Commit Graph

9491 Commits

Author SHA1 Message Date
mik1893
87ed5de7e6 Scripts/Onyxia Lair: small rework
- fix crash on boss death
- avoid abusing during phase switch
- added better facing through trigger
- corrected some timers
- corrected inhabit type
- cleanup and inheriting some BossAI functionalities instead of custom stuff
2014-09-04 18:08:09 +02:00
Vincent-Michael
e85f73c816 Core/Spells: Added better log output for "npc_spellclick_spells" 2014-09-01 09:44:29 +02:00
Duarte Duarte
c565d8566f Merge pull request #13004 from Nyeriah/pr-cmd
Scripts/Commands: Fix up logic at group join command, so it doesn't retu...
2014-09-01 03:46:30 +01:00
Nyeriah
a151105a69 Scripts/Commands: Fix up logic at group join command, so it doesn't return full group error when it actually isn't full 2014-08-31 23:43:36 -03:00
Dr-J
0332b7dbe0 Remove CPP Script
Remove Greatmother Geyah's CPP Script
2014-09-01 03:22:19 +01:00
DDuarte
d5c0aeaa18 Scripts/Commands: Replace regex usage
Sorry for the shitty C code but std::regex is not supported by GCC 4.7 and 4.8
2014-09-01 03:03:26 +01:00
jackpoz
dd4dbdcd16 Core/Misc: Refactor scripts to fix static analysis warnings
First batch of fixes targeting 100 issues reported by Coverity
2014-08-31 20:42:02 +02:00
joschiwald
681cf8f27c Core/Scripts: rename files, remove whitespace and some other small changes after recent pull requests 2014-08-31 20:33:46 +02:00
joschiwald
c671b8e04b Merge pull request #12992 from Nyeriah/patch-uk
Scripts/UtgardeKeep: Update Skarvald & Dalronn scripts to EventMaps
2014-08-31 20:09:56 +02:00
joschiwald
251e283008 Merge pull request #12978 from Nyeriah/patch-auchi
Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps
2014-08-31 19:58:06 +02:00
Nyeriah
50b8ee22c7 Scripts/UtgardeKeep: Update Skarvald & Dalronn scripts to EventMaps
* Simplified creature_texts enum that was sort of confusing
* Removed hack to spawn ghosts using the proper spells
2014-08-31 14:56:52 -03:00
jackpoz
c5f475c114 Core/AuctionHouse: Fix issues reported by Coverity 2014-08-31 00:33:37 +02:00
Nyeriah
04cfcf523d Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps
Codestyle

Missing include
2014-08-30 18:43:50 -03:00
DDuarte
2086ba46cf Scripts/Commands: Add optional reason to server shutdown/restart commands
Display a "reason" ingame in the server shutdown ingame messages
Fix multiple typos in the .server idlerestart/idleshutdown/restart/shutdown commands

Closes #2671
2014-08-30 14:07:52 +01:00
joschiwald
831a6603d4 Core/Battleground/AV: convert trinity_strings to proper creature_text
Closes #12861
2014-08-30 03:34:35 +02:00
Duarte Duarte
bcb2b2f6bf Merge pull request #12958 from Nyeriah/patch-ir
Core/Player: Implement a method to send out the Postmaster's item retrie...
2014-08-29 23:49:53 +01:00
Warpten
39e4a88352 Merge pull request #12926 from mik1893/LOSonTriggered
Core/Spell: Triggered spells now inherit LOS checking from their triggering spell
2014-08-30 00:27:11 +02:00
Duarte Duarte
abc0380e7f Merge pull request #12953 from Golrag/master
Scripts/ICC: Fix Mutated Plague.

Closes #12492
2014-08-29 23:23:53 +01:00
Golrag
96ba36b9ce Scripts/ICC: Fix Mutated Plague. 2014-08-29 22:26:41 +02:00
Vincent-Michael
1dc8a219a3 scripts/Commands: Sync with 4.3.4 branch (meh nayd) 2014-08-29 21:40:07 +02:00
Shauren
f5115328c5 Merge pull request #12970 from Golrag/marrowgar
Scripts/ICC: Fixed Impale (Lord Marrowgar)
2014-08-29 21:12:17 +02:00
Golrag
6658d41575 Scripts/ICC: Fixed Impale (Lord Marrowgar) 2014-08-29 19:00:11 +02:00
joschiwald
01380c66bf Core/Misc: some random changes after recent pull requests 2014-08-29 17:46:55 +02:00
Duarte Duarte
88809359e7 Merge pull request #12967 from ShinDarth/PvPstats
Core/BG: use UInt64 instead of Int64 for UNSIGNED BIG INT field + clean
2014-08-29 16:20:03 +01:00
ShinDarth
f3f6071797 Core/BG: prevent possible overflow + clean 2014-08-29 17:16:11 +02:00
Warpten
76943f738e Merge pull request #12963 from ShinDarth/PvPstats
Core/BG: use GetTypeID(true) instead of GetTypeID()
2014-08-29 15:34:56 +02:00
Duarte Duarte
743088d683 Merge pull request #12959 from Nyeriah/patch-qf
Core/Player: Already complete quests shouldn't turn failed
2014-08-29 14:09:13 +01:00
ShinDarth
1b7a9d5bfb Core/BG: use GetTypeID(true) instead of GetTypeID() to fetch the correct type even if it's a RGB 2014-08-29 13:33:12 +02:00
Nyeriah
c0697c7726 Core/Player: Already complete quests shouldn't turn failed
Core/Player: Already complete quests shouldn't turn failed

Core/Player: Already complete quests shouldn't turn failed
2014-08-29 05:13:16 -03:00
Nyeriah
9f606f74a3 Core/Player: Implement a method to send out the Postmaster's item retrieval mails as it seems to be used in multiple places and also send disenchant roll result as a mail if the player's inventory is full 2014-08-29 02:53:30 -03:00
Nyeriah
cbad3b1cb8 Core/Player: Dungeon Finder quests don't follow the same rule as repeatable quests, they should award experience every time they're rewarded 2014-08-28 21:40:27 -03:00
Nyeriah
01f9acda10 Core/Players: Dungeon Finder quest rewards should be sent as a mail if the player's inventory happens to be full
Thanks @dr-j for the sniffed texts
2014-08-28 21:02:04 -03:00
Odyssey
8adde791d8 Scripts/Commands: Implement .guild info command
Displays a information summary about the selected player guild or a given guildId or Name

Closes #12949

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-08-28 23:04:52 +01:00
DDuarte
c14283d484 Scripts/Hodir: Initialize variables
==9458== 1 errors in context 1 of 1:
==9458== Conditional jump or move depends on uninitialised value(s)
==9458==    at 0x1D2857B: boss_hodir::boss_hodirAI::DamageTaken(Unit*, unsigned int&) (boss_hodir.cpp:367)
==9458==    by 0x14A41E9: Unit::DealDamage(Unit*, unsigned int, CleanDamage const*, DamageEffectType, SpellSchoolMask, SpellInfo const*, bool) (Unit.cpp:562)
==9458==    by 0x1ABCEB3: misc_commandscript::HandleDamageCommand(ChatHandler*, char const*) (cs_misc.cpp:2138)
2014-08-28 22:28:41 +01:00
jackpoz
04ddbc374a Core/Misc: Remove unneeded NULL checks 2014-08-28 23:07:04 +02:00
Unholychick
7c13b383cd Scripts/Ulduar: Implement Mimiron
Closes #12894
Fixes #7652
Fixes #4736

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-08-28 22:04:01 +01:00
jackpoz
cb591634b4 Core/AuctionHouse: Merge last changes of PR #12917
Merge last changes of PR #12917 and fix a NULL dereference crash
2014-08-28 22:49:45 +02:00
jackpoz
9cceb458d9 Merge branch 'Rochet2/ahbot' into master
Close pull request #12917
2014-08-28 22:01:58 +02:00
Vincent-Michael
eccb0ed3da Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High" 2014-08-28 20:17:43 +02:00
DDuarte
86db959885 Core/BGs: Add overrides to GetAttrX methods 2014-08-28 16:10:13 +01:00
ShinDarth
b65172910c Core/BattleGrounds: store data about BGs victories
Enable in worldserver.conf

Closes #12944

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-08-28 15:32:38 +01:00
Vincent-Michael
a52135f276 Core: Remove whitespace 2014-08-27 23:22:16 +02:00
jackpoz
66f4b51d6f Core/RA: Workaround for telnet active mode
Add a workaround for telnet connections with active mode. A proper fix would require boost tcp::socket to support timeout on receive.
2014-08-27 22:10:07 +02:00
chadryx
983755a21d Added a new hook Called when a player's money is at limit 2014-08-27 19:01:41 +03:00
Duarte Duarte
10dfe19f9c Scripts/BladesEdge: Fix a typo introduced in 430b3ad
Thanks @Nihilianth
2014-08-26 15:10:58 +01:00
DDuarte
430b3adfe8 Scripts: Correct despawn time of multiple objects
WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
2014-08-26 13:37:55 +01:00
Shocker
549ac332d5 Core/Maps: Don't use EnsureGridCreated_i() for base map in Map::LoadMap, use EnsureGridCreated() which is thread safe because although the LoadMap() call probably came from a thread safe EnsureGridCreated() call from the current map instance, multiple map instances can load grids for the same base map in the same time, and each of them has it's own mutex, therefore we should rely on the basemap's mutex 2014-08-26 14:19:19 +03:00
mik1893
1c56c41d60 Update comments for df744c7 2014-08-26 09:40:34 +02:00
joschiwald
bc42c48d97 DB/Spells: added a few spells to spelldifficulty_dbc 2014-08-26 04:35:37 +02:00
jackpoz
4d9f8b926a Scripts/Commands: Change "few" commands to target current Player by default 2014-08-25 22:00:04 +02:00