XTZGZoReX
f1c571a79e
* Added new World::OnStartup/OnShutdown hooks.
...
--HG--
branch : trunk
2010-08-07 14:30:10 +02:00
click
f5d57f05f7
Remove AuctionHouseBot-functionality from core (some cleanups may be required)
...
--HG--
branch : trunk
2010-08-06 04:22:07 +02:00
click
c298bdb662
Remove duplicate "Error:" from some outError messages...
...
--HG--
branch : trunk
2010-07-31 03:12:51 +02:00
click
f213f2c7d9
Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.
...
- Still "work in progress", as in missing filters and MSVC folder layouts.
- external libraries not fully "headerified" (not really required)
--HG--
branch : trunk
2010-07-29 21:08:16 +02:00
click
b118ab2356
remove ANSI escape codes from auth/worldserver error-output since it doesn't work on MS-based OS'es *sighs*
...
--HG--
branch : trunk
2010-07-29 17:15:03 +02:00
click
969bf213b8
Fix windows-build and change some warnings if configuration-files can not be read properly
...
- Add proper warning about missing [authserver] -tag in authserver configuration file if not found.
- Add proper warning about missing [worldserver] -tag in worldserver configuration file if not found.
Thanks to Qaston for finding the redefininition of strdup!
--HG--
branch : trunk
2010-07-29 09:00:55 +02:00
click
3296a944e7
Convert to using ACE for reading configurationfiles, and remove dependency on dotconfpp configuration library and related files
...
(patch by astellar - and a thankyou to vladimir for being a russian teddybear)
--HG--
branch : trunk
2010-07-29 01:22:45 +02:00
click
bfc6dec072
Cut away DO_*-parts from buildsystem and specific files checking for it.
...
--HG--
branch : trunk
2010-07-27 05:40:21 +02:00
Spp
495bf7df45
Add missing # in worldserver conf file, patch by Aokromes
...
--HG--
branch : trunk
2010-07-26 08:37:18 +02:00
XTZGZoReX
f5c1bbbd33
Fix naming in config files.
...
--HG--
branch : trunk
2010-07-23 22:01:19 +02:00
Shauren
0f71347d58
Fixed windows project files - added SOAP
...
Added project file for SOAP
Applied Trinity coding standards to TCSoap files
--HG--
branch : trunk
2010-07-23 11:27:04 +02:00
click
3f9ea75bfa
Add SOAP-implementation (based on Benjys patch and adapted for latest core by xk1)
...
--HG--
branch : trunk
2010-07-23 09:26:23 +02:00
Brian
c8662c888b
* Implemented DB cleaning on startup
...
* Must be enabled in conf AND set in worldstates for what you want to clean
* CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
* CLEANING_FLAG_SKILLS = 0x2,
* CLEANING_FLAG_SPELLS = 0x4,
* CLEANING_FLAG_TALENTS = 0x8
* Set to 0xF to clean all 4
* Patch by hunuza
--HG--
branch : trunk
2010-07-22 13:41:19 -06:00
Brian
4320b10901
* Implement the ability to delete characters without them being removed from
...
* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel
--HG--
branch : trunk
2010-07-21 12:13:23 -06:00
Shauren
6a539270ec
Added global disable system and moved all disable fields/tables/configs into it
...
NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
--HG--
branch : trunk
2010-07-21 12:14:23 +02:00
Xanadu
0bda7fd361
Enable VMaps by default.
...
--HG--
branch : trunk
2010-07-21 06:44:41 +02:00
teacher
94f143ee46
Renamed "realmd" to "auth" in config files.
...
Renamed "character_database.sql" to "characters_database.sql". (yeah I know, you're gonna hate me, but I'm pedantic!)
--HG--
branch : trunk
2010-07-12 18:00:27 +02:00
Shauren
5ad02b578d
Added support for all raid quest types
...
Added new config option to allow non-raid quest progression when in raid group
code by Vladimir
--HG--
branch : trunk
2010-07-12 14:38:24 +02:00
click
45e2a65fad
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
...
- add magic-header to .vmtile files
- calculate waterlevels for non-flat surfaces in a more correct way
- make MSVC shut up about float-issues
- change logging around a bit (output function that the respective logentry comes from)
- remove remaining Stormlib leftovers
- set indoor/outdoor check to enabled by default (more blizzlike)
--HG--
branch : trunk
2010-07-09 18:02:46 +02:00
click
0a5a30a592
Minor cleanups to accomodate CMake-usage on Windows
...
--HG--
branch : trunk
2010-06-30 18:46:55 +02:00
click
f8bb7afa98
And even more CMake-specific cleanups (mutes most of the "non-harmful" warnings - VS is just trying to be too friendly/noisy at times)
...
--HG--
branch : trunk
2010-06-30 16:51:37 +02:00
Shauren
2ea043484d
It is now possible to use CMake on windows for proper build (PCH support included)
...
Merged PCH header into gamePCH since they became the same after these changes
--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-30 13:10:13 +02:00
click
09cde73072
Set revision.h to be a prerequisite of worldserver and authserver building on *nix
...
--HG--
branch : trunk
2010-06-25 18:00:51 +02:00
Machiavelli
d54b534dca
Small cleanup in Master class, thanks to 41782992@qq.com
...
Closes issue #2793
--HG--
branch : trunk
2010-06-25 01:30:06 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
...
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
click
0b2dad9c97
Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)
...
+ do some hack'n'slash-work on the CMakeLists with my trusted axe ( I just LOVE being a viking - I get to wield an axe for free!)
--HG--
branch : trunk
2010-06-24 17:32:50 +02:00
Xanadu
ffaffe3fd7
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
...
* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).
--HG--
branch : trunk
2010-06-23 01:47:41 +02:00
Machiavelli
06ef6e2553
Update worldserver log message to indicate which database has a config problem, by Ranger.
...
Minor codestyle applied in function.
--HG--
branch : trunk
2010-06-21 23:58:27 +02:00
click
1c96f52568
Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windows
...
--HG--
branch : trunk
2010-06-21 07:17:26 +02:00
click
5d7bed7222
Adjust CMake "searchmacros" bit so that they point to correct locations
...
--HG--
branch : trunk
2010-06-16 03:43:09 +02:00
click
b232204264
Remove old DO_MYSQL-params in CMakeLists.txt files - not required as we only support MySQL anyway
...
+ add partial support for finding headers on Windows (not yet done)
--HG--
branch : trunk
2010-06-14 02:00:30 +02:00
Anubisss
f3bf8f8778
If you allocate memory with malloc() you should deallocate it with free(), strdup() allocates with malloc() so use free() to deallocate it :).
...
--HG--
branch : trunk
2010-06-11 01:30:46 +02:00
Shauren
61bc0dce35
Fixed windows compile for game and TrinityCore
...
NOTE: config renamed from TrinityCore.conf to worldserver.conf
--HG--
branch : trunk
2010-06-10 19:22:53 +02:00
Brian
5ee985b231
* Rename trinitycore.conf / ico / windows properties
...
--HG--
branch : trunk
rename : src/server/worldserver/trinitycore.conf.dist => src/server/worldserver/worldserver.conf.dist
rename : src/server/worldserver/TrinityCore.ico => src/server/worldserver/worldserver.ico
rename : src/server/worldserver/TrinityCore.rc => src/server/worldserver/worldserver.rc
2010-06-09 07:53:07 -06:00
Tartalo
4323ba11d3
Fix some typos on authserver & worldserver renaming
...
--HG--
branch : trunk
2010-06-09 15:47:00 +02:00
Tartalo
2457c5a174
Add copyright notes to CMake files
...
--HG--
branch : trunk
2010-06-09 15:39:34 +02:00
Tartalo
061df242a1
Rename trinity-core to worldserver
...
--HG--
branch : trunk
2010-06-09 15:11:46 +02:00
Brian
02efe02b43
* Added missing include paths that got lost in the merge a few revs ago
...
* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.
--HG--
branch : trunk
2010-06-09 00:34:22 -06:00
Tartalo
4ec97e918e
Some fixes for worldserver cmake file
...
--HG--
branch : trunk
2010-06-08 21:22:43 +02:00
click
f867f6d7a8
Get g3dlib, zlib and jemalloc to build again
...
--HG--
branch : trunk
rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh
rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh
rename : opt/conf_merge/README => contrib/conf_merge/README
rename : opt/conf_merge/index.php => contrib/conf_merge/index.php
rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php
rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt
rename : doc/DocStructure.dox => docs/DocStructure.dox
rename : doc/Doxyfile.in => docs/Doxyfile.in
rename : doc/EventAI.txt => docs/EventAI.txt
rename : doc/HowToScript.txt => docs/HowToScript.txt
rename : doc/TextTables.txt => docs/TextTables.txt
rename : doc/UnixInstall.txt => docs/UnixInstall.txt
rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-08 08:04:26 +02:00
Brian
c08a7d6348
* Finally it compiles (thanks click for noticing the "typo").
...
* However, still need to get linking fixed.
--HG--
branch : trunk
2010-06-07 19:04:11 -06:00
Tartalo
726a76e93a
Some cmake fixes for worldserver
...
--HG--
branch : trunk
2010-06-08 01:34:51 +02:00
Tartalo
ce1b22ed0c
More cmake fixes. Now cmake runs without errors with -DO_SCRIPTS=0
...
--HG--
branch : trunk
2010-06-07 12:41:57 +02:00
XTZGZoReX
22950963e9
* Get rid of framework and move the files to game and shared.
...
--HG--
branch : trunk
2010-06-06 23:44:21 +02:00
XTZGZoReX
a9f575a7eb
* Delivering file deletions...
...
--HG--
branch : trunk
2010-06-06 23:08:35 +02:00
XTZGZoReX
f27daddd1b
* Restructuring authserver and worldserver.
...
--HG--
branch : trunk
2010-06-06 23:08:23 +02:00
Tartalo
a7bcc249c1
More CMakeLists.txt fixes.
...
Now the repo is compilable with cmake if you manage to bypass some libACE problems
(If you have system-wide libACE feel free to remove the dep/include/ace directory if it fucks you)
--HG--
branch : trunk
2010-06-06 17:23:31 +02:00
Tartalo
4d68622b90
And more fixes for cmake (not finished yet)
...
--HG--
branch : trunk
2010-06-06 13:47:00 +02:00
click
fd28bc6aff
rename world server directory (trinitycore) to worldserver, rename authserver directory (trinityrealm) to authserver to reflect their real purposes
...
--HG--
branch : trunk
rename : src/server/trinityrealm/AuthCodes.cpp => src/server/authserver/AuthCodes.cpp
rename : src/server/trinityrealm/AuthCodes.h => src/server/authserver/AuthCodes.h
rename : src/server/trinityrealm/AuthSocket.cpp => src/server/authserver/AuthSocket.cpp
rename : src/server/trinityrealm/AuthSocket.h => src/server/authserver/AuthSocket.h
rename : src/server/trinityrealm/CMakeLists.txt => src/server/authserver/CMakeLists.txt
rename : src/server/trinityrealm/Main.cpp => src/server/authserver/Main.cpp
rename : src/server/trinityrealm/RealmAcceptor.h => src/server/authserver/RealmAcceptor.h
rename : src/server/trinityrealm/RealmList.cpp => src/server/authserver/RealmList.cpp
rename : src/server/trinityrealm/RealmList.h => src/server/authserver/RealmList.h
rename : src/server/trinityrealm/RealmSocket.cpp => src/server/authserver/RealmSocket.cpp
rename : src/server/trinityrealm/RealmSocket.h => src/server/authserver/RealmSocket.h
rename : src/server/trinityrealm/TrinityRealm.ico => src/server/authserver/TrinityRealm.ico
rename : src/server/trinityrealm/TrinityRealm.rc => src/server/authserver/TrinityRealm.rc
rename : src/server/trinityrealm/resource.h => src/server/authserver/resource.h
rename : src/server/trinityrealm/trinityrealm.conf.dist => src/server/authserver/trinityrealm.conf.dist
rename : src/server/trinitycore/CMakeLists.txt => src/server/worldserver/CMakeLists.txt
rename : src/server/trinitycore/CliRunnable.cpp => src/server/worldserver/CliRunnable.cpp
rename : src/server/trinitycore/CliRunnable.h => src/server/worldserver/CliRunnable.h
rename : src/server/trinitycore/Main.cpp => src/server/worldserver/Main.cpp
rename : src/server/trinitycore/Master.cpp => src/server/worldserver/Master.cpp
rename : src/server/trinitycore/Master.h => src/server/worldserver/Master.h
rename : src/server/trinitycore/RASocket.cpp => src/server/worldserver/RASocket.cpp
rename : src/server/trinitycore/RASocket.h => src/server/worldserver/RASocket.h
rename : src/server/trinitycore/TrinityCore.ico => src/server/worldserver/TrinityCore.ico
rename : src/server/trinitycore/TrinityCore.rc => src/server/worldserver/TrinityCore.rc
rename : src/server/trinitycore/WorldRunnable.cpp => src/server/worldserver/WorldRunnable.cpp
rename : src/server/trinitycore/WorldRunnable.h => src/server/worldserver/WorldRunnable.h
rename : src/server/trinitycore/resource.h => src/server/worldserver/resource.h
rename : src/server/trinitycore/trinitycore.conf.dist => src/server/worldserver/trinitycore.conf.dist
2010-06-05 22:44:53 +02:00