Commit Graph

17844 Commits

Author SHA1 Message Date
Vincent-Michael
00a8a9ebb4 Core: Fix warnings with other way 2014-07-11 21:50:49 +02:00
Vincent-Michael
c8e75073bf Scripts/Misc: Fix some warnings vs2014 ctp (no support) 2014-07-11 20:24:55 +02:00
Vincent-Michael
29e0538624 Core: Fix some warnings vs2014 ctp (no support) 2014-07-11 20:08:35 +02:00
Vincent-Michael
b62ee5eea2 Scripts/BlackTemplate: Fix warnings vs2014 ctp (no support) 2014-07-11 19:42:20 +02:00
Vincent-Michael
6797d78c1b Scripts/Misc: Added missing break in 495ca8c2dc (thx to @ccrs) 2014-07-11 17:36:52 +02:00
Vincent-Michael
4f619eb937 Core/LFG: Fix warning with vs2014 ctp (no support) 2014-07-11 17:04:01 +02:00
Vincent-Michael
495ca8c2dc Scripts/Misc: Fix some warnings with vs2014 ctp (no support) 2014-07-11 16:39:44 +02:00
Golrag
46fa704965 Core/BattlegroundIC: Fixed LoS on gates. 2014-07-11 11:11:15 +02:00
Vincent-Michael
1ffb986d59 Core: Fix non pch build 2014-07-10 23:09:13 +02:00
Subv
128217c4c4 Prevent the WorldSocket from being deleted when there's still an async write operation going on. 2014-07-10 16:01:11 -05:00
Subv
e84ba172a7 Fixed a GCC internal error when compiling AsyncAcceptor 2014-07-10 13:36:54 -05:00
Subv
375363ed08 Fixed the first world connection being slow 2014-07-09 16:53:15 -05:00
leak
dd28f643b2 GCC you sneaky... 2014-07-09 20:59:01 +02:00
Subv
da28c24d8e More GCC compile fixes 2014-07-09 12:24:20 -05:00
Subv
6eaffdac51 Nuked some compiler errors on Linux 2014-07-09 11:32:49 -05:00
joschiwald
7a67d816d9 Core/Battleground:
* added a possibility to reload battleground templates
* cleaned up the template structure
* use mapids from BattlemasterList.dbc to calculate random bg
2014-07-09 16:43:56 +02:00
Shauren
6664b7ecd4 Core/Instances: Enable automatic changing dungeon difficulty to a lower one when currently selected difficulty does not exist for entered instance 2014-07-09 13:57:38 +02:00
Aokromes
900fb17229 Merge pull request #12417 from gerripeach/remove_old_boss
Core/Scripts: Remove script from old boss
2014-07-09 08:36:58 +02:00
Subv
d15ced546f Fixed the UI64FMT and SI64FMT format specifiers 2014-07-08 17:33:34 -05:00
leak
2f28f4ce75 Fixed FreezeDetectorHandler trigger time 2014-07-08 21:17:24 +02:00
leak
d1594998f8 Replaced the LogWorker thread with Boost ASIO 2014-07-08 20:55:25 +02:00
Sebastian Valle Herrera
b84abc74a7 Core/Build: Fixed a typo when commiting 2014-07-08 10:18:30 -05:00
Sebastian Valle Herrera
ffdb561b0a Core/Spells: Fixed SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY not being checked in some places where IsImmunedToSpell is not called
Closes #9362
Code by @joschiwald
2014-07-08 10:15:18 -05:00
Sebastian Valle Herrera
4a4da95aa0 Merge pull request #10887 from zorix/PR3
Core/Spell:  Triggered spells now will be cast on the primal target instead of on caster

Closes #10853
Closes #10860
2014-07-08 09:57:37 -05:00
leak
c24bf2f028 Fix of the fix ftw 2014-07-07 23:36:31 +02:00
leak
1a9c183bc6 Fixed the AsyncAcceptor overload (too much c#..) 2014-07-07 22:09:17 +02:00
leak
a738cd96dc Renamed WorldTcpSession back to WorldSocket 2014-07-07 22:03:41 +02:00
Vincent-Michael
ba2563da5a Core/Spells: Convert "Shaman T10 Elemental 2P Bonus" in spell script 2014-07-07 21:50:18 +02:00
leak
c7d5660e99 Readd support for TCP_NODELAY socket option 2014-07-07 21:37:55 +02:00
Vincent-Michael
60bcd6c98c Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server) 2014-07-07 21:33:58 +02:00
Subv
110396447f Fixed the authserver not accepting clients.
Fixed using hostnames in the realmlist table.
2014-07-07 14:25:17 -05:00
karn
4e346f3ca5 Scripts/ScarletMonastery: Boss Arcanist Doan - rewrite to events
Closes #12418
2014-07-07 16:48:53 +02:00
untaught
f64add02e8 Core/Spells: fixed Fate Rune of Unsurpassed Vigor 2014-07-07 16:27:09 +02:00
Vincent-Michael
cb22fe570d Core/Spells: Add function for modify cooldown
Thx shauren for helping
2014-07-07 11:47:29 +02:00
Subv
eeb2720401 Removed some dead code 2014-07-06 19:05:13 -05:00
Subv
77caf33deb Removed some unneeded boost dependencies.
Ensure that the correct packet sizes are read in the authserver.
Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
2014-07-06 17:04:42 -05:00
leak
59c8ffe4b3 Change the freeze detector thread to be a periodic callback running on the thread pool 2014-07-06 23:04:38 +02:00
Subv
32f5286d05 Fixed compile 2014-07-06 13:46:17 -05:00
leak
013e3f4c0c Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost 2014-07-06 20:07:52 +02:00
Subv
80a8ed23b7 Fixed player saving 2014-07-06 13:02:46 -05:00
leak
0dcb0d6490 Restore CMSG_PING handling 2014-07-06 19:46:56 +02:00
Subv
ee3bb46feb Fixed login, we're in world guys! 2014-07-06 12:17:27 -05:00
jackpoz
a6494375f9 Core/Wintergrasp: Spawn npcs only after initial map configs have been set
Spawn BATTLEFIELD_WG_NPC_STALKER only after the MapID has been set otherwise it will try to spawn it on map 0
2014-07-06 18:32:27 +02:00
jackpoz
0f8c1d4a47 Core/Maps: Don't load vmaps/mmaps if disabled in configs
Don't try to load vmaps/mmaps if they are disabled in the configs.
Fixes #12392
2014-07-06 18:27:32 +02:00
leak
5dc47243fc Fixed packet header decryption and zero size packet handling 2014-07-06 15:17:59 +02:00
Subv
916800eb35 Corrected a mistake in the client packet size 2014-07-06 00:35:51 -05:00
Subv
b5d5768d44 Fixed the crashes 2014-07-05 21:38:29 -05:00
Subv
42b2041aeb Fixed PCH build, some leaks and tidied the code up a bit 2014-07-05 19:41:18 -05:00
leak
da3f6e923a Completely remove ACE as dependency for TC - kkthxbye 2014-07-06 01:42:35 +02:00
leak
7befb26625 Some groundwork for replacing the ACE based WorldSocket handling 2014-07-06 01:26:29 +02:00