Commit Graph

5821 Commits

Author SHA1 Message Date
MartGon
3e18fcb8fd Scripts/Spells: Aspect of the Cheetah (#19755)
Closes #19611
2017-05-14 11:05:05 +02:00
Shauren
2e8b4dc034 Warning fix 2017-05-13 20:42:32 +02:00
Shauren
9299e9bde0 Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50 2017-05-13 19:37:33 +02:00
Shauren
beb3316089 Core/Shared: Include cleanup 2017-05-13 11:49:09 +02:00
Shauren
7e538980a2 Core/Database: Include cleanup 2017-05-12 18:50:27 +02:00
Shauren
3a418a0bbc Core/Common: Include cleanup 2017-05-11 22:29:51 +02:00
Shauren
8fc527f404 Core/Items: Set and save item context field 2017-05-08 23:56:35 +02:00
joschiwald
036f67c0c1 Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation 2017-05-05 21:22:58 +02:00
joschiwald
3b873add19 Core/Packets: Implemented SMSG_CANCEL_SPELL_VISUAL_KIT and SMSG_PLAY_ORPHAN_SPELL_VISUAL
* Added some helper methods for sending these packets

Closes #19486
2017-05-04 18:38:04 +02:00
vincent-michael
173db1f549 Scripts: Fixed non pch build 2017-05-01 00:25:13 +02:00
Keader
18d9de2b75 Core/Scripts: Codestyle fixes
Followup: d56671a1a7
2017-04-29 10:15:36 -03:00
Aokromes
c5e211f07e Coding style 2017-04-29 10:53:48 +02:00
vincent-michael
409cabf0e6 Scripts: Fixed build 2017-04-29 02:31:26 +02:00
Aokromes
d56671a1a7 Core/Scripts: Dwarf Start Area scripts
By Malcrom
2017-04-29 02:05:03 +02:00
Shauren
afd5f0d03e Warning fix 2017-04-28 10:08:20 +02:00
joschiwald
037ffdf609 Fixed warning 2017-04-27 19:35:22 +02:00
joschiwald
66744c4b4c Core/Tools: MapId can have 4 digits
Note: Re-extracting any maps is NOT required.
2017-04-27 19:24:14 +02:00
Gacko
9386db7d75 Fix warning. 2017-04-26 20:43:42 +02:00
tkrokli
65eefebe43 More warning fixes
- unused variables reported by clang in travis-ci
2017-04-26 10:53:38 +02:00
Gacko
8f3ac05056 Fix non-PCH build.
What else?
2017-04-24 19:59:38 +02:00
ariel-
b7bf703737 Core/Scripts: Convert spells to new proc system
- Converted Unit::HandleDummyAuraProc function to AuraScripts
  * Extra: DMC: Madness now uses DB texts. yay!
  * Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)

- Fixed Glyph of Succubus. (Closes #6599)

- Changed old (not-blizz) behavior of Vampiric Embrace:
  * Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
  * Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)

- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly

- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941)
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955)
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956)
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942

Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925

(cherry picked from commit 2ff855054f)

# Conflicts:
#	src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
#	src/server/scripts/Spells/spell_dk.cpp
#	src/server/scripts/Spells/spell_druid.cpp
#	src/server/scripts/Spells/spell_hunter.cpp
#	src/server/scripts/Spells/spell_item.cpp
#	src/server/scripts/Spells/spell_mage.cpp
#	src/server/scripts/Spells/spell_paladin.cpp
#	src/server/scripts/Spells/spell_priest.cpp
#	src/server/scripts/Spells/spell_rogue.cpp
#	src/server/scripts/Spells/spell_shaman.cpp
#	src/server/scripts/Spells/spell_warlock.cpp
#	src/server/scripts/Spells/spell_warrior.cpp
2017-04-23 19:01:39 +02:00
Ulduar2
7b4bdc6b8f Core/Spells: Add duration argument to Unit::SendPlaySpellVisualKit (#19487) 2017-04-23 15:23:28 +02:00
Shauren
0b9548a1cc Core: Updated GameTables to 7.2.0
Tools/Extractors: Updated to 7.2.0
Tools/ConnectionPatcher: Updated patterns to 7.2.0

Supported version is now 7.2.0.23911
2017-04-17 00:03:44 +02:00
Aokromes
7717b833c2 missing part 2017-04-16 17:22:52 +02:00
Aokromes
98dc10c580 Core/Trainers: Fix Multiprofession Trainers
By Malcrom, cherry pick from 6fef0d2eb2
2017-04-16 16:09:40 +02:00
Aokromes
d8fdc893ee Commit name: Add flying check to MoveSmoothPath
By Malcrom
2017-04-16 15:10:48 +02:00
Shauren
c0eb6c3130 Core/Entities: Update updatefields to 7.2.0 2017-04-16 01:13:09 +02:00
Shauren
adbdb64301 Core/PacketIO: Updated server packet structures to 7.2.0 2017-04-15 12:32:36 +02:00
Shauren
0b0d4c4011 Warning fixes 2017-04-03 10:38:15 +02:00
Shauren
8f49a32d13 Core/Spells: Removed even more uses of SpellIcon to identify spells 2017-04-03 00:27:16 +02:00
Shauren
2a8294031b Core/Spells: Removed most uses of SpellIcon to identify spells 2017-04-02 23:29:26 +02:00
Gacko
cbc8a0e4dd Fix non-PCH build. 2017-04-02 13:36:16 +02:00
Traesh
8ae2374765 Scripts/Spells: Warlock Rain of Fire (#19345) 2017-04-01 21:44:03 +02:00
Shauren
f097e341f5 Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer restricted to a list
* Also fix gcc build
2017-03-23 00:11:58 +01:00
Traesh
c290fc387b Build fix (#19343) 2017-03-21 22:57:19 +01:00
Traesh
9cc5273cd2 Core/AreaTriggers: Areatrigger rework script system + fix priest angelic feather
Closes #19171
2017-03-21 18:14:23 +01:00
AlcDenat
024ae15681 Core/Quests: Implement quest_request_items_locale
Closes #19331
2017-03-21 17:45:07 +01:00
Shauren
51207376b7 Core/Spells: Fixed Charge
* Implemented Glyph of Blazing Charge
* Implemented a way to compute spline position at any given point in time
* Removed incorrect ProgressCurveId handling, it needs to apply to entire spline duration not to each segment separately

Closes #19217
2017-03-18 20:14:26 +01:00
vincent-michael
5b638b76c1 Fixed typo in 182dba61db 2017-03-18 18:40:45 +01:00
vincent-michael
182dba61db Scripts/HowlingFjord: Fixed warning 2017-03-18 18:38:04 +01:00
Alexander
4b51c78ca1 Core/Scripts: Implement druid spells Moonfire & Sunfire and spell_druid.cpp cleanup
Closes #19293
2017-03-18 14:25:26 +01:00
AlcDenat
c5c030ccc0 Core/Quests: Reimplemented quest offer reward locales
Closes #19242
2017-03-18 12:47:46 +01:00
Chazy Chaz
c31de25627 Core/Players: Rename "heroic character" to "death knight"
Closes #19286
2017-03-17 19:00:56 +01:00
HannibalRoG
8a64f066a0 Core/Spells: Update Warrior Bloodthirst to 7.1.5
Closes #19315
2017-03-17 17:33:32 +01:00
HannibalRoG
a36f34af3d Core/Spells: Fix Priest spell Power Word: Shield
Closes #19199
2017-03-11 15:55:21 +01:00
edreisantafe
8434e87478 Core/Spells: Fix Warrior spell Shockwave
Closes #19102
2017-03-11 15:39:01 +01:00
DoctorKraft
e13f82d18d Core/Spell: Fixed mage Ice/Prismatic/Blazing Barrier spells
Closes #19138
2017-03-11 14:57:48 +01:00
HannibalRoG
58b3f94667 Core/Scripts: Implement warrior spell Storm Bolt
Closes #19130
2017-03-11 14:11:26 +01:00
Rochet2
80cf4e3070 * Scripts/Commands: Fix guid usage and enhance commands
- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.

Closes #18978
2017-03-11 12:29:37 +01:00
Aokromes
c170813b96 Scripts/Wintergrasp: Fix vehicle teleporter (#17550)
By WoWErrorDev, closes #5831.
(cherry picked from commit 308a2413a1)
2017-03-05 01:39:26 +01:00