Commit Graph

5016 Commits

Author SHA1 Message Date
Treeston
6dd0f9a478 I think I got all of them this time
No idea how this one got past travis.
2016-09-27 13:02:25 +02:00
Aokromes
f2639df97a Update boss_hadronox.cpp
I hate travis, learn from buildbot
2016-09-27 13:02:17 +02:00
Aokromes
0cb82d69ae Update boss_hadronox.cpp 2016-09-27 13:02:07 +02:00
Treeston
69e4236146 Scripts/AzjolNerub: Full rewrite 2016-09-27 13:01:58 +02:00
ariel-
ceb1750432 Core/Scripts: Fix build 2016-09-26 07:39:06 +02:00
SnapperRy
1158365c5c Script/Quest: Trail of Fire (#17939) 2016-09-26 07:38:48 +02:00
tkrokli
3b6b13071a Core/Scripts: move #define to enum/boss emote to DB (#17967)
boss_lurker_below.cpp : remove deprecated #define entries
- remove hardcoded text, use creature_text/broadcast_text
- move #define value & text reference to enum section
- replace TextEmote() with Talk() pointing to DB entry
2016-09-25 10:11:20 +02:00
jackpoz
71d4d34d33 Scripts/ICC: Fix chest loot exploit
Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
2016-09-25 10:10:57 +02:00
tkrokli
a34fbdaa40 Core/Scripts: move npc_lunaclaw_spirit to SAI
This PR moves the core script `npc_lunaclaw_spirit` to SAI, removing hardcoded text.
The quests 6001 + 6002 are druid class quests to get bear form, removed in patch 4.0.3a

Changes in this PR:
- remove core script, including hardcoded text (with typo)
- use gossip_menu_option for each faction (Alliance & Horde)
- add SAI script to complete quest 6001 or 6002 based on option
- add gossip option conditions for team A (469) or team H (67)
- add gossip option conditions for quest 6001/6002 not completed
2016-09-24 07:00:12 +02:00
SnapperRy
a54ddfee5e Script/Quest: The Exorcism of Colonel Jules:
- Summoned NPCs will no longer give experience on kill.
- Require quests Fel Spirits and Digging for Prayer Beads to be completed.
- Reduce number of Foul Purges spawned in a single wave (only two should spawn each time).
- Properly give quest credit when talking with Colonel Jules after the exorcism.
2016-09-24 07:00:03 +02:00
treeston
80741d92ac Scripts/IcecrownCitadel: Fix an issue where Deathbringer Saurfang's exit door could get stuck in a closed state. Fixes and closes #15018. 2016-09-22 15:28:15 +02:00
Keader
79782df5c7 Core/Scripts: XT002 improvements in Hard Mode. Closes #17141. (PR #17900) 2016-09-22 03:23:43 +02:00
Aokromes
2f6c01ed29 Delete incorrectly readded file 2016-09-22 03:15:37 +02:00
Treeston
3815b5bc06 Code style follow-up, I blame Notepad++. 2016-09-20 20:33:01 +02:00
treeston
8a402b9f6b Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true 2016-09-20 20:28:45 +02:00
treeston
bd109edce8 5952752 follow-up: Member declaration now matches order of usage. 2016-09-20 18:38:42 +02:00
treeston
bd9dbabcc0 Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts of Doom tend to do that to raids. 2016-09-20 18:37:58 +02:00
treeston
c1cc7e0a36 Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB. 2016-09-20 12:54:54 +02:00
tkrokli
6953e06c4b Core/Scripts: simplified npc_pet_trainer gossip script
This is what the script changes should have been in PR #17746
(also updates issue #14719 with a correct solution).

- remove OnGossipHello() to use DB conditions
- replace OnGossipSelect() with sGossipSelect()
- focus script on the confirming gossip option
- let the other gossip menus be handled in DB
2016-09-18 07:38:25 +02:00
Treeston
226762216a Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940) 2016-09-18 07:38:06 +02:00
treeston
72a76d6226 Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff). 2016-09-14 14:32:03 +02:00
SnapperRy
9b89458cc8 Script/Quest: fix and use proper serverside summon spell for quest "Red Snapper - Very Tasty!". 2016-09-10 14:26:36 +02:00
SnapperRy
e9b2feba4f Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning.
The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
2016-09-10 14:26:18 +02:00
Rochet2
19ed813f6b Core/Scripts: Enhance quest status hook by making it catch more status changes (#17865) 2016-09-10 14:25:57 +02:00
Aokromes
dc4657218e Core/Scripts: Implement Flag of Ownership
Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY.
2016-09-10 03:53:34 +02:00
Aokromes
a1fdfe9259 Typo fix, fix compile 2016-09-04 15:03:40 +02:00
Aokromes
8284afd5a6 Core/Spells / Scripts: Fix Lock and Load 2016-09-04 11:47:54 +02:00
Aokromes
ed41de566f Core/Scripts: Implement Glyph of Backstab 2016-09-04 11:34:09 +02:00
Aokromes
d09c1712cd Core/Misc: Build fix 2016-09-04 00:55:58 +02:00
Vincent-Michael
95a7a88ef0 Core/Commands: Fixed build 2016-09-04 00:19:29 +02:00
xjose93
882453253f Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). 2016-09-04 00:19:13 +02:00
treeston
77631a8cde Drycoding is bad, mmkay? 2016-09-03 17:30:37 +02:00
treeston
9a829b4761 Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially 2016-09-03 17:26:20 +02:00
Aokromes
3e00b379f3 Scripts/Misc: Delete no longer used files 2016-08-31 08:44:01 +02:00
treeston
109d87d3c3 Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions. 2016-08-31 08:39:33 +02:00
tkrokli
ffc47e0c4c Core/Scripts: remove forgotten #define in boss_kalecgos.cpp
This #define was originally supposed to be removed in my PR #17832,
but for some reason it remained undeleted. This commit corrects it.

Also aligned all the enum values to the same column for readability,
based on a common multiple of 4 spaces.
2016-08-31 08:18:51 +02:00
Aokromes
df2c6972c4 Whitespace clean-up 2016-08-29 01:20:31 +02:00
ariel-
4acebe6c91 Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset, and register them as PP summons since they're summoned by a trigger. (f183ed3c50 follow-up) 2016-08-28 10:20:14 +02:00
ariel-
9b8a4b5fea Core/Scripts: fix math error that would not select points on the entire circle 2016-08-25 15:01:16 +02:00
ariel-
0c3e061b2b Update boss_kelthuzad.cpp 2016-08-25 15:00:25 +02:00
Aokromes
8aaea40f03 travis is lazy 2016-08-25 14:59:54 +02:00
Gustavo
3b2e9d4ca4 Core/Scripts Boss Skadi the Ruthless rework 2016-08-25 14:59:21 +02:00
Aokromes
5de3f3c59f Core/Scripts: move npc_experience hardcoded text to DB 2016-08-25 14:59:00 +02:00
tkrokli
1c80212429 Core/Scripts: move #define to enum in boss_kalecgos.cpp 2016-08-25 14:54:11 +02:00
tkrokli
8d1a2284f5 Core/Scripts: move forge_of_souls gossip to DB 2016-08-25 14:53:46 +02:00
Gustavo
f7667cdda6 Core/Scripts Implement Pit of Saron Cavern event 2016-08-25 14:53:14 +02:00
Gustavo
49d4e22c6a Scripts/Pet Implemented Argent Squire/Gruntling and Argent Pony Bridle 2016-08-25 14:52:56 +02:00
Aokromes
99a5df07e3 Missing overrides 2016-08-24 19:23:13 +02:00
Aokromes
332feace2c Scripts/Naxxramas: Full Kel'thuzad rework.
- Sniffed timers
- Sniffed spawn behavior
- Sniffed everything else
- Sniffed sniff. Mmmm
 - In all seriousness though:
    - Fixed P2 cast behavior, now obeys category cooldowns as intended
    - Fixed P1 pathing and abomination behavior
    - Fixed P1 passive minion aggro logic
    - Fixed P1->P2 transition logic
    - Fixed P3 guardian spawn/despawn logic
    - Fixed all minions' cast behavior
    - Fixed melee hitbox for Kel'thuzad, abominations, banshees and guardians
    - Fixed reset behavior
    - Fixed post-Sapphiron event to no longer open the KT door for a few seconds before slamming it closed again by treeston
2016-08-24 19:20:37 +02:00
treeston
a7c88b1d6b Scripts/HallsOfLightning: Fix Volkhan healing. 2016-08-24 10:25:30 +02:00