Commit Graph

39811 Commits

Author SHA1 Message Date
Shauren
aa6a0f2431 Core/Crypto: Fixed EVP_PKEY reference counting for copied objects
Closes #27943
2022-05-06 12:21:59 +02:00
Shauren
d1266a2abe CI: Use newer openssl dll filenames when building artifacts 2022-05-03 20:57:08 +02:00
Shauren
370dd97998 Build: Prioritize manually selected openssl location over default installed one 2022-05-03 19:02:48 +02:00
Shauren
849999c1b3 Codestyle fix - remove empty lines 2022-05-03 17:57:51 +02:00
Shauren
63f6626c46 CI: Bump upgrade openssl used on appveyor from 1.0.2 to 1.1.1 2022-05-03 17:52:22 +02:00
Shauren
2345b33669 Core/Crypto: Fix nopch build 2022-05-03 17:51:47 +02:00
Shauren
bc87f7b337 Core/Crypto: Switch away from most deprecated openssl functions and removed upper version limit 2022-05-03 17:03:57 +02:00
Shauren
c68f52568f Core: Updated allowed build to 9.2.0.43345 2022-05-03 11:17:01 +02:00
Shauren
aefce9a25c Core/Misc: Prefix include guard to avoid possible conflict with external library 2022-05-03 11:16:35 +02:00
Shauren
33132efd22 Core/Spells: Add notes on remaining SpellAttr5 2022-05-02 21:12:18 +02:00
Shauren
91ca5527d6 Core/Spells: Implemented SPELL_ATTR5_AURA_UNIQUE_PER_CASTER 2022-05-02 21:01:22 +02:00
Shauren
c77017edcf Core/Spells: Implemented SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT and SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT 2022-05-02 20:06:00 +02:00
Shauren
2ff29ce1e8 Core/Spells: Implemented SPELL_ATTR5_TREAT_AS_AREA_EFFECT 2022-05-02 19:35:53 +02:00
Shauren
076c63c766 Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMED 2022-05-02 19:29:51 +02:00
Shauren
acda6f9dcf Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC 2022-05-02 18:21:01 +02:00
Shauren
d71ca7a8f5 Core/Spells: Implemented SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECK 2022-05-02 18:20:17 +02:00
Shauren
8a219b7e39 Core/Spells: Corrected implementation of SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHANNEL - it allows casting other spells while channeling, not allows movement while channeling 2022-05-02 16:15:28 +02:00
Shauren
d818add0e2 Core/Auras: Added support for SPELL_ATTR5_LIMIT_N limit to other number than just 1 2022-05-02 16:14:41 +02:00
Shauren
4ef983f689 Core/Spells: Removed SPELL_SPECIFIC_JUDGEMENT 2022-05-02 15:34:32 +02:00
Shauren
738f285432 Core/Spells: Rename SpellAttr5 to use official attribute names
* Implemented SPELL_ATTR8_HASTE_AFFECTS_DURATION
2022-05-02 01:11:38 +02:00
Shauren
8d16a79dea Core/Spells: Rename SpellAttr4 to use official attribute names
* Corrected implementation of SPELL_ATTR4_CLASS_TRIGGER_ONLY_ON_TARGET
* Implemented SPELL_ATTR4_NO_HELPFUL_THREAT
* Implemented SPELL_ATTR4_NO_PARTIAL_IMMUNITY
* Implemented SPELL_ATTR4_ALLOW_PROC_WHILE_SITTING
* Implemented SPELL_ATTR4_USE_FACING_FROM_SPELL
* Implemented SPELL_ATTR4_BOUNCY_CHAIN_MISSILES
* Implemented SPELL_ATTR4_AURA_NEVER_BOUNCES
* Implemented SPELL_ATTR4_AURA_BOUNCE_FAILS_SPELL
* Implemented SPELL_ATTR4_AURA_IS_BUFF
* Implemented SPELL_ATTR5_MELEE_CHAIN_TARGETING

* Implemented SpellEffectAttributes::ChainFromInitialTarget
2022-05-01 20:01:13 +02:00
Shauren
524d14a162 Core/Players: Fixed dueling 2022-05-01 19:48:31 +02:00
dufernst
86ecc83514 Core/Groups: Execute all group related database cleanup at the beginning of LoadGroups. (#27935)
Makes certain group_member entries be deleted when their respective groups are removed during cleanup. In cases when LoadGroups aborts early if no groups remain to be loaded after cleanup they would otherwise not be removed.
2022-05-01 17:46:50 +02:00
Shauren
88d7b58a3d Core/Spells: Rename SpellAttr3 to use official attribute names
* Implemented SPELL_ATTR3_NO_AVOIDANCE
* Implemented SPELL_ATTR3_ONLY_PROC_OUTDOORS
* Implemented SPELL_ATTR3_ONLY_PROC_ON_CASTER
* Implemented SPELL_ATTR3_PVP_ENABLING
* Implemented SPELL_ATTR3_SUPPRESS_CASTER_PROCS
* Implemented SPELL_ATTR3_SUPPRESS_TARGET_PROCS
2022-04-30 16:57:32 +02:00
ModoX
b409a37c80 Core/Misc: Updated ChatMsg enum to 9.2.0 2022-04-29 21:17:45 +02:00
Shauren
dda375b986 Core/Spells: Rename SpellAttr2 to use official attribute names
* Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED
* Implemented SPELL_ATTR2_RETAIN_ITEM_CAST
* Implemented SPELL_ATTR2_ALLOW_WHILE_INVISIBLE
* Implemented SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE
* Implemented SPELL_ATTR2_PROC_COOLDOWN_ON_FAILURE
* Implemented SPELL_ATTR2_NO_TARGET_PER_SECOND_COSTS
* Implemented SPELL_ATTR2_DO_NOT_REPORT_SPELL_FAILURE
* Implemented SPELL_ATTR1_REQUIRE_ALL_TARGETS
* Implemented SPELL_ATTR2_CHAIN_FROM_CASTER
* Implemented SPELL_ATTR2_NO_ACTIVE_PETS
* Implemented SPELL_ATTR2_ENCHANT_OWN_ITEM_ONLY
2022-04-28 18:31:26 +02:00
Shauren
c88b602a2c Core/Spells: Rename SpellAttr1 to use official attribute names
* Implemented SPELL_ATTR1_NO_SKILL_INCREASE, SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT, SPELL_ATTR1_DISPEL_ALL_STACKS
2022-04-25 22:16:56 +02:00
Naddley
b83e10321d DB/Spawns: Added more Bastion spawns
Closes #27929
2022-04-25 17:45:05 +02:00
Shauren
a31e681944 Core/Spells: Rename SpellAttr0 to use official attribute names 2022-04-24 18:40:10 +02:00
Shauren
51299ab886 Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commit 2022-04-24 16:21:29 +02:00
Shauren
9d0187dd56 Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENT 2022-04-24 15:02:40 +02:00
Shauren
b8246d1ba7 Core/SAI: Support gameobject targets for SMART_ACTION_PLAY_ANIMKIT 2022-04-24 14:35:38 +02:00
Shauren
5e90f188f8 Core/Corpses: Fixed crash in corpse creation 2022-04-24 14:31:55 +02:00
Shauren
22edf79c70 Core/Achievements: Implemented GameEvent related criteria types 73 and 93 2022-04-24 13:59:51 +02:00
Shauren
1c62b0b90f Scripts/Instances: Replace manual criteria timer starts in instances with new GameEvents api 2022-04-24 13:58:18 +02:00
Shauren
e1abd8256b Core/Achievements: Implemented criteria flag "Reset on Start" and removed manual script workarounds for it 2022-04-24 12:36:28 +02:00
Shauren
111fc6ac6f Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds with new GameEvents api 2022-04-24 12:09:10 +02:00
Shauren
597485f1d4 Core/GameObjects: Implement more gameobject gameevent uses 2022-04-24 00:56:00 +02:00
Shauren
41a04a0c49 Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff) 2022-04-24 00:16:13 +02:00
Shauren
fddd6cdf3f Core/Objects: Initialize position data and zone/instance script for all worldobject types (except player) 2022-04-23 23:03:22 +02:00
Shauren
372c84e998 Core/Items: Implemented item effect trigger type 7 (On Looted) 2022-04-22 20:57:05 +02:00
Shauren
8ecb16fde4 Core/Scenarios: Removed unused variables 2022-04-22 20:56:56 +02:00
Shauren
696f25de7d Core: Updated allowed build to 9.2.0.43340 2022-04-22 20:07:40 +02:00
Shauren
fda65981c7 Core/Conversations: Conversation actor improvements
* Store NoActorObject in database
* Support adding player as conversation actor using database
* Send actor id in packets

Co-authored-by: funjoker <funjoker109@gmail.com>

Closes #27911
2022-04-19 22:15:12 +02:00
Gosha
428d8dc3b7 Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it ourselves (#27883)
Do not calculate inv direction, Ray has one
2022-04-18 21:41:31 +02:00
Aqua Deus
aff4f87569 Scripts/Spells: Update and fix Innervate (#27814)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-04-18 20:49:48 +02:00
Shauren
f2ed657709 Core/Auras: Name aura 372 SPELL_AURA_OVERRIDE_MOUNT_FROM_SET 2022-04-16 12:18:14 +02:00
Shauren
2c99bc18f2 Core/PacketIO: Fixed incorrect packet response when ignoring players 2022-04-16 12:16:26 +02:00
Shauren
a95b0b4511 Scripts/Spells: Implemented transformation and racial ability swap for battleground mercenary (193970 - Mercenary Shapeshift) 2022-04-16 12:15:37 +02:00
Shauren
52fb467031 Core/Units: Include SPELL_AURA_MOD_FACTION auras when restoring faction (either on aura removal or .gm off) 2022-04-16 12:15:37 +02:00