Tartalo
d8bdc9d22f
Violet Hold: Don't make sinclari unselectable when event starts
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Thanks to dex for pointing it
--HG--
branch : trunk
2010-06-30 13:41:04 +02:00
Shauren
2ea043484d
It is now possible to use CMake on windows for proper build (PCH support included)
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Merged PCH header into gamePCH since they became the same after these changes
--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-30 13:10:13 +02:00
Shauren
b0d5071598
Added rename forgotten in revision 1744c10a1b
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--HG--
branch : trunk
2010-06-30 10:55:12 +02:00
Tartalo
e2f47ef672
Violet Hold: Implement sinclari's option to teleport player's inside during
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main event, based on DennisRassmann
Closes issue #2810
--HG--
branch : trunk
2010-06-29 21:15:19 +02:00
Tartalo
aa9b52c67a
bypass Map::CanEnter() checks on login (fixes a crash)
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Need info about this bypass is exploitable or not
--HG--
branch : trunk
2010-06-29 15:41:39 +02:00
Tartalo
745c2fb599
Violet Hold: Restructuration: Add an EventPhase var instead of using door's
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status to handle main event. Needed for next commits and cleansing
--HG--
branch : trunk
2010-06-29 15:40:20 +02:00
Shauren
9a648e120d
This should not be there
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--HG--
branch : trunk
2010-06-29 14:33:07 +02:00
Shauren
4b19773df1
Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
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--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Supabad
b61674fbf2
Hellfire Ramparts - Code cleanup & Re-write Nazan a little bit
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--HG--
branch : trunk
2010-06-29 12:49:37 +02:00
Machiavelli
87cc652a82
Replace some misplaced DirectExecute´s with delayed Execute calls. DirectExecute at this moment should only be used for transaction control and not for dynamic content.
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--HG--
branch : trunk
2010-06-28 23:19:54 +02:00
Tartalo
95aadc4037
Violet Hold: More work on crystal activation thing.
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Process the event that's throw by the activation spell
--HG--
branch : trunk
2010-06-28 22:45:23 +02:00
Tartalo
9bedc08b71
Violet Hold: Fix crystal activation mechanic
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--HG--
branch : trunk
2010-06-28 22:39:54 +02:00
Tartalo
948f333dc3
Little fix for Vehicle inmunities hack.
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Closes issue #2590
We must found a less hacky way to handle this
--HG--
branch : trunk
2010-06-28 22:23:57 +02:00
Tartalo
de71d39abf
Apply inmunities to vehicle's on its creation, by Josh
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--HG--
branch : trunk
2010-06-28 20:56:29 +02:00
Xanadu
ebadd7ef79
Merge
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--HG--
branch : trunk
2010-06-28 20:35:58 +02:00
Xanadu
bde8e96cc5
Aspect of the Viper now correctly displayed as a buff. Closes issue #107 .
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--HG--
branch : trunk
2010-06-28 20:34:11 +02:00
Tartalo
5d3a529e84
Merge
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--HG--
branch : trunk
2010-06-28 20:32:56 +02:00
Tartalo
bb6d8a7e67
MapManager uses proper Map::CanEnter() function instead of rewriting the same
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checks (we could move more code to there)
--HG--
branch : trunk
2010-06-28 20:31:20 +02:00
Tartalo
6531cbcb21
Violet Hold: Link Defenseless achiev code to crystal activation code
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--HG--
branch : trunk
2010-06-28 19:42:59 +02:00
Supabad
b9a2bd24f7
minor change to destructable buildings.
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--HG--
branch : trunk
2010-06-28 18:45:54 +02:00
click
72de3dd6c4
Remove hardcoded stacking for ammunition-types (should now stack properly)
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--HG--
branch : trunk
2010-06-28 17:12:36 +02:00
Machiavelli
fb4d4514e5
Add prepared statement example for auth server ping
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--HG--
branch : trunk
2010-06-28 16:09:16 +02:00
Machiavelli
b6e180c17c
Add PreparedStatementHolder class that will be used for registering and calling prepared statements on the MySQL server.
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Information about prepared statements can be found here: http://dev.mysql.com/tech-resources/articles/4.1/prepared-statements.html
In short: better performance shall ensue.
--HG--
branch : trunk
2010-06-28 16:09:06 +02:00
Brian
d2f6ae6f77
* Fix creatures spawning with less than max health if curhealth field in
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* creature is != maxhealth in creature_template and the creature is supposed
* to regenerate health.
* Patch courtesy of Visagalis
* Thanks for taking the time to fix this LONG outstanding bug
--HG--
branch : trunk
2010-06-28 06:42:01 -06:00
click
988467467c
Properly initialize variable in WorldObject::PlayDirectSound()
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Fixes issue 2838
--HG--
branch : trunk
2010-06-28 14:40:57 +02:00
Supabad
37529a1e9f
add forgotten header for leviathan
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--HG--
branch : trunk
2010-06-28 14:24:35 +02:00
Supabad
418360d8f9
Add Hard Mode support to Flame Leviathan. more code cleanup.
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Big Thanks to all who participated.
--HG--
branch : trunk
2010-06-28 14:05:32 +02:00
Xanadu
0485d99e5d
Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368 .
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--HG--
branch : trunk
2010-06-28 05:26:00 +02:00
Tartalo
f4531c5a58
Violet Hold: Add crystal mechanic support to Portal's and Ichoron's adds
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--HG--
branch : trunk
2010-06-28 01:04:13 +02:00
Tartalo
cba6515acb
Violet Hold: Add crystal activation support backend to instance script.
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Support is not used yet by the instance mechanic so is not usable as is
--HG--
branch : trunk
2010-06-28 00:49:21 +02:00
Tartalo
068810d045
Violet Hold: Implement Defenseless Achievement
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--HG--
branch : trunk
2010-06-27 22:53:35 +02:00
Tartalo
4c59bf69dc
Violet Hold: Add copyright note
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--HG--
branch : trunk
2010-06-27 22:52:37 +02:00
Xanadu
ba2e5ec2a2
Fixed Shiv.
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* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.
--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Machiavelli
0b063e189b
Better way to check for RandomProperty == -1, assign 0 to it for now.
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--HG--
branch : trunk
2010-06-27 19:46:25 +02:00
Machiavelli
60349c5700
Remove some faulty code for picking a random item enchant if RandomProperty is -1. This will have to be implemented correctly later.
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Also prevent the core throwing errors when loading items with RandomProperty -1
--HG--
branch : trunk
2010-06-27 11:48:33 +02:00
Machiavelli
85114979f8
Update ConfusedMovementGenerator with some coordinate sanity checks.
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Please leave feedback on how this affects:
- Confused movement (polymorph, blind, etc)
- Stability with vmaps enabled
--HG--
branch : trunk
2010-06-27 04:54:51 +02:00
Xanadu
5870b57532
Get rid of a compile warning.
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--HG--
branch : trunk
2010-06-27 04:30:11 +02:00
Xanadu
39429b0548
Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
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--HG--
branch : trunk
2010-06-27 04:03:30 +02:00
Machiavelli
26f4fae802
Fix bug that creatures which use FleeingMovementGenerator would not attack after respawning.
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Bug was caused by improper react state
--HG--
branch : trunk
2010-06-27 03:47:18 +02:00
Tartalo
0fd3e47edc
Fix crash when applying mind control to vehicles
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Closes issue #2816
What should happen when mind control is applied to vehicles?
--HG--
branch : trunk
2010-06-27 00:58:04 +02:00
Tartalo
59ca58a49f
Violet Hold, Cyanigosa: Clear transformation on EnterCombat, now is handled by
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instance script
--HG--
branch : trunk
2010-06-26 23:43:15 +02:00
Tartalo
1361b8b86c
Violet Hold: Azure Saboteour animation on boss encounters, by DenissRassman
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From issue #2180
--HG--
branch : trunk
2010-06-26 23:40:24 +02:00
Tartalo
3da0d1d5b2
Violet Hold: Cyanigosa's pre-fight animation, by DenissRassmann
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From issue #2810
--HG--
branch : trunk
2010-06-26 22:35:23 +02:00
Tartalo
1b95df4194
Violet Hold: bosses go out of the cell when door is open, by DennisRassmann
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From issue #2810
--HG--
branch : trunk
2010-06-26 22:09:11 +02:00
Tartalo
73a2a21ee4
Fix possible crash
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--HG--
branch : trunk
2010-06-26 21:15:48 +02:00
Tartalo
037857c2ce
Another fix for naxx GO handling
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--HG--
branch : trunk
2010-06-26 21:12:22 +02:00
Tartalo
20585e0fc5
Fix naxxramas saving
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--HG--
branch : trunk
2010-06-26 20:19:37 +02:00
Tartalo
d0be4e2cad
Remove duplicated job
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--HG--
branch : trunk
2010-06-26 20:18:41 +02:00
Tartalo
3614f7b089
Load&save gothik's door state on instancedata load&save
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Partial fix for issue #1244
--HG--
branch : trunk
2010-06-26 20:11:34 +02:00
Tartalo
ce94851015
Add forgotten return
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--HG--
branch : trunk
2010-06-26 17:57:49 +02:00