB/AuchenaiCrypts: Update templates and difficulties 2023-06-01 18:21:23 +02:00
Meji
8a8cb24a47 DB/SethekkHalls: Update templates and difficulties 2023-06-01 18:20:57 +02:00
Meji
c07563c40f DB/ManaTombs: Update templates and difficulties 2023-06-01 18:20:15 +02:00
Meji
9c0393cc8b DB/TerokkarForest: Update templates and difficulties 2023-06-01 18:20:09 +02:00
Meji
7b14ddcd48 DB/Shattrath: Update templates and difficulties 2023-06-01 18:20:02 +02:00
Naddley
3b711e1c1f DB/ElwynnForest: Added Shawn & Vanessa in Lions Pride basement
Quest: An Unlikely Informant & A Window to the Past
2023-06-01 03:13:33 +02:00
Jeremy
c1df555e16 Core/Graveyards: Drop Faction column and replace it with conditions (#28965) 2023-06-01 02:33:46 +02:00
Naddley
b8b416f85d DB/Stormwind: Added Mathias Shawn and SI:7 Agent behind Stormwind keep
Quest: An Urgent Matter & An Unlikely Informant
2023-06-01 00:18:20 +02:00
Teleqraph
692c26a15e Scripts/Spells: Implement Say Your Prayers (#29028) 2023-05-31 19:10:38 +02:00
Naddley
fd1d66269a DB/Stormwind: Added Agent Render and script quest conversation 2023-05-31 01:01:34 +02:00
Shauren
f8a6a9b017 Scripts/Spells: Added spell effect validation helper 2023-05-30 19:34:19 +02:00
Shauren
3ca9e1253a Core/Movement: Fixed uninitialized value in MoveSplineInitArgs 2023-05-29 19:32:55 +02:00
Naddley
a2cba46e64 DB/NPE: Handle phase for Horde Populated Camp 2023-05-29 18:19:39 +02:00
Teleqraph
c4aa4d4b53 Core/Spells: Implement SPELL_ATTR10_RESET_COOLDOWN_UPON_ENDING_AN_ENCOUNTER (#29032) 2023-05-29 10:43:48 +02:00
Meji
06d0b16f15 Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty (#28931) 2023-05-29 00:01:23 +02:00
Shauren
526b16fea4 Core/Objects: Unify GameObjectSearcher, UnitSearcher, CreatureSearcher and PlayerSearcher classes into one common implementation 2023-05-28 16:54:23 +02:00
Shauren
261eb201bf Core/Objects: Unify WorldObjectSearcher classes into one common implementation 2023-05-28 16:07:34 +02:00
Shauren
3790c1e3da Core/Spells: Implemented spell target type 142 2023-05-28 01:14:19 +02:00
Shauren
7881f0ef5f Core/Creatures: Allow summons to be initialized properly when summoner is not in world yet 2023-05-27 18:43:43 +02:00
Shauren
3d3e94d8e4 Core/Auras: Fixed SPELL_AURA_LINKED_SUMMON summons not despawning when aura is removed from unit being removed from world 2023-05-27 16:17:39 +02:00
Shauren
e71381728e Core: Update allowed build to 10.1.0.49801 2023-05-27 13:26:19 +02:00
Shauren
781ca507dd Core/Commands: Added .debug playercondition command 2023-05-26 23:51:20 +02:00
Shauren
bfc0f7faab Core: Update allowed build to 10.1.0.49741 2023-05-25 00:34:44 +02:00
Shauren
092119058b Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute 2023-05-24 22:10:04 +02:00
Shauren
db55a034fd Fix dynamic linking build 2023-05-23 10:46:46 +02:00
Shauren
4a1b0b180c Core: Update allowed build to 10.1.0.49679 2023-05-23 09:24:04 +02:00
Naddley
01f8d2e426 DB/NPE: Added spawns for Darkmaul Citadel scenario 2023-05-22 19:30:30 +02:00
Shauren
206369934a Core/Spells: Implemented new proc hit type PROC_HIT_DISPEL 2023-05-22 18:55:17 +02:00
Shauren
c2884612ce Core/Players: Fixed crashes with char enum packet if equipment cache field does not have correct format 2023-05-22 11:58:50 +02:00
Shauren
c76d96edfb Core/Objects: Fixed uninitialized variables in FindCreatureOptions 2023-05-22 10:40:57 +02:00
TheDdraig
612ad687e6 DB/WakingShores: Added spawns for Alliance Camp in Wild Coast
Co-authored-by: Naddley <NaddleyTC@gmail.com>
Closes #28985
2023-05-22 01:55:28 +02:00
Jeremy
fce1994795 Core/Players: Respawn alive at graveyard when releasing spirit (#29009) 2023-05-21 16:42:26 +02:00
Jeremy
7ba4e2df84 Core/Graveyards: Fix graveyards in subzones when there is no valid graveyard in that subzone (#29003) 2023-05-21 15:31:14 +02:00
ModoX
ae9ec38345 Scripts/Warrior: Fix nopch build 2023-05-21 14:29:40 +02:00