xinef1
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66dc97bb27
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Core/Spells: Added very little tolerance level to completed casts to ensure that spell cast at target standing at the max possible range is finished properly even if target moves a little (#18969)
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2017-01-27 20:50:25 +01:00 |
|
xinef1
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587786ce66
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Core/Spells: Properly send autorepeat cancel packet to self and fix some problems with autoshot (#18918)
Closes #13595
Closes #14460
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2017-01-27 20:49:08 +01:00 |
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Tonghost
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684a5fd3f1
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Core/Auth: Use QueryCallbackProcessor insted boost::optional. Fixes build for boost 1.55.0
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2017-01-26 13:21:58 -03:00 |
|
xinef1
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0d1c535041
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Fixed unstuck mechanics (#18968)
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2017-01-26 11:57:32 +01:00 |
|
Shauren
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d7b02a0624
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Removed debug leftovers
(cherry picked from commit e8273b7b37)
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2017-01-25 23:38:19 -03:00 |
|
Shauren
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580f46693d
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Build fix
(cherry picked from commit 0314abc26a)
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2017-01-25 23:38:16 -03:00 |
|
Shauren
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4c27203c8f
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Core/DBLayer: Convert async queries to new query callbacks and remove old callback handling
(cherry picked from commit 8e2634b2b4)
Conflicts:
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/database/Database/QueryCallback.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/SocialHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/World/World.cpp
src/server/game/World/World.h
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2017-01-25 23:38:13 -03:00 |
|
Shauren
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8af3cccc83
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Core/DBLayer: Refine new query callback for chaining
(cherry picked from commit 73e61fa652)
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2017-01-25 23:38:10 -03:00 |
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Shauren
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b879a6cae5
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Core/DBLayer: Added new async query callback api
(cherry picked from commit fcabeed754)
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2017-01-25 23:38:07 -03:00 |
|
joschiwald
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62b62ddd63
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Core/Packets: updated some contactlist packets
(cherry picked from commit e01bb91887)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Player/SocialMgr.cpp
src/server/game/Entities/Player/SocialMgr.h
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Server/Packets/MiscPackets.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
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2017-01-25 23:36:24 -03:00 |
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Gustavo
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f57132b795
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Core/Scripts Fix issue with Lady Deathwhisper's door
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2017-01-26 00:17:46 +01:00 |
|
ariel-
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6ca9f99aaf
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Core/SpellScript: Pass vector to ValidateSpellInfo by reference
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2017-01-24 23:38:46 -03:00 |
|
ariel-
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2c20b368bc
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Core/EscortAI: fix invalid iterator dereference
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2017-01-24 23:38:21 -03:00 |
|
ariel-
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2db3e86d9b
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Core/Scripts: implemented Gnomish Harm Prevention Belt
Updates #18542
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2017-01-23 22:03:24 -03:00 |
|
ariel-
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53eb6ec616
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Core/Spell: build fix
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2017-01-23 18:38:32 -03:00 |
|
ariel-
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3544577e48
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Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributes
Allowed mechanic mask is calculated on startup and auras checked against those mechanics
Closes #18798
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2017-01-23 18:33:34 -03:00 |
|
ariel-
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077b5aec9e
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Core/Util: avoid one useless copy when adding stuff into a HookList
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2017-01-23 17:00:35 -03:00 |
|
ariel-
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ad6912f0d5
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Core/Spell: modified HitMask for new default procs
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2017-01-23 15:41:43 -03:00 |
|
ariel-
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bff36a81be
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Core/Spell: add more aura types to default procs
Ref #18542
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2017-01-23 15:35:35 -03:00 |
|
ariel-
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e33f0e0606
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Core/Scripts: implement lightwell aura removal at 30% damaged
Ref #18542
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2017-01-23 15:02:12 -03:00 |
|
ariel-
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9442ce888c
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Core/Spell: removed some startup errors
Ref #18542
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2017-01-23 14:11:28 -03:00 |
|
Shauren
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c90882ed6e
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Core/Vmaps: Changed error message when loading outdated vmaps
Closes #18431
Closes #18857
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2017-01-22 12:06:02 +01:00 |
|
ariel-
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c83092a127
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Core/Creature: revert turning state apply
partial revert of 6b55faba06
Simply removing the unit state in Creature::ReleaseFocus causes #18549 again
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2017-01-22 02:46:20 -03:00 |
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ariel-
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6b55faba06
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Core/Creature: don't allow turning if spell would cancel due to turning to face target
Closes #18549
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2017-01-22 02:24:48 -03:00 |
|
ariel-
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a8c2d59864
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Core/Scripts: Fix Lock and Load proc with Frost trap
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2017-01-21 23:48:04 -03:00 |
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ariel-
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c3474f57bc
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Core/Spell: consider spells with no targets for the purpose of finish procs
Closes #18799
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2017-01-21 23:42:21 -03:00 |
|
Shauren
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742c5f1e0b
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Fix static analysis issues
CID 1291964
CID 1292775
(cherry picked from commit 6767bbc95f)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/Spells/SpellInfo.cpp
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2017-01-21 21:10:46 -03:00 |
|
Rushor
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60d1c0e20d
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Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS (#18720)
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2017-01-21 19:10:07 -02:00 |
|
ariel-
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65b6202bd8
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Core/Collision: fix no-PCH build
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2017-01-21 14:44:06 -03:00 |
|
Xinef
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9b44ed9cda
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Core/Achievements: Greatly optimize achievement system by splitting large types by miscvalue
Closes #18633
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2017-01-21 18:40:35 +01:00 |
|
Keader
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591a25500d
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Core/Scripts: Fixed Crok event not starting
[*] Fixed Svalna entering in combat with people ouside of room
Closes #8186
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2017-01-21 11:03:26 -03:00 |
|
xinef1
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44388bc8fb
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Core/Pets: Disable pet interface for charmed units while mounted (#18607)
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2017-01-21 14:50:09 +01:00 |
|
xinef1
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38f9919a37
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Core/Auras: Prevent remove of auras interrupted by turning if the turn could be caused by float calculation error (#18595)
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2017-01-21 14:49:06 +01:00 |
|
xinef1
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ba6281bf42
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Core/Units: Drop hostile world references that are out of our sight (fixes combat bug) (#18591)
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2017-01-21 14:46:32 +01:00 |
|
HelloKitty
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01d715eaef
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Core/Vmaps: Stop M2s from occluding for spellcast LoS
Closes #18528
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2017-01-21 14:44:31 +01:00 |
|
Shauren
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998efa55d8
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Core/Player: Removed unneeded distance check from Player::ActivateTaxiPathTo, it is already checked by HandleActivateTaxi* methods (and taxis started serverside should not have such requirements)
Closes #15398
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2017-01-21 13:16:06 +01:00 |
|
Rushor
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a3c6880579
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Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)" (#18888)
This reverts commit 28050f338d.
Conflicts:
src/server/game/AI/SmartScripts/SmartAI.cpp
src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
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2017-01-20 14:16:47 +01:00 |
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ariel-
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23f76b563f
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Core/Spell: remove duplicated SPELL_AURA_MOD_DEBUFF_RESISTANCE handling.
Each spell had two rolls in which it could be resisted, effectively adding to the resist chance.
Closes #7406
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2017-01-20 01:17:18 -03:00 |
|
Keader
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28b955bd25
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Core/Spell: Fixed Val'kyr Target Search exploit
Closes #16347
by ariel-
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2017-01-19 14:12:50 -03:00 |
|
Keader
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6f7310a259
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Core/Spell: Fixed range issues with some quest spells
Closes #17815
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2017-01-19 14:09:27 -03:00 |
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ariel-
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7283cbe140
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Core/Spell: add missing null caster check
01d272d6cb follow-up
Closes #18875
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2017-01-19 07:20:02 -03:00 |
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Aokromes
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1957c9c114
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Core/Updater: Better log for fresh installations
|
2017-01-15 08:55:11 +01:00 |
|
Shauren
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29937aaa75
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Tools/mmaps_generator: Mak percentage progress slightly more accurate
#18832
|
2017-01-14 15:16:04 +01:00 |
|
Keader
|
55c3eb66d7
|
Core/Scripts: Removed unneeded check in Blood Prince Council
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2017-01-13 17:07:03 -03:00 |
|
sirikfoll
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afa8527338
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Core/Scripting: Fixed hotswap calling evade mode for dead creatures
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2017-01-13 14:26:43 -03:00 |
|
ForesterDev
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d4f8d41d08
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Core/Objects: Fixed trap visibility for enemies. (#18815)
Closes #18251
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2017-01-13 14:27:53 +01:00 |
|
ForesterDev
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8a07fe7f8c
|
Core/Chat: Fixed logical error for raid warning introduced in fc06465b17 (#18814)
Closes #18787
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2017-01-13 09:20:37 +01:00 |
|
joschiwald
|
9edc62f285
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Core/SpellScripts: Added helper method to validate spells
(cherry picked from commit 2b5d7eef3a)
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2017-01-13 01:05:46 +01:00 |
|
xinef1
|
2e635cf3cf
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Fixed visual bug where accessory could detach from vehicle on client (#18590)
Closes #15153
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2017-01-11 09:30:22 -02:00 |
|
Keader
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a884660d50
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Core/Scripts: Fixed issues in Gal'darah fight
Closes #16219
* Added DespawnAtEvadeMethod
* Fixed Agro
* Implemented Stampede
* Fixed Rhino Spirit flags
* Updated codestyle
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2017-01-09 11:36:51 -03:00 |
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