Commit Graph

161 Commits

Author SHA1 Message Date
megamage
88107fa1d6 [7811] do not reload already loaded map coordinats at runtime. Author: Ambal
--HG--
branch : trunk
2009-05-13 18:24:35 -05:00
megamage
f9f5d078fd *Update instance script functions.
--HG--
branch : trunk
2009-05-11 03:17:13 -05:00
megamage
e27f265b89 [7766] Add hack code for better detection some area 4395 subzones. Author: VladimirMangos
--HG--
branch : trunk
2009-05-05 14:45:52 -05:00
megamage
1cfc04f1f5 [7745] Fixed gcc warnings. Author: AlexDereka
--HG--
branch : trunk
2009-05-03 22:21:46 -05:00
megamage
206556b111 *Fix broken creature trigger spell visual effect.
--HG--
branch : trunk
2009-05-03 11:06:48 -05:00
megamage
db817d668a *Merge.
--HG--
branch : trunk
2009-05-01 18:37:32 -05:00
megamage
623c97edd6 *Always call Initialize when a instancedata is created.
--HG--
branch : trunk
2009-05-01 11:38:53 -05:00
megamage
182a04f5ea *Do not update object visibility immediately when object is added to map.
--HG--
branch : trunk
2009-05-01 11:26:19 -05:00
megamage
de11b9e901 [7730] Some optimizantion and code style. Author: zhenya
--HG--
branch : trunk
2009-04-29 00:26:07 -05:00
megamage
e7e03d167e *Merge.
--HG--
branch : trunk
2009-04-22 17:52:01 -05:00
megamage
4e1143c990 *Fix a crash of vehicle.
--HG--
branch : trunk
2009-04-21 12:55:26 -05:00
megamage
2ecf455090 *Move move and remove obj from world update to map update.
--HG--
branch : trunk
2009-04-21 11:18:46 -05:00
megamage
fc7e1db9fb [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
* This let get objects at map without reference to player or another object.
    * Simplify future implementation for per-map storage for like objects

--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
megamage
0faac25742 *Fix a crash caused by grid notification.
--HG--
branch : trunk
2009-04-20 15:07:45 -05:00
megamage
db65f3c111 *Merge.
--HG--
branch : trunk
2009-04-18 11:05:35 -05:00
megamage
60736b1f7d *Fix visibility update bug of long-distance teleport.
--HG--
branch : trunk
2009-04-18 11:03:27 -05:00
megamage
c7d78b5ff9 *Some work on vehicles.
--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
megamage
07f48aa934 *Change some log info about grid.
--HG--
branch : trunk
2009-04-14 18:24:35 -05:00
megamage
ce8b6ca354 [7656] Implement hack way detection for more cave and not cave areas at new continent. Author: VladimirMangos
--HG--
branch : trunk
2009-04-12 17:41:09 -05:00
megamage
785dc69318 *Merge.
*One rev skipped:  Fixed exploit with several spells being casted on pet with no de-buff applied. Author: Elron.

--HG--
branch : trunk
2009-04-12 16:51:46 -05:00
megamage
5032bd159c *Add better debug log for grid state.
--HG--
branch : trunk
2009-04-12 16:44:44 -05:00
megamage
5a71d93bd2 *Update vehicle code.
*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.

--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
megamage
e3272f2b0a *Merge.
--HG--
branch : trunk
2009-04-08 17:34:01 -05:00
megamage
a7e04a252f *Add unit to notify when unit is add to world (including load grid case).
*Add some check in remove object function.

--HG--
branch : trunk
2009-04-08 17:23:57 -05:00
megamage
74d553bc4c *Merge.
--HG--
branch : trunk
2009-04-08 12:28:41 -05:00
megamage
2ebeb198ad *Check if grid is loaded before switch container.
--HG--
branch : trunk
2009-04-08 12:20:39 -05:00
megamage
e2333f2adf [7626] Fixed: Typo in InitStatsForLevel Author: rastikzzz
--HG--
branch : trunk
2009-04-07 19:41:25 -05:00
megamage
7888cfb417 [7624] Add hack detection for zone of undead's capital. Author: VladimirMangos
--HG--
branch : trunk
2009-04-07 19:39:25 -05:00
XTZGZoReX
cc2a089a9d * Trailing whitespace removed.
--HG--
branch : trunk
2009-04-06 21:14:51 +02:00
megamage
9a03bb1e5f *Backport some contents from TC2.
--HG--
branch : trunk
2009-04-04 20:31:29 -06:00
megamage
96f2363b04 *Add a missing part of visibility patch.
--HG--
branch : trunk
2009-04-04 15:14:19 -06:00
megamage
eb9bb0dc5d *Add some update from TC1. I am not able to merge from TC1 because bg patch has too many conflicts. TC1 authors: please merge your patch to TC2 after pushing it to TC1.
--HG--
branch : trunk
2009-04-04 13:22:56 -06:00
megamage
e53521d228 *Merge.
--HG--
branch : trunk
2009-04-04 13:11:03 -06:00
megamage
f599b603f3 *Add a missing part of the visibility patch.
--HG--
branch : trunk
2009-04-04 13:08:14 -06:00
megamage
c0a131a63d *Fix visibility update bug.
--HG--
branch : trunk
2009-04-04 13:02:57 -06:00
megamage
19f725cd51 *Try to fix the bug of visibility update.
--HG--
branch : trunk
2009-04-03 14:44:34 -06:00
megamage
f2e88cae51 *Fix some visibility bug.
--HG--
branch : trunk
2009-04-02 20:27:10 -06:00
megamage
03f482fb8e [7598] Implement proper hide out of range (at another map) transports. Remove duplicate name field. Author: VladimirMangos
--HG--
branch : trunk
2009-04-02 16:49:29 -06:00
megamage
4ca04684f2 [7593] Map::EnsureGridLoaded related cleanups and fixes: Author: VladimirMangos
* Make generic EnsureGridLoaded function and move specialized code to LoadGrid and EnsureGridLoadedAtEnter
    * Rename args to gx/gy for low-level grid numbering values.
    * Remove redundent LoadMpa call after always case loading maps in EnsureGridCreated

--HG--
branch : trunk
2009-04-02 16:33:35 -06:00
megamage
f548b4a9a0 *Fix broken summon vehicle spells.
--HG--
branch : trunk
2009-04-01 22:40:12 -06:00
megamage
b91529fd8e *Backport some code from TC2.
--HG--
branch : trunk
2009-03-31 14:40:54 -06:00
megamage
e528611141 *Fix a crash.
--HG--
branch : trunk
2009-03-29 11:58:19 -06:00
megamage
783e4fd3ff *Add new creature_template column VehicleId
*Allow spawn vehicles
*Make vehicles grid objects.

--HG--
branch : trunk
2009-03-28 22:44:09 -06:00
megamage
a986492718 [7556] Implement hack way check for cave subzone 4223 detection. Author: VladimirMangos
--HG--
branch : trunk
2009-03-28 16:17:01 -06:00
megamage
a12682a3dd *Fix the visibility update bug of non-unit object.
--HG--
branch : trunk
2009-03-28 09:57:25 -06:00
megamage
ff83e4a9b1 *Fix some bugs of pet.
--HG--
branch : trunk
2009-03-27 22:47:28 -06:00
megamage
dbf005236f *Merge.
--HG--
branch : trunk
2009-03-27 09:11:24 -06:00
megamage
6a0677fd03 *Fix the bug of visibility.
--HG--
branch : trunk
2009-03-27 09:06:26 -06:00
megamage
e9bdfa4d02 *Merge.
--HG--
branch : trunk
2009-03-26 21:54:14 -06:00
megamage
52a5c5e8e3 *Some improvement of update visibility when players leave map.
--HG--
branch : trunk
2009-03-26 20:33:01 -06:00