Commit Graph

13525 Commits

Author SHA1 Message Date
Machiavelli
680fce6fd8 Core/GameObjects: Fix infinite respawning of chest gameobjects that are summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD
Closes #1618
Closes #2486
2011-10-08 13:17:43 +02:00
Machiavelli
7b0bff3f7b Scripts/Ulduar/Freya: Fix chest spawn on death. Note that this needs DB data, both for loot and possibly gobject templates.
Closes #2220
Ref #1928
Ref #1878
2011-10-08 13:17:40 +02:00
3kids
35126d3c5e Core/Spells: Restore work of Unrelenting Assault after 341d22ff91 2011-10-08 15:50:50 +07:00
megamage
679802ecf4 Merge pull request #3400 from Bootz/master
REPO: Code-Style fixes... (Part duece)
2011-10-07 17:56:47 -07:00
Bootz
5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
megamage
1e44044a8f Merge pull request #3281 from n4ndo/master
Fix Crash in ProcessQueryCallbacks
2011-10-07 15:19:21 -07:00
megamage
341d22ff91 Fix incorrect logic in Unit::IsNonMeleeSpellCasted
Author: kerhong
2011-10-07 18:16:32 -04:00
megamage
24b5ec1e39 Fix the broken logic in NearestHostileUnitInAttackDistanceCheck 2011-10-07 18:11:24 -04:00
megamage
8c9bd67fe9 Fix crash #3274 in Unit::HandleDummyAuraProc 2011-10-07 18:06:33 -04:00
megamage
47994f82d7 Fix crash #3306 in Unit::HandleDummyAuraProc 2011-10-07 18:01:41 -04:00
megamage
ba8cade780 Fix crash #3297 in Unit::HandleDummyAuraProc 2011-10-07 17:58:23 -04:00
megamage
a85b1decb0 Merge pull request #3395 from megamage/master
Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07 14:27:52 -07:00
Shocker
9b218315b8 Core/Spells: Chain spells shouldn't hit critters 2011-10-07 23:33:08 +03:00
Shauren
a886f1cfbd Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCH
Closes #3396
2011-10-07 21:32:35 +02:00
megamage
381cf2f9d3 Fix a crash caused by SetupBattleground when m_Map is not created. 2011-10-07 13:21:01 -04:00
root
c89b1f6989 Core/Misc: Add the SQLs for ticket reset 2011-10-07 20:08:22 +03:00
root
8a0e7537b5 Core/Misc: Small fixes after recent pulls 2011-10-07 20:07:07 +03:00
Shocker
f130ca8d0a Merge pull request #3392 from Bizzy/Bizzy
Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Aut
2011-10-07 09:55:03 -07:00
Shocker
a3c46d7023 Merge pull request #3393 from megamage/master
Fix possible total price overflow when buying items. Fix #3137.
2011-10-07 09:54:37 -07:00
Shauren
88277ac10c Scripts/Icecrown Citadel: Fixed possible crash in spell_the_lich_king_necrotic_plague_jump
Closes #3390
2011-10-07 18:51:11 +02:00
root
0acd9a9503 Core/Misc: Correct file rights for Unit.cpp 2011-10-07 19:52:40 +03:00
megamage
42d1562183 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
Conflicts:
	src/server/game/Entities/Player/Player.cpp
2011-10-07 12:48:20 -04:00
Shocker
7f89678bcd Merge pull request #3278 from lost-illusion/master
CleanUp
2011-10-07 09:28:10 -07:00
Shocker
b789cc63a7 Merge pull request #3385 from stfx/patch-1
Fix sending custom gameobject animation of a few gameobjects
2011-10-07 09:25:50 -07:00
Shocker
181647c714 Merge pull request #3350 from LiMCrosS/master
Core/GameObjects: Damage range of DestructibleGameObjects, after intact state.
2011-10-07 09:22:34 -07:00
Shocker
ac01eaa4e4 Merge pull request #3391 from Bootz/master
Code-Stlye clean-ups
2011-10-07 09:19:37 -07:00
Bootz
81c0a3a847 REPO: code-style clean-up
* Fixed pPlayer->player
* Fixed pCreature->creature

~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Bootz
96d7a1e970 REPO: code-style clean-up
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
Bootz
f1ccb83dc0 REPO: Code-style change
* Fixed pUnit-unit
2011-10-07 10:48:56 -05:00
Rat
e23fe1845f Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time. 2011-10-07 14:12:09 +02:00
Machiavelli
1eb5bf1a65 Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same target, and boost range of spell Pursue to 50000yds to prevent boss reseting during the encounter. 2011-10-07 13:47:03 +02:00
stfx
9a7805fd88 Fix sending custom gameobject animation of gameobjects which have a time_to_restore = 0 2011-10-07 12:05:31 +03:00
Machiavelli
51edc06200 Rename SQL file from previous pull request to match present date/time. 2011-10-07 09:20:18 +02:00
Machiavelli
464eed2bba Merge pull request #3375 from Sarjuuk/tcMaster
Core/Spells: Swift Flight Form speed is set to 310% if a coresponding mount is owned.
2011-10-07 00:15:49 -07:00
Malcrom
2baac877df DB/Misc:
- Pathing and spawns for some npcs in Grizzly H
- Spawns for some npcs in Crystalsong F
- Remove Rogue Voidwalkers' weapons
- Update conditions for picking up Element 115
2011-10-06 18:40:58 +01:00
sarjuuk
8306c8299e Core/Spells: Swift Flight Form speed is set to 310% if a coresponding mount is owned. 2011-10-06 18:21:24 +02:00
Shauren
fc9926a97e Scripts/Icecrown Citadel
* Properly remove glow aura during outro from Tirion
* Improved Wicked Spirit behaviour & visibility on heroic mode
* Removed gossip npcflag from Tirion after LK death
2011-10-06 17:57:28 +02:00
Shauren
0ef92d85b7 Scripts/Icecrown Citadel
* Fixed Mutated Abomination for Professor Putricide
* Tweaked a bit Bone Storm damage formula and fixed its damage (fix by Havenard)
2011-10-06 15:27:47 +02:00
Shauren
4eaa4ce401 Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed correctly 2011-10-06 14:30:33 +02:00
Shauren
4c441af07b Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-10-06 14:22:38 +02:00
Shauren
8919b9cb4c Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE 2011-10-06 14:22:11 +02:00
Kaelima
2f5e10c1ba Merge pull request #3304 from DemiDroL/patch-1
Core/Script: Fix possible crash in achievement_defenseless.
2011-10-06 01:59:33 -07:00
Machiavelli
8b1d5128f7 Merge pull request #3357 from idostyle/shatteredbarrier
Core/Spell: Shattered Barrier should obey proc chance of talent ranks
2011-10-05 21:56:58 -07:00
Shauren
b3d2552937 Scripts/Icecrown Citadel
* Terenas Menethil should start at 50% health
* Fixed melee damage in The Lich King encounter
2011-10-06 00:54:15 +02:00
Shauren
60efe048a5 Removed more debug code 2011-10-05 21:27:30 +02:00
Shauren
bb5effa3b1 Oops, thats no longer valid 2011-10-05 20:55:09 +02:00
Shauren
2ff1c28c4c Scripts/Icecrown Citadel
* The Lich King
2011-10-05 20:48:34 +02:00
Shauren
34678d8d39 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-10-05 16:44:08 +02:00
Shauren
8a3ced48c1 Core/Scripts: Limited possible phase number for EventMap to prevent overflows 2011-10-05 16:43:43 +02:00
idostyle@zoit
ae63e8b4f6 Core/Spell: Shattered Barrier should obey proc chance of talent ranks 2011-10-05 14:41:10 +02:00