Commit Graph

405 Commits

Author SHA1 Message Date
Rushor
9fcbe50ddb Game/Spell: Spellmgr - Force Cast - Fix Typo
* introduced in 9d12df69ca (diff-f82ab5d79483dd6e1f5bd8c4d94299d3R2958)
2015-05-22 15:36:20 +02:00
Carbenium
9d12df69ca Core/Spells: Fix summon position of Argent Valiant
Ref #8718
2015-05-20 00:15:02 +02:00
Carbenium
64bed16a57 Scripts/Icecrown: Move Squire David to SmartAI 2015-05-19 23:20:26 +02:00
Duarte Duarte
20bc2c51f6 Merge pull request #14083 from Gooyeth/3.3.5_sample_satisfaction
Core/Spells: Fixed Sample satisfaction not entering combat
2015-04-03 18:32:02 +01:00
leak
7010671931 Core/Misc: Remove unused headers 2015-03-30 17:16:50 +02:00
Nayd
2ac40775a2 Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readability
Original code by @Shocker (6.x branch)
2015-03-18 23:16:39 +00:00
Gooyeth
ede696e8e5 Core/Spells: Fixed Sample satisfaction not entering combat
Fixes: 14047
2015-02-09 07:41:19 -06:00
Duarte Duarte
8b50c142cb Merge pull request #14007 from Rushor/AOESpells
Game/Spells: 'AoD Specials' should only target one Unit
2015-02-02 19:40:24 +00:00
Rushor
b01e638126 Game/Spells: AoD Specials should only target one Unit 2015-02-01 23:09:35 +01:00
Shauren
a46d201723 Core/Spells: Renamed SPELL_ATTR4_TRIGGERED to SPELL_ATTR4_CAN_CAST_WHILE_CASTING and adjusted trigger flags accordingly
(cherry picked from commit 6d70acbbd6)

Conflicts:
	src/server/game/Spells/Spell.cpp
2015-01-31 20:16:21 +00:00
Vincent-Michael
f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
Nayd
81a0e68c9f Core/Spells: Remove a not-required spell dbc correction (b0b7a55bdb) 2014-12-28 17:08:32 +00:00
Gooyeth
b0b7a55bdb Scripts/Quests: Fix Red Snapper - Very Tasty! GOb
Fix 'School of Red Snapper' now disappear correctly when using 'Draenei Fishing Net', the bug is caused because the GameObject is SpellFocus type.

Fix #1673
Closes #13748
2014-12-28 17:03:33 +00:00
Exodius
f6e4105306 Core/Spells: Fix Ebon Plague and Wandering Plague
Ebon Plague fix by @Unholychick
Wandering Plague fix by @tobmaps
Thanks to @maxxx for Ebon Plague correction.
2014-10-15 19:34:09 +02:00
Vincent-Michael
ba676f8c3e Core/Spells: Added new error log for spell linked 2014-10-09 18:54:46 +02:00
Vincent-Michael
6a47175523 Core/Spells: Added hack for "Bark for the Barleybrews!" quest credit (for alliance-side) (meh, blizzard :/) 2014-10-02 05:49:32 +02:00
Vincent-Michael
6357560186 Core/Spells: Added hack for "There and Back Again" quest credit (for alliance-side) (meh, blizzard :/) 2014-10-01 20:53:16 +02:00
DDuarte
cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
Duarte Duarte
5e745f3fbb Merge pull request #13007 from mik1893/Stormstrike
Core/Spells: Stormstrike should stack for different casters
2014-09-08 14:17:13 +01:00
mik1893
3c5c46ff33 Core/Spells: Stormstrike should stack for different casters
Solve issue when 2 enhancement shamans are attacking same target
2014-09-05 12:11:07 +02:00
Nyeriah
5622e2a63e Core/Spells: Screams of the Dead's (51750) duration shouldn't be affected by diminishing returns 2014-09-01 23:44:33 -03:00
Unholychick
7c13b383cd Scripts/Ulduar: Implement Mimiron
Closes #12894
Fixes #7652
Fixes #4736

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-08-28 22:04:01 +01:00
Vincent-Michael
fbccc58f4a Core/Spells: "Black Magic" can no longer remove after dead 2014-07-19 03:18:05 +02:00
Shauren
2a3546ca36 Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table playercreateinfo_skills
* Removed DK start skill hacks
* Resolved missing skills in character skill tab

Closes #12311
2014-07-01 17:20:48 +02:00
jackpoz
1bd4ff6cb9 Revert "Scripts/Ulduar: Implement Mimiron" 2014-06-28 13:49:34 +02:00
Trisjdc
0ac6f16896 Merge pull request #12268 from Unholychick/patch_mimironnew
Scripts/Ulduar: Implement Mimiron
2014-06-28 12:17:32 +01:00
Unholychick
61f59acf81 Scripts/Ulduar: Implement Mimiron
TODO:
Make ACU hover properly (not fly, but hover).
Fix laser barrage visual not always being infront of VX-001. Problem is
caused by bad orientation update on spellcast.
2014-06-23 02:10:29 +02:00
Warpten
c9613e0005 Merge pull request #12233 from Trisjdc/aura_stacking
Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to be able to take care of aura effects inside their handlers
2014-06-10 12:23:57 +02:00
Vincent-Michael
3be5178304 Core/Misc: Kill Whitespace ... 2014-06-09 23:10:59 +02:00
joschiwald
be518159bf Core/Spells: add missing spellradius to spell "Achievement Check" (fixes hor achievments) 2014-06-09 23:10:52 +02:00
Trisjdc
91052574ac Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to be able to take care of aura effects inside their handlers
Currently handled:
- SPELL_AURA_MOD_RESISTANCE_PCT
- SPELL_AURA_MOD_STAT
- SPELL_AURA_MELEE_SLOW
- SPELL_AURA_MOD_MELEE_HASTE
- SPELL_AURA_MOD_DAMAGE_PERCENT_DONE

Necessary to allow stack rules such as BoK/BoS/Bok-Drums and others to be all in a target with all of the aura effects, yet with only the 'highest' effect active
2014-06-07 23:43:11 +01:00
Vincent-Michael
1d39db16b9 Core/Misc: Kill Whitespace ... 2014-06-07 23:58:08 +02:00
joschiwald
32a3ecb986 Core/Spells: add missing spellradius to spell "Achievement Check" (fixes hor achievments) 2014-06-07 17:04:20 +02:00
Lucas
82cefb661d Core/Spells: Implement SPELL_ATTR4_FIXED_DAMAGE
Spells with this attribute will ignore damage taken auras except for mechanic damage taken (trauma, etc) and will ignore resilience because the damage caused by those spells is based off another spell' damage
2014-06-02 15:41:02 +02:00
MitchesD
8e7cf15dd1 Scripts/HallsOfReflection: Major changes
* corrections to Intro Event (Falric, Marwyn etc.)
* fixed issues with Frostsworn General
* improved the whole Wrath of the Lich King event
* implemented outro gunship
* optimalization code and cleanup and fixed some typos
* Big thanks to @joschiwald, he is author too ;-)
2014-05-10 21:37:33 +02:00
Lucas
065207b1b8 Core/Spells: Correct a mistake in HOT aura procs
A crash fix was added in 3e0d2e4944
but the usage of spellProcEvent itself was incorrect, we should instead use spellProto of aura to be procced
2014-05-03 02:28:49 +02:00
jackpoz
3e0d2e4944 Core/Misc: Fix static analysis issues 2014-05-02 23:21:37 +02:00
Lucas
3e78578f27 Core/Spells: Fix hots proccing wrong auras
& Partly revert unnecessary changes in 1719e19572
2014-05-02 16:17:45 +02:00
Lucas
1719e19572 Fix percentage HOTs proccing everything
Unforeseen sideeffect of 057169c21c
Percentage HOTs are not supposed to proc anything at all.
Closes: https://github.com/TrinityCore/TrinityCore/issues/11914
2014-04-27 22:47:54 +02:00
Vincent-Michael
89cc056a50 Fix 2014-04-18 17:02:04 +02:00
QAston
57e78dac6b Merge pull request #11853 from Unholychick/patch-2
Done & taken procs & a few trinket fixes
2014-04-17 18:18:02 +02:00
joschiwald
0a014e1431 Scripts/UtgardeKeep: fixed some issues on Ingvar the Plunderer
Closes #10859
2014-04-17 00:09:43 +02:00
Unholychick
057169c21c Fix done & taken procs
Corrects the logic for dot/hot procs and fixes spells such as althor's abacus, egg of mortal essence, black magic, spiritual attunement etc etc.
Reverts the remaining part of 8edf6247c0
2014-04-15 00:03:01 +02:00
Unholychick
8f607ed8a3 Revert f79a8813a0 2014-04-01 10:06:37 +02:00
Shauren
a4d8a26dc7 Scripts/Icecrown Citadel: Icecrown Gunship Battle 2014-03-23 02:01:13 +01:00
joschiwald
11b48569c8 Core/Spells: fix crash when loading custom spell attr with invalid spellid 2014-02-01 19:23:20 +01:00
Duarte Duarte
d749b72193 Core&DB/Spells: Move custom spell attributes from code to DB, spell_custom_attr table
`spell_custom_attr`
- `entry` uint PK
- `attributes` uint (enum SpellCustomAttributes of SpellInfo.h)
2014-01-31 04:32:03 +00:00
Aokromes
d2e782a13b Core/Spells: Add SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET to some Backstab spells
Original fix by Bruescrues

Closes #10767

Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
2014-01-26 14:26:25 +00:00
Bonitas
09a73a398a Core/Spells: Fix proc for spells that should trigger on taken hots 2014-01-18 01:50:19 +01:00
Elron103
88ecc9533a Core/Entities: Fix combat state setting when FFA PvP flag is set
Description:
Currently there is an issue, when you are in FFA areas, but you dont have PvP flag activated.

You should get the PvP-In-Combat delay timer, but instead you just get the usual timer as if you would not fight in PvP.

Reproduction:
1) Get two players in FFA area Gurubashi arena down in the battle area (.tele Gurubashi)

2) Fight each other

3) When stopping combat, the combat state will switch off immediately. But it is supposed to switch off after some delay, because it was a PvP fight.

Closes #11103

Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
2014-01-13 17:03:43 +00:00