Shauren
fffe60b0d9
Scripts/Icecrown Citadel: Corrected an overlooked frenzy spam by Shambling Horrors on heroic mode (does not change anything in the fight)
2011-11-23 09:44:34 +01:00
Machiavelli
8444532746
Core/Units: Second part of SMSG_MOVE_SET_COLLISION_HGT implementation: compute proper collision height according to client formulae and send this to the client when mounting up.
2011-11-22 20:28:10 +01:00
Spp
99ad58233b
Core/Opcodes: Change status of CMSG_MOVE_SET_COLLISION_HGT_ACK to Unhandled to kill spam log
2011-11-22 13:26:54 +01:00
Machiavelli
367122dd62
Core/Packets: Allow CMSG_MOVE_SET_COLLISION_HGT_ACK to be received from the client (currently unhandled)
2011-11-22 06:02:53 +01:00
megamage
23186b24e2
Merge pull request #3421 from Chipsi/master
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Core/Items: Added case for Darkmoon Card: Madness trinket
2011-11-21 14:12:46 -08:00
megamage
811d1f85a5
Merge pull request #3990 from kandera/lfgfix
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Core/LFG: Fix being unable to enter an instance to retrieve body when yo...
2011-11-21 13:58:23 -08:00
megamage
0992f27cad
Fix the correct exit from the dungeon finder queue.
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By Giuseppe Montesanto
Conflicts:
src/server/game/DungeonFinding/LFGScripts.cpp
2011-11-21 16:56:39 -05:00
Machiavelli
a14cbcaa3e
Core/Units: Partial implementation of SMSG_MOVE_SET_COLLISION_HGT - send proper character collision height on dismount.
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Fixes #2642
NOTE: Still have to properly implement collision height calculation for mounting up.
2011-11-21 22:54:25 +01:00
Machiavelli
32bcee40bf
Core/Spells: Fix crash in Glyph of Rake
2011-11-20 16:05:41 +01:00
Machiavelli
682c3289c7
Tabs
2011-11-20 13:46:53 +01:00
thumsoul
831f2f4a9d
Core/Commands: Allow "$home" to be second parameter of .tele name, to teleport players to homebind
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-11-20 13:43:58 +01:00
Machiavelli
cab3def3a4
Core/Units: Revert previous 3 commits about Unit::_IsValidAttackTarget and Unit::GetReactionn until some conclusive research can be done
2011-11-20 12:56:14 +01:00
Kandera
04183cb8de
Core/LFG: Fix being unable to enter an instance to retrieve body when you have 5 or more instances in the database.
2011-11-18 16:47:06 -05:00
Kandera
e814cd8c35
Core/Mechanic: Resurrection (fixed the issue with players ressing in place then being ported to the person who revived them.)
2011-11-18 14:57:30 -05:00
Machiavelli
28d1cc9cfe
Core/Units: Fix more issues in Unit::_IsValidAttackTarget. (Documentation on changes compared to the client function included)
2011-11-17 19:05:25 +01:00
Machiavelli
8ea8dd4f3d
Core/Units: Replace wrong usage of UNIT_FLAG_PVP_ATTACKABLE with UNIT_FLAG_PLAYER_CONTROLLED in Unit::IsValidAttackTarget, Unit::IsValidAssistTarget and Unit::GetReactionTo. Using 4.1 flags in 3.3.5 doesn't always work out like it should... Also remove now unneeded change from 70b558d
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Fixes SPELL_AURA_FORCE_REACTION amongst other things
2011-11-16 23:12:31 +01:00
Machiavelli
70b558dd39
Core/Units: Fix Unit::_IsValidAttackTarget (UNIT_FLAG_OOC_NOT_ATTACKABLE check specifically)
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Closes #3172
2011-11-16 21:02:37 +01:00
Machiavelli
c67af87eda
Core/Spells: Fix SPELL_EFFECT_SEND_EVENT handler being executed more than once when targets != (0, 0). Closes #3934
2011-11-16 19:09:51 +01:00
Shauren
6cd78a520a
Core/World
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* Update character name cache after player rename
* Add character name data for characters loaded with PlayerDump
Closes #3653
Closes #3970
2011-11-16 10:31:38 +01:00
megamage
10b89d976f
A temp fix for crash caused by remove corpse.
2011-11-14 21:01:53 -05:00
Machiavelli
28102c5683
Scripts/Ulduar/Freya: Fix chest spawning when completing the encounter properly (in addition to spawn support when abusing .die for testing purposes)
2011-11-14 20:49:46 +01:00
Shauren
65af41a14a
Scripts/Icecrown Citadel: Prevent possible respawns of Sindragosa by despawning her fully after corpse disappers
2011-11-13 19:48:19 +01:00
Shauren
c5c06f4b72
Core/Commands: Fixed .account set gmlevel to correctly use realmId specified instead of id of the realm that the command was executed on
2011-11-13 18:52:46 +01:00
Discover-
6a009702aa
DB/SAI: Move some areatriggers to sai.
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Quests: 11686, 13315/13351 and 6681
Closes #3719
Closes #3720
Closes #3721
2011-11-13 17:08:30 +01:00
kaelima
17e1f8a0d5
Core/SmartAI: Remove the requirement for only players to trigger SMART_ACTION_SOUND.
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Closes #517
2011-11-13 06:40:14 +01:00
megamage
0bb964285f
Fix a crash caused by removecorpse
2011-11-12 23:04:51 -05:00
kaelima
163515341e
Core/Spells: Fix Item - Hunter T9 4P Bonus
2011-11-13 05:00:26 +01:00
kaelima
9b7e9a1ee3
Core/Movement:
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- Lower movement radius and speed when confused/disoriented.
- Force attackstop when confused or feared. Should fix issue with creatures "teleporting" after fear.
Close #2689
Close #466
Close #3743
2011-11-13 02:36:51 +01:00
kaelima
79903f31ce
Core/Spells: Add own diminishing category for Dragon's Breath.
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Will no longer share diminishing with Polymorph
Closes #3081
2011-11-13 00:51:33 +01:00
megamage
d9e4d991c9
Fix a crash when player is logged out when not in map.
2011-11-12 08:16:52 -05:00
megamage
077a2194ba
Fix another place where corpse is added twice to a grid.
2011-11-11 18:57:50 -05:00
megamage
07cf71fdd4
Some cleanup of add/remove to/from map.
2011-11-11 17:50:26 -05:00
tobmaps
3569f01adc
Core/Spells: Fixed resist calculations for spells with multiple schools. Thx to Shauren for tips
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Closes #3875
2011-11-12 04:40:44 +07:00
tobmaps
c5e316164f
Core/Vehicles: Fix some movable turrets
2011-11-12 04:04:22 +07:00
tobmaps
70aafbda94
Core/Spells: Partially fix RP-GG
2011-11-12 02:36:18 +07:00
megamage
f47c0e661c
Add some comments for the previous crash fix. Thanks to Amit86.
2011-11-11 14:20:49 -05:00
megamage
9e3b4fe409
Cleanup before deleting objects when unloading grid. Fix #3922 .
2011-11-11 14:11:58 -05:00
megamage
360c9dd635
Add detailed crash info when aura owner is not in the same map as target in Aura::UpdateTargetMap.
2011-11-11 11:29:59 -05:00
megamage
583f6575e1
Do not add a corpse to grid twice. Should fix #3918 .
2011-11-11 08:50:16 -05:00
tobmaps
4c44085dfa
Core/Spells: Fix typo in 922a174683 and drop wrong check that breaks Judgements of the Just talent. Thx to Greymane for pointing out problem
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Closes #2377
2011-11-11 19:05:12 +07:00
megamage
847fc35e6d
Fix compile in linux.
2011-11-10 18:14:07 -05:00
megamage
31a88d4fe5
Fix the crash when removing object from an unloaded grid. Object should always be unlinked from grid no matter if the grid is loaded.
2011-11-10 17:31:45 -05:00
megamage
23b3f16f3a
Add some ASSERT in add/remove obj to/from grid.
2011-11-10 10:18:32 -05:00
Aokromes
d023f48780
Scripts/Utgarde Pinnacle: Remove resize hack for Arthas
2011-11-10 08:56:03 +01:00
Jorge
4749c853cc
Merge pull request #3901 from Yelvann/master
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Core/Arenas: Members of same arena team were able to fight each othe...
2011-11-09 11:59:13 -08:00
Yelvann
74dad924fc
Core/Arenas: Members of same arena team were able to fight each other
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and minor refactoring
Closes #3753
2011-11-09 20:33:01 +01:00
Souler
9343645625
Scripts/Gundrak: Achievement "Snakes. Why'd It Have To Be Snakes?" should be individual for each player.
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Thanks to @Lopin for pointing it.
2011-11-09 18:45:39 +01:00
Souler
8fd083c073
Scripts/Gundrak: Add support for achievement "Snakes. Why'd It Have To Be Snakes?"
2011-11-09 16:47:51 +01:00
Shocker
c2a2a4f713
Merge pull request #3872 from Bootz/master
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Codestyle clean-up
2011-11-09 02:31:18 -08:00
Aokromes
40b187c139
Correct entry for Arthas at Utgarde Pinacle conversation with Svala based on retail 2011/11/08 data.
2011-11-08 23:45:00 +01:00