Dr-J
df7554b6ea
DB/Quest: Fel Spirits
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Closes #16746
The update to gameobjet flags is a hack but this object even though should be clickable should not despawn this is due to been temp spawned by spell similar issue as with https://github.com/TrinityCore/TrinityCore/issues/12842
2016-03-19 22:47:39 +00:00
Dr-J
5e5e2ff6c9
DB/Quest: Portals of the Legion
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Original work by @Killyana modifications to finish it by me
Closes #10858
2016-03-19 16:43:09 +00:00
Dr-J
576f379344
DB/Misc: Hellfire Peninsula
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Adds missing texts
Rescript Digging for Prayer Beads
2016-03-19 13:02:14 +00:00
Naios
0cc1af721e
CMake: Add jemalloc when tools are enabled too
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* Since jemalloc is linked by common which is used by tools
2016-03-18 17:28:20 +01:00
Naios
5ac4507c87
Core/Shared: Fix no PCH build
2016-03-18 14:28:03 +01:00
Naios
174efd0b6b
CMake: Fix detection of AppleClang
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* Since CMake 3.0 CMAKE_<LANG>_COMPILER_ID is set to "AppleClang"
2016-03-18 14:28:03 +01:00
Naios
6faddded68
CMake/Revision: Use a raw string literal in cmake command define
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* Ref 849c906014
2016-03-18 14:28:02 +01:00
Naios
fbc23c0713
CMake: Disable incremental linking in msvc debug builds
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* Requested by Shauren
2016-03-18 14:28:01 +01:00
Naios
bf773ccc41
CMake: Remove the workaround for source groups below CMake 2.8.12
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* Set the default option to hierarchical
* Add a new "hierarchical-folders" option which enables folders inside IDE's.
2016-03-18 14:28:01 +01:00
Naios
03d249f063
CMake: Use inherited dependencies in worldserver and authserver
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* Closes #1679
2016-03-18 14:27:43 +01:00
Naios
96bc31924a
CMake: Use inherited dependencies in scripts
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* Removes the circular dependency between game <-> scripts
2016-03-18 02:53:00 +01:00
Naios
469f2d3ade
CMake: Use inherited dependencies in database, shared and game
2016-03-18 02:52:59 +01:00
Naios
abda7a910a
CMake: Use inherited dependencies in common and tools
2016-03-18 02:52:57 +01:00
Naios
2413a82b93
CMake: Add inherited include directories and definitions to precompiled headers
2016-03-18 02:52:55 +01:00
Naios
1a572d2425
CMake: Provide proper interface targets from dependencies
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* to make use of cmakes inherited link dependencies which
imports all include directories/ definitions from the link library
2016-03-18 02:52:54 +01:00
Naios
87bc353b34
Travis: Upgrade CMake to version 3.2
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* Since we require at least version 3.0 now
2016-03-17 15:33:43 +01:00
Vincent-Michael
5e74c2223b
Core: Remove whitespaces
2016-03-16 21:40:15 +01:00
blub
8050f58b21
Merge pull request #16649 from ForesterDev/3.3.5
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Scripts/Commands: Modify ".debug anim" command to target any selected unit
2016-03-16 20:56:16 +01:00
Naios
83f439ab43
Dep: Fix an oversight in f52495c6
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* Thanks dobrMAN for noticing
2016-03-16 18:46:17 +01:00
Naios
f52495c66b
Dep/CppFormat: Update cppformat to cppformat/cppformat@5174b8c
2016-03-16 15:36:32 +01:00
jackpoz
912514c198
Core/Creatures: Fix dead creatures spawn position on restart
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Fix dead flying creatures ignoring being spawned below the floor in instances on server restart because of not taking into account vmap height.
Fix #16777
2016-03-15 22:02:14 +01:00
joschiwald
3e7b7e415e
Merge pull request #16785 from Keader/AlgalonStars
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[3.3.5/Core/Scripts] Fix Living Constellation not activating during Algalon encounter
2016-03-15 21:11:16 +01:00
Keader
8a95417fce
Fix Living Constellation not activating during Algalon encounter.
2016-03-15 17:09:06 -03:00
Duarte Duarte
632e66784b
Core/PacketIO: Revert STATUS_UNHANDLED logging back to debug
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Ref 5a6db6e84d
Closes #16773
2016-03-15 01:12:21 +00:00
r00ty-tc
971f4ccab8
Core/Maps: Implement optional pre-loading of maps.
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- Option to preload basemaps upon server load (BaseMapLoadAllGrids)
- Option to preload instance maps upon map load (InstanceMapLoadAllGrids)
- Change default logging to only log mmap errors to server log
- Add new public to map to load all cells in map
- change debug loadcells to use new function instead
2016-03-15 02:05:13 +01:00
Shauren
9a01b47d48
Core/Players: Removed pointless log - this is not an error
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Closes #16781
2016-03-14 17:24:21 +01:00
Shauren
fdc8b7b38a
Merge branch '3.3.5' of https://github.com/TrinityCore/TrinityCore into 3.3.5
2016-03-13 20:18:22 +01:00
Shauren
1925778e44
Core/Players: Split playerBytes fields in characters table
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(cherry picked from commit 2a6f65fddc )
2016-03-13 20:18:05 +01:00
Kittnz
144b9c34c4
DB/Event: Incense for the Festival Schorlings
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by sirikfoll
Closes #6880
2016-03-13 17:12:14 +01:00
Shauren
c344961e3f
Merge pull request #16775 from chaodhib/opcode_setspeed_fix
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Fix MSG_MOVE_SET_* opcodes. The GUID was missing.
2016-03-13 16:55:45 +01:00
chaodhib
303f0a4430
Fix MSG_MOVE_SET_* opcodes. The GUID of the concerned unit was missing from the packet.
2016-03-13 15:34:23 +01:00
Shauren
895878010e
Merge branch 'Golrag-sindragosa_ice_tomb_target' into 3.3.5
2016-03-13 11:21:13 +01:00
Golrag
00c5eb70f2
Scripts/Icecrown Citadel: Fixed Sindragosa ice tomb targets
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* Also changed the way NonTankTargetSelector checks who is the tank.
2016-03-13 11:21:03 +01:00
r00ty-tc
7d092567f9
Another build fix
2016-03-13 03:32:19 +01:00
Vincent-Michael
7f1cef3fa7
Core: Fixed build
2016-03-13 00:57:23 +01:00
Shauren
e32bb4de9c
Build fix
2016-03-13 00:22:53 +01:00
Shauren
5a6db6e84d
Core/Misc: Minimize differences between branches in WorldSession::Update
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This commit removes OnUnknownPacketReceive script hook - it could never be fired anyway at that point
2016-03-13 00:12:09 +01:00
Shauren
811b29c8e1
Core/Networking: Added new AsyncRead method to Socket class allowing to pass a custom completion handler
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(Partially cherry-picked from f123c39659 )
2016-03-12 23:56:18 +01:00
RelevantJesse
55bb3fb00c
Update PetAI.cpp
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Pulled check for IsReady to outside of the IsPositive check
(cherry picked from commit a71ea54a3a )
2016-03-12 23:54:24 +01:00
MitchesD
caef32d375
Core/Misc: fix build
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(cherry picked from commit ce5def332f )
2016-03-12 23:52:51 +01:00
Shauren
fd819b0919
Core/Debugging: Make abort() less bad on windows by forcing crash log generation
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(cherry picked from commit dea7d429ab )
# Conflicts:
# src/server/bnetserver/Main.cpp
2016-03-12 23:52:35 +01:00
DDuarte
637f050b9e
CMake/Revision: Use raw strings in path/executable #defines
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Fixes some possible warnings (e.g. "warning C4129: 's': unrecognized character escape sequence")
especially on Windows
(cherry picked from commit 849c906014 )
2016-03-12 23:50:58 +01:00
Shauren
c71987b1a1
Core/Logging: Force synchronous logging after io_service shutdown - fixes logging on worldserver shutdown
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(cherry picked from commit a0b2be6c1d )
2016-03-12 23:49:56 +01:00
Shauren
9fc5c4bc41
Core/PacketIO: Requeue packets handled with STATUS_LOGGEDIN received before player is fully loaded in one step after packet processing loop - reduces used locks from 3 per packet to 1 per packet
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(cherry picked from commit 8086a39210 )
2016-03-12 23:49:39 +01:00
Shauren
67aa8cabce
Warning fix
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(cherry picked from commit 983635458b )
2016-03-12 23:45:42 +01:00
Shauren
3ed41235f3
Core/Misc: Removed unneccessary boost/asio/buffer.hpp include
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(cherry picked from commit 01be486f2f )
2016-03-12 23:44:49 +01:00
Shauren
39dd376c40
Core/Logging: Include more info in bad realm log
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(cherry picked from commit a6dd6d7841 )
2016-03-12 23:43:08 +01:00
Andrew Letson
c83f29d2c4
AHBot item class modifiers
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Adds missing modifiers to worldserver.conf
(cherry picked from commit e5c9997362 )
2016-03-12 23:41:14 +01:00
Software Engineer
b9839f5148
Server/ObjectMgr: Added Error Log And Server Shutdown At ID Overflow
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(cherry picked from commit 0d8b5c2142 )
2016-03-12 23:39:48 +01:00
Cosmo Orzechovsky
b13e664e5d
Misc: Removed unneeded info about character escaping from .conf.dist and improved example MotD
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(cherry picked from commit c731bd5d59 )
2016-03-12 23:34:29 +01:00