Commit Graph

135 Commits

Author SHA1 Message Date
Shauren
88a9a1a25d Core/Misc: Reduce differences between branches 2025-02-20 23:42:00 +01:00
Shauren
00875fe4a3 Core/Misc: Reduce code differences between branches 2025-02-02 21:12:24 +01:00
Shauren
dfbd80166e Core/Movement: Fixed spline packed deltas validation check
(cherry picked from commit ad6ef5237d)
2024-04-24 00:12:56 +02:00
Shauren
aaa6e73c8c Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1d)
2023-08-15 20:10:04 +02:00
Shauren
825c697a76 Core/Misc: Removed structure bitfield definitions that don't do anything 2023-08-15 13:00:43 +02:00
Shauren
b7287e85e4 Core/Misc: Fixed deprecation warnings for c++20
(cherry picked from commit ba9bbbc9d0)
2023-08-12 14:24:24 +02:00
Shauren
b9c986cadd Core/Movement: b1a94bf94c followup - MoveSplineInit is no longer movable or copyable 2022-04-05 10:18:26 +02:00
Shauren
b1a94bf94c Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementGenerator to spline launch time
* This fixes inconsistent transport state detection for players exiting vehicles that are on transport (ICC gunship battle), fixes players being telerpoted to middle of nowhere on that fight
2022-04-03 22:36:49 +02:00
Shauren
62c2ceaff2 Core/Units: Rename AnimationTier to AnimTier for consistency with master branch 2022-03-24 20:38:55 +01:00
Shauren
7b9b785c51 Core/Misc: Add TempSummon timer to GetDebugInfo 2021-11-14 15:44:46 +01:00
Treeston
bb3d3a82d7 Core/Movement: MoveSplineFlag::animId -> animTier, MoveSpline::GetAnimation() -> GetAnimationTier(), dad1876 follow-up 2020-09-08 17:32:35 +02:00
NoName
dad187615d Core/Movement: Corrected Animation Tier handling (PR #24875)
Co-authored-by: Warpten <vertozor@gmail.com>
Co-authored-by: Ovahlord <dreadkiller@gmx.de>
Co-authored-by: Carbenium <carbenium@outlook.com>
2020-09-08 17:12:52 +02:00
Giacomo Pozzoni
8c09b6e58b Cherry-pick some cmake commits (#24720)
* Build system: Support  new in cmake 3.17 Ninja Multi-Config generator

(cherry picked from commit 369b618d4f)

* Build system: Fixed PCH with MSVC & Ninja generator

(cherry picked from commit d669f46b6d)

* Core: Fix clang 10 warnings

(cherry picked from commit 7272508cb4)

# Conflicts:
#	src/common/Utilities/Util.h
#	src/server/bnetserver/REST/LoginRESTService.cpp
#	src/server/game/Entities/Object/Position.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Guilds/GuildFinderMgr.h
#	src/server/game/Movement/Spline/MoveSplineFlag.h
#	src/server/shared/Dynamic/LinkedList.h

* Build system: Set -Wno-deprecated-copy only for clang 10

(cherry picked from commit 7fdeb259ba)

* Core/Misc: GCC build and warning fixes

(cherry picked from commit 4d69cc1c56)

# Conflicts:
#	src/common/Utilities/Util.cpp
#	src/server/database/Database/MySQLConnection.cpp
#	src/server/game/Battlefield/Zones/BattlefieldTB.cpp
#	src/server/game/DataStores/M2Stores.cpp
#	src/server/game/DungeonFinding/LFGMgr.cpp
#	src/server/game/DungeonFinding/LFGPlayerData.cpp
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/Item/Item.cpp
#	src/server/game/Entities/Object/Updates/UpdateFields.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/RestMgr.cpp
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Handlers/PetHandler.cpp
#	src/server/game/Server/Packets/GuildPackets.h
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/Auras/SpellAuras.cpp
#	src/server/game/Spells/Spell.cpp
#	src/server/game/Spells/SpellInfo.cpp
#	src/server/game/Spells/SpellMgr.cpp
#	src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp
#	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
#	src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
#	src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
#	src/server/scripts/Northrend/zone_sholazar_basin.cpp
#	src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
#	src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
#	src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
#	src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
#	src/tools/vmap4_extractor/gameobject_extract.cpp
#	src/tools/vmap4_extractor/model.cpp
#	src/tools/vmap4_extractor/vec3d.h

* Build system: Print found git version when warning about it being too old

(cherry picked from commit 1ae72db201)

* Build system: Removed hard requirement on BOOST_ROOT being set as environment variable, it can now be also passed as command line argument to cmake and fix compile warning with boost 1.73

(cherry picked from commit 161944b764)

# Conflicts:
#	dep/boost/CMakeLists.txt

* Remove some code that was already removed from 335 and then cherry-picked into master

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-05-31 14:17:26 +02:00
Eridium
0e2342c169 Core/Movement: Formation Rewrite (#24379)
* Core/Movement: Formation Rewrite

* Add a missing include

* fixed another warning

* meh

Co-authored-by: Ovahlord <Ovahlord@users.noreply.github.com>
Co-authored-by: Ovah <dreadkiller@gmx.de>
2020-04-04 15:08:42 +02:00
jackpoz
296f6aab40 Core/Movement: Improve log when starting a spline with invalid arguments
Improve log when starting a spline with invalid arguments, for example when starting a spline with just 1 point.
2020-03-21 17:39:15 +01:00
NoName
40542f01e3 Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)
by xvwyh
#22448
2020-02-28 19:03:52 +01:00
Aokromes
ed93932537 New year
Say bye bye to every year changing dates
2020-01-02 06:25:50 +01:00
Giacomo Pozzoni
4ccf01de39 Fix fleeing speed to 66% run speed (#24025)
* Core/Movement: Fix fleeing speed to 66% run speed

Fix fleeing speed to 66% run speed until the creature starts returning home

* Fix build

* Don't check speed type

* Don't apply speed reduction twice

* Fix no-pch (1st try)

* Make sure every spell focus is interrupted when seeking assistance
2020-01-01 16:28:33 +01:00
Giacomo Pozzoni
e698c17a26 Core/Movement: Fix wrong orientation set when pausing movement (#23986)
* Core/Movement: Fix wrong orientation set when pausing movement

* Update MoveSpline.h

* Update Unit.cpp
2019-12-29 16:24:53 +01:00
jackpoz
2bac44c7d0 Core/Spline: Fix crash
Fix crash when calling MoveSpline::ToString() on an empty spline
2019-07-21 16:21:43 +02:00
Ovah
3f7b2252a1 Core/Movement: add a velocity argument for the spline chain meta table (PR #23575) 2019-07-18 15:52:03 +02:00
Aokromes
574a7c8d3d Core/Misc: More coding standards (#23519)
* Core/Misc: More coding standards

* revert part

* "void  " or more to "void "

* fix? reject

* remove more double whitespaces

* remove more double whitespaces

* more standards

* more coding standards

* More standards

* more coding

* more coding standards

* more coding standards

* And more standards
2019-07-08 12:51:42 +02:00
Shauren
408d68717c Core/Misc: Fixed -Wcast-function-type warning 2019-04-28 16:30:15 +02:00
jackpoz
2fda1572d2 Core/Misc: Fix issues reported by static analysis
Fix issues reported by Coverity Scan
2019-02-05 21:10:39 +01:00
Treeston
fcfcb0eb6f Happy New Year, folks. It's 2019! 2019-01-01 15:45:25 +01:00
yvomsx
f1f05767ed Scripts/movement: spline - velocity (#22836) 2018-11-28 08:13:27 +01:00
DanVS
5e8b934472 Core/Movement: Properly calculate the first Catmull-Rom spline point (#22582) 2018-10-06 13:29:58 +02:00
DanVS
0dd3f0497d Core/Movement: Speed Limit for Spline (#22494)
* Limited speed
2018-09-25 17:05:35 +02:00
ccrs
2a45418032 Core/Movement: move MoveSplineInit (#21857)
The number of edge cases in which weirdness is seen on "effect movements" will be kinda reduced, plus consistency, plus movementInform on custom movement spline initalizations.
2018-04-23 20:33:14 +02:00
Treeston
2a84562dc8 Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925.
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.
2018-04-06 18:09:55 +02:00
tkrokli
f6b6f57a6d Update copyright note for 2018
Best wishes for the new year.
2018-01-01 01:55:29 +01:00
ariel-
d790f86a94 Core/Movement: silence warning 2017-06-24 17:27:38 -03:00
ariel-
30f9426b5b Core/Movement: New names for a few spline flags
(cherry picked from commit c7cd51e8f5)
2017-06-24 17:19:32 -03:00
ariel-
85a7d5ce9a Core: ported headers cleanup from master branch 2017-06-19 23:20:06 -03:00
ariel-
2e68736afc Core/Movement: Corrected all speed checks after 23b6991273
Ref issue #19210
2017-02-28 15:18:09 -03:00
tkrokli
6a51a88767 Update Copyright notice for 2017
Happy new year!
2017-01-02 19:52:45 +01:00
treeston
4deeee66bd d3214a0 follow-up for code style. 2016-09-21 16:49:19 +02:00
treeston
d3214a0012 Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info". 2016-09-21 16:22:12 +02:00
treeston
4fa646c0b2 Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and fix PCH build in some configurations (zzz why do we even keep Appveyor and Travis around). 2016-09-20 12:45:11 +02:00
treeston
6d00d3f283 Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB. 2016-09-20 00:37:36 +02:00
Aokromes
e1cbd2c34a Core/Logs: Fine tune another log 2016-08-07 07:39:38 +02:00
Keader
23b6991273 Core/Movement Fixed minimum speed check (#17555) 2016-07-10 11:32:14 +02:00
Naios
9f61b72679 Core/Game: Converted the game library to a shared library.
* There is still the possibility to static link against game.

(cherry picked from commit bf33159a70)
2016-03-24 02:46:42 +01:00
Rushor
923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
pete318
dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  ca83e14f8b
  ee1c1b97be
  18e4ab6911
  bf37446b3c
  cb854a2b7b

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP
7b245a0b6b Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert 2015-09-21 15:11:06 +02:00
Vincent-Michael
730ddaf0bf Core: Fix non pch build 2015-07-25 23:21:25 +02:00
Vincent-Michael
d2d4bc2668 Core: Header cleanup in game/*/*.cpp
(cherry picked from commit 2e586bc520)

Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Combat/ThreatManager.cpp
	src/server/game/DataStores/DB2Stores.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/ObjectGuid.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Handlers/BankHandler.cpp
	src/server/game/Handlers/CombatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TokenHandler.cpp
	src/server/game/Handlers/VoiceChatHandler.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/game/Warden/Warden.cpp
	src/server/game/Warden/WardenWin.cpp
	src/server/game/Weather/WeatherMgr.cpp
2015-07-25 21:53:30 +01:00
Shauren
b4adf3f5dd Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
(cherry picked from commit a22e4e121a)

Conflicts:
	cmake/compiler/msvc/settings.cmake
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Garrison/Garrison.cpp
	src/server/game/Garrison/GarrisonMgr.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/PartyPackets.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00
Shauren
ba9e0de36d Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now) versions required it
(cherry picked from commit 4c7c2abf03)

Conflicts:
	src/server/bnetserver/Packets/BitStream.h
	src/server/shared/Common.h
2015-05-19 21:47:48 +01:00