Shauren
7f0f87d243
Build fix
2013-10-16 19:14:00 +02:00
Shauren
81ec99c95e
Build fix
2013-10-16 18:59:34 +02:00
Shauren
ce55647c41
Core/Transports
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* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
Gacko
53cc37bcec
CMake: Fix typo
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Running cmake threw a warning because of this.
2013-10-15 20:23:13 +02:00
Discover-
3633f62137
Merge pull request #11045 from Baeumchen/patch-1
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Just, because this typo was annoying...
2013-10-15 03:35:49 -07:00
Baeumchen
b1c706a1eb
Just, because this typo was annoying...
2013-10-15 06:02:55 +02:00
joschiwald
186e0852d7
Fix non-pch build.
2013-10-14 17:13:27 +02:00
joschiwald
53167ea9a1
Fix build.
2013-10-14 17:04:55 +02:00
Discover-
54272e4768
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2013-10-14 16:56:32 +02:00
Discover-
82eda3244a
Core/Misc: Ugh.. Fix recent commit that broke the OnHeal hook 😥
2013-10-14 16:56:09 +02:00
joschiwald
0bdeb12636
Scripts/Ahnkahet: Prince Taldaram rewritten to BossAI
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Closes #10993
2013-10-14 16:46:03 +02:00
Filip
ce17fb9d5e
Db/Disable: Sibling Rivalry credit
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By @untaught fixes #11020
2013-10-13 23:20:07 +02:00
jackpoz
6f98e4106e
Scripts/TheBlackMorass: Fix first 7 rifts spawn timings
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Partially revert 7e76ab97f8 to properly spawn first 7 rifts. Also allow only 1 EVENT_NEXT_PORTAL event at time.
2013-10-13 18:30:59 +02:00
Discover-
db848f2045
Core/Misc: Fix build after 731b3670fe (again..)
2013-10-12 13:41:00 +02:00
Filip
9f50caeb50
DB/SAI: Updates for I've got a flying machine
2013-10-12 04:37:37 +02:00
Subv
f0b376a475
Merge pull request #11028 from Lillecarl/blackbabies
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Make damage and healing references, so that damage can be altered by scr...
2013-10-11 13:45:35 -07:00
LilleCarl
731b3670fe
Make damage and healing references, so that damage can be altered by scripts!
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Correct typo (thanks AwkwardDev)
2013-10-11 21:49:06 +02:00
Discover-
ca02411eff
Core/SAI: When the castflags are set to both SMARTCAST_AURA_NOT_PRESENT and SMARTCAST_INTERRUPT_PREVIOUS, we only interrupt the spell if there is actually a spell cast.
2013-10-11 16:57:28 +02:00
Filip
6d08d06341
Create 2013_10_11_00_world_sai.sql
2013-10-11 02:43:11 +02:00
Filip
114bafe82b
DB/Update: Chat flood
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By @bele fixes #11025
2013-10-10 08:58:58 +02:00
Vincent-Michael
6d562b1248
Fix typo (thx to vlad852)
2013-10-10 07:31:42 +02:00
Vincent-Michael
4588294dd8
Fix some db errors ... (Yippie-Ya-Yeah)
2013-10-09 23:13:26 +02:00
Filip
8a94744c4b
DB/Update: Quest credit fix-up
2013-10-09 09:13:38 +02:00
joschiwald
95cad03fa4
Scripts/HoR: fixed infinite spawn, added some missing spell target conditions and fixed codestyle
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Closes #10754
2013-10-08 04:22:26 +02:00
jackpoz
6cef507b89
Scripts/HallsOfReflection: Revert 3ffbd27cdd
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Revert 3ffbd27cdd and PR #10985 , this change doesn't fix any issue and instead breaks the logic of the instance event.
2013-10-07 20:50:08 +02:00
Filip
c8f525c76e
DB/SAI: The Great Hunter's Challenge
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By @Polkic fixes #11003
2013-10-07 10:17:44 +02:00
Filip
24136b00c6
DB/Quest: Once More Unto The Breach, Hero progression
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By @dr-j fixes #10940
2013-10-07 10:05:04 +02:00
Filip
f2ba8ed34b
DB/SAI: The Final Code
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By @dr-j fixes #3640
2013-10-06 18:16:00 +02:00
Shauren
1d3e3fac89
Build fix
2013-10-06 12:09:05 +02:00
Shauren
9d19e4d0ac
Core/Commands: Restored old functionality of getSelectedPlayer in chat commands
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Also fixed build
2013-10-06 11:28:25 +02:00
Shauren
21a64d8fb4
Merge pull request #10976 from avengerweb/master
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Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can never miss!
2013-10-06 02:19:19 -07:00
Shauren
b658c17703
Core/Spells: Fixed summoning players after recent changes
2013-10-05 23:59:52 +02:00
Filip
7f42a68c14
DB/SAI: Blighted last rites
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By @dr-j fixes #9172
2013-10-05 22:35:51 +02:00
jackpoz
ba1a4cd0ce
Merge branch 'authserver_fix_dos' of github.com:jackpoz/TrinityCore
2013-10-05 13:12:02 +02:00
jackpoz
03657525ad
Core/Auth: Mitigate DoS attacks to authserver
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Mitigate DoS attacks to authserver like "Wow Auth Flooder.exe" by allowing a finite number of AUTH_LOGON_CHALLEGE packets in a row from same socket, 3 sounds like a reasonable limit.
2013-10-05 13:10:06 +02:00
jackpoz
d897b55e9b
Core/Build: Handle USE_SCRIPTPCH cmake flag when SCRIPTS flag is set to FALSE
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Don't ignore USE_SCRIPTPCH cmake flag if SCRIPTS is set to FALSE; in this case "script" project has only source files related to scripted spells and command scripts and it must be built with precompiled headers if USE_SCRIPTPCH flag is set. This partially reverts 780ed1b01c .
2013-10-04 21:18:18 +02:00
Filip
f8fb6d6a58
DB/Misc: Ormus the Penitent vendor
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By @Foldor fixes #10885
2013-10-04 12:35:13 +02:00
Discover-
4d654a885c
Core/Misc: Fix compile after recent pull request...
2013-10-04 12:32:09 +02:00
Discover-
36e6407e24
Merge pull request #10981 from Lillecarl/hookz
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Implement OnDamage and OnHeal hooks
2013-10-04 02:55:23 -07:00
Shauren
a368fae588
Core/Players: Fixed issues with incorrect targets being selected for spells
2013-10-03 17:07:25 +02:00
Filip
dd4404e6e3
Merge pull request #10985 from Baeumchen/patch-1
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Update wrong Escape value
2013-10-02 12:40:28 -07:00
Baeumchen
3ffbd27cdd
Update wrong Escape state
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Found by w5860363 : http://www.trinitycore.org/f/topic/9112-halls-of-reflectioncpp-question%EF%BC%9F/
2013-10-02 19:08:14 +02:00
Shauren
993513ce8d
Core/Vehicles: Fixed a crash happening when a minion vehicle despawns with passenger on it
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Ref #9738
2013-10-02 00:13:00 +02:00
Sebastian Valle
8fb1f7cc97
Tools/MeshExtractor: Implemented 7ca6f56a06 in MeshExtractor and fixed a memory leak.
2013-10-01 16:27:57 -05:00
Sebastian Valle
a8611de906
Tools/MeshExtractor: Fixed a few mistakes in MPQManager::GetFileFrom and Utils::SaveToDisk
2013-10-01 15:45:55 -05:00
Shauren
770f69d4e6
Core/Vehicles: Fixed calling Vehicle::Uninstall on freed memory
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Valgrind log:
==7723== Invalid read of size 8
==7723== at 0x10753CE: Vehicle::GetBase() const (Vehicle.h:51)
==7723== by 0x1072449: Vehicle::Uninstall() (Vehicle.cpp:159)
==7723== by 0x10B1E3C: Unit::RemoveVehicleKit() (Unit.cpp:15946)
==7723== by 0x10A8F32: Unit::RemoveFromWorld() (Unit.cpp:13441)
==7723== by 0x11A4703: Creature::RemoveFromWorld() (Creature.cpp:203)
==7723== by 0x11B9AB7: TempSummon::RemoveFromWorld() (TemporarySummon.cpp:279)
==7723== by 0x11B9C6C: Minion::RemoveFromWorld() (TemporarySummon.cpp:308)
==7723== by 0x10A917C: Unit::CleanupBeforeRemoveFromMap(bool) (Unit.cpp:13482)
==7723== by 0x10A926C: Unit::CleanupsBeforeDelete(bool) (Unit.cpp:13504)
==7723== by 0x12DBB89: Map::AddObjectToRemoveList(WorldObject*) (Map.cpp:2108)
==7723== by 0x10F4556: WorldObject::AddObjectToRemoveList() (Object.cpp:2140)
==7723== by 0x11B99C5: TempSummon::UnSummon(unsigned int) (TemporarySummon.cpp:256)
==7723== Address 0x3bd20530 is 64 bytes inside a block of size 168 free'd
==7723== at 0x4C2B59C: operator delete(void*) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==7723== by 0x1071FD3: Vehicle::~Vehicle() (Vehicle.cpp:66)
==7723== by 0x10B1E71: Unit::RemoveVehicleKit() (Unit.cpp:15947)
==7723== by 0x10A8F32: Unit::RemoveFromWorld() (Unit.cpp:13441)
==7723== by 0x11A4703: Creature::RemoveFromWorld() (Creature.cpp:203)
==7723== by 0x11B9AB7: TempSummon::RemoveFromWorld() (TemporarySummon.cpp:279)
==7723== by 0x11B9C6C: Minion::RemoveFromWorld() (TemporarySummon.cpp:308)
==7723== by 0x10A917C: Unit::CleanupBeforeRemoveFromMap(bool) (Unit.cpp:13482)
==7723== by 0x10A926C: Unit::CleanupsBeforeDelete(bool) (Unit.cpp:13504)
==7723== by 0x12DBB89: Map::AddObjectToRemoveList(WorldObject*) (Map.cpp:2108)
==7723== by 0x10F4556: WorldObject::AddObjectToRemoveList() (Object.cpp:2140)
==7723== by 0x11B99C5: TempSummon::UnSummon(unsigned int) (TemporarySummon.cpp:256)
2013-10-01 22:06:39 +02:00
Filip
8aa92ea252
Are we there, yeti?
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By @dr-j fixes #10972
2013-10-01 21:41:40 +02:00
Sebastian Valle
1588e27f1e
Tools/MeshExtractor: Fixed the generated mesh for continents.
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Fixed a few more issues.
2013-10-01 14:13:37 -05:00
Carl Hjerpe
8737984b71
Implement script hooks: OnDamge, OnHeal
2013-10-01 18:35:09 +02:00
Aokromes
586df8d417
Merge pull request #10978 from NightQuest/string_concatenation
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C++11 string literal concatenation
2013-10-01 03:13:03 -07:00