Commit Graph

6065 Commits

Author SHA1 Message Date
Ovahlord
8d254a5300 DB: fixed all remaining non-loot and non-scriptname related startup errors 2019-01-07 00:14:05 +01:00
Ovahlord
9c8e8b48b7 Scripts/BoT: remove an unused caster reference from Halfus Wyrmbreaker's script 2019-01-06 16:08:28 +01:00
Ovahlord
832a815db5 Scripts/BWD: more work on Magmaw's basic abilities 2019-01-05 08:29:05 +01:00
Ovahlord
5fd1130a59 Scripts/BWD: initial setup for Magmaw encounter implementation
* scripted body structure of Magmaw and his heads
2019-01-04 17:31:18 +01:00
Ovahlord
a850ae51a2 Scripts/SFK: do not re-schedule Wracking Pain on normal difficulty 2018-12-28 22:34:15 +01:00
Ovahlord
de45171d45 Scripts/SFK: corrected timer layout for Baron Ashbury encounter to prevent oneshotting players after Asphyxiate. 2018-12-28 22:31:30 +01:00
Ovahlord
b9a1bf29d4 Scripts/BoT: Feludius and Ignacious will no longer be able to trigger the phase two change multiple times when taking damage in the intro phase of the Elementium Monstrosity 2018-12-28 21:50:03 +01:00
Ovahlord
12d3a37944 Scripts/BoT: fixed rewarding loot of Ascendant Council for good and also fixed binding to the instance when killing the Elementium Monstrosity 2018-12-28 21:43:04 +01:00
Ovahlord
570ffbff7b Scripts/SFK: rewrite Baron Ashbury encounter 2018-12-25 21:30:57 +01:00
Ovahlord
58375cf35c Scripts/DM: fixed the cyclic movement of the Lightning Walls in Vanessa Van Cleefs nightmare
*updated some for loops to match c++11 standards better and corrected some codestyle
2018-12-25 19:04:23 +01:00
Ovahlord
654cf181e6 Scripts/GB: added missing line at the end 2018-12-25 18:18:45 +01:00
Ovahlord
14109c9f66 Scripts/BoT: delay the Twilight Realm effect of Dazzling Destruction by a short amount of time to make sure that the instakill damage spell wont hit the player if he is not yet in the 2nd phase 2018-12-18 12:48:00 +01:00
Ovahlord
441f254fc2 Scripts/GB: scripted Twilight Beguiler and Enslaved Gronn Brute cosmetic and combat events 2018-12-18 05:19:29 +01:00
Ovahlord
671aad96a2 Scripts/BoT: removed a duplicate summon call for Halfus' Nether Scion 2018-12-17 23:25:40 +01:00
Ovahlord
576d5b9203 Scripts/Gilneas: use correct method to reset random movement from Horrid Abomination 2018-12-17 20:13:15 +01:00
Ovahlord
7beb9657da Scripts/TotT: reset Ozumat's events properly when being defeated to avoid summoning Blight of Ozumat when the encounter is done 2018-12-15 23:07:05 +01:00
Ovahlord
fc33bab6c6 Scripts/TotFW: only make bosses and gameobjects active and far visible. This should fix several crashes related to using SetActive on tempsummons
* properly respawn and despawn relentless storm initial vehicles
2018-12-10 23:04:09 +01:00
Ovahlord
fb397f07a5 Scripts/BoT: shuffled timers for Darkened Creations 2018-11-25 06:37:07 +01:00
Ovahlord
998add622c Scripts/BoT: fixed setting loot recipient for Elementium Monstrosity 2018-11-24 22:53:58 +01:00
Ovahlord
b8a2043f95 Scripts/BoT: stop Cho'Gall's movement when absorbing an elemental 2018-11-24 22:31:27 +01:00
Ovahlord
bd178c1aea Scripts/BoT: corrected Cho'Gall's timer for Darkened Creations 2018-11-24 22:12:04 +01:00
Ovahlord
377743c075 Scripts/BoT: corrected Flame Torrent timer 2018-11-24 21:34:10 +01:00
Ovahlord
e7fa91b107 Scripts/TotFW: corrected a spellinfo validation spell id in Al'akirs script 2018-11-24 05:57:22 +01:00
Ovahlord
adc5c6f245 Scripts/Gilneas: improved movement handling for Horrid Abomination 2018-11-23 09:36:04 +01:00
Ovahlord
a11513051b Scripts/Gilneas:
* the horses involved in Sacrifices and Save Krennan Aranas will now make their attackers go into evade mode when reaching their end
* corrected transition from chapter 1 to chapter 2 by using spell_area in duskhaven to handle the corresponding summon properly and also to make sure that players who have disconnected during the intro will also be able to get back into the intro event
2018-11-23 09:14:48 +01:00
Ovahlord
f4f888548b Scripts/TotFW: fixed a typo that was causing the vehicle object guid selector to return no vehicle 2018-11-23 05:00:58 +01:00
Ovahlord
af3981d71b Scripts/Commands: fixed a crash happening when trying to appear at invalid map coordinates or trying to appear near a transport passenger 2018-11-21 16:29:00 +01:00
Ovahlord
cce24f2cef Scripts/ICC: temp-fixed Lady Deathwhisper's elevator 2018-11-21 15:01:37 +01:00
Ovahlord
54c991bc3d Scripts/Maps: ported WorldMapScript database implementation and ported Deeprun Tram script and removed unnecessary parts from it.
*thx to Annakin?
2018-11-21 13:16:17 +01:00
Ovahlord
5229a734dd Core/Transports: ported transport refactoring
* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
2018-11-21 12:04:26 +01:00
Ovahlord
d8bf3a3170 Scripts/TotFW: corrected weather clear state on wipe 2018-11-18 03:50:48 +01:00
Ovahlord
d7d6838c3d Scripts/TotFW: added LightOverride visual data to Al'akir's encounter and corrected weather handling 2018-11-18 03:43:03 +01:00
Ovahlord
a9351fab00 Scripts/BWD: setup instance script for Blackwing Descent 2018-11-18 02:58:28 +01:00
Ovahlord
3213968da2 Scripts/TotFW: finish Al'akir implementation 2018-11-16 20:54:49 +01:00
Ovahlord
f9db7cd77b Scripts/TotFW: Al'akir will now cast Lightning only on heroic difficulty
* reworked slipstream throw event
2018-11-16 18:30:27 +01:00
Ovahlord
5c8b3c6d5d Scripts/TotFW: implement remaining phases and mechanics of Al'akir.
Todo: loot
2018-11-16 17:29:52 +01:00
Ovahlord
81ee7f617c Scripts/TotFW: added proper spellcast to grant the kill credit for Conclave of Wind 2018-11-16 16:55:55 +01:00
Ovahlord
06448306c3 Scripts/TotFW: implement Al'akir phase 1, 2 and the intro of phase 3 2018-11-16 07:49:04 +01:00
Ovahlord
24ead8dffa Scripts/ZG: Zanzil's Toxic Gas will now properly remove all auras when he dies or evades 2018-11-13 23:55:49 +01:00
Ovahlord
194dda986c Scripts/LCT: fixed Blaze of the Heavens health check for good 2018-11-13 19:25:45 +01:00
Ovahlord
c4bcab782b Scripts/LCT: fixed getting stuck in the Wind Tunnel when multiple players enter it at the same time 2018-11-13 19:06:29 +01:00
Ovahlord
0cf5d7b759 Scripts: fixed a warning 2018-11-13 03:30:53 +01:00
Ovahlord
ef1bdd291d Scripts/Deadmines: fixed Glubtok's firewall 2018-11-13 03:19:33 +01:00
Ovahlord
a81a7da3bc Scripts: killed a warning 2018-11-12 04:12:02 +01:00
Ovahlord
4e67278cc8 Scripts/ZG: simplify Zanzil's target guid reservation handling 2018-11-12 04:07:54 +01:00
Ovahlord
d02a283609 Scripts/ZG: removed an unused ObjectGuid variable from Zanzil's script 2018-11-12 02:46:21 +01:00
Ovahlord
25190fed40 Scripts/ZG: implement Zanzil encounter 2018-11-12 02:24:05 +01:00
Ovahlord
dd447c4937 Scripts/TSC: corrected and improved Rock Borer script
* corrected two timers for High Priestess Azil's add waves
2018-11-11 23:24:34 +01:00
Ovahlord
dfc8bf7309 Scripts/ZG:
* scripted Venomancer Mauri and Venomancer T'Kulu
* updated some cosmetic aspects of Zul'Gurub
* handle Poison Cloud of the toxic plants via InstanceScript now
2018-11-07 16:50:15 +01:00
Ovahlord
793ec7378d Scripts/TSC: Corborus will now properly knock the Twilight Hammer enemies off the cliff
* fixed Jumping check for Quake
2018-11-07 02:07:01 +01:00