megamage
88107fa1d6
[7811] do not reload already loaded map coordinats at runtime. Author: Ambal
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--HG--
branch : trunk
2009-05-13 18:24:35 -05:00
megamage
f9f5d078fd
*Update instance script functions.
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--HG--
branch : trunk
2009-05-11 03:17:13 -05:00
megamage
e27f265b89
[7766] Add hack code for better detection some area 4395 subzones. Author: VladimirMangos
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--HG--
branch : trunk
2009-05-05 14:45:52 -05:00
megamage
1cfc04f1f5
[7745] Fixed gcc warnings. Author: AlexDereka
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--HG--
branch : trunk
2009-05-03 22:21:46 -05:00
megamage
206556b111
*Fix broken creature trigger spell visual effect.
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--HG--
branch : trunk
2009-05-03 11:06:48 -05:00
megamage
db817d668a
*Merge.
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--HG--
branch : trunk
2009-05-01 18:37:32 -05:00
megamage
623c97edd6
*Always call Initialize when a instancedata is created.
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--HG--
branch : trunk
2009-05-01 11:38:53 -05:00
megamage
182a04f5ea
*Do not update object visibility immediately when object is added to map.
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--HG--
branch : trunk
2009-05-01 11:26:19 -05:00
megamage
de11b9e901
[7730] Some optimizantion and code style. Author: zhenya
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--HG--
branch : trunk
2009-04-29 00:26:07 -05:00
megamage
e7e03d167e
*Merge.
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--HG--
branch : trunk
2009-04-22 17:52:01 -05:00
megamage
4e1143c990
*Fix a crash of vehicle.
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--HG--
branch : trunk
2009-04-21 12:55:26 -05:00
megamage
2ecf455090
*Move move and remove obj from world update to map update.
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--HG--
branch : trunk
2009-04-21 11:18:46 -05:00
megamage
fc7e1db9fb
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
megamage
0faac25742
*Fix a crash caused by grid notification.
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--HG--
branch : trunk
2009-04-20 15:07:45 -05:00
megamage
db65f3c111
*Merge.
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--HG--
branch : trunk
2009-04-18 11:05:35 -05:00
megamage
60736b1f7d
*Fix visibility update bug of long-distance teleport.
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--HG--
branch : trunk
2009-04-18 11:03:27 -05:00
megamage
c7d78b5ff9
*Some work on vehicles.
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--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
megamage
07f48aa934
*Change some log info about grid.
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--HG--
branch : trunk
2009-04-14 18:24:35 -05:00
megamage
ce8b6ca354
[7656] Implement hack way detection for more cave and not cave areas at new continent. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-12 17:41:09 -05:00
megamage
785dc69318
*Merge.
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*One rev skipped: Fixed exploit with several spells being casted on pet with no de-buff applied. Author: Elron.
--HG--
branch : trunk
2009-04-12 16:51:46 -05:00
megamage
5032bd159c
*Add better debug log for grid state.
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--HG--
branch : trunk
2009-04-12 16:44:44 -05:00
megamage
5a71d93bd2
*Update vehicle code.
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*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.
--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
megamage
e3272f2b0a
*Merge.
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--HG--
branch : trunk
2009-04-08 17:34:01 -05:00
megamage
a7e04a252f
*Add unit to notify when unit is add to world (including load grid case).
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*Add some check in remove object function.
--HG--
branch : trunk
2009-04-08 17:23:57 -05:00
megamage
74d553bc4c
*Merge.
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--HG--
branch : trunk
2009-04-08 12:28:41 -05:00
megamage
2ebeb198ad
*Check if grid is loaded before switch container.
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--HG--
branch : trunk
2009-04-08 12:20:39 -05:00
megamage
e2333f2adf
[7626] Fixed: Typo in InitStatsForLevel Author: rastikzzz
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--HG--
branch : trunk
2009-04-07 19:41:25 -05:00
megamage
7888cfb417
[7624] Add hack detection for zone of undead's capital. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-07 19:39:25 -05:00
XTZGZoReX
cc2a089a9d
* Trailing whitespace removed.
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--HG--
branch : trunk
2009-04-06 21:14:51 +02:00
megamage
9a03bb1e5f
*Backport some contents from TC2.
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--HG--
branch : trunk
2009-04-04 20:31:29 -06:00
megamage
96f2363b04
*Add a missing part of visibility patch.
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--HG--
branch : trunk
2009-04-04 15:14:19 -06:00
megamage
eb9bb0dc5d
*Add some update from TC1. I am not able to merge from TC1 because bg patch has too many conflicts. TC1 authors: please merge your patch to TC2 after pushing it to TC1.
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--HG--
branch : trunk
2009-04-04 13:22:56 -06:00
megamage
e53521d228
*Merge.
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--HG--
branch : trunk
2009-04-04 13:11:03 -06:00
megamage
f599b603f3
*Add a missing part of the visibility patch.
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--HG--
branch : trunk
2009-04-04 13:08:14 -06:00
megamage
c0a131a63d
*Fix visibility update bug.
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--HG--
branch : trunk
2009-04-04 13:02:57 -06:00
megamage
19f725cd51
*Try to fix the bug of visibility update.
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--HG--
branch : trunk
2009-04-03 14:44:34 -06:00
megamage
f2e88cae51
*Fix some visibility bug.
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--HG--
branch : trunk
2009-04-02 20:27:10 -06:00
megamage
03f482fb8e
[7598] Implement proper hide out of range (at another map) transports. Remove duplicate name field. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-02 16:49:29 -06:00
megamage
4ca04684f2
[7593] Map::EnsureGridLoaded related cleanups and fixes: Author: VladimirMangos
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* Make generic EnsureGridLoaded function and move specialized code to LoadGrid and EnsureGridLoadedAtEnter
* Rename args to gx/gy for low-level grid numbering values.
* Remove redundent LoadMpa call after always case loading maps in EnsureGridCreated
--HG--
branch : trunk
2009-04-02 16:33:35 -06:00
megamage
f548b4a9a0
*Fix broken summon vehicle spells.
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--HG--
branch : trunk
2009-04-01 22:40:12 -06:00
megamage
b91529fd8e
*Backport some code from TC2.
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--HG--
branch : trunk
2009-03-31 14:40:54 -06:00
megamage
e528611141
*Fix a crash.
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--HG--
branch : trunk
2009-03-29 11:58:19 -06:00
megamage
783e4fd3ff
*Add new creature_template column VehicleId
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*Allow spawn vehicles
*Make vehicles grid objects.
--HG--
branch : trunk
2009-03-28 22:44:09 -06:00
megamage
a986492718
[7556] Implement hack way check for cave subzone 4223 detection. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-28 16:17:01 -06:00
megamage
a12682a3dd
*Fix the visibility update bug of non-unit object.
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--HG--
branch : trunk
2009-03-28 09:57:25 -06:00
megamage
ff83e4a9b1
*Fix some bugs of pet.
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--HG--
branch : trunk
2009-03-27 22:47:28 -06:00
megamage
dbf005236f
*Merge.
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--HG--
branch : trunk
2009-03-27 09:11:24 -06:00
megamage
6a0677fd03
*Fix the bug of visibility.
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--HG--
branch : trunk
2009-03-27 09:06:26 -06:00
megamage
e9bdfa4d02
*Merge.
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--HG--
branch : trunk
2009-03-26 21:54:14 -06:00
megamage
52a5c5e8e3
*Some improvement of update visibility when players leave map.
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--HG--
branch : trunk
2009-03-26 20:33:01 -06:00