Commit Graph

32480 Commits

Author SHA1 Message Date
offl
6df0b7acdb DB/Loot: Restore some incorrectly removed references
Closes #24559
2020-05-05 00:47:51 +02:00
offl
d46cc74f00 DB/Loot: Petrified Band
Closes #24558
2020-05-05 00:46:21 +02:00
offl
ec17750fe9 DB/Loot: Remove excess references from some creatures
Closes #24557
2020-05-05 00:37:05 +02:00
offl
7c1cf76e28 DB/Loot: Add references for Tempest Keep & Serpenshrine Cavern epic items
Closes #24556
2020-05-05 00:32:28 +02:00
Killyana
95d12a2627 DB/Spell: Add missing dummy DBC Spells
Closes #13222
2020-05-04 23:35:08 +02:00
offl
000e49b793 DB/Loot: Add reference for Green Hills of Stranglethorn Pages
Closes #24547
2020-05-03 17:25:28 +02:00
ccrs
ac12bd1391 Core/Movement: modify MovementInform trigger condition & checks in ChaseMovementGenerator 2020-05-03 17:20:37 +02:00
offl
2284790d31 DB/Loot: Add reference for Depleted items (Ogri'la)
Closes #24546
2020-05-03 17:19:44 +02:00
offl
67b0adca02 DB/Loot: Remove more incorrect/weird items from loot
Closes #24544
2020-05-03 17:10:54 +02:00
ccrs
71ed2e5d5e Core/Movement: de832b6 followup
lets keep that failsafe there, doesnt hurt
2020-05-03 17:03:12 +02:00
ccrs
de832b6980 Core/Movement: modify MovementInform trigger condition & checks in FollowMovementGenerator
ref #24552
2020-05-03 16:53:21 +02:00
Shauren
829cf38c67 Core/Spells: Relaxed aura exclusivity check to allow casting spells that have other, non-aura effects even if aura will not be applied
Closes #24553
2020-05-03 16:19:19 +02:00
ccrs
ecac9d79e3 Core/GameObject: b0db728 followup 2020-05-03 03:12:34 +02:00
ccrs
b8422e667b Core/Movement: 0e2342c followup 2020-05-02 22:52:01 +02:00
offl
9b5375f858 DB/Loot: Remove incorrect items from some quest chests
Closes #24543
2020-05-02 17:59:11 +02:00
offl
f7d385abf0 DB/Loot: Remove incorrect skinning loot from some creatures
Closes #24538
2020-05-02 17:51:05 +02:00
offl
fa2f42b596 DB/Loot: Remove more incorrect/weird items from loot
Closes #24537
2020-05-02 17:49:25 +02:00
offl
9f5bafa7c6 DB/Loot: Remove wrong items from Weapon Crates and Armor Crates
Closes #24536
2020-05-02 17:47:40 +02:00
offl
e3b8b05aa7 DB/Loot: Remove incorrect/weird items from loot and adjust chance
Closes #24532
2020-05-02 17:46:18 +02:00
offl
4a8382d905 DB/Loot: Add missing bandages to Arathi Basin care packages
Closes #24533
2020-05-02 17:43:13 +02:00
ccrs
eedb2d3343 Build: fix nopch
hey there
2020-05-02 11:42:31 +02:00
Ovahlord
3144471209 Core/Objects: fixed build 2020-05-02 00:18:11 +02:00
Ovahlord
a548d9f9b0 Core/Objects: use the static vmap check in MovePositionToFirstCollision for all path results to avoid falling below wmo surfaces when the mmap path returns unreliable data 2020-05-02 00:06:34 +02:00
Shauren
978745220a Core/Spells: Fixed refreshing stat buff auras that have been improved by talents
Closes #24527
2020-05-01 21:02:01 +02:00
offl
7701243f6a DB/Loot: Remove incorrect/weird loot from some gameobjects
Closes #24529
2020-05-01 16:53:18 +02:00
offl
a1bd3c1b2e DB/Misc: Remove wrong loots and fix some creature level
Closes #24524
2020-05-01 16:40:06 +02:00
Ovah
6485422c61 Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
* Core/Objects: further improvements for MovePositionToFirstCollision

* the PathGenerator will now normalize incomplete destinations as well
* normalize destination positions before launching detour raycasts to get better direction data
* exclude unwanted pathfinding results from further use to avoid unintended behaivior

* Core/PathFinding: Split PATHFIND_FARFROMPOLY into PATHFIND_FARFROMPOLY_START and PATHFIND_FARFROMPOLY_END for start and end position

Handle PATHFIND_FARFROMPOLY_END as valid in MovePositionToFirstCollision

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2020-05-01 13:43:24 +02:00
Killyana
c3981f09d3 DB/Fishing: Update fishing skills level and loots in Molten Core, Blackrock Spire, Blackrock Depths, Blackrock Mountain and Burning Steppes 2020-05-01 13:10:14 +02:00
Killyana
d3578c3474 Item/Script: Remove unused script, related to the previous commit
Ref #24522
2020-04-30 19:58:13 +02:00
offl
9638f0ad0b DB/Quest: Becoming a Spellfire Tailor
Closes #24522
2020-04-30 19:37:22 +02:00
offl
c4f5f4f017 DB/Creature: Faire Cannon Trigger should spawn only if Darkmoon Faire is active
Closes #24520
2020-04-30 17:15:58 +02:00
Ovahlord
cf849df50a Core/Objects: optimize and improve MovePositionToFirstCollision results
* removed redundant static LOS checks as they are covered by the mmap raycast prior to the check
* removed unnecessary VMap height lookups to determine rapid falloffs as they are covered by the mmap raycast as well
2020-04-29 23:52:56 +02:00
ForesterDev
8128bb97db Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)
* Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER. Update .dev command to new command model

* Rename _player -> player
2020-04-29 22:41:51 +02:00
NoName
c38a9d757d Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting cases (#24507)
cherry-pick from fb0d2ed2b9

Co-authored-by: Ovah <dreadkiller@gmx.de>
2020-04-29 22:37:35 +02:00
ForesterDev
f01e53f3f3 Core\GameObject: corrected check for IsWithinDistInMap (#24506) 2020-04-29 22:35:08 +02:00
jackpoz
dc7856644f Core/PathFinding: Fix buffer overflow 2020-04-29 22:01:23 +02:00
NoName
22aaf32a79 Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Event (#24514) 2020-04-29 21:14:27 +02:00
Shauren
411033ddf8 Core/PacketIO: Send item flags in auction items for the lulz, its bugged in the client anyway 2020-04-28 22:53:40 +02:00
Killyana
46a017d454 DB/Conditions: Eruption - Lava Fissure
Ref #11877
2020-04-28 21:41:11 +02:00
Shauren
79edf74768 Core/AuctionHouse: Fixed auction mail subjects for items with random properties 2020-04-28 20:01:48 +02:00
Shauren
e795eed96b Warning fix 2020-04-28 19:44:41 +02:00
Shauren
3ebcf3f1a9 Core/AuctionHouse: Fixed auction mail bodies 2020-04-28 19:24:24 +02:00
Shauren
50576fa1f5 Core/Auras: Prevent getting negative scale with auras
Closes #24040
2020-04-28 18:03:51 +02:00
Shauren
43d9ffd1bc Core/Spells Fixed scroll stacking check when not targeting self
* Reuse code that removes non-stackable auras at apply to check before casting the spell to keep reagents/cast item
2020-04-28 11:02:27 +02:00
FAQ
8d87c834e7 Core/Spells: Scrolls should not be consumed, when they fail to apply. 2020-04-28 11:02:27 +02:00
Gildor
2e42156f8d Remove tabs (ee5eace3c6) (#24510) 2020-04-28 10:58:31 +02:00
Killyana
ee5eace3c6 DB/Pet: Lil' K.T
Ref #1364
2020-04-28 02:04:53 +02:00
Ovahlord
1610337e67 Core/Vehicles: update the power display of vehicles before being added to world to avoid building unnecessary update_object packets right after spawning them 2020-04-27 19:29:01 +02:00
HelloKitty
f1ad04b31b Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding it (#24504) 2020-04-27 17:55:25 +02:00
Shauren
b4584ee323 Core/PacketIO: Fixed crash in TogglePvP::Read 2020-04-27 10:51:13 +02:00