Commit Graph

17453 Commits

Author SHA1 Message Date
Trista
80dcf879de Core/Spells: TARGET_UNIT_MASTER passenger support
* what happened before was spells casted from vehicle to passenger getting blocked by general check exceptions that state passengers to be not implicitly spell hit, however they should be ignored when caster is vehicle to master passenger
* fix a lot of quests that award kill credit that was blocked before
* precisely closes: #8643 and makes #5254 awardable
2012-12-22 04:28:31 +02:00
Vincent_Michael
a3b34e2894 Core: Fix more some codestyle 2012-12-22 01:13:56 +01:00
Trista
95a201352d DB/SAI: Finish off converting quest_end_scripts
* http://www.trinitycore.org/f/topic/7556-looking-for-people-to-convert-quest-end-scripts/
* fixup some timing errors I made on previous
* someone has to kill table + core linking to it
2012-12-22 01:43:18 +02:00
Vincent_Michael
63ea4b1056 Core: Fix some codestyle in 957571e18c 2012-12-21 22:22:36 +01:00
Vincent_Michael
10d957e3ad SQL: Fix "No newline at end of file" in af4f42383f 2012-12-21 20:32:41 +01:00
Vincent_Michael
af4f42383f DB/Conditions: Add conditions for Sigil of the Ebon Blade for only Lithe Stalker 2012-12-21 20:26:50 +01:00
Vincent_Michael
3e5e3aa2e1 DB/Conditions: Add some conditions for spell targets 2012-12-21 19:34:11 +01:00
Gacko
a8b145348a Core/Spell: Add missing break. 2012-12-21 14:14:58 +01:00
Gacko
410586cf43 Core/Spell: Shadow's Fate conditions
Some of the quests only can be done in 25man mode
2012-12-20 23:56:09 +01:00
joschiwald
4116ba75e3 DB/Conditions: Fix typo in f4e7cde1b5 (argh .... i've failed) 2012-12-20 23:19:29 +01:00
Vincent_Michael
852d65f7ca SQL: Rename SQL merged in PR 2012-12-20 16:48:24 +01:00
Subv
957571e18c Merge pull request #8662 from MrSmite/ItemContainer_1.1
Item Loot Saving
2012-12-20 07:00:29 -08:00
Gacko
04a3939a23 Core/Spell: Reimplement Shadow's Fate check 2012-12-20 14:44:26 +01:00
Gacko
699354d8ef Core/Spell: Shadow's Fate should hit every unit
See #8723 for further information
2012-12-20 10:01:07 +01:00
Kaelima
05c38b20ea Merge pull request #8668 from joschiwald/random_changes
Core/Misc:
2012-12-19 23:48:00 -08:00
Vincent_Michael
13c8869c78 SQL: Fix typo in 2a5fcdddd7 (need sleep :/) 2012-12-20 01:53:45 +01:00
Vincent_Michael
2a5fcdddd7 DB/Conditions: Fix door exploit with item "Vial of Frost Oil"
Closes #6658
2012-12-20 01:38:37 +01:00
Vincent_Michael
37ecd4ddf7 DB/Conditions: Fix door exploit with item "Filled Cerulean Vial"
Closes #8716
2012-12-20 01:16:35 +01:00
Gacko
4f956d7782 Core/Spell: Improve/correct last commit 2012-12-19 22:40:14 +01:00
Gacko
86230e2756 Core/Spell: Fix Shadow's Fate aura
The aura proccs on unit's death. The unit should cast the credit spells
to
all players of the raid. I'll finish my work later.
2012-12-19 22:38:07 +01:00
Pitcrawler
c0ab7c8d62 DB/SAI: Some minor corrections 2012-12-19 20:28:46 +01:00
Trista
9d302e530b Merge pull request #8712 from krofna/krofixes
Script/AQ: Add Creature Text for Viscidus and fix model scaling
2012-12-19 04:33:26 -08:00
Mislav Blažević
200968c2dd Script/AQ: Add Creature Text for Viscidus and fix model scaling 2012-12-19 13:29:55 +01:00
joschiwald
f4e7cde1b5 Core/Misc:
- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
2012-12-19 12:55:51 +01:00
Vincent_Michael
a2832805af SQL: Fix sql import problems 2012-12-19 07:02:54 +01:00
Nay
28dffbee11 Core/AuctionHouse: Partially revert 3cf2600688 to keep compatibility with the "AHBot patch"
Note: Trinity needs/wants an auction house bot in the core but for that to happen AHBot needs to be rewritten (possibly using Mango's implementation as a base)
2012-12-18 23:25:31 +00:00
Trista
90857739dc DB/SAI: Convert more quest_end_scripts
* 12657, 12597 ,10988, 10850, 10447 and 9565
2012-12-19 01:04:29 +02:00
Vincent_Michael
7dd019e7bb Misc/Script: Convert winter veil mistletoe event in sai 2012-12-18 22:27:48 +01:00
MrSmite
3cf2600688 Core/AuctionHouse: Fix a possible auctionhouse crash 2012-12-18 21:34:02 +01:00
Vincent_Michael
bcff526d28 Core/Script: Add missing changes in c364c367b1 2012-12-18 19:31:41 +01:00
Pitcrawler
8c22587bc9 DB/SAI: Fix quest: The Key of Warlord Zol'Maz, closes #8564 2012-12-18 19:25:44 +01:00
Vincent_Michael
c364c367b1 Core/Script: Fix some codestyle and warnings 2012-12-18 19:16:00 +01:00
Vincent_Michael
3e318686b0 Core: Fix non pch build 2012-12-18 15:33:15 +01:00
Gacko
40292d9a19 Core/DB: Assign texts to correct creatures
Also convert some never used script texts to creature text for future use.
Some scripts or Talk() calls need to be implemented first.

Solves #8659
2012-12-18 15:19:13 +01:00
Mislav Blažević
9991f4ae2d Implement Viscidus AQ40
Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-18 14:09:27 +00:00
Vincent_Michael
c75d274362 Core: Fix typos 2012-12-18 14:46:06 +01:00
Vincent_Michael
bb93eb0f7e Core/Character: Fix logic fail with world state in b2928e59fa 2012-12-18 14:13:09 +01:00
Aokromes Name
5d77b10c35 Core/Account: Add logs for password change and fail change password 2012-12-18 01:58:12 +01:00
Vincent_Michael
3f82ac9ea7 Core: Fix non pch build 2012-12-18 01:49:08 +01:00
Trista
8c286f2b61 Server/Quest: Convert quest_end_script and drop of some c++
* drop off c++ script of Clintan Dreamwalker ID: 22834
* convert quest_end_script of 10964 to SAI
* rewrite and add bigger event support
* add a checker to his summon so the spirit script can trigger event alone (I didn't try to rewrite next quest...)

Closes: #8689
2012-12-18 02:03:30 +02:00
Trista
323989cc47 Core/Spells: Fix a typo in Bombing Run quests
* no idea how this number left like this for so long unseen, good it filters 1 target
2012-12-18 02:03:29 +02:00
Vincent_Michael
e90ec5608e DB/Scripts: Implemented creature_text for Infinite Corruptor 2012-12-18 00:23:46 +01:00
Trista
103edb16ea DB/Spells: Fix support for Preserved Holly
* it needs to trigger reindeer transformation used by Fresh Holly, while has a side core check already handled. This needs to happen in the same time and not after.
* traced the auras are same from sniffs and the mechanic
* now Fa-la-la-la Ogri'La should be completeble for all (tested all normal cases)

Closes: #4333
2012-12-17 16:32:33 +02:00
Shauren
1297a93d90 Core/Scipts: Missed changes from 7be13b6fda 2012-12-17 15:01:20 +01:00
Shauren
7be13b6fda Core/Scripts: Fixed crash on shutdown 2012-12-17 11:44:41 +01:00
Trista
5a52acbe40 Core/Quest: Optimize and clean more last commit
* thx to @Gacko and @click for pointing out problems and give suggestiosn
* Sorry for the mess, forgot I can make more changes after initial change, this should be final...
* 48141bbfa6
2012-12-17 10:39:54 +02:00
Vincent_Michael
aa40ddd603 SQL: Fix sql import problems 2012-12-17 07:34:08 +01:00
click
aa3980c744 Core: Remove tabs, fix whitespace and fix nonPCH properly (5am, too late for this stuff...) 2012-12-17 05:39:04 +01:00
click
1f88f81c5a Core: Fix non-PCH build again 2012-12-17 04:53:32 +01:00
Trista
48141bbfa6 Core/Quest: Song of Wind and Water
* cleanned a bit and edited old @Treak fix, credits go to him, the quest will* work 100% blizzlike when target_unit_master #8643 gets a fix for vehicle. What concerns the quest is done. I've already fixed the core kill_credit issue, but needs to be discussed.
* leaving the vehicle_AI until they get integrated correctly to SAI, this can be easily converted after. Currently need to make some hacks to make it work close to good if using SAI. (specificly terrain acts weird at that place)

Closes: #5424
2012-12-17 04:37:27 +02:00