mik1893
87ed5de7e6
Scripts/Onyxia Lair: small rework
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- fix crash on boss death
- avoid abusing during phase switch
- added better facing through trigger
- corrected some timers
- corrected inhabit type
- cleanup and inheriting some BossAI functionalities instead of custom stuff
2014-09-04 18:08:09 +02:00
Vincent-Michael
e85f73c816
Core/Spells: Added better log output for "npc_spellclick_spells"
2014-09-01 09:44:29 +02:00
Duarte Duarte
c565d8566f
Merge pull request #13004 from Nyeriah/pr-cmd
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Scripts/Commands: Fix up logic at group join command, so it doesn't retu...
2014-09-01 03:46:30 +01:00
Nyeriah
a151105a69
Scripts/Commands: Fix up logic at group join command, so it doesn't return full group error when it actually isn't full
2014-08-31 23:43:36 -03:00
Dr-J
0332b7dbe0
Remove CPP Script
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Remove Greatmother Geyah's CPP Script
2014-09-01 03:22:19 +01:00
DDuarte
d5c0aeaa18
Scripts/Commands: Replace regex usage
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Sorry for the shitty C code but std::regex is not supported by GCC 4.7 and 4.8
2014-09-01 03:03:26 +01:00
jackpoz
dd4dbdcd16
Core/Misc: Refactor scripts to fix static analysis warnings
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First batch of fixes targeting 100 issues reported by Coverity
2014-08-31 20:42:02 +02:00
joschiwald
681cf8f27c
Core/Scripts: rename files, remove whitespace and some other small changes after recent pull requests
2014-08-31 20:33:46 +02:00
joschiwald
c671b8e04b
Merge pull request #12992 from Nyeriah/patch-uk
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Scripts/UtgardeKeep: Update Skarvald & Dalronn scripts to EventMaps
2014-08-31 20:09:56 +02:00
joschiwald
251e283008
Merge pull request #12978 from Nyeriah/patch-auchi
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Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps
2014-08-31 19:58:06 +02:00
Nyeriah
50b8ee22c7
Scripts/UtgardeKeep: Update Skarvald & Dalronn scripts to EventMaps
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* Simplified creature_texts enum that was sort of confusing
* Removed hack to spawn ghosts using the proper spells
2014-08-31 14:56:52 -03:00
jackpoz
c5f475c114
Core/AuctionHouse: Fix issues reported by Coverity
2014-08-31 00:33:37 +02:00
Nyeriah
04cfcf523d
Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps
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Codestyle
Missing include
2014-08-30 18:43:50 -03:00
DDuarte
2086ba46cf
Scripts/Commands: Add optional reason to server shutdown/restart commands
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Display a "reason" ingame in the server shutdown ingame messages
Fix multiple typos in the .server idlerestart/idleshutdown/restart/shutdown commands
Closes #2671
2014-08-30 14:07:52 +01:00
joschiwald
831a6603d4
Core/Battleground/AV: convert trinity_strings to proper creature_text
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Closes #12861
2014-08-30 03:34:35 +02:00
Duarte Duarte
bcb2b2f6bf
Merge pull request #12958 from Nyeriah/patch-ir
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Core/Player: Implement a method to send out the Postmaster's item retrie...
2014-08-29 23:49:53 +01:00
Warpten
39e4a88352
Merge pull request #12926 from mik1893/LOSonTriggered
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Core/Spell: Triggered spells now inherit LOS checking from their triggering spell
2014-08-30 00:27:11 +02:00
Duarte Duarte
abc0380e7f
Merge pull request #12953 from Golrag/master
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Scripts/ICC: Fix Mutated Plague.
Closes #12492
2014-08-29 23:23:53 +01:00
Golrag
96ba36b9ce
Scripts/ICC: Fix Mutated Plague.
2014-08-29 22:26:41 +02:00
Vincent-Michael
1dc8a219a3
scripts/Commands: Sync with 4.3.4 branch (meh nayd)
2014-08-29 21:40:07 +02:00
Shauren
f5115328c5
Merge pull request #12970 from Golrag/marrowgar
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Scripts/ICC: Fixed Impale (Lord Marrowgar)
2014-08-29 21:12:17 +02:00
Golrag
6658d41575
Scripts/ICC: Fixed Impale (Lord Marrowgar)
2014-08-29 19:00:11 +02:00
joschiwald
01380c66bf
Core/Misc: some random changes after recent pull requests
2014-08-29 17:46:55 +02:00
Duarte Duarte
88809359e7
Merge pull request #12967 from ShinDarth/PvPstats
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Core/BG: use UInt64 instead of Int64 for UNSIGNED BIG INT field + clean
2014-08-29 16:20:03 +01:00
ShinDarth
f3f6071797
Core/BG: prevent possible overflow + clean
2014-08-29 17:16:11 +02:00
Warpten
76943f738e
Merge pull request #12963 from ShinDarth/PvPstats
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Core/BG: use GetTypeID(true) instead of GetTypeID()
2014-08-29 15:34:56 +02:00
Duarte Duarte
743088d683
Merge pull request #12959 from Nyeriah/patch-qf
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Core/Player: Already complete quests shouldn't turn failed
2014-08-29 14:09:13 +01:00
ShinDarth
1b7a9d5bfb
Core/BG: use GetTypeID(true) instead of GetTypeID() to fetch the correct type even if it's a RGB
2014-08-29 13:33:12 +02:00
Nyeriah
c0697c7726
Core/Player: Already complete quests shouldn't turn failed
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Core/Player: Already complete quests shouldn't turn failed
Core/Player: Already complete quests shouldn't turn failed
2014-08-29 05:13:16 -03:00
Nyeriah
9f606f74a3
Core/Player: Implement a method to send out the Postmaster's item retrieval mails as it seems to be used in multiple places and also send disenchant roll result as a mail if the player's inventory is full
2014-08-29 02:53:30 -03:00
Nyeriah
cbad3b1cb8
Core/Player: Dungeon Finder quests don't follow the same rule as repeatable quests, they should award experience every time they're rewarded
2014-08-28 21:40:27 -03:00
Nyeriah
01f9acda10
Core/Players: Dungeon Finder quest rewards should be sent as a mail if the player's inventory happens to be full
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Thanks @dr-j for the sniffed texts
2014-08-28 21:02:04 -03:00
Odyssey
8adde791d8
Scripts/Commands: Implement .guild info command
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Displays a information summary about the selected player guild or a given guildId or Name
Closes #12949
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 23:04:52 +01:00
DDuarte
c14283d484
Scripts/Hodir: Initialize variables
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==9458== 1 errors in context 1 of 1:
==9458== Conditional jump or move depends on uninitialised value(s)
==9458== at 0x1D2857B: boss_hodir::boss_hodirAI::DamageTaken(Unit*, unsigned int&) (boss_hodir.cpp:367)
==9458== by 0x14A41E9: Unit::DealDamage(Unit*, unsigned int, CleanDamage const*, DamageEffectType, SpellSchoolMask, SpellInfo const*, bool) (Unit.cpp:562)
==9458== by 0x1ABCEB3: misc_commandscript::HandleDamageCommand(ChatHandler*, char const*) (cs_misc.cpp:2138)
2014-08-28 22:28:41 +01:00
jackpoz
04ddbc374a
Core/Misc: Remove unneeded NULL checks
2014-08-28 23:07:04 +02:00
Unholychick
7c13b383cd
Scripts/Ulduar: Implement Mimiron
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Closes #12894
Fixes #7652
Fixes #4736
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 22:04:01 +01:00
jackpoz
cb591634b4
Core/AuctionHouse: Merge last changes of PR #12917
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Merge last changes of PR #12917 and fix a NULL dereference crash
2014-08-28 22:49:45 +02:00
jackpoz
9cceb458d9
Merge branch 'Rochet2/ahbot' into master
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Close pull request #12917
2014-08-28 22:01:58 +02:00
Vincent-Michael
eccb0ed3da
Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"
2014-08-28 20:17:43 +02:00
DDuarte
86db959885
Core/BGs: Add overrides to GetAttrX methods
2014-08-28 16:10:13 +01:00
ShinDarth
b65172910c
Core/BattleGrounds: store data about BGs victories
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Enable in worldserver.conf
Closes #12944
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 15:32:38 +01:00
Vincent-Michael
a52135f276
Core: Remove whitespace
2014-08-27 23:22:16 +02:00
jackpoz
66f4b51d6f
Core/RA: Workaround for telnet active mode
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Add a workaround for telnet connections with active mode. A proper fix would require boost tcp::socket to support timeout on receive.
2014-08-27 22:10:07 +02:00
chadryx
983755a21d
Added a new hook Called when a player's money is at limit
2014-08-27 19:01:41 +03:00
Duarte Duarte
10dfe19f9c
Scripts/BladesEdge: Fix a typo introduced in 430b3ad
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Thanks @Nihilianth
2014-08-26 15:10:58 +01:00
DDuarte
430b3adfe8
Scripts: Correct despawn time of multiple objects
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WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
2014-08-26 13:37:55 +01:00
Shocker
549ac332d5
Core/Maps: Don't use EnsureGridCreated_i() for base map in Map::LoadMap, use EnsureGridCreated() which is thread safe because although the LoadMap() call probably came from a thread safe EnsureGridCreated() call from the current map instance, multiple map instances can load grids for the same base map in the same time, and each of them has it's own mutex, therefore we should rely on the basemap's mutex
2014-08-26 14:19:19 +03:00
mik1893
1c56c41d60
Update comments for df744c7
2014-08-26 09:40:34 +02:00
joschiwald
bc42c48d97
DB/Spells: added a few spells to spelldifficulty_dbc
2014-08-26 04:35:37 +02:00
jackpoz
4d9f8b926a
Scripts/Commands: Change "few" commands to target current Player by default
2014-08-25 22:00:04 +02:00