Shauren
756ee5832b
Core/Auras: Allow stacking of auras proced from different items
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Closes issue #2296 .
--HG--
branch : trunk
2010-12-20 11:04:48 +01:00
azazel
6ec717ed5b
Scripts/HoL:
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* fix Volkhan script: after losing 20% HP Volkhan is supposed to run back to his Anvil and smack it with his hammer. 3 Golems are supposed to fly out of it and spawn (by LethalInjectionX) Closes issue #3895
* fix instance doors to remain open after use (by msholto) Closes issue #4773
Both fixes tested and approved by Aokromes.
NOTE: Do not forget the DB part of the commit!
--HG--
branch : trunk
2010-12-20 14:59:39 +06:00
click
61d6397559
Core/Buildsystem: Adjust the variable so it works on MSVC9 again (danged MS and renaming variables)
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--HG--
branch : trunk
2010-12-20 02:54:04 +01:00
leak
4c9cfa6739
Core/Buildsystem: Resolved quoting problem that caused gcc to spam warnings. Patch by click.
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--HG--
branch : trunk
2010-12-20 02:23:55 +01:00
Machiavelli
33808ab567
Core/Spells: Fix Improved Spirit Tap proc from Mind Flay crits.
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Author: Dr.Tenma
Fixes issue #2786
--HG--
branch : trunk
2010-12-20 01:58:15 +01:00
Machiavelli
f71c97f6c5
Core/Items: Fix ITEM_SPELLTRIGGER_ON_NO_DELAY_USE (5). This trigger should (only) trigger the respective spell when the item is added to the inventory. Aura´s created by this spell will be properly removed when the item is destroyed as well.
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--HG--
branch : trunk
2010-12-20 00:46:00 +01:00
Machiavelli
baff745be1
Core/Spells: Fix Improved Felhunter mana energize part.
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Based on code by Karolis.Rudzevicius
Fixes issue #2125
Fixes issue #2109
--HG--
branch : trunk
2010-12-20 00:35:11 +01:00
Shauren
85d69dc73d
Scripts/Spells: Explicitly remove all other auras with the same id when applying Animal Blood (46221)
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--HG--
branch : trunk
2010-12-19 20:03:56 +01:00
QAston
251f7f2121
Core/Auras: Add some assertions to make sure that AuraEffects are not added twice to UnitAuraEffect containers.
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--HG--
branch : trunk
2010-12-19 19:43:53 +01:00
Machiavelli
60ce3fdbd2
Core/DBLayer: Add MySQL errno´s 1058 and 1062 (related to query-correctness) to handled errno´s (=doesn´t require further actions from the core)
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--HG--
branch : trunk
2010-12-19 18:01:06 +01:00
Machiavelli
5e826806ba
Core/Aura´s: Remove a redundant NULL check, because QAston saideth so.
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--HG--
branch : trunk
2010-12-19 17:50:50 +01:00
Machiavelli
cbbcfa03f3
Core/DBLayer: Minor padding/alignment optimization in struct Field::data (16b->10b)
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--HG--
branch : trunk
2010-12-19 17:48:47 +01:00
leak
ff3dc410ed
Typo in recent commit
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--HG--
branch : trunk
2010-12-19 17:14:54 +01:00
leak
fd694cd232
Streamlining loading functions for server startup
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- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)
--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
click
9c35e10444
Core:DBLayer: Fix warning on GCC
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--HG--
branch : trunk
2010-12-19 16:29:51 +01:00
Machiavelli
dfd82c2fad
Core/DBLayer: Use mysql_set_character_set in MySQLConnection::Open instead of explicit string queries
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Also possibly fix an absolutely useless warning on GCC
--HG--
branch : trunk
2010-12-19 16:13:45 +01:00
Machiavelli
e2a8dfffbe
Core/DBLayer:
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- Add generic HandleMySQLErrno() method.
- Add the ability to re-execute a certain statement if errorhandler resolved the situation succesfuly.
- Add support for MySQL errno´s 2006, 2013, 2048, 2055 - fixes automatic reconnection behaviour.
- Cleanup in affected code
NOTE: You should still be smart enough to configure your worldserver and authserver´s MaxPingTime to be lower than your MySQL´s wait_time.
--HG--
branch : trunk
2010-12-19 15:48:55 +01:00
Shauren
14a480cb13
Core/Players: Fixed recently introduced crashes in Player::ApplyEnchantment
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Closes issue #5193 .
--HG--
branch : trunk
2010-12-19 15:22:19 +01:00
Shauren
c35947816c
Scripts/Trial of the Crusader: Fixed possible crashes in announcer gossip
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Closes issue #3850 .
--HG--
branch : trunk
2010-12-19 14:46:13 +01:00
Shauren
a4f437a523
Core/GameObject: Dismount the player when using spellcaster gameobject
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Closes issue #2539 .
--HG--
branch : trunk
2010-12-19 11:56:37 +01:00
linencloth
59da698189
Core: Rename spell attributes, use more general names
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--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
linencloth
22928e23bd
Core: Replace spell attribute defines with enums
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--HG--
branch : trunk
2010-12-19 04:11:44 +01:00
linencloth
2fbbcc477c
Core/InstanceSaveMgr: Cleanup for better readability
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--HG--
branch : trunk
2010-12-19 01:23:36 +01:00
linencloth
4193806dba
Core/InstanceSaveMgr: Prevent timer underflow by passing resetTime instead of timeLeft
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--HG--
branch : trunk
2010-12-19 00:59:04 +01:00
Machiavelli
837e50ea23
Core/Spells: Allow aura´s with SPELL_AURA_MOD_THREAT (10) to properly reduce threat modifiers on death.
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Inspired by effort of james.gml
Fixes issue #3444
--HG--
branch : trunk
2010-12-19 00:38:35 +01:00
Shauren
8d76329eff
Scripts/Temple of Ahn'Qiraj: Its generally not a good idea to delete stuff before using it; fixed crash
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Closes issue #4357 .
--HG--
branch : trunk
extra : rebase_source : b829284f60e2b55f8e79db72751252cc6619e59a
2010-12-19 00:27:38 +01:00
linencloth
12e046e45e
Core/InstanceSaveMgr: Replace some queries with executes as the result isn't needed
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(thanks to Machiavelli for the idea and for spotting these forgotten lines)
--HG--
branch : trunk
2010-12-19 00:04:27 +01:00
Shauren
43377b4daf
Core/Players: Remove player from transport before teleporting to graveyard, will fix infinite recursion when trying to access unavailable map
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Core/Auras: Removed unneeded typecasting
Closes issue #4862 .
--HG--
branch : trunk
2010-12-19 00:01:22 +01:00
linencloth
a8214a682a
Core/InstanceSaveMgr: Optimize instance packing and cleaning up
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--HG--
branch : trunk
2010-12-18 23:43:44 +01:00
linencloth
454444a1af
Core/MovementGenerators: Remove evade state when HomeMovementGenerator gets destroyed without finishing the movement
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--HG--
branch : trunk
2010-12-18 23:01:42 +01:00
Machiavelli
a093408360
Core/Player: Convert _SaveAuras to prepared statement format
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--HG--
branch : trunk
2010-12-18 23:25:03 +01:00
Shauren
7196b880d6
Core/Spells: Fixed possible crashes in Shadow's Fate proc (71169) introduced in r91073dc6ace3
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Core/AuctionHouse: Removed "using namespace std" and fixed crash in AuctionHouseMgr destructor
Closes issue #5132 .
Closes issue #5134 .
--HG--
branch : trunk
2010-12-18 23:16:55 +01:00
Shauren
3ad400ad1a
Scripts/Obsidian Sanctum: Removed unneeded code causing crashes
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Closes issue #5191 .
--HG--
branch : trunk
2010-12-18 22:22:25 +01:00
silinoron
f339ced1bf
merge
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--HG--
branch : trunk
2010-12-18 13:07:15 -08:00
silinoron
41a9d3216c
Core/Auras: Fix Cold Blood handling on misses and parries.
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Patch by dr.tenma.
Fixes issue #2291
--HG--
branch : trunk
2010-12-18 13:06:38 -08:00
Shauren
24193966dd
Core/Auras: Fixed crash in AuraEffect::TriggerSpell (dummy effect) and removed some useless code
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Scripts/AI: Changed sOnDummyEffect to return bool value
Closes issue #5190 .
--HG--
branch : trunk
2010-12-18 22:04:19 +01:00
Supabad
8ce0abbbc8
Scripts/Obsidian Sanctum Add support for when encounter is in progress. thnx to kiper
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--HG--
branch : trunk
2010-12-18 18:07:24 +01:00
click
e75d16b813
Core/Dependencies: Adjust jemalloc library caching methods - this will fix the startup-crash on linux-based systems.
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Note: This is a temporary measure untill we've figured out why this occurs, further testing will be done.
--HG--
branch : trunk
2010-12-18 16:14:08 +01:00
Machiavelli
535d81db4b
Core/Social: Really show correct count (matches + displayed) in SMSG_WHO now (switch position of 2 numbers).
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--HG--
branch : trunk
2010-12-18 16:09:50 +01:00
leak
525a1e0ff0
Core/Entities: Remove gem bonuses if requirements of prismatic sockets are not met
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Closes issue 4949.
--HG--
branch : trunk
2010-12-18 15:56:55 +01:00
leak
04e4561134
Prevent completing quests by packet manipulation
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--HG--
branch : trunk
2010-12-18 15:29:11 +01:00
Machiavelli
57132e35b8
Core/Spells: Fix spells 59915 and 59906 / Discerning Eye of the Beast and Swift Hand of Justice (Heirloom trinkets)
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Fixes issue #2435
Fixes issue #2529
--HG--
branch : trunk
2010-12-18 12:27:40 +01:00
click
785d5a94a6
Core/Dependencies: Update jemalloc library from v1.0.0 to v2.1.0 (latest stable)
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--HG--
branch : trunk
2010-12-18 02:31:10 +01:00
click
0054bd83d8
Buildsystem/Linux: Fix linking of a long lost little child : jemalloc (yes, it has returned, and is now actively linked again)
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--HG--
branch : trunk
2010-12-18 01:36:00 +01:00
Shauren
4a067d5095
Fixed build i broke
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--HG--
branch : trunk
2010-12-17 20:48:55 +01:00
Shauren
ecd2fbb2b1
Scripts/Vault of Archavon: Cleaned and simplified scripts, fixed Toravon's Frozen Orb summon count
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Closes issue #2857 .
--HG--
branch : trunk
2010-12-17 20:37:20 +01:00
Machiavelli
32d94ed52a
Core/Units: Aura´s of type SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE (143) should stack with eachother in the way that only the strongest aura of each magical school applies.
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Author: Iskander
Fixes issue #3897
--HG--
branch : trunk
2010-12-17 20:31:46 +01:00
click
97f912fe93
Core/Pets: Use the safer pet level check-method in SynchronizeLevelWithOwner() too (forgotten in previous commit)
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--HG--
branch : trunk
2010-12-17 20:27:36 +01:00
click
0785ad465b
Core/Pets: Clean up logic/codedesign slightly for XP/levelup-handling, and also fix a possible overflow in the pet level-tests
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(Thanks to Vladimir for the discussion regarding the possible overflow!)
--HG--
branch : trunk
2010-12-17 20:08:27 +01:00
Machiavelli
e867481ccb
Fix a typo in 52d8bc05c3
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--HG--
branch : trunk
2010-12-17 19:27:09 +01:00