Kandera
9d19be2ee5
Core/Spells: fix spell scripts from recent commit and cleanup scripts
2012-06-15 12:56:15 -04:00
Shauren
478de6298e
Scripts/Icecrown Citadel: Fixed Sindragosa & her frost wyrms summoning - this time properly using constant db data (turns out creatures receive a new GUID when grid reloads in instance)
2012-06-15 15:19:31 +02:00
QAston
aae45460ed
Merge Pull Request #6744 'EmpoweredRenew'
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Core/Spells: Fix Empowered Renew calculation
Closes #6744
2012-06-14 19:25:50 +02:00
QAston
e53b44b6ba
Merge pull request #6491
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Core/Spells: convert some spell effects to SpellScripts
Closes #6491
2012-06-14 19:12:03 +02:00
QAston
56c3811365
Merge pull request #6685 from mweinelt/master
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Core/Battlegrounds: Introduce Arena.RatedUpdateTimer to configure time between checks for matchups in rated arena
2012-06-14 03:26:30 -07:00
dr.skull
63dd625154
Fix wrong magnet aura takeCharges when spell hit not magnet unit
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This will fix issue 3151 second problem
Signed-off-by: dr.skull <dr.skull@centrum.sk >
2012-06-14 00:40:33 +02:00
Vincent-Michael
62c64920f1
Core/Spells: Fix Empowered Renew calculation
2012-06-13 22:26:35 +02:00
Kandera
0ddaeaddc8
Core/Pets: more updates for pets and add spell_pet.cpp to the cmakelist file
2012-06-13 12:39:56 -04:00
click
50bd43661c
Core: Remove a few silly warnings here and there (and adjust a comment to allow System.cpp to show properly in the nano-editor)
2012-06-13 18:38:21 +02:00
Kandera
5daa540d3a
Core/Spells: handle SPELL_AURA_MOD_DEBUFF_RESISTANCE only for auras. fixes sacred cleansing causing the whole spell to be resisted.
2012-06-13 12:34:59 -04:00
kaelima
9cdf3fb4c0
Core/DungeonFinder:
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- Corrections to c6c23b7f7e : Properly fixed #6748 after misunderstanding the issue.
- Display proper error message when teleportating as fatigued
2012-06-13 08:21:29 +02:00
Subv
e8f4eb28f5
Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and implemented Dungeon Cooldown for random dungeons
2012-06-12 16:33:43 -05:00
Shauren
15eb5f0749
Core/SmartAI: Allow calling talk action on targeted creature even if scripted object itself is not a creature
2012-06-12 22:22:18 +02:00
Shauren
b24c15740f
Build fix
2012-06-12 20:17:55 +02:00
Kandera
76a2d13239
Core/Pets: more updates for pet calculations. feedback would be nice! (nothing is applied to anything yet so this will not reflect ingame atm)
2012-06-12 12:18:49 -04:00
kaelima
c6c23b7f7e
Core/DungeonFinder:
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- Prevent players from vote kicking in combat (basic implementation, still needs a timer) partially closes #2563
- Prevent players from teleporting to a finished dungeon using macro commands. Closes #6748
Also add a missing change for ff77610e1d thanks 2010phenix for the hint.
2012-06-12 18:14:52 +02:00
Kandera
a2848f543e
Core/Spells: use calculated basepoints for mechanic_immunity_mask aura effect.
2012-06-12 08:53:21 -04:00
Kandera
b80621838a
Core/Spells: Correctly fix basepoint calculation for adding extra attacks.
2012-06-11 13:26:30 -04:00
Kandera
5b8d3f8109
Core/Pets: more functionality for pet auras. thx to joshwhedon for the new functions. still have a lot to do!
2012-06-11 12:40:20 -04:00
Kandera
cdb3ab809b
Core/Pets: removed logerror from previous commit
2012-06-11 12:29:26 -04:00
Kandera
9fe66cafbe
Core/Pets: add ghoul reactions to owner emotes. thx joshwhedon
2012-06-11 12:26:20 -04:00
Kandera
042f825400
Core/Spells: use raw basepoint value for extra attacks. damage gets fuddled somewhere for this spell. fixes hardened steel berserker doing insane damages!
2012-06-11 12:22:32 -04:00
Subv
38f6f9d8cb
Core/SAI: Missing change from previous commit
2012-06-11 11:15:33 -05:00
Shauren
28f8e42a69
Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAI
2012-06-11 11:10:46 +02:00
Subv
20b97b0119
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-06-10 21:41:07 -05:00
Subv
41b1416445
Core/Warden: Fixed a crash when Warden.ClientCheckFailAction was set to ban in the config, and Warden::Penalty was called in a context where check is NULL
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closes #6736
2012-06-10 21:40:27 -05:00
kandera
41d2de2ca3
Core/Spells: fix addition of unit_state_casting. thx vincent-michael
2012-06-10 16:10:43 -03:00
Nay
f6fc2ef8cf
Fix non PCH build
2012-06-10 03:28:51 +02:00
Shauren
be5f0b0f47
Core/Scripts: Fixed crash in mob_phase_hunterAI, this entire script is crappy and needs rewrite anyway.
2012-06-09 22:50:56 +02:00
Shauren
7d98f2ffc7
Core/Spells: Fixed WotF and PvP trinket shared cooldown
2012-06-09 13:09:49 +02:00
joschiwald
8ab6d578ce
fix typos - i failed so hard :(
2012-06-08 22:25:33 +02:00
Kandera
8e8bf5c67d
Core/Pets: one more update before i leave for the weekend!
2012-06-08 14:10:05 -04:00
Kandera
38424024e6
Core/Pets: more updates to spells for pet scaling. based on research and sniffs. (some spells are unk at this moment)
2012-06-08 14:05:17 -04:00
Kandera
69ea6b5d32
Core/Pets: base implementation for pet aura scaling system. not currently hooked into anything. (thx vincent-michael for the base work)
2012-06-08 13:08:38 -04:00
Kandera
69bf716c1b
Core/Spells: set default multiplier for scourge strike bonus damage to 1.
2012-06-08 11:01:27 -04:00
Kandera
6107e48f8b
Core/Spells: fix scourge strike extra damage. thanks to tibbi
2012-06-08 10:08:02 -04:00
Kandera
643b68926e
Core/Spells: codestyle and fix logic for adding unit state casting. (thx Moriquendu)
2012-06-08 08:56:56 -04:00
Shauren
32aa983fe2
Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
Shauren
c7775c8d72
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
Kandera
8705030593
Core/Auras: use a case for SPELL_AURA_MECHANIC_IMMUNITY_MASK. distinguish between spells manually. blizzard probably has a seperate database as to which spells have which immunities.
2012-06-07 16:00:16 -04:00
Kandera
f92ae93806
Core/Spells: fix crash introduced in d719730929 (thx vincent-michael)
2012-06-07 14:48:43 -04:00
Kandera
4bfb96fbcf
Core/Loot: fix mistake in previous commit. also fix flags in sql. i did things backwards ^^
2012-06-07 14:05:52 -04:00
Kandera
22efc5e2bd
Core/Spells: fix mocking blow doing damage to players and non tauntable creatures.
2012-06-07 13:10:27 -04:00
Kandera
0965e1f4c2
Core/Loot: fix loot rules for looting quest items that have the party loot flag
2012-06-07 13:01:49 -04:00
Kandera
d719730929
Core/Spells: do not apply unit_state_casting for instant cast spells.
2012-06-07 12:02:06 -04:00
Subv
089b0a44d7
Core/SAI: Fixed the cage GameObject template script, the script should start when the gameobject is activated, not in gossip hello
2012-06-07 08:09:16 -05:00
Shauren
2c153b8a43
Core/Movement: Fixed Unit::SetFacingTo
2012-06-07 15:02:51 +02:00
Malcrom
e4af5e4e2f
Core/Misc: A couple misc fixes.
2012-06-06 19:05:17 -02:30
Malcrom
3e3a940a1c
DB/SAI: Fix for Quest 11317 & 11322 "The Cleansing"
2012-06-06 18:54:13 -02:30
Shauren
810f21efbc
Core/Movement
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* Moved enter/exit vehicle packets to spline.
* Fixed spline movement on transports such as elevators (for which we do not keep track of its exact position) - path will be using normal coordinates (not transport offsets)
2012-06-06 20:36:34 +02:00