Xanadu
ad63efde8d
Fixed Ritual of Souls, implemented soulwell giving healthstones according to warlock's Improved Healthstone talent points.
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--HG--
branch : trunk
2010-02-04 14:43:07 +01:00
QAston
6ec51e7bbc
*Implement spell target type TARGET_GAMEOBJECT_NEARBY_ENTRY
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--HG--
branch : trunk
2010-02-04 00:36:40 +01:00
Trazom62
b1cc10aaf0
Quest Support All Along the Watchtowers (5097,5098). Thanks Retriman.
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Fixes issue #519 .
--HG--
branch : trunk
2010-02-03 22:27:35 +01:00
Trazom62
000876b2f4
Fix Script AQ40/C'Thun.
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Fixes issue #587 .
Thanks kb_z for original patch.
Still some visual effect not working.
--HG--
branch : trunk
2010-02-03 21:32:08 +01:00
thenecromancer
1cda3dcb5f
Fix possible issue where player could inherit stealth visibility from his/her pet.
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--HG--
branch : trunk
2010-02-03 21:06:35 +01:00
thenecromancer
46c3236a14
Some changes to immunities
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--HG--
branch : trunk
2010-02-03 16:43:47 +01:00
silver1ce
a307ba784c
*Move object's field\visibility update functions to object from accessor
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removed useless SendUpdateObjectToAllExcept - anyway fields will be updated, there is no sense to force update them
--HG--
branch : trunk
2010-02-03 16:53:40 +02:00
Brian
23bdbf1ad3
* Fixed reputation buying from vendors where the items had 0 for Req rep
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* faction, but >0 for Req rank. In that case it pulls the faction of the
* vendor.
* HUGE thanks to QAston and silverice
--HG--
branch : trunk
2010-02-02 21:24:44 -07:00
silver1ce
a1bf304945
typo
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--HG--
branch : trunk
2010-02-03 06:13:57 +02:00
silver1ce
02acc66043
cleanup into grid containers
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grid containers doesn't contains guid keys, so guid parameter is useless,
removed find functions(anyway result of search would be null always)
--HG--
branch : trunk
2010-02-03 05:23:32 +02:00
_manuel_
23b1a482c9
Changes in Trial of the Champion:
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-Implemented new scripts for Grand Champions, it includes vehicle fight (it is not 100 % done)
-Implemented more Vehicles Accessories. (related with the instance)
-Implemented basic support for event at spawn or dead from Boss Eadric/Paletress.
-Implemented basic support for event at spawn from Boss Black Knight.
For a complete fix see TDB forum > New Fix Submissions > Core related DB content.
--HG--
branch : trunk
2010-02-02 23:25:46 -03:00
QAston
a4b89d8806
fix a typo in IsHighRankOfSpell(uint32 spell1,uint32 spell2)
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--HG--
branch : trunk
2010-02-03 02:41:10 +01:00
QAston
10695f9131
*Drop spell_stack_masks table
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*Add spell_group_stack_rules table (for more info see wiki)
*The table is maintained by core team
*Move some spell specific out of core to the new table
--HG--
branch : trunk
2010-02-02 22:35:01 +01:00
Trazom62
70425115f0
Fix Script DrakTharon/Trollgore.
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- fix adds spawn points.
- fix achievement Consumption Junction.
--HG--
branch : trunk
2010-02-01 21:28:50 +01:00
Trazom62
a91bf2f028
Fix quest : Death From Above. Thanks clement.roussel for original patch.
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Fixes issue #592 .
--HG--
branch : trunk
2010-02-01 21:25:10 +01:00
QAston
a1256d88ee
*drop spell_elixir table
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*add spell_group table for storage of groups of spell (kinda obvious, isn't it?) and populate the table with converted spell_elixir table data
*the table is going to be maintained by core team
*fix percentage display at spell_ranks table loading
*add TARGET_UNIT_CASTER to allowed learn spell targets in npc_trainer table, thanks to Aokromes for noticing the issue.
--HG--
branch : trunk
2010-02-01 19:22:32 +01:00
teacher
65705a16c1
Updated world.sql and characters.sql.
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Removed commented code form realm.sql and set account.expansion field default value to 2 (wotlk) (thx Aokromes).
Properly set default values for some world DB fields.
Properly set some world DB fields to allow Database import in strict mode (by Brian).
Updated world_script_full with recent committed npc script.
Renamed a couple of files with proper revision number.
Note: no DB data will changed nor harmed by this commit.
--HG--
branch : trunk
2010-02-01 18:52:42 +01:00
thenecromancer
9b6cf93d7a
Use normal ace thread mutex
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--HG--
branch : trunk
2010-02-01 11:30:05 +01:00
thenecromancer
fd5f1e554d
Use recursive thread mutex for SQL transaction queue
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--HG--
branch : trunk
2010-02-01 10:23:18 +01:00
_manuel_
adfce8fec4
Fixed npc issue after mind control by PrinceCreed. Closes issue 229.
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--HG--
branch : trunk
2010-02-01 02:16:44 -03:00
_manuel_
7423553286
Removed tabs. Please if you make a patch make it with out tabs, use 4 spaces.
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--HG--
branch : trunk
2010-02-01 01:59:46 -03:00
XTZGZoReX
994f40fa98
* Fix typo in script_texts entry -1580067. Reported by ogeraisi.
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--HG--
branch : trunk
2010-02-01 02:08:04 +01:00
_manuel_
8da617fca9
Closes issue 565. Implemented script for wormhole by make_the_king. For a full fix see TDB Forums New Fix Submissions > Core related DB content.
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--HG--
branch : trunk
2010-01-31 22:02:15 -03:00
Trazom62
0b198b085d
Fix Glyph of Power Word: Shield
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Heal was given twice:
- once when PW:S is applied (see SpellAuras.cpp line 982).
- once when damage is actually absorbed.
The blizz way is to heal when PW:S is applied.
--HG--
branch : trunk
2010-01-31 22:03:58 +01:00
Brian
ba9197236c
* Backed out changeset af19f9ff6dd8
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* Spell ranks are handled by the (imagine this) spell_ranks table
* Data already in spell_ranks for these spells
* Thanks QAston
--HG--
branch : trunk
2010-01-31 13:19:43 -07:00
Brian
a4759e9ce8
* Add spell required data for Totem of Wrath ranks 2-4
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* Thanks Wladass
--HG--
branch : trunk
2010-01-31 13:04:57 -07:00
Trazom62
5114a2a327
Fix Metagem bug exploit. Thanks Azazel and p.alexej.
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Fixes issue #579 .
Fixes issue #453 .
--HG--
branch : trunk
2010-01-31 18:10:27 +01:00
QAston
9de5acc4e1
*Drop no longer needed sql table.
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--HG--
branch : trunk
2010-01-31 17:49:55 +01:00
QAston
ac388e6f21
*Add support for spells in npc_trainer table with multiple SPELL_EFFECT_LEARN_SPELL, this fixes problems with learning such spells from trainers.
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--HG--
branch : trunk
2010-01-31 17:24:13 +01:00
Trazom62
d435366bce
Fix Script Violet Hold/Ichoron.
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Fixes issue #33 .
- implement Dehydration achievement
- go frenzy at 25% health and no longer cast bubble
- loose health when water elements are killed (3%. may still need to be adjusted).
- use spawn loc for adds
--HG--
branch : trunk
2010-01-31 16:23:28 +01:00
Trazom62
4732618c22
Fix crash in SelectTargetList
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Fixes issue #578 .
--HG--
branch : trunk
2010-01-30 22:42:04 +01:00
Spp
aee31b9164
Remove unnecesary item enchants checks
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By Az@zel
Closes issue #382
--HG--
branch : trunk
2010-01-30 20:48:23 +01:00
QAston
ba59411178
*Update spell_script_target table validation.
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--HG--
branch : trunk
2010-01-30 20:28:42 +01:00
Spp
f726f89c8b
AuctionHouse: Use MailDeliveryDelay config value at mail cash delivery
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Thanks to MrSmite
Closes issue #485
--HG--
branch : trunk
2010-01-30 19:35:16 +01:00
QAston
a331b67244
*Add error checks at spell_required table loading
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*Allow spell_required table to store more than 1 spell learn requirement for a spell
*spell_required table data is removed from world.sql and since this commit the data for it should be maintained by db project you're using.
--HG--
branch : trunk
2010-01-30 19:25:04 +01:00
Spp
6b9914f0d7
Typo in last commit :(
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--HG--
branch : trunk
2010-01-30 18:30:27 +01:00
Spp
e4b06aa71c
Added missing CMakeList file.
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* Thanks to Taliesin
* Closes 573
--HG--
branch : trunk
2010-01-30 18:00:40 +01:00
Brian
6a3cd98529
* Fixed the console in Linux so the prompt doesn't get hung, that was so
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* annoying. Original idea by stump
--HG--
branch : trunk
2010-01-30 09:26:56 -07:00
Brian
cfa8ff7bd6
* Set the default spawntimesecs for creatures / gameobjects added in game to 5 minutes
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* Was 25 seconds
* Thanks Paradox
--HG--
branch : trunk
2010-01-30 08:05:08 -07:00
Trazom62
c7d9ffd25b
Fix Script Naxxramas/KelThuzad. Thanks scarymovie87 for pointing out the issue in previous patch.
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- frost blast shall target MT in 25-mode only.
--HG--
branch : trunk
2010-01-30 16:01:46 +01:00
QAston
1b92277e8c
*Fix the dead loop in Player::removeSpell, or at least optimize the cycle.
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--HG--
branch : trunk
2010-01-30 15:57:41 +01:00
thenecromancer
a120426f9f
Add support to time remaining display in WSG
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--HG--
branch : trunk
2010-01-30 15:35:34 +01:00
XTZGZoReX
168d315882
* Revert [7239]. Research/code was wrong - caused wrong corpse position.
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--HG--
branch : trunk
2010-01-30 15:32:25 +01:00
Brian
50f0279bdb
* Set auto increment values for creature and gameobject GUIDs outside of TDB
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ranges.
* All custom content should have GUIDs > 250000 for `creature` and GUIDs >
200000 for `gameobject`
--HG--
branch : trunk
2010-01-30 07:14:34 -07:00
thenecromancer
3c4db4786c
Fix error with undeclared name
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--HG--
branch : trunk
2010-01-30 14:02:51 +01:00
thenecromancer
a6630824f4
*Do not check for charminfo->petnumber when responding to Pet name query
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*Send Unknown if pet is not found by object accessor
--HG--
branch : trunk
2010-01-30 13:54:34 +01:00
QAston
f587fd14af
*Fix second crash in the opcode handler.
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--HG--
branch : trunk
2010-01-30 13:22:55 +01:00
QAston
23f589efa3
*Fix a crash in CORPSE_MAP_POSITION_RESPONSE handler.
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--HG--
branch : trunk
2010-01-30 11:37:39 +01:00
XTZGZoReX
7209312044
* Merge - screw you, Brian!
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--HG--
branch : trunk
2010-01-29 22:25:09 +01:00
XTZGZoReX
c3ae3b88aa
* Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE opcodes. Thanks to: Ceris, Lightguard, raczman for helping with research/code.
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* Fix SMSG_QUERY_TIME_RESPONSE use/structure. Patch/research by TOM_RUS.
--HG--
branch : trunk
2010-01-29 22:24:18 +01:00