spells without this attribute will no longer energize secondary power.
Druids in cat form will no longer be able to replenish mana from every kind of spell
Improve WheatyExceptionReport Windows crash report to write a cleaner and more readable crash report, in particular:
- Fix missing variable Type in some cases
- Fix missing variable Name in some cases
- Properly format each member to avoid confusion when reading the log
- Add support for double pointers, e.g. Type**
- Add initial support for arrays, logging the number of elements and the first 10 elements for now. UDT members of array elements are not supported yet
- Skip static members, SymTagVTable and other not needed types
- Skip SymTagUDT with no children
- Fix possible stack overflows when logging strings/char*/char[] values.
- Fix "punting on symbol" error happening when trying to dereference bad pointers.
- Fix <user defined> type being logged instead of the correct type when reaching WER_MAX_NESTING_LEVEL or with pointer types with invalid addresses.
* Regenerate powers only if vehicle has UNIT_FLAG2_REGENERATE_POWER
* Removed old pyrite power hack
* Apply creature_template.ManaMod to all power types
Closes#12141
* Fix some codestyle, fix some typos
* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.
* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.
* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account
* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange
* Added new Hook to PlayerScripts: OnFailedPlayerDelete
* Added new variables to PlayerScripts: OnPlayerDelete
Fix memory leak added in e7f0808d46
Valgrind log:
395,712 (390,216 direct, 5,496 indirect) bytes in 229 blocks are definitely lost in loss record 65 of 67
at operator new(unsigned long) (vg_replace_malloc.c:320)
by PetAI::UpdateAI(unsigned int) (PetAI.cpp:167)
by Creature::Update(unsigned int) (Creature.cpp:541)
by TempSummon::Update(unsigned int) (TemporarySummon.cpp:47)
edit fish junk sql formart
Optimized code, remove some useless brackets
fix default fish result ,just like Off the coast of Storm Peaks.
cleaned the sql part thx Kinzcool
fix todo now