Commit Graph

22575 Commits

Author SHA1 Message Date
Aokromes
5317a81395 Core/Scripts: Sharpbeak update
By Malcrom
2017-01-12 02:50:07 +01:00
treeston
5e99388981 Scripts/Instances: More #16346 follow-ups. Fixed this time: Halls of Reflection, Ignis the Furnace Master, Mimiron and Rend Blackhand.
(cherry picked from commit 27a3eaab33)

Scripts/MoltenCore: Fix Ragnaros (#16346 follow-up).
(cherry picked from commit 83e5df5638)

Scripts/BlackrockMountain: Nefarian. (#16346 f-u)
(cherry picked from commit 650d7ab596)
2017-01-12 00:28:10 +01:00
jackpoz
954b3c9617 Core/VMaps: Fix some vmap height edge cases
Fix Map::GetWaterOrGroundLevel() checking dynamic object only in phase 1 instead of current Unit phase.
Improve DynamicMapTree::getHeight() dynamic object check by casting the ray at +0.5f from the passed Z coordinate, this value will be tuned to improve even more the results.

(cherry picked from commit 1347d7cf7a)
2017-01-12 00:13:55 +01:00
treeston
1a7b4fbe4d AI/SmartScripts: Add action_param3 "disablePathfinding" to SMART_ACTION_MOVE_TO_POS (69).
(cherry picked from commit 123e45c119)
2017-01-12 00:07:29 +01:00
treeston
1eb9f8edab Scripts/TotC: More follow-up to #16346. Also code style cleanup. Who names all their creature pointers "temp"?
(cherry picked from commit 4407877f36)

Compiler warning fix.
(cherry picked from commit 7fbd70d4c4)
2017-01-12 00:07:19 +01:00
treeston
8b4435c96c Scripts/Instances: Follow-up to #16346. Fix Illidan and Northrend Beasts.
(cherry picked from commit 4e922a5146)

# Conflicts:
#	src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
2017-01-12 00:02:30 +01:00
treeston
20ef64c8d8 AI/PlayerAI: Fix potential edge case crash.
(cherry picked from commit 2d2544fab0)
2017-01-12 00:02:30 +01:00
Trisjdc
781c5a3b82 Core/Creatures: Remove resetting of UNIT_FLAG_IMMUNE_TO_PC on combat clearing
(cherry picked from commit 34ef05ce0b)
2017-01-12 00:02:30 +01:00
Keader
6ca75ef039 Core/Scripts Improve Felflame Infernal of Lord Jaraxxus fight (#16998)
(cherry picked from commit 43855b47d8)

Rename 9999_99_99_world.sql to 2016_06_02_01_world.sql
(cherry picked from commit 7f0e1caf72)
2017-01-12 00:02:29 +01:00
Keader
7f2b5f3859 Core/Scripts Improve Jormungars fight
(cherry picked from commit 0912df258d)

Rename spell_snakes_spray for spell_jormungars_snakes_spray and cleanup
(cherry picked from commit 2c9c8afc0f)

Fixing the issue
(cherry picked from commit 81083a8593)

Changing remove aura method
(cherry picked from commit b88d49be24)

changing creature_text (tk feedback)
(cherry picked from commit 9b444877dd)

Override and tkrokli again :D
(cherry picked from commit 7205b4dd65)

Fix SQL name
(cherry picked from commit cae19692ab)
2017-01-12 00:02:29 +01:00
Snapper
fbb9fc0228 Core/SmartAI: remove unneeded check for SMART_ACTION_FORCE_DESPAWN.
Gameobjects do not need to use SmartAI in order to be targeted by other entities' scripts.

(cherry picked from commit 9803e58392)
2017-01-12 00:02:29 +01:00
Shauren
fcabeed754 Core/DBLayer: Added new async query callback api 2017-01-11 23:45:03 +01:00
treeston
2b3cf3d480 AI/PlayerAI: Code style cleanup.
(cherry picked from commit e3aa19281f)

Build fix for horrendous, outdated, non-standards-compliant compilers. Such as the one in VS 2013. I hate VS 2013.

Closes #17260.
(cherry picked from commit 321d35417d)
2017-01-11 23:24:42 +01:00
treeston & Keader
0897042998 AI/PlayerAI: Finally implement cast logic for controlled players.
(cherry picked from commit 25c5570f47)
2017-01-11 22:41:30 +01:00
DDuarte
237e291c3f Core/World: Remove unused config CONFIG_SIGHT_GUARDER
(cherry picked from commit ca231cba0b)
2017-01-11 21:44:33 +01:00
Aokromes
940c522222 Update zone_hinterlands.cpp 2017-01-11 02:14:23 +01:00
Aokromes
b3f2dd6807 Script/Taxi Sharpbeak Hinterlands
By Malcrom
2017-01-11 02:10:33 +01:00
Shauren
d2c77d823d Core/Groups: Send PartyUpdate to all players leaving group, not only on disband
Closes #18757
2017-01-10 20:19:27 +01:00
joschiwald
e9af56c4a4 Fixed warning 2017-01-10 03:13:13 +01:00
DDuarte
0c511397a4 Revert "Merge pull request #16433 from Tonghost/3.3.5"
This reverts commit e3d52990dd, reversing
changes made to 6d8e39f59c.

Opens #16759

(cherry picked from commit 5aae01986f)
2017-01-09 21:50:49 +01:00
SnapperRy
6444bb9a14 Core/Quests: Remove wrong call to SendQuestComplete(). (#17200)
(cherry picked from commit 9480a210f2)
2017-01-09 21:40:06 +01:00
sirikfoll
04ff2e195f Core/Achievement A-bomb-inable and A-bomb-ination
(cherry picked from commit e016bf8d06)

DB: SQL rename
(cherry picked from commit 71081c2576)
2017-01-09 21:36:03 +01:00
sirikfoll
31e08b9722 Core/Unit Do not allow addition of threat to units in evade mode
(cherry picked from commit 7d769006aa)
2017-01-09 21:33:32 +01:00
Shauren
dad19df69d Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
(cherry picked from commit b36da77185)

Core/Scripts: build fix

(cherry picked from commit 258368a2bd)
2017-01-09 21:16:36 +01:00
Shocker
0cddecf2d4 Merge pull request #17138 from ForesterDev/creature_family
Core/Misc: Define CREATURE_FAMILY_NONE to avoid magic numbers in code
(cherry picked from commit 62635f07d0)
2017-01-09 20:52:48 +01:00
Shauren
b999d8c5ac Core/Loot: Fixed resaving looted items from containers
Closes #15299

(cherry picked from commit 4a074ca470)
2017-01-09 02:10:28 +01:00
Shauren
6393e80129 Core/Spells: Implemented SPELL_ATTR1_DISMISS_PET
Closes #7372

(cherry picked from commit 9246189b98)
2017-01-09 02:10:08 +01:00
Golrag
e9e3daa30c Core/Object: Use object edges to calculate LoS
(cherry picked from commit da6065db00)
2017-01-09 02:07:42 +01:00
ForesterDev
5c2705fadc Core: updated creature type flags enum (#17128)
Core/Misc: Update CreatureTypeFlags enum according to TrinityCoreWiki
(cherry picked from commit fb0881398a)

# Conflicts:
#	src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
#	src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
#	src/server/game/AI/SmartScripts/SmartAI.cpp
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Miscellaneous/SharedDefines.h
2017-01-09 02:00:17 +01:00
treeston
dfaf4542e6 Conditions/ConditionMgr: Add a comment so MitchesD can go away.
(cherry picked from commit 759aae56ad)
2017-01-09 02:00:10 +01:00
Shauren
8045907c14 Core/Chat: Don't check item suffix name when validating item links when the item has ITEM_FLAG3_HIDE_NAME_SUFFIX 2017-01-08 23:28:00 +01:00
Shauren
4799e5841d Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura proc script
* This also fixes proc cooldows unneccessarily being sent to client
* Also removes the need for cooldown hacks when the proc trigger is selected randomly like for Deathbringer's Will

(cherry picked from commit 1e1fcd6847)
2017-01-08 23:24:51 +01:00
mik1893
5a93f2b974 Core/Spells: Proc handler script converions (#17122)
* Blazing Speed (Mage)
* Blessed Recovery (Priest)
* Druid Forms Trinket
* Idol Of Mutilation
* Nature's Guardian (Shaman)
* Nether Protection (Warlock)
* Piercing Shots and Bonus 4P T9 Hunter
* Lightning Shield (Shaman)
* Acclimation (DK)
* Move DK T10 4P Melee Bonus
* Move DK Improved Blood Presence triggered heal (DK)
* Rogue T10 2P Bonus
* Illumination (Paladin)
* Soul Preserver
* Death Choice trinket
* stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor)
* Battle Experience (ICC - Gunship)
* Blood Reserve (enchant proc)
* Darkmoon Card Greatness
* Charm of the Amani Witch Doctor
* Mana Drain

(cherry picked from commit 5b8e68ee63)
2017-01-08 22:37:18 +01:00
Alan Deutscher
1c60553df0 Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster for PvP (#17145)
* This issue was caused by PvP-flagging being done calculated after the target's flag was turned off by becoming a pet.

(cherry picked from commit e7a12edb83)
2017-01-08 19:41:37 +01:00
vincent-michael
a2ee7e16ec Core/Quests: Fixed issue reported by static analysis
Coverity defect ID: 1355241

(cherry picked from commit a01fd52267)
2017-01-08 19:35:02 +01:00
mik1893
4c60bbea0e Core/Unit: Pet shouldn't be notified for DOT damage on the owner (#17133)
- Fix by @MrSmite
- Closes #16894
(cherry picked from commit 4de1426d08)
2017-01-08 19:32:51 +01:00
treeston
ae11329e71 Add a LOG_WARN when attempting to summon a non-existing summon group.
(cherry picked from commit 4d4d2f5665)

Seriously, who doesn't support std::string instead of char* in 2016?
(cherry picked from commit a012b37d66)
2017-01-08 18:12:33 +01:00
Nawuko
955bfae5ef Core/Movement: Fix issues where creatures cancel spell casts chasing target and Implement SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING
(cherry picked from commit bf2cee8cce)
2017-01-08 18:06:43 +01:00
treeston
86aa3997e4 Allow BossAI::_DespawnAtEvade to work on creatures other than the boss itself (optional argument).
(cherry picked from commit 6040e30fa3)
2017-01-08 17:31:42 +01:00
treeston
bef9683a30 Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGrid/GetGameObjectListWithEntryInGrid for ease of use. Also, entry = 0 means no filter now, since we lacked an easy way to get a list of all creatures in grid.
(cherry picked from commit 0d5adf356e)
2017-01-08 16:56:21 +01:00
treeston
233c3a3845 Core/AI: Add DoCastSelf helper.
(I have no idea why I never bothered to do this before, really. It had crossed my mind a few times.)

(cherry picked from commit ab0abdbde5)

This discussion is more effort than it takes to change it.
(cherry picked from commit b52a6b8570)
2017-01-08 03:06:39 +01:00
treeston
416afdfec5 Creature/CreatureAI:
- Default range for DoZoneInCombat: 50.0f -> 250.0f.
- Add optional second arg to SummonList::DoZoneInCombat to specify range.
- Also a bunch of random NULL -> nullptr cleanup.

(cherry picked from commit b7f2c87d37)

Too many damn stars in that damn argument list.
(cherry picked from commit afbda04767)
2017-01-08 03:01:51 +01:00
Shauren
182c390ae7 Core/Auras: Renamed fields of SpellProcEntry structure and change types to more appropriate ones
(cherry picked from commit ef7df65256)

Build fix
(cherry picked from commit c03e7ecd05)

SQL fix
(cherry picked from commit 7a41467cf7)
2017-01-08 02:42:07 +01:00
Sirikfoll
5993f91630 Script/SWP Full Rework on M'uru Encounter
(cherry picked from commit 6002acf376)

Another sql fix
(cherry picked from commit 204acbb5b7)
2017-01-08 02:21:10 +01:00
asterc
882106d169 Core/Battleground Script for Isle of Conquest Bosses
by @gerripeach
(cherry picked from commit c1ed002b4b)

SQL file name fix
(cherry picked from commit 74f3a84a01)
2017-01-08 02:10:37 +01:00
sirikfoll
037e9053d3 Implement Quest Riding the Red Rocket
(cherry picked from commit 20b3feb559)

Fix SQL name
(cherry picked from commit 2329648cad)
2017-01-08 01:33:48 +01:00
Elimination
48b74f0f6a Core/Spells: Fix wrong totem placement
(cherry picked from commit 37b2f590b6)
2017-01-08 00:54:08 +01:00
Shauren
7eb1eb1715 Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
(cherry picked from commit 1ad02a0d61)
2017-01-07 22:36:25 +01:00
Shauren
6f311fea53 Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkill
(cherry picked from commit 3d8bab8668)
2017-01-07 22:30:01 +01:00
Shauren
3d9479dcbf Core/Movement: Do not launch pathfinding for splines turning on the spot
(cherry picked from commit 66006e3d0d)
2017-01-07 21:54:25 +01:00