megamage
708449298e
*Merge.
...
--HG--
branch : trunk
2009-03-22 11:37:59 -06:00
megamage
7d2eb958d5
*Do not set civilians as react state defensive as default.
...
--HG--
branch : trunk
2009-03-21 23:29:18 -06:00
megamage
59ce40e484
*Remove dual ERROR in logs Author: AlexDereka
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--HG--
branch : trunk
2009-03-21 14:28:02 -06:00
megamage
8f627853df
*More work on summon system.
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--HG--
branch : trunk
2009-03-20 14:01:46 -06:00
megamage
a2392121f0
*Fix the bug that summon dbc is not read. Now creatures can be summoned.
...
*Make minipet as tempsummon instead of pet. Make totem as tempsummon.
--HG--
branch : trunk
2009-03-19 14:41:30 -06:00
megamage
2453f22123
*Merge.
...
--HG--
branch : trunk
2009-03-16 11:48:25 -06:00
megamage
8c1914a3ae
*Init motionmaster before AI init. This fix some crash bug of script.
...
--HG--
branch : trunk
2009-03-14 23:24:21 -06:00
megamage
d90d0002e3
*Merge.
...
--HG--
branch : trunk
2009-03-14 09:24:59 -06:00
megamage
25720e5a90
*Move creature spell init from updateentry to initentry. This allows pet have spells defined in db.
...
--HG--
branch : trunk
2009-03-14 09:18:55 -06:00
megamage
a5882ee84a
*Merge.
...
*"Fix Glowing Blood" is not merged. Outdated patch?
--HG--
branch : trunk
2009-03-13 18:48:53 -06:00
megamage
ce4c9cb2ae
*Allow not to switch to charmed AI for some scripts.
...
--HG--
branch : trunk
2009-03-13 17:48:57 -06:00
megamage
146b2560aa
*Call stopmoving in moveidle.
...
--HG--
branch : trunk
2009-03-13 14:42:57 -06:00
megamage
16ee4a46c2
*Merge.
...
--HG--
branch : trunk
2009-03-12 14:22:59 -06:00
megamage
1fbfc6da64
*Assign possessed AI and pet AI to charmed creatures.
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--HG--
branch : trunk
2009-03-12 14:15:44 -06:00
megamage
3d3656297f
[7424] Codestyle: removed not needed \n in log output. Author: balrok
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--HG--
branch : trunk
2009-03-09 17:56:51 -06:00
megamage
328345ac1a
[7403] much more unneeded includes removed Author: balrok
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--HG--
branch : trunk
2009-03-08 13:05:56 -06:00
megamage
417c7c8319
[7393] Implement access to client side holiday ids. Author: VladimirMangos
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* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
--HG--
branch : trunk
2009-03-06 19:36:47 -06:00
megamage
7915fd768a
*Merge.
...
--HG--
branch : trunk
2009-03-06 18:09:01 -06:00
megamage
8787c00ca3
*Disable charmed/possessed creature AI.
...
*Use general react states to replace charminfo react states.
--HG--
branch : trunk
2009-03-05 18:48:56 -06:00
megamage
b1677c901d
[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-02 16:53:50 -06:00
megamage
4cdb56a967
[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. Author: VladimirMangos
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--HG--
branch : trunk
2009-02-27 12:26:40 -06:00
megamage
d3a6900667
*Merge.
...
--HG--
branch : trunk
2009-02-26 20:43:35 -06:00
megamage
ee6418d92a
*Update active object code.
...
--HG--
branch : trunk
2009-02-26 16:29:55 -06:00
megamage
ccde296fd3
*Fix some crash bugs.
...
--HG--
branch : trunk
2009-02-25 17:53:05 -06:00
megamage
5fda499266
*Merge.
...
--HG--
branch : trunk
2009-02-24 21:14:00 -06:00
megamage
fe5fa58275
*Try to fix some crash bug related to grid.
...
--HG--
branch : trunk
2009-02-24 20:05:29 -06:00
megamage
699bc588b8
[7330] Code warnings and style cleanups. Some bugs fixes. Author: VladimirMangos
...
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
--HG--
branch : trunk
2009-02-24 11:14:28 -06:00
megamage
5fe7b48037
*Merge.
...
--HG--
branch : trunk
2009-02-23 17:04:15 -06:00
megamage
34517a860f
*More fix about move flag.
...
--HG--
branch : trunk
2009-02-23 13:14:04 -06:00
megamage
413d442fac
[7306] Updated POI icons defines. Author: NoFantasy
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--HG--
branch : trunk
2009-02-19 18:57:32 -06:00
megamage
e21b2c9baa
*Implemented gameobjects and creatures grouping (pools of them)
...
*Groups (called pools) can be also member of any game event
Author: Neo2003
--HG--
branch : trunk
2009-02-19 18:44:20 -06:00
megamage
31637d4aac
*Merge.
...
--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin
14234c86fa
Newline added to bottom of all files.
...
--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage
1ad4f8509c
[7285] More code cleanups in static data structures use. Author: zhenya
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--HG--
branch : trunk
2009-02-16 20:12:55 -06:00
megamage
319f70fb76
[7283] Use map for trainer spells for fast find data by spell id. Author: zhenya
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--HG--
branch : trunk
2009-02-16 20:10:04 -06:00
megamage
19f8347a58
[7278] In case gossip flag use gossip menu instead quest menu as client expected. Author: NoFantasy <NoFantasy@getmangos.com>
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--HG--
branch : trunk
2009-02-15 12:00:37 -06:00
QAston
14d85a183e
*Make range check dependent from target.
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--HG--
branch : trunk
2009-02-14 15:56:04 +01:00
megamage
6aee5fcbe7
*Merge.
...
--HG--
branch : trunk
2009-02-12 17:09:15 -06:00
megamage
2d2f433b4d
*Merge.
...
--HG--
branch : trunk
2009-02-12 16:48:42 -06:00
QAston
c4fa6a5d54
*Allow creatures to have up to 8 spells in creature_template.
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--HG--
branch : trunk
2009-02-11 22:59:02 +01:00
megamage
d696381f32
[7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
...
* Replace max bg type checks by DBC valid index check
* Use in functions and fields BattlegroundTypeId type instead uint32
* Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
Many bg have same raw values for type id and queue id but some can be affected by this bug:
BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
* Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
* Remobe redundent for header itself includes for BG headers.
* Use Auction location enum instead raw valus.
Author: VladimirMangos
--HG--
branch : trunk
2009-02-09 22:08:06 -06:00
Paradox
d230302b16
Replace tabs with spaces in more files.
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--HG--
branch : trunk
2009-02-09 08:16:34 -05:00
Biglad
b0694d7e5e
Fix exploit, dont allow possessed NPCs to gossip to player
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--HG--
branch : trunk
2009-02-09 08:06:43 -05:00
megamage
4d008f2043
Replace tabs with spaces, and fix crlf issues
...
--HG--
branch : trunk
2009-02-04 10:33:18 -06:00
megamage
adee7cab17
*Fix build.
...
--HG--
branch : trunk
2009-01-28 22:51:12 -06:00
megamage
53e646d230
*Clear combat flag when creature is created. This fix the bug that some creatures do not fight back. Thanks to tlexii for pointing out the bug.
...
--HG--
branch : trunk
2009-01-28 00:25:06 -06:00
megamage
6de869d8f6
*Fix the bug that event ai mobs sometimes chase victims even when polymorphed.
...
--HG--
branch : trunk
2009-01-28 00:01:52 -06:00
megamage
beb293383c
*Add creature extra flag "immune to taunt" and "charmed ai".
...
*Fix the bug that creature still use its ai when charmed. Only creature with charmed ai flag can use its ai when charmed.
--HG--
branch : trunk
2009-01-27 15:23:26 -06:00
megamage
d69198732e
*Merge.
...
--HG--
branch : trunk
2009-02-04 17:22:43 -06:00
megamage
df7499e056
*Merge.
...
--HG--
branch : trunk
2009-02-04 10:53:58 -06:00