* (honor, kills, title, currencies, watched faction, drunken-status, health and power)
* Original Author Hunuza - thank you
* Ported to Trinity by RammboNr5 - thank you
* Tested by Aokromes - thank you
* Closes Issue #911
--HG--
branch : trunk
Added forgotten updates to world.sql...
Added missing lines at the end of some sql files...
Better format by adding DELETE FROM before any INSERT INTO update...
--HG--
branch : trunk
Fixes issue 650.
Fixes issue 659.
Fixes issue 809. Thanks PrinceCreed.
script changes
- added spawnpoints and spawn creatures in corners
* they react defensive, otherwise they assist the minions
kelthuzad spawns
- added functionality to area trigger
* fight begins when player enters green circle
- added functionality to kelthuzad trigger
* trigger is activated when player enters green circle
* trigger disappears after 5s
- added functionality to window portals
* at 45% portals open to let guardians in
- chained can be 3 at once
- added spells to chained
* for every class two spells
- changed timers on enter combat
- set combat reach to 2 for guardians
- Fix emote when enter combat and when enter phase 2.
NOTE: some db updates may still be necessary to have better locations of portals and EventAI updates.
For more info, see sql in attachment of #659 and http://trinitydatabase.org/index.php?/topic/14304-boss-naxxramas-kelthuzad on tdb forum.
--HG--
branch : trunk
This way is possible to open a raid on 10man mode while the rest of modes are closed (for example).
Ingame commands to open/close instances coming soon ;)
--HG--
branch : trunk
* Proper handling for Glyph of Eternal Water
* Summoned water elemental still doesn't last forever, but the right spells
* are cast in the right situations.
* Credits to Edrinn
--HG--
branch : trunk
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Fixes issue #64.
Some texts still not used in code.
Thanks wowwiki for most of them.
Thanks adminemu for Xevozz ones.
Fix some typo in Brann (HoS).
--HG--
branch : trunk
Added missing spell updates for Rev 7285 (by manuel).
Renamed a wrongly named file.
Added two recent scriptname updates to world_scripts_full.sql.
--HG--
branch : trunk
-Implemented new scripts for Grand Champions, it includes vehicle fight (it is not 100 % done)
-Implemented more Vehicles Accessories. (related with the instance)
-Implemented basic support for event at spawn or dead from Boss Eadric/Paletress.
-Implemented basic support for event at spawn from Boss Black Knight.
For a complete fix see TDB forum > New Fix Submissions > Core related DB content.
--HG--
branch : trunk
*Add spell_group_stack_rules table (for more info see wiki)
*The table is maintained by core team
*Move some spell specific out of core to the new table
--HG--
branch : trunk