Commit Graph

25 Commits

Author SHA1 Message Date
megamage
9fa37dc693 *Update waypoint Initialize().
--HG--
branch : trunk
2008-12-28 10:31:52 -06:00
megamage
e7c220d843 *Reset currentNode in waypoint generator initialize. By trullyone.
--HG--
branch : trunk
2008-12-28 10:01:05 -06:00
megamage
48d84dbad4 *Fix build in Linux.
--HG--
branch : trunk
2008-12-26 22:24:15 -06:00
megamage
b24cc17a4b *Fix a typo.
--HG--
branch : trunk
2008-12-26 16:32:20 -06:00
megamage
c58a199db8 *Try to fix the bug about crash caused by waypoint.
--HG--
branch : trunk
2008-12-26 15:46:10 -06:00
TrullyONE
08fa019253 *Additional movement checks added.
--HG--
branch : trunk
2008-12-24 12:06:25 +02:00
TrullyONE
c27ef3542b *Prevents creature skipping next waypoint after Waypoint Movement is reset.
--HG--
branch : trunk
2008-12-19 12:14:31 +02:00
shadowu@mail.bg
51f0c70b7e *Movement Generators standardization.
- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator

--HG--
branch : trunk
2008-12-19 00:37:40 +02:00
shadowu@mail.bg
bf0e8489a0 *Some code cleanups and crash fixes with Waypoint Movement Generator.
--HG--
branch : trunk
2008-12-17 00:14:00 +02:00
megamage
f2028e1583 *Fix compile in Linux.
--HG--
branch : trunk
2008-12-11 12:58:43 -06:00
shadowu@mail.bg
66de4c5358 *Waypoint Movement Generator - fixed typo
--HG--
branch : trunk
2008-12-11 05:50:31 +02:00
shadowu@mail.bg
0029017e17 WaypointMovementGenerator - linux compile fix
--HG--
branch : trunk
2008-12-11 02:47:15 +02:00
MeanMachine
9be484f8c8 Small structural change to fix an error on some compilers.
--HG--
branch : trunk
2008-12-10 07:41:01 +02:00
megamage
36af87fc72 *Recommit four files because of eol issue.
--HG--
branch : trunk
2008-12-09 23:02:17 -06:00
megamage
bb1ee8a004 *Update to Mangos 6867. Source: Mangos.
*Big changes:
*[6858] Prevent cheating with ignore waiting in login queue.
*[6863] Arena team related clean ups and adding parts of w12x's arena patch.
*Some Config changes and guild changes.

--HG--
branch : trunk
2008-11-30 12:47:26 -06:00
megamage
1e997b95cc Re-commit 262 due to EOL issues. (no difference from 262)
--HG--
branch : trunk
2008-11-20 16:16:57 -06:00
visagalis
d1e759479b [svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

--HG--
branch : trunk
2008-11-14 16:28:45 -06:00
w12x
b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
megamage
2a742e78b9 [svn] Fix a bug that shaman's shield can stack.
Fix: MovementInform without behavior change for waypoint movement. Patch provided by DragonHunter.
Update gruul lair script. Patch provided by Blaymoira.

--HG--
branch : trunk
2008-10-22 09:41:31 -05:00
Seline
2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
f736567a37 [svn] * Updated to 6743 and 685
Moved language id used by Arena to a higher place to solve conflicts
Added the empty script folders

--HG--
branch : trunk
rename : 6731-680 => 6743-685
2008-10-09 08:42:22 -05:00
Neo2003
1fc5c0d6d7 [svn] * Little fix in RandomMovementGenerator
* Updated to 6731 and 680

--HG--
branch : trunk
rename : 6721-676 => 6731-680
2008-10-06 04:48:59 -05:00
Neo2003
5651828bf7 [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00
Neo2003
9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00