Ovahlord
77247a5576
Core/Movement: fixed SMSG_MOVE_UPDATE_FLIGHT_SPEED movement structure
...
*thx to Warpten
2018-12-30 14:32:18 +01:00
Ovahlord
a850ae51a2
Scripts/SFK: do not re-schedule Wracking Pain on normal difficulty
2018-12-28 22:34:15 +01:00
Ovahlord
de45171d45
Scripts/SFK: corrected timer layout for Baron Ashbury encounter to prevent oneshotting players after Asphyxiate.
2018-12-28 22:31:30 +01:00
Ovahlord
b9a1bf29d4
Scripts/BoT: Feludius and Ignacious will no longer be able to trigger the phase two change multiple times when taking damage in the intro phase of the Elementium Monstrosity
2018-12-28 21:50:03 +01:00
Ovahlord
12d3a37944
Scripts/BoT: fixed rewarding loot of Ascendant Council for good and also fixed binding to the instance when killing the Elementium Monstrosity
2018-12-28 21:43:04 +01:00
Ovahlord
570ffbff7b
Scripts/SFK: rewrite Baron Ashbury encounter
2018-12-25 21:30:57 +01:00
Ovahlord
58375cf35c
Scripts/DM: fixed the cyclic movement of the Lightning Walls in Vanessa Van Cleefs nightmare
...
*updated some for loops to match c++11 standards better and corrected some codestyle
2018-12-25 19:04:23 +01:00
Ovahlord
654cf181e6
Scripts/GB: added missing line at the end
2018-12-25 18:18:45 +01:00
Ovahlord
14109c9f66
Scripts/BoT: delay the Twilight Realm effect of Dazzling Destruction by a short amount of time to make sure that the instakill damage spell wont hit the player if he is not yet in the 2nd phase
2018-12-18 12:48:00 +01:00
Ovahlord
441f254fc2
Scripts/GB: scripted Twilight Beguiler and Enslaved Gronn Brute cosmetic and combat events
2018-12-18 05:19:29 +01:00
Ovahlord
671aad96a2
Scripts/BoT: removed a duplicate summon call for Halfus' Nether Scion
2018-12-17 23:25:40 +01:00
Ovahlord
7d346bd4d6
Core/Guilds: merged more guild achievement implementations and fixed counting dungeon challenges
2018-12-17 23:19:13 +01:00
Ovahlord
576d5b9203
Scripts/Gilneas: use correct method to reset random movement from Horrid Abomination
2018-12-17 20:13:15 +01:00
Ovahlord
7beb9657da
Scripts/TotT: reset Ozumat's events properly when being defeated to avoid summoning Blight of Ozumat when the encounter is done
2018-12-15 23:07:05 +01:00
Ovahlord
d6fafae9ba
Core/Guilds: merged and ported more guild achievement implementations
2018-12-15 22:47:05 +01:00
Ovahlord
af82b87bd7
Core/Guilds: merged some guild achievement implementations
2018-12-15 22:07:50 +01:00
Ovahlord
0c5905f2ee
Core/Spells: enable a spell scaling calculation for level based amount multiplication. This fixes alot of npc spells dealing way less damage than they should
2018-12-15 17:44:39 +01:00
Ovahlord
adcbde2666
Core/Vehicles: do not cast Parachute when removed from a vehicle
2018-12-15 00:01:19 +01:00
Ovahlord
fc33bab6c6
Scripts/TotFW: only make bosses and gameobjects active and far visible. This should fix several crashes related to using SetActive on tempsummons
...
* properly respawn and despawn relentless storm initial vehicles
2018-12-10 23:04:09 +01:00
Ovahlord
fb397f07a5
Scripts/BoT: shuffled timers for Darkened Creations
2018-11-25 06:37:07 +01:00
Ovahlord
998add622c
Scripts/BoT: fixed setting loot recipient for Elementium Monstrosity
2018-11-24 22:53:58 +01:00
Ovahlord
b8a2043f95
Scripts/BoT: stop Cho'Gall's movement when absorbing an elemental
2018-11-24 22:31:27 +01:00
Ovahlord
bd178c1aea
Scripts/BoT: corrected Cho'Gall's timer for Darkened Creations
2018-11-24 22:12:04 +01:00
Ovahlord
377743c075
Scripts/BoT: corrected Flame Torrent timer
2018-11-24 21:34:10 +01:00
Ovahlord
e7fa91b107
Scripts/TotFW: corrected a spellinfo validation spell id in Al'akirs script
2018-11-24 05:57:22 +01:00
Ovahlord
a2b2c8cdee
Core/Movement: apply falling movement flag only when the player was able to fly or levitate. This fixes an issue preventing players from casting spells when dismounting from a flying mount
2018-11-23 13:19:36 +01:00
Ovahlord
adc5c6f245
Scripts/Gilneas: improved movement handling for Horrid Abomination
2018-11-23 09:36:04 +01:00
Ovahlord
a11513051b
Scripts/Gilneas:
...
* the horses involved in Sacrifices and Save Krennan Aranas will now make their attackers go into evade mode when reaching their end
* corrected transition from chapter 1 to chapter 2 by using spell_area in duskhaven to handle the corresponding summon properly and also to make sure that players who have disconnected during the intro will also be able to get back into the intro event
2018-11-23 09:14:48 +01:00
Ovahlord
c6961f9b47
Core/Player: update play phase on area change before spell area spells to avoid some issues with phased spell targets
2018-11-23 09:07:49 +01:00
Ovahlord
f4f888548b
Scripts/TotFW: fixed a typo that was causing the vehicle object guid selector to return no vehicle
2018-11-23 05:00:58 +01:00
Ovahlord
f8d1dc78fa
Core/Transports: fixed Linux build
2018-11-22 16:53:07 +01:00
Ovahlord
af3981d71b
Scripts/Commands: fixed a crash happening when trying to appear at invalid map coordinates or trying to appear near a transport passenger
2018-11-21 16:29:00 +01:00
Ovahlord
cce24f2cef
Scripts/ICC: temp-fixed Lady Deathwhisper's elevator
2018-11-21 15:01:37 +01:00
Ovahlord
54c991bc3d
Scripts/Maps: ported WorldMapScript database implementation and ported Deeprun Tram script and removed unnecessary parts from it.
...
*thx to Annakin?
2018-11-21 13:16:17 +01:00
Ovahlord
5229a734dd
Core/Transports: ported transport refactoring
...
* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
2018-11-21 12:04:26 +01:00
Ovahlord
d8bf3a3170
Scripts/TotFW: corrected weather clear state on wipe
2018-11-18 03:50:48 +01:00
Ovahlord
d7d6838c3d
Scripts/TotFW: added LightOverride visual data to Al'akir's encounter and corrected weather handling
2018-11-18 03:43:03 +01:00
Ovahlord
a9351fab00
Scripts/BWD: setup instance script for Blackwing Descent
2018-11-18 02:58:28 +01:00
Ovahlord
3213968da2
Scripts/TotFW: finish Al'akir implementation
2018-11-16 20:54:49 +01:00
Ovahlord
f9db7cd77b
Scripts/TotFW: Al'akir will now cast Lightning only on heroic difficulty
...
* reworked slipstream throw event
2018-11-16 18:30:27 +01:00
Ovahlord
5c8b3c6d5d
Scripts/TotFW: implement remaining phases and mechanics of Al'akir.
...
Todo: loot
2018-11-16 17:29:52 +01:00
Ovahlord
81ee7f617c
Scripts/TotFW: added proper spellcast to grant the kill credit for Conclave of Wind
2018-11-16 16:55:55 +01:00
Ovahlord
e33f22ac7d
Core/Movement: enable packetOnly parameter for SetCanFly
2018-11-16 10:50:24 +01:00
Ovahlord
06448306c3
Scripts/TotFW: implement Al'akir phase 1, 2 and the intro of phase 3
2018-11-16 07:49:04 +01:00
Ovahlord
5ef52a36a7
Core/Vehicles: define and implement VEHICLE_SEAT_FLAG_DISABLE_GRAVITY
2018-11-16 07:10:12 +01:00
Ovahlord
141be5b42e
Core/Reputation: added a missing reputation check for non-hierarchy Burning Crusade factions
2018-11-14 04:38:23 +01:00
Ovahlord
6b9ef2162f
Core/Reputation: since 4.3 Burning Crusade dungeons grant additional reputation for classic championing
2018-11-14 04:30:35 +01:00
Ovahlord
befb919676
Core/Reputation: updated Championing to Cataclysm
2018-11-14 02:37:49 +01:00
Ovahlord
24ead8dffa
Scripts/ZG: Zanzil's Toxic Gas will now properly remove all auras when he dies or evades
2018-11-13 23:55:49 +01:00
Ovahlord
194dda986c
Scripts/LCT: fixed Blaze of the Heavens health check for good
2018-11-13 19:25:45 +01:00