Shauren
88a9a1a25d
Core/Misc: Reduce differences between branches
2025-02-20 23:42:00 +01:00
Shauren
00875fe4a3
Core/Misc: Reduce code differences between branches
2025-02-02 21:12:24 +01:00
Shauren
dfbd80166e
Core/Movement: Fixed spline packed deltas validation check
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(cherry picked from commit ad6ef5237d )
2024-04-24 00:12:56 +02:00
Shauren
aaa6e73c8c
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
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(cherry picked from commit d791afae1d )
2023-08-15 20:10:04 +02:00
Shauren
825c697a76
Core/Misc: Removed structure bitfield definitions that don't do anything
2023-08-15 13:00:43 +02:00
Shauren
b7287e85e4
Core/Misc: Fixed deprecation warnings for c++20
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(cherry picked from commit ba9bbbc9d0 )
2023-08-12 14:24:24 +02:00
Shauren
b9c986cadd
Core/Movement: b1a94bf94c followup - MoveSplineInit is no longer movable or copyable
2022-04-05 10:18:26 +02:00
Shauren
b1a94bf94c
Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementGenerator to spline launch time
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* This fixes inconsistent transport state detection for players exiting vehicles that are on transport (ICC gunship battle), fixes players being telerpoted to middle of nowhere on that fight
2022-04-03 22:36:49 +02:00
Shauren
62c2ceaff2
Core/Units: Rename AnimationTier to AnimTier for consistency with master branch
2022-03-24 20:38:55 +01:00
Shauren
7b9b785c51
Core/Misc: Add TempSummon timer to GetDebugInfo
2021-11-14 15:44:46 +01:00
Treeston
bb3d3a82d7
Core/Movement: MoveSplineFlag::animId -> animTier, MoveSpline::GetAnimation() -> GetAnimationTier(), dad1876 follow-up
2020-09-08 17:32:35 +02:00
NoName
dad187615d
Core/Movement: Corrected Animation Tier handling (PR #24875 )
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Co-authored-by: Warpten <vertozor@gmail.com >
Co-authored-by: Ovahlord <dreadkiller@gmx.de >
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-09-08 17:12:52 +02:00
Giacomo Pozzoni
8c09b6e58b
Cherry-pick some cmake commits ( #24720 )
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* Build system: Support new in cmake 3.17 Ninja Multi-Config generator
(cherry picked from commit 369b618d4f )
* Build system: Fixed PCH with MSVC & Ninja generator
(cherry picked from commit d669f46b6d )
* Core: Fix clang 10 warnings
(cherry picked from commit 7272508cb4 )
# Conflicts:
# src/common/Utilities/Util.h
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/game/Entities/Object/Position.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Guilds/GuildFinderMgr.h
# src/server/game/Movement/Spline/MoveSplineFlag.h
# src/server/shared/Dynamic/LinkedList.h
* Build system: Set -Wno-deprecated-copy only for clang 10
(cherry picked from commit 7fdeb259ba )
* Core/Misc: GCC build and warning fixes
(cherry picked from commit 4d69cc1c56 )
# Conflicts:
# src/common/Utilities/Util.cpp
# src/server/database/Database/MySQLConnection.cpp
# src/server/game/Battlefield/Zones/BattlefieldTB.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/DungeonFinding/LFGPlayerData.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Object/Updates/UpdateFields.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/RestMgr.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/GuildPackets.h
# src/server/game/Spells/Auras/SpellAuraEffects.cpp
# src/server/game/Spells/Auras/SpellAuras.cpp
# src/server/game/Spells/Spell.cpp
# src/server/game/Spells/SpellInfo.cpp
# src/server/game/Spells/SpellMgr.cpp
# src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp
# src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
# src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
# src/server/scripts/Northrend/zone_sholazar_basin.cpp
# src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
# src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
# src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
# src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
# src/tools/vmap4_extractor/gameobject_extract.cpp
# src/tools/vmap4_extractor/model.cpp
# src/tools/vmap4_extractor/vec3d.h
* Build system: Print found git version when warning about it being too old
(cherry picked from commit 1ae72db201 )
* Build system: Removed hard requirement on BOOST_ROOT being set as environment variable, it can now be also passed as command line argument to cmake and fix compile warning with boost 1.73
(cherry picked from commit 161944b764 )
# Conflicts:
# dep/boost/CMakeLists.txt
* Remove some code that was already removed from 335 and then cherry-picked into master
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-05-31 14:17:26 +02:00
Eridium
0e2342c169
Core/Movement: Formation Rewrite ( #24379 )
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* Core/Movement: Formation Rewrite
* Add a missing include
* fixed another warning
* meh
Co-authored-by: Ovahlord <Ovahlord@users.noreply.github.com >
Co-authored-by: Ovah <dreadkiller@gmx.de >
2020-04-04 15:08:42 +02:00
jackpoz
296f6aab40
Core/Movement: Improve log when starting a spline with invalid arguments
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Improve log when starting a spline with invalid arguments, for example when starting a spline with just 1 point.
2020-03-21 17:39:15 +01:00
NoName
40542f01e3
Core/Movement: Implement MoveSplineFlag::Enter_Cycle ( #24049 )
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by xvwyh
#22448
2020-02-28 19:03:52 +01:00
Aokromes
ed93932537
New year
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Say bye bye to every year changing dates
2020-01-02 06:25:50 +01:00
Giacomo Pozzoni
4ccf01de39
Fix fleeing speed to 66% run speed ( #24025 )
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* Core/Movement: Fix fleeing speed to 66% run speed
Fix fleeing speed to 66% run speed until the creature starts returning home
* Fix build
* Don't check speed type
* Don't apply speed reduction twice
* Fix no-pch (1st try)
* Make sure every spell focus is interrupted when seeking assistance
2020-01-01 16:28:33 +01:00
Giacomo Pozzoni
e698c17a26
Core/Movement: Fix wrong orientation set when pausing movement ( #23986 )
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* Core/Movement: Fix wrong orientation set when pausing movement
* Update MoveSpline.h
* Update Unit.cpp
2019-12-29 16:24:53 +01:00
jackpoz
2bac44c7d0
Core/Spline: Fix crash
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Fix crash when calling MoveSpline::ToString() on an empty spline
2019-07-21 16:21:43 +02:00
Ovah
3f7b2252a1
Core/Movement: add a velocity argument for the spline chain meta table (PR #23575 )
2019-07-18 15:52:03 +02:00
Aokromes
574a7c8d3d
Core/Misc: More coding standards ( #23519 )
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* Core/Misc: More coding standards
* revert part
* "void " or more to "void "
* fix? reject
* remove more double whitespaces
* remove more double whitespaces
* more standards
* more coding standards
* More standards
* more coding
* more coding standards
* more coding standards
* And more standards
2019-07-08 12:51:42 +02:00
Shauren
408d68717c
Core/Misc: Fixed -Wcast-function-type warning
2019-04-28 16:30:15 +02:00
jackpoz
2fda1572d2
Core/Misc: Fix issues reported by static analysis
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Fix issues reported by Coverity Scan
2019-02-05 21:10:39 +01:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
yvomsx
f1f05767ed
Scripts/movement: spline - velocity ( #22836 )
2018-11-28 08:13:27 +01:00
DanVS
5e8b934472
Core/Movement: Properly calculate the first Catmull-Rom spline point ( #22582 )
2018-10-06 13:29:58 +02:00
DanVS
0dd3f0497d
Core/Movement: Speed Limit for Spline ( #22494 )
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* Limited speed
2018-09-25 17:05:35 +02:00
ccrs
2a45418032
Core/Movement: move MoveSplineInit ( #21857 )
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The number of edge cases in which weirdness is seen on "effect movements" will be kinda reduced, plus consistency, plus movementInform on custom movement spline initalizations.
2018-04-23 20:33:14 +02:00
Treeston
2a84562dc8
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
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- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925 .
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924 .
2018-04-06 18:09:55 +02:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
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Best wishes for the new year.
2018-01-01 01:55:29 +01:00
ariel-
d790f86a94
Core/Movement: silence warning
2017-06-24 17:27:38 -03:00
ariel-
30f9426b5b
Core/Movement: New names for a few spline flags
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(cherry picked from commit c7cd51e8f5 )
2017-06-24 17:19:32 -03:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
ariel-
2e68736afc
Core/Movement: Corrected all speed checks after 23b6991273
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Ref issue #19210
2017-02-28 15:18:09 -03:00
tkrokli
6a51a88767
Update Copyright notice for 2017
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Happy new year!
2017-01-02 19:52:45 +01:00
treeston
4deeee66bd
d3214a0 follow-up for code style.
2016-09-21 16:49:19 +02:00
treeston
d3214a0012
Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info".
2016-09-21 16:22:12 +02:00
treeston
4fa646c0b2
Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and fix PCH build in some configurations (zzz why do we even keep Appveyor and Travis around).
2016-09-20 12:45:11 +02:00
treeston
6d00d3f283
Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB.
2016-09-20 00:37:36 +02:00
Aokromes
e1cbd2c34a
Core/Logs: Fine tune another log
2016-08-07 07:39:38 +02:00
Keader
23b6991273
Core/Movement Fixed minimum speed check ( #17555 )
2016-07-10 11:32:14 +02:00
Naios
9f61b72679
Core/Game: Converted the game library to a shared library.
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* There is still the possibility to static link against game.
(cherry picked from commit bf33159a70 )
2016-03-24 02:46:42 +01:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
pete318
dcb7082277
Map local guids 6.x -> 3.3.35:
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Implemented:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP
7b245a0b6b
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert
2015-09-21 15:11:06 +02:00
Vincent-Michael
730ddaf0bf
Core: Fix non pch build
2015-07-25 23:21:25 +02:00
Vincent-Michael
d2d4bc2668
Core: Header cleanup in game/*/*.cpp
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(cherry picked from commit 2e586bc520 )
Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Combat/ThreatManager.cpp
src/server/game/DataStores/DB2Stores.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/ObjectGuid.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Handlers/BankHandler.cpp
src/server/game/Handlers/CombatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TokenHandler.cpp
src/server/game/Handlers/VoiceChatHandler.cpp
src/server/game/Maps/Map.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Packet.cpp
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellScript.cpp
src/server/game/Warden/Warden.cpp
src/server/game/Warden/WardenWin.cpp
src/server/game/Weather/WeatherMgr.cpp
2015-07-25 21:53:30 +01:00
Shauren
b4adf3f5dd
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
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(cherry picked from commit a22e4e121a )
Conflicts:
cmake/compiler/msvc/settings.cmake
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Garrison/Garrison.cpp
src/server/game/Garrison/GarrisonMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/PartyPackets.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellScript.cpp
src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00
Shauren
ba9e0de36d
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now) versions required it
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(cherry picked from commit 4c7c2abf03 )
Conflicts:
src/server/bnetserver/Packets/BitStream.h
src/server/shared/Common.h
2015-05-19 21:47:48 +01:00