Commit Graph

444 Commits

Author SHA1 Message Date
megamage
a2f8a735ae *Merge.
--HG--
branch : trunk
2009-05-25 13:03:11 -05:00
megamage
00f50798d3 *Merge.
--HG--
branch : trunk
2009-05-25 12:51:14 -05:00
QAston
93a9fef498 *Remove obsolete code for Arcane Blast
*Reduce amount of auras removed at arena match start.

--HG--
branch : trunk
2009-05-25 17:04:52 +02:00
QAston
1c505261bc *Remove auras with duration lower than 30 sec on arena start.
*Do not remove rougue poisons and dk runes on arena start.
*Apply healing bonus for healing stream totem.
*Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption

--HG--
branch : trunk
2009-05-24 22:54:13 +02:00
megamage
1a637493b7 [7881] More types with random generated item at recipe casting. Cleanups code. Author: VladimirMangos
Real resulting items creating required DB support (helper error message outputed at loading)

--HG--
branch : trunk
2009-05-24 11:17:41 -05:00
megamage
0f2ac46d87 *Set vehicle faction when summoning instead of entering
--HG--
branch : trunk
2009-05-23 22:21:47 -05:00
megamage
a22aedf320 *Fix build.
--HG--
branch : trunk
2009-05-23 10:16:40 -05:00
raczman
1b5f45cf0f Fixed windows build.
By the way, isnt it ironic that biggest software vendor cant get name scopes right?

--HG--
branch : trunk
2009-05-23 16:06:02 +02:00
raczman
f5f1caf6b6 Rewrite of EffectMomentMove, this should finally fix blink.
* Even when player cannot move, only effect will fail, which means other spelleffects will work.
* Vmaps are required for proper work (as expected)
Please test and report bugs.

--HG--
branch : trunk
2009-05-23 13:22:44 +02:00
megamage
ec24442af4 *Fix rock shards spell for archavon script.
--HG--
branch : trunk
2009-05-23 01:43:46 -05:00
megamage
2e46b7e65d [7876] Implemented dummy effect /*and special target selection*/ for 52759. Author: ApoC
--HG--
branch : trunk
2009-05-22 16:49:37 -05:00
megamage
7f2fb69726 *Fix Cleansing Totem Author: Astellar
--HG--
branch : trunk
2009-05-22 16:42:29 -05:00
QAston
1403419164 *Fix reckonging
*fix Sword and Board
*Fix Vigilance
*Rollback sw:death fix.

--HG--
branch : trunk
2009-05-21 20:02:22 +02:00
megamage
4ed847a6e3 *Implement spell effect wmo damage.
--HG--
branch : trunk
2009-05-21 10:01:03 -05:00
megamage
6473e94358 *Update Naxx scripts. Now only Kelthuzad is incompleted
--HG--
branch : trunk
2009-05-20 11:44:38 -05:00
QAston
e348b671e7 *Corret proc from bloodsurge and judgements of the wise
*Do not proc backfire dmg from sw:death if target is killed
*Allow hots to proc from selfcast
*Fix glyph of corruption.

--HG--
branch : trunk
2009-05-19 20:33:11 +02:00
QAston
2b47f0c0f7 *Fix Demonic Empowerment.
*Some code optimisations.
*Set formalCasterGuid for area auras correctly.

--HG--
branch : trunk
2009-05-19 18:33:49 +02:00
megamage
e8be2f026e *Add some scripted spells for naxx.
--HG--
branch : trunk
2009-05-18 15:04:05 -05:00
megamage
5784d03121 *Fix the bug that inferno and curse of doom summons too many minions.
--HG--
branch : trunk
2009-05-17 17:33:39 -05:00
thenecromancer
6ebfe2f580 Correct behavior of Add Extra Attact spelleffect.
Correctly send attack gain in spell log.
Attack right after processing effect
Ignore effect if target not in melee range/angle

--HG--
branch : trunk
2009-05-20 22:39:52 +02:00
megamage
09407c8757 *Do not allow taunt affect passive creatures.
*Fix build.

--HG--
branch : trunk
2009-05-16 15:28:37 -05:00
megamage
14edc1e5eb *Update naxx script.
--HG--
branch : trunk
2009-05-16 14:49:58 -05:00
raczman
10ee81ef13 Moved most randomisation functions usage from static version into Map object.
--HG--
branch : trunk
2009-05-16 10:50:39 +02:00
megamage
811eee356d [7825] Fixed typo in comment and var. name. Author: BombermaG
--HG--
branch : trunk
2009-05-14 15:38:20 -05:00
QAston
9056165453 *Fix sudden death proc execute damage.
--HG--
branch : trunk
2009-05-13 18:00:07 +02:00
megamage
df4e8b456b *Move MoveFollow owner from MoveTargetedHome to enterevademode.
--HG--
branch : trunk
2009-05-12 10:11:54 -05:00
megamage
904300b4c2 *Use better summon positions for summon spells with more than one summons. (Still a temp fix)
--HG--
branch : trunk
2009-05-10 22:47:03 -05:00
megamage
bcb2368faf *Merge.
--HG--
branch : trunk
2009-05-10 14:58:28 -05:00
megamage
ff3332f066 [7809] Replace repeating "remove cooldown and send update to client" code by function call. Author: VladimirMangos
--HG--
branch : trunk
2009-05-10 14:51:51 -05:00
Anubisss
6f87cf18b4 *Remove Mana Tap from players and Drop Mana Tap's code. This spell not needed in 3.0.2+
--HG--
branch : trunk
2009-05-10 21:03:25 +02:00
QAston
95504364e0 Do not proc relentless strikes with slice and dice twice, fix vanish stealth apply
--HG--
branch : trunk
2009-05-10 20:15:35 +02:00
megamage
6592e99f4a *Some update of spell target selection.
--HG--
branch : trunk
2009-05-09 10:48:14 -05:00
megamage
bd33ebf6d3 [7801] Apply damage mods from scripts or target state not in DealDamage but in new function before send data to client. Author: VladimirMangos
* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
    * Fixed bug with ignore .die command and instant kill damage in some cases.

--HG--
branch : trunk
2009-05-08 19:20:28 -05:00
megamage
29921b5bea [7798] More Player::ActivateTaxiPathTo use improvements Author: VladimirMangos
* Provide more explicit way about spell that cast taxi flight if any
    * Remove incorrect states instead error reporting in case non-taximaster flight start (cast/script)
    * Remove mount_id arg from ActivateTaxiPathTo and implement support for 0 mount_id case (spell 32474)
    * Implement spell 32474 (except finilize part)
    * Provided Player::ActivateTaxiPathTo(uint32 taxi_path_id) function version for simplify one node to node paths use by id.

--HG--
branch : trunk
2009-05-08 18:52:12 -05:00
megamage
7277ddd114 [7797] Use DBC data for mount model selection in more cases. Author: VladimirMangos
* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case.
    * Remove unddeded hacks for model ids from Spell::EffectSendTaxi
    * Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.

--HG--
branch : trunk
2009-05-08 18:49:07 -05:00
megamage
e85e4c386b [7796] Implement .lookup taxinode and .go taxinode commands. Author: VladimirMangos
--HG--
branch : trunk
2009-05-08 18:47:27 -05:00
megamage
80bec6788c *Try to fix some bugs about pet spells and talents.
--HG--
branch : trunk
2009-05-08 17:15:19 -05:00
megamage
2d0311d766 [7792] Fix one rogue spell AP bonus Author: DiSlord
--HG--
branch : trunk
2009-05-06 17:01:30 -05:00
megamage
39dc2d1c4d *Use custom spell intead of hard code for EffectDestroyAllTotems. By Maxxie
--HG--
branch : trunk
2009-05-06 17:00:11 -05:00
megamage
fa1dcd16cf *Update summon system.
--HG--
branch : trunk
2009-05-06 13:34:11 -05:00
QAston
ef2c408750 *Move shockwave bonus ap damage to SpellDamageSchoolDmg from dummy effect, because the effect has incorrect target data.
--HG--
branch : trunk
2009-05-06 18:33:19 +02:00
megamage
e69d2cbed9 [7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
    npc_spellclick_spells, otherwise you won't be able to use them

--HG--
branch : trunk
2009-05-05 16:56:15 -05:00
megamage
97fb4e0a09 [7767] Implement item 43824 work. Author: evilstar
--HG--
branch : trunk
2009-05-05 14:46:32 -05:00
megamage
33c352b4ab *Fix quest War is Hell.
--HG--
branch : trunk
2009-05-05 12:27:11 -05:00
megamage
76740b9bcb *Fix more kill credit spells.
--HG--
branch : trunk
2009-05-05 11:40:41 -05:00
megamage
e478030b06 [7754] Set NPC flags from DB for mini-pets (summoned critters). Author: daveh
--HG--
branch : trunk
2009-05-04 17:25:13 -05:00
megamage
3eee347f68 *Fix broken charge spells.
--HG--
branch : trunk
2009-05-04 12:11:54 -05:00
QAston
6998da2028 *Fix chains of ice
*Correct typo in my prev commit-by megamage
*Fix hearthstone obtaining from innkeeper.

--HG--
branch : trunk
2009-05-04 18:31:37 +02:00
raczman
025a24f96e Correct percent of threat redirected for Misdirection aura. By tvaroh
This patch is only 2.4.3 valid, please do not pull it to TC2.

--HG--
branch : trunk
2009-05-09 22:33:18 +02:00
QAston
6bee2f988a *Do not take ammo for shockwave
*Do not check weapon skills for hits against players' summons
*Apply range mods for channeled spell range check

--HG--
branch : trunk
2009-05-04 15:48:10 +02:00