Vincent-Michael
00a8a9ebb4
Core: Fix warnings with other way
2014-07-11 21:50:49 +02:00
Vincent-Michael
c8e75073bf
Scripts/Misc: Fix some warnings vs2014 ctp (no support)
2014-07-11 20:24:55 +02:00
Vincent-Michael
29e0538624
Core: Fix some warnings vs2014 ctp (no support)
2014-07-11 20:08:35 +02:00
Vincent-Michael
b62ee5eea2
Scripts/BlackTemplate: Fix warnings vs2014 ctp (no support)
2014-07-11 19:42:20 +02:00
Vincent-Michael
6797d78c1b
Scripts/Misc: Added missing break in 495ca8c2dc (thx to @ccrs)
2014-07-11 17:36:52 +02:00
Vincent-Michael
4f619eb937
Core/LFG: Fix warning with vs2014 ctp (no support)
2014-07-11 17:04:01 +02:00
Vincent-Michael
495ca8c2dc
Scripts/Misc: Fix some warnings with vs2014 ctp (no support)
2014-07-11 16:39:44 +02:00
Golrag
46fa704965
Core/BattlegroundIC: Fixed LoS on gates.
2014-07-11 11:11:15 +02:00
Vincent-Michael
1ffb986d59
Core: Fix non pch build
2014-07-10 23:09:13 +02:00
Subv
128217c4c4
Prevent the WorldSocket from being deleted when there's still an async write operation going on.
2014-07-10 16:01:11 -05:00
Subv
e84ba172a7
Fixed a GCC internal error when compiling AsyncAcceptor
2014-07-10 13:36:54 -05:00
Subv
375363ed08
Fixed the first world connection being slow
2014-07-09 16:53:15 -05:00
leak
dd28f643b2
GCC you sneaky...
2014-07-09 20:59:01 +02:00
Subv
da28c24d8e
More GCC compile fixes
2014-07-09 12:24:20 -05:00
Subv
6eaffdac51
Nuked some compiler errors on Linux
2014-07-09 11:32:49 -05:00
joschiwald
7a67d816d9
Core/Battleground:
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* added a possibility to reload battleground templates
* cleaned up the template structure
* use mapids from BattlemasterList.dbc to calculate random bg
2014-07-09 16:43:56 +02:00
Shauren
6664b7ecd4
Core/Instances: Enable automatic changing dungeon difficulty to a lower one when currently selected difficulty does not exist for entered instance
2014-07-09 13:57:38 +02:00
Aokromes
900fb17229
Merge pull request #12417 from gerripeach/remove_old_boss
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Core/Scripts: Remove script from old boss
2014-07-09 08:36:58 +02:00
Subv
d15ced546f
Fixed the UI64FMT and SI64FMT format specifiers
2014-07-08 17:33:34 -05:00
leak
2f28f4ce75
Fixed FreezeDetectorHandler trigger time
2014-07-08 21:17:24 +02:00
leak
d1594998f8
Replaced the LogWorker thread with Boost ASIO
2014-07-08 20:55:25 +02:00
Sebastian Valle Herrera
b84abc74a7
Core/Build: Fixed a typo when commiting
2014-07-08 10:18:30 -05:00
Sebastian Valle Herrera
ffdb561b0a
Core/Spells: Fixed SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY not being checked in some places where IsImmunedToSpell is not called
...
Closes #9362
Code by @joschiwald
2014-07-08 10:15:18 -05:00
Sebastian Valle Herrera
4a4da95aa0
Merge pull request #10887 from zorix/PR3
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Core/Spell: Triggered spells now will be cast on the primal target instead of on caster
Closes #10853
Closes #10860
2014-07-08 09:57:37 -05:00
leak
c24bf2f028
Fix of the fix ftw
2014-07-07 23:36:31 +02:00
leak
1a9c183bc6
Fixed the AsyncAcceptor overload (too much c#..)
2014-07-07 22:09:17 +02:00
leak
a738cd96dc
Renamed WorldTcpSession back to WorldSocket
2014-07-07 22:03:41 +02:00
Vincent-Michael
ba2563da5a
Core/Spells: Convert "Shaman T10 Elemental 2P Bonus" in spell script
2014-07-07 21:50:18 +02:00
leak
c7d5660e99
Readd support for TCP_NODELAY socket option
2014-07-07 21:37:55 +02:00
Vincent-Michael
60bcd6c98c
Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server)
2014-07-07 21:33:58 +02:00
Subv
110396447f
Fixed the authserver not accepting clients.
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Fixed using hostnames in the realmlist table.
2014-07-07 14:25:17 -05:00
karn
4e346f3ca5
Scripts/ScarletMonastery: Boss Arcanist Doan - rewrite to events
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Closes #12418
2014-07-07 16:48:53 +02:00
untaught
f64add02e8
Core/Spells: fixed Fate Rune of Unsurpassed Vigor
2014-07-07 16:27:09 +02:00
Vincent-Michael
cb22fe570d
Core/Spells: Add function for modify cooldown
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Thx shauren for helping
2014-07-07 11:47:29 +02:00
Subv
eeb2720401
Removed some dead code
2014-07-06 19:05:13 -05:00
Subv
77caf33deb
Removed some unneeded boost dependencies.
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Ensure that the correct packet sizes are read in the authserver.
Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
2014-07-06 17:04:42 -05:00
leak
59c8ffe4b3
Change the freeze detector thread to be a periodic callback running on the thread pool
2014-07-06 23:04:38 +02:00
Subv
32f5286d05
Fixed compile
2014-07-06 13:46:17 -05:00
leak
013e3f4c0c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
2014-07-06 20:07:52 +02:00
Subv
80a8ed23b7
Fixed player saving
2014-07-06 13:02:46 -05:00
leak
0dcb0d6490
Restore CMSG_PING handling
2014-07-06 19:46:56 +02:00
Subv
ee3bb46feb
Fixed login, we're in world guys!
2014-07-06 12:17:27 -05:00
jackpoz
a6494375f9
Core/Wintergrasp: Spawn npcs only after initial map configs have been set
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Spawn BATTLEFIELD_WG_NPC_STALKER only after the MapID has been set otherwise it will try to spawn it on map 0
2014-07-06 18:32:27 +02:00
jackpoz
0f8c1d4a47
Core/Maps: Don't load vmaps/mmaps if disabled in configs
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Don't try to load vmaps/mmaps if they are disabled in the configs.
Fixes #12392
2014-07-06 18:27:32 +02:00
leak
5dc47243fc
Fixed packet header decryption and zero size packet handling
2014-07-06 15:17:59 +02:00
Subv
916800eb35
Corrected a mistake in the client packet size
2014-07-06 00:35:51 -05:00
Subv
b5d5768d44
Fixed the crashes
2014-07-05 21:38:29 -05:00
Subv
42b2041aeb
Fixed PCH build, some leaks and tidied the code up a bit
2014-07-05 19:41:18 -05:00
leak
da3f6e923a
Completely remove ACE as dependency for TC - kkthxbye
2014-07-06 01:42:35 +02:00
leak
7befb26625
Some groundwork for replacing the ACE based WorldSocket handling
2014-07-06 01:26:29 +02:00