Commit Graph

26466 Commits

Author SHA1 Message Date
Dr-J
df7554b6ea DB/Quest: Fel Spirits
Closes #16746

The update to gameobjet flags is a hack but this object even though should be clickable should not despawn this is due to been temp spawned by spell similar issue as with https://github.com/TrinityCore/TrinityCore/issues/12842
2016-03-19 22:47:39 +00:00
Dr-J
5e5e2ff6c9 DB/Quest: Portals of the Legion
Original work by @Killyana modifications to finish it by me
Closes #10858
2016-03-19 16:43:09 +00:00
Dr-J
576f379344 DB/Misc: Hellfire Peninsula
Adds missing texts
Rescript Digging for Prayer Beads
2016-03-19 13:02:14 +00:00
Naios
0cc1af721e CMake: Add jemalloc when tools are enabled too
* Since jemalloc is linked by common which is used by tools
2016-03-18 17:28:20 +01:00
Naios
5ac4507c87 Core/Shared: Fix no PCH build 2016-03-18 14:28:03 +01:00
Naios
174efd0b6b CMake: Fix detection of AppleClang
* Since CMake 3.0 CMAKE_<LANG>_COMPILER_ID is set to "AppleClang"
2016-03-18 14:28:03 +01:00
Naios
6faddded68 CMake/Revision: Use a raw string literal in cmake command define
* Ref 849c906014
2016-03-18 14:28:02 +01:00
Naios
fbc23c0713 CMake: Disable incremental linking in msvc debug builds
* Requested by Shauren
2016-03-18 14:28:01 +01:00
Naios
bf773ccc41 CMake: Remove the workaround for source groups below CMake 2.8.12
* Set the default option to hierarchical
* Add a new "hierarchical-folders" option which enables folders inside IDE's.
2016-03-18 14:28:01 +01:00
Naios
03d249f063 CMake: Use inherited dependencies in worldserver and authserver
* Closes #1679
2016-03-18 14:27:43 +01:00
Naios
96bc31924a CMake: Use inherited dependencies in scripts
* Removes the circular dependency between game <-> scripts
2016-03-18 02:53:00 +01:00
Naios
469f2d3ade CMake: Use inherited dependencies in database, shared and game 2016-03-18 02:52:59 +01:00
Naios
abda7a910a CMake: Use inherited dependencies in common and tools 2016-03-18 02:52:57 +01:00
Naios
2413a82b93 CMake: Add inherited include directories and definitions to precompiled headers 2016-03-18 02:52:55 +01:00
Naios
1a572d2425 CMake: Provide proper interface targets from dependencies
* to make use of cmakes inherited link dependencies which
  imports all include directories/ definitions from the link library
2016-03-18 02:52:54 +01:00
Naios
87bc353b34 Travis: Upgrade CMake to version 3.2
* Since we require at least version 3.0 now
2016-03-17 15:33:43 +01:00
Vincent-Michael
5e74c2223b Core: Remove whitespaces 2016-03-16 21:40:15 +01:00
blub
8050f58b21 Merge pull request #16649 from ForesterDev/3.3.5
Scripts/Commands: Modify ".debug anim" command to target any selected unit
2016-03-16 20:56:16 +01:00
Naios
83f439ab43 Dep: Fix an oversight in f52495c6
* Thanks dobrMAN for noticing
2016-03-16 18:46:17 +01:00
Naios
f52495c66b Dep/CppFormat: Update cppformat to cppformat/cppformat@5174b8c 2016-03-16 15:36:32 +01:00
jackpoz
912514c198 Core/Creatures: Fix dead creatures spawn position on restart
Fix dead flying creatures ignoring being spawned below the floor in instances on server restart because of not taking into account vmap height.
Fix #16777
2016-03-15 22:02:14 +01:00
joschiwald
3e7b7e415e Merge pull request #16785 from Keader/AlgalonStars
[3.3.5/Core/Scripts] Fix Living Constellation not activating during Algalon encounter
2016-03-15 21:11:16 +01:00
Keader
8a95417fce Fix Living Constellation not activating during Algalon encounter. 2016-03-15 17:09:06 -03:00
Duarte Duarte
632e66784b Core/PacketIO: Revert STATUS_UNHANDLED logging back to debug
Ref 5a6db6e84d
Closes #16773
2016-03-15 01:12:21 +00:00
r00ty-tc
971f4ccab8 Core/Maps: Implement optional pre-loading of maps.
- Option to preload basemaps upon server load (BaseMapLoadAllGrids)
- Option to preload instance maps upon map load (InstanceMapLoadAllGrids)
- Change default logging to only log mmap errors to server log
- Add new public to map to load all cells in map
- change debug loadcells to use new function instead
2016-03-15 02:05:13 +01:00
Shauren
9a01b47d48 Core/Players: Removed pointless log - this is not an error
Closes #16781
2016-03-14 17:24:21 +01:00
Shauren
fdc8b7b38a Merge branch '3.3.5' of https://github.com/TrinityCore/TrinityCore into 3.3.5 2016-03-13 20:18:22 +01:00
Shauren
1925778e44 Core/Players: Split playerBytes fields in characters table
(cherry picked from commit 2a6f65fddc)
2016-03-13 20:18:05 +01:00
Kittnz
144b9c34c4 DB/Event: Incense for the Festival Schorlings
by sirikfoll
Closes #6880
2016-03-13 17:12:14 +01:00
Shauren
c344961e3f Merge pull request #16775 from chaodhib/opcode_setspeed_fix
Fix MSG_MOVE_SET_* opcodes. The GUID was missing.
2016-03-13 16:55:45 +01:00
chaodhib
303f0a4430 Fix MSG_MOVE_SET_* opcodes. The GUID of the concerned unit was missing from the packet. 2016-03-13 15:34:23 +01:00
Shauren
895878010e Merge branch 'Golrag-sindragosa_ice_tomb_target' into 3.3.5 2016-03-13 11:21:13 +01:00
Golrag
00c5eb70f2 Scripts/Icecrown Citadel: Fixed Sindragosa ice tomb targets
* Also changed the way NonTankTargetSelector checks who is the tank.
2016-03-13 11:21:03 +01:00
r00ty-tc
7d092567f9 Another build fix 2016-03-13 03:32:19 +01:00
Vincent-Michael
7f1cef3fa7 Core: Fixed build 2016-03-13 00:57:23 +01:00
Shauren
e32bb4de9c Build fix 2016-03-13 00:22:53 +01:00
Shauren
5a6db6e84d Core/Misc: Minimize differences between branches in WorldSession::Update
This commit removes OnUnknownPacketReceive script hook - it could never be fired anyway at that point
2016-03-13 00:12:09 +01:00
Shauren
811b29c8e1 Core/Networking: Added new AsyncRead method to Socket class allowing to pass a custom completion handler
(Partially cherry-picked from f123c39659)
2016-03-12 23:56:18 +01:00
RelevantJesse
55bb3fb00c Update PetAI.cpp
Pulled check for IsReady to outside of the IsPositive check

(cherry picked from commit a71ea54a3a)
2016-03-12 23:54:24 +01:00
MitchesD
caef32d375 Core/Misc: fix build
(cherry picked from commit ce5def332f)
2016-03-12 23:52:51 +01:00
Shauren
fd819b0919 Core/Debugging: Make abort() less bad on windows by forcing crash log generation
(cherry picked from commit dea7d429ab)

# Conflicts:
#	src/server/bnetserver/Main.cpp
2016-03-12 23:52:35 +01:00
DDuarte
637f050b9e CMake/Revision: Use raw strings in path/executable #defines
Fixes some possible warnings (e.g. "warning C4129: 's': unrecognized character escape sequence")
especially on Windows

(cherry picked from commit 849c906014)
2016-03-12 23:50:58 +01:00
Shauren
c71987b1a1 Core/Logging: Force synchronous logging after io_service shutdown - fixes logging on worldserver shutdown
(cherry picked from commit a0b2be6c1d)
2016-03-12 23:49:56 +01:00
Shauren
9fc5c4bc41 Core/PacketIO: Requeue packets handled with STATUS_LOGGEDIN received before player is fully loaded in one step after packet processing loop - reduces used locks from 3 per packet to 1 per packet
(cherry picked from commit 8086a39210)
2016-03-12 23:49:39 +01:00
Shauren
67aa8cabce Warning fix
(cherry picked from commit 983635458b)
2016-03-12 23:45:42 +01:00
Shauren
3ed41235f3 Core/Misc: Removed unneccessary boost/asio/buffer.hpp include
(cherry picked from commit 01be486f2f)
2016-03-12 23:44:49 +01:00
Shauren
39dd376c40 Core/Logging: Include more info in bad realm log
(cherry picked from commit a6dd6d7841)
2016-03-12 23:43:08 +01:00
Andrew Letson
c83f29d2c4 AHBot item class modifiers
Adds missing modifiers to worldserver.conf

(cherry picked from commit e5c9997362)
2016-03-12 23:41:14 +01:00
Software Engineer
b9839f5148 Server/ObjectMgr: Added Error Log And Server Shutdown At ID Overflow
(cherry picked from commit 0d8b5c2142)
2016-03-12 23:39:48 +01:00
Cosmo Orzechovsky
b13e664e5d Misc: Removed unneeded info about character escaping from .conf.dist and improved example MotD
(cherry picked from commit c731bd5d59)
2016-03-12 23:34:29 +01:00