ariel-
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85cfc406dd
|
Core/Script: Implement Paralytic Poison
Closes #16905
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2017-05-04 03:45:26 +01:00 |
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ariel-
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d7876762f0
|
Core/Spell: add an exception for Cyclone ignoring it's own immunity using dispel type
- Unsure of what is the correct check, most generic thing I could make
Closes #18479
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2017-05-04 03:44:41 +01:00 |
|
ariel-
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62f9b5a0a1
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Core/Misc: readd some codestyle changes inadvertently reverted
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2017-05-04 03:42:24 +01:00 |
|
ariel-
|
4f3f455de4
|
Core/Spell: partial revert of SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE immunity handling
- Bonus: without breaking Banish... yay!
Closes #18370
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2017-05-04 03:35:47 +01:00 |
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ariel-
|
aee4958ed8
|
Core/Unit: added GetTotalAuraXXX overloads taking a predicate
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2017-05-04 03:33:13 +01:00 |
|
ariel-
|
f12035a600
|
Core/Unit: added missing nullptr check in IsImmunedToSpellEffect
Closes #18461
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2017-05-04 03:29:20 +01:00 |
|
ariel-
|
6e62130e96
|
Core/Spell: improved immunity logic for dispels
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2017-05-04 03:26:54 +01:00 |
|
ariel-
|
307b736768
|
Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for now
|
2017-05-04 03:18:14 +01:00 |
|
ariel-
|
50c04aad05
|
Core/SpellMgr: added a startup error for possibly unhandled procs
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2017-05-04 03:06:55 +01:00 |
|
ariel-
|
1cffe99136
|
Core/Spells: proc spells after damage apply, not before. Fixes #13025
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2017-05-04 02:57:40 +01:00 |
|
roc13x
|
9dca905ea4
|
Add some missing code
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2017-05-04 02:53:10 +01:00 |
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ariel-
|
c7e27dd511
|
Core/Unit: do not allow judgement spells to bypass damage immunity
3f19eea5e4 follow-up. Without the #16658 regression
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2017-05-04 02:36:54 +01:00 |
|
ariel-
|
938f43302c
|
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
|
2017-05-04 02:34:25 +01:00 |
|
ariel-
|
6aac0c2073
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Core/Entities: better support of absorb, resist and block procs
|
2017-05-04 02:25:01 +01:00 |
|
ariel-
|
c62077237d
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Core/Spell: restore old proc system behaviour on auras self proc.
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2017-05-04 02:21:58 +01:00 |
|
ariel-
|
cb77d33cb9
|
Core/Spell: Added the possibility to explicitly disable auraEffect procs using attributes
- Renamed IsProcTriggeredOnEvent to GetProcEffectMask, since long ago this function returned bool, new name should better reflect its use
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2017-05-04 02:16:50 +01:00 |
|
ariel-
|
39f5cfafc5
|
Core/Spell: spells with ignore hit result should pierce damage immunities
|
2017-05-04 02:16:30 +01:00 |
|
ariel-
|
a6c7f2b98c
|
Core/Spell: Fixed irregular handling of SPELLMOD_DOT
|
2017-05-04 02:15:54 +01:00 |
|
roc13x
|
31b1b42b07
|
Remove duplicate code
|
2017-05-04 02:10:38 +01:00 |
|
ariel-
|
b7b69b88ba
|
Core/Unit: damage immune improvements
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2017-05-04 01:48:16 +01:00 |
|
ariel-
|
746cb97dce
|
Core/Unit: don't use damage immunity to calculate hit result for the whole spell. Should be used only for damage
|
2017-05-04 01:45:58 +01:00 |
|
ariel-
|
045bf711c2
|
Core/Unit: improved handling of some spell attributes
- SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE
- SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE
- SPELL_ATTR3_IGNORE_HIT_RESULT
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2017-05-04 01:44:49 +01:00 |
|
ariel-
|
679f5c51c5
|
Core/Spell: fix typos
|
2017-05-04 01:44:25 +01:00 |
|
ariel-
|
18a145e2c6
|
Core/Utils: build fix
|
2017-05-04 01:44:12 +01:00 |
|
ariel-
|
07a529726d
|
Core/Globals: Load spellspecific and aurastate after loading spell ranks
Was breaking functionality (eg: stacking scroll auras)
|
2017-05-04 01:43:22 +01:00 |
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ariel-
|
6ef6047b00
|
Core/Spell: Fixed immunities for some spells (they were broken before rewrite too)
- Warlord's Presence, Uncontrollable Frenzy, Free Friend
- Overload, Lightning Tendrils
- Fervor, Berserk
- Determination
|
2017-05-04 01:42:43 +01:00 |
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ariel-
|
b14b00da5c
|
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts and hooks
|
2017-05-04 01:41:35 +01:00 |
|
ariel-
|
e6bdc58bf0
|
Core/Unit: misc codestyle
use typedef for constant reference
|
2017-05-04 01:37:04 +01:00 |
|
ariel-
|
fcb7910533
|
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
Triggered spells shouldn't chain-trigger other spells
Closes #18217
|
2017-05-04 01:28:42 +01:00 |
|
ariel-
|
fb6cde2730
|
Core/Entities: add yet another utility overload to CastSpell, fixes AppVeyor build
Ninja NULL->nullptr cleanup
|
2017-05-04 01:28:15 +01:00 |
|
ariel-
|
f133041b80
|
Core/Spell: fix interaction of on taken damage procs with triggered casts
DB/Spell: Seal of Righteousness proc
- Lightining and Water Shield should proc with triggered
Closes #18211
|
2017-05-04 01:27:57 +01:00 |
|
ariel-
|
04b562418e
|
Core/Spell: make a distinction between triggered flags with debugging purposes, and don't use them when casting triggered spells
|
2017-05-04 01:27:22 +01:00 |
|
ariel-
|
030224ff32
|
Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified
- Aka: full absorbs/full resists/full blocks/immune
|
2017-05-04 01:24:26 +01:00 |
|
roc13x
|
f5c1440d50
|
Static analysis checks
|
2017-05-04 01:21:38 +01:00 |
|
ariel-
|
c9101f6707
|
Core/Spells: workaround stealth interaction with Death and Decay and GameObject casts
|
2017-05-04 01:16:00 +01:00 |
|
ariel-
|
e2fb7a8218
|
Core/Unit: send original caster in heal packet log
|
2017-05-04 01:13:27 +01:00 |
|
ariel-
|
d1c915e4e1
|
Core/Spells: require phaseMask set for trap activation procs
|
2017-05-04 01:11:16 +01:00 |
|
ariel-
|
c131f68f63
|
Core/Unit: allow pets and totems to drop mod charges in owner auras.
Needed for Cobra Strikes (re)implementation
|
2017-05-04 01:10:51 +01:00 |
|
ariel-
|
60b390a3e8
|
Core/Auras: allow damage from periodics to trigger auras if they're not fully resisted/absorbed
|
2017-05-04 01:08:39 +01:00 |
|
ariel-
|
759e19cee7
|
Core/Unit: CalculateMeleeDamage should use unmodified damage to compute HitInfo
d3a71a8338 follow-up
|
2017-05-04 01:07:58 +01:00 |
|
ariel-
|
3d9c4fd3fc
|
Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use calculated proc hitMask on aura ticks
|
2017-05-04 01:07:05 +01:00 |
|
ariel-
|
8bf21ad927
|
Core/Unit: fix chain cc's not being diminished properly
Logic fail in 9b0fa51022 (now diminishing info is always initialized)
|
2017-05-04 01:01:44 +01:00 |
|
ariel-
|
21ac6296be
|
Core/Spells: moved handling of SPELL_ATTR0_CU_DONT_BREAK_STEALTH inside proc system.
Fixes additional issues with spells that shouldn't be breaking stealth and had this attribute
|
2017-05-04 01:01:24 +01:00 |
|
ariel-
|
b3eb7c121f
|
Core/Unit: Change aura proc pair container to vector
|
2017-05-04 00:59:01 +01:00 |
|
ariel-
|
44a779ad38
|
Core/SpellMgr: some changes in default proc generation. Fix an issue of stealth breaking with positive and/or healing spells
|
2017-05-04 00:57:39 +01:00 |
|
roc13x
|
d30237fb1e
|
Core/Globals: compute aura diminishing return info at startup and cache it
|
2017-05-04 00:57:24 +01:00 |
|
ariel-
|
7ccd58615a
|
Fix dynamic linking
|
2017-05-04 00:28:36 +01:00 |
|
ariel-
|
9b5c40a201
|
Mark Slice and Dice as positive
|
2017-05-04 00:25:18 +01:00 |
|
ariel-
|
e0c8a379c8
|
Core/Spell: do not automatically set proc Family Name if no Family Flags present
Closes #18075
|
2017-05-04 00:21:36 +01:00 |
|
ariel-
|
a47ee2ac5a
|
Core/Spells: fix auto repeat spells triggering auras
Auto repeat spells are casted as triggered and didn't register procs properly if the aura can't proc with triggered
|
2017-05-04 00:21:13 +01:00 |
|